Difference between revisions of "J7W1"
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DivineCross8 (talk | contribs) (This page was complained about by some players for being deceptive. I removed 1 dot point from the cons which was stated as not making sense and added context to the sustained turn rate and combat flaps section to hopefully address the complaints) (Tag: Visual edit) |
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{{Specs-Card | {{Specs-Card | ||
|code=j7w1 | |code=j7w1 | ||
− | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | + | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}} |
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{ | + | The '''J7W1''', designated as '''Shinden ({{Annotation|震電|Magnificent Lightning}})''', was a prototype fighter plane featuring a distinctive design with wings positioned at the rear of the fuselage, a nose-mounted canard, and a pusher engine. Development was led by Masayoshi Tsuruno, beginning in 1942-43, with the aim of creating a high-speed {{Annotation|400 kn|740 km/h; 460 mph}} canard-type aircraft. This design aimed to maximize fuselage space by relocating the engine and pilot to the rear of the plane, thus allowing for more armament to be concentrated in the nose. As Japan's wartime situation deteriorated, the focus of the J7W1's development shifted from being a general fighter to a high-altitude interceptor. This change was driven by the increasing threat posed by American high-altitude bombing raids conducted by [[B-24/PB4Y (Family)|B-24s]] and [[B-29A-BN|B-29s]]. Despite its innovative design and potential, the J7W1 saw only limited production and testing. Only two prototypes were completed before Japan's surrender, preventing the aircraft from being deployed in combat. |
− | The | + | It was introduced in [[Update 1.43]]. The Shinden is a bomber interceptor designed to make quick work of raiding bomber aircraft. It has exceptional performance at altitude, more than exceptional armament and a decent climb rate. Though double the weight of a fully loaded A6M, it is significantly faster to make up for it. This aircraft thrives with boom and zoom, and has a great energy retention at speed due to sleek aerodynamics. Inherently less stable than a normal tail plane thanks to the rear-mounted engine push thrust configuration canard design, the J7W1 is known for rapid pitch angle changes, great roll rate and less drag, by design. |
== General info == | == General info == | ||
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|- | |- | ||
!Upgraded | !Upgraded | ||
− | | 779 || 750 || 28.6 || 30.0 || 23.0 || 18.6 | + | | 779 || 750 || 28.6 || 30.0 || 23.0 || 18.6 |
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* 4 x 30 mm Type 5 navy cannons, nose-mounted (60 rpg = 240 total) | * 4 x 30 mm Type 5 navy cannons, nose-mounted (60 rpg = 240 total) | ||
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=== Suspended armament === | === Suspended armament === | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
− | The Shinden is a quick, pusher prop aircraft that excels in keeping its energy up after diving from a high altitude. It is able to climb up to a nice altitude above its opponents and strafe enemies either with a | + | |
+ | The Shinden is a quick, pusher prop aircraft that excels in keeping its energy up after diving from a high altitude. It is able to climb up to a nice altitude above its opponents and strafe enemies either with a boom-and-zoom or hit-and-run strategy. The Shinden sports four excellent 30 mm guns mounted in the nose making it infamous for its head-on capabilities as they are easy to get on target but require a bit of aim control as the guns have low muzzle velocity, as long as you keep your speed high you will become a big threat to the enemy team. The Shinden is able to outrun a myriad of aircraft at its BR with some exceptions being the [[F8F-1B]] and the [[Spitfire F Mk XIVe]] as they have more powerful engines. Enemy bombers such as the [[B-17G-60-VE]] are optimal targets as your main weapons are able to quickly rip through the bombers armour, heavy fighters such as the [[F7F-1]] or the [[Hornet Mk.III]] are targets you may often see at your altitude and make for great prey as they are large and aren't as agile as single-engine fighters. As a Shinden pilot, it is unwise to let the enemy get onto your six o'clock as you aren't likely to shake them with your poor manoeuvrability and the Shinden's engine is mounted in the rear of the plane, meaning any enemy behind you can quickly take you out of the fight just with a few hits to the engine. Like a majority of the Japanese planes, the Shinden lacks any armour to reliable stop bullets from damaging it, however there is a piece of bulletproof glass in the front of the planes cockpit that is 70 mm thick as well as a 16 mm steel plate in the nose, making head-ons a reliable way to kill enemy aircraft as you do not have to worry about enemy bullets hitting your engine. It is highly recommended to avoid participating in dogfights in the Shinden as almost any single prop fighter at its BR will be able to outturn it so it's ideal to stick to energy fighting. The Shinden also has access to 60 kg bombs that can destroy lightly-armoured targets in mixed battles. | ||
+ | |||
+ | In Simulator Battles the Shinden is one of a few planes which gain the ability to preform a "Cobra" manoeuvre and also has the ability to throttle the fuel mixture throttle down enough to kill the engine and stop most engine fires and even some fuel tank fires that it is prone to receiving. Bring the Tracer Belt in most scenarios as all the other belts have practice rounds. | ||
=== Manual Engine Control === | === Manual Engine Control === | ||
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'''Pros:''' | '''Pros:''' | ||
− | * Pilot has some protection in the back from the engine | + | * Pilot has some protection in the back from the engine |
* Competitive high speed turn rate | * Competitive high speed turn rate | ||
* Good roll rate | * Good roll rate | ||
* Amazing pitch response | * Amazing pitch response | ||
− | * 4 x 30 mm cannons make for some great offensive firepower | + | * 4 x 30 mm cannons make for some great offensive firepower |
− | * Great high speed | + | * Great high speed, both, handling and dive |
− | * Since the engine and propeller are located in the rear, it is not likely to take damage or catch fire from shots landing at its front | + | * Since the engine and propeller are located in the rear, it is not likely to take damage or catch fire from shots landing at its front |
'''Cons:''' | '''Cons:''' | ||
− | * | + | * Has one of the slowest sustained turn rates of its aircraft type in its battle rating |
* High speed rudder suffers some compression | * High speed rudder suffers some compression | ||
* Pilot more exposed at the front. | * Pilot more exposed at the front. | ||
− | * Since the engine is located in the rear, it is especially vulnerable to enemies behind it | + | * Since the engine is located in the rear, it is especially vulnerable to enemies behind it |
− | * Shots to the front may damage its "tail" flaps | + | * Shots to the front may damage its "tail" flaps |
− | + | * Fuel tanks are easily flammable and do not fully self-seal | |
− | * Fuel tanks are easily flammable and do not self seal | + | * It's very likely that stalls will be fatal even with unscratched machine |
+ | * Using combat flaps causes nose-down altitude | ||
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | The J7W1 | + | The J7W1 Shinden (震電, "Magnificent Lightning") was an Imperial Japanese fighter of WWII that was built near the end of the war in an attempted response to the American B-29 Superfortress bombers. The aircraft used a canard wing formation, (canard wing formation refers to how the main wings are mounted at the rear of the fuselage and smaller wings are placed at the front. Similar to the Curtiss-Wright XP-55 Ascender.) Like the Ascender, the J7W1 was never put into mass-production and was abandoned while still in the prototype stage.<ref>"Kyushu J7W1 Shinden (Magnificent Lightning)." ''National Air and Space Museum'', 18 Apr. 2019, airandspace.si.edu/collection-objects/kyushu-j7w1-shinden-magnificent-lightning.</ref> |
Developed with the intention of intercepting heavy bombers, it was given 4 nose-mounted 30 mm cannons. | Developed with the intention of intercepting heavy bombers, it was given 4 nose-mounted 30 mm cannons. | ||
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;Skins | ;Skins | ||
− | * [https://live.warthunder.com/feed/camouflages/? | + | * [https://live.warthunder.com/feed/camouflages/?vehicle=j7w1 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] |
{{Skin-gallery | {{Skin-gallery | ||
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;Videos | ;Videos | ||
− | {{Youtube-gallery|INb9VjLxKf0|'''Most unusual aircraft''' discusses the {{PAGENAME}} at 4:25 - ''War Thunder Official Channel''|6Cyq6xsiD70|'''(Arcade): {{PAGENAME}} Shinden - Magnificent Lightning''' - ''tx141TX''|yYMCtg6qa40|'''War Thunder Sub's Choice Ep 39: {{PAGENAME}}''' - ''Jengar''|fphmndESyNU|'''The Shooting Range #60''' - ''Pages of History'' section at 07:06 discusses the J7W1.}} | + | {{Youtube-gallery|INb9VjLxKf0|'''Most unusual aircraft''' discusses the {{PAGENAME}} at 4:25 - ''War Thunder Official Channel''|6Cyq6xsiD70|'''(Arcade): {{PAGENAME}} Shinden - Magnificent Lightning''' - ''tx141TX''|yYMCtg6qa40|'''War Thunder Sub's Choice Ep 39: {{PAGENAME}}''' - ''Jengar''|fphmndESyNU|'''The Shooting Range #60''' - ''Pages of History'' section at 07:06 discusses the J7W1.|ivvxWCdqgqs|'''Intercept the B-29・Phantom Fighter Shinden (J7W Interview)''' - EN Subtitles}} |
== See also == | == See also == | ||
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<!-- ''Paste links to sources and external resources, such as:'' | <!-- ''Paste links to sources and external resources, such as:'' | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
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* ''other literature.'' --> | * ''other literature.'' --> | ||
Revision as of 00:38, 4 November 2024
Contents
Description
The J7W1, designated as Shinden (震電), was a prototype fighter plane featuring a distinctive design with wings positioned at the rear of the fuselage, a nose-mounted canard, and a pusher engine. Development was led by Masayoshi Tsuruno, beginning in 1942-43, with the aim of creating a high-speed 400 kn canard-type aircraft. This design aimed to maximize fuselage space by relocating the engine and pilot to the rear of the plane, thus allowing for more armament to be concentrated in the nose. As Japan's wartime situation deteriorated, the focus of the J7W1's development shifted from being a general fighter to a high-altitude interceptor. This change was driven by the increasing threat posed by American high-altitude bombing raids conducted by B-24s and B-29s. Despite its innovative design and potential, the J7W1 saw only limited production and testing. Only two prototypes were completed before Japan's surrender, preventing the aircraft from being deployed in combat.
It was introduced in Update 1.43. The Shinden is a bomber interceptor designed to make quick work of raiding bomber aircraft. It has exceptional performance at altitude, more than exceptional armament and a decent climb rate. Though double the weight of a fully loaded A6M, it is significantly faster to make up for it. This aircraft thrives with boom and zoom, and has a great energy retention at speed due to sleek aerodynamics. Inherently less stable than a normal tail plane thanks to the rear-mounted engine push thrust configuration canard design, the J7W1 is known for rapid pitch angle changes, great roll rate and less drag, by design.
General info
Flight performance
The J7W1 Shinden has a maximum speed of 892 km/h (558 mph/485 kt) IAS (this is Vne speed - the absolute maximum speed). In a dive from service ceiling, a speed of mach 0.9 has been recorded and is sustained until IAS speed limit is reached. The aircraft can handle a max load of 11G and compresses rudder, pitch and roll at extremely high IAS speed in order of descending effect.
Characteristics | Max Speed (km/h at 8,500 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 723 | 703 | 12500 | 31.5 | 32.2 | 15.3 | 15.3 | 650 |
Upgraded | 779 | 750 | 28.6 | 30.0 | 23.0 | 18.6 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
900 | 450 | 498 | 469 | 320 | ~8 | ~6 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 563 | < 560 | < 560 | > 314 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
8,400 m | 1,660 hp | 1,942 hp |
Survivability and armour
- 70 mm Bulletproof glass - Armoured windscreen
- 16 mm Steel plate in the nose, in front of ammo boxes and pilot
The J7W1 is protected by armour glass (70 mm) in front of pilot and steel armour plate (16 mm) in front of pilot in between guns. It is very prone to fires, and which are difficult to extinguish. Engine snipes are common, due to the position of the engine. Wing tip damage can increase the likelyhood of unrecoverable flat spins.
Modifications and economy
Armaments
Offensive armament
The J7W1 is armed with:
- 4 x 30 mm Type 5 navy cannons, nose-mounted (60 rpg = 240 total)
Suspended armament
The J7W1 can be outfitted with the following ordnance:
- Without load
- 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total)
- 4 x 60 kg Navy Type 97 Number 6 bombs (240 kg total)
Usage in battles
The Shinden is a quick, pusher prop aircraft that excels in keeping its energy up after diving from a high altitude. It is able to climb up to a nice altitude above its opponents and strafe enemies either with a boom-and-zoom or hit-and-run strategy. The Shinden sports four excellent 30 mm guns mounted in the nose making it infamous for its head-on capabilities as they are easy to get on target but require a bit of aim control as the guns have low muzzle velocity, as long as you keep your speed high you will become a big threat to the enemy team. The Shinden is able to outrun a myriad of aircraft at its BR with some exceptions being the F8F-1B and the Spitfire F Mk XIVe as they have more powerful engines. Enemy bombers such as the B-17G-60-VE are optimal targets as your main weapons are able to quickly rip through the bombers armour, heavy fighters such as the F7F-1 or the Hornet Mk.III are targets you may often see at your altitude and make for great prey as they are large and aren't as agile as single-engine fighters. As a Shinden pilot, it is unwise to let the enemy get onto your six o'clock as you aren't likely to shake them with your poor manoeuvrability and the Shinden's engine is mounted in the rear of the plane, meaning any enemy behind you can quickly take you out of the fight just with a few hits to the engine. Like a majority of the Japanese planes, the Shinden lacks any armour to reliable stop bullets from damaging it, however there is a piece of bulletproof glass in the front of the planes cockpit that is 70 mm thick as well as a 16 mm steel plate in the nose, making head-ons a reliable way to kill enemy aircraft as you do not have to worry about enemy bullets hitting your engine. It is highly recommended to avoid participating in dogfights in the Shinden as almost any single prop fighter at its BR will be able to outturn it so it's ideal to stick to energy fighting. The Shinden also has access to 60 kg bombs that can destroy lightly-armoured targets in mixed battles.
In Simulator Battles the Shinden is one of a few planes which gain the ability to preform a "Cobra" manoeuvre and also has the ability to throttle the fuel mixture throttle down enough to kill the engine and stop most engine fires and even some fuel tank fires that it is prone to receiving. Bring the Tracer Belt in most scenarios as all the other belts have practice rounds.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Auto control available |
Not controllable Not auto controlled |
Controllable Auto control available |
Combined | Not controllable 1 gear |
Not controllable |
Pros and cons
Pros:
- Pilot has some protection in the back from the engine
- Competitive high speed turn rate
- Good roll rate
- Amazing pitch response
- 4 x 30 mm cannons make for some great offensive firepower
- Great high speed, both, handling and dive
- Since the engine and propeller are located in the rear, it is not likely to take damage or catch fire from shots landing at its front
Cons:
- Has one of the slowest sustained turn rates of its aircraft type in its battle rating
- High speed rudder suffers some compression
- Pilot more exposed at the front.
- Since the engine is located in the rear, it is especially vulnerable to enemies behind it
- Shots to the front may damage its "tail" flaps
- Fuel tanks are easily flammable and do not fully self-seal
- It's very likely that stalls will be fatal even with unscratched machine
- Using combat flaps causes nose-down altitude
History
The J7W1 Shinden (震電, "Magnificent Lightning") was an Imperial Japanese fighter of WWII that was built near the end of the war in an attempted response to the American B-29 Superfortress bombers. The aircraft used a canard wing formation, (canard wing formation refers to how the main wings are mounted at the rear of the fuselage and smaller wings are placed at the front. Similar to the Curtiss-Wright XP-55 Ascender.) Like the Ascender, the J7W1 was never put into mass-production and was abandoned while still in the prototype stage.[1]
Developed with the intention of intercepting heavy bombers, it was given 4 nose-mounted 30 mm cannons.
Development of the aircraft began in 1944, but shortages of manufacturing supplies continued to delay its development and testing and the first prototype wasn't completed until April 1945. The Navy placed high hopes in the new model and it was originally hoped that the Kyushu's Zasshonokuma factory and Nakajima's Handa plant would be able to produce over a thousand of the aircraft by 1947.
The prototype first flew on 3 August 1945 from Itazuke Air Base. The plane flew a total of three times, each time as a test flight before it was grounded permanently due to the Japanese surrender and end of the war.
Various parts of the Shinden survived the end of the war and its fuselage can be seen at the National Air and Space Museum in Washington DC.[2]
Media
- Skins
- Videos
See also
- Aircraft of comparable role, configuration and era
External links
- [Profile] J7W1 Shinden - The magnificent lightning
- [Forum] Aircraft Datasheet
- [Wikipedia] Kyushu J7W
References
Kyūshū Aircraft Co. Ltd. (九州飛行機株式会社) | |
---|---|
Fighters | J7W1 |
Previously known as Watanabe Iron Works Co. Ltd. (渡辺鉄工株式会社) prior to 1943 before being split into Kyūshū Aircraft & Kyūshū Weapons. |
Japan fighters | |
---|---|
Navy | |
Carrier-based fighter | |
A5M | A5M4 · Hagiri's A5M4 |
A6M | A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c |
A7He | A7He1* |
A7M | A7M1 (NK9H) · A7M2 |
Land-based Fighter | |
J2M | J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm) |
J6K | J6K1 |
J7W | J7W1 |
N1K-J | N1K1-Ja · N1K2-J · N1K2-Ja |
Fighter seaplane | |
N1K | N1K1 |
A6M-N | A6M2-N |
Army | |
Ki-10 | Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C |
Ki-27 | Ki-27 otsu · Ki-27 otsu Tachiarai |
Ki-43 | Ki-43-I · Ki-43-II · Ki-43-III otsu |
Ki-44 | Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei |
Ki-61 | Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai |
Ki-84 | Ki-84 ko · Ki-84 otsu · Ki-84 hei |
Ki-87 | Ki-87 |
Ki-94 | Ki-94-II |
Ki-100 | Ki-100 · Ki-100-II |
Other countries | ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5 |
*Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He) |