Ki-10-I C
This page is about the Japanese fighter Ki-10-I C. For other variants, see Ki-10 (Family). |
Contents
[hide]Description
This Ki-10-I (Commander), designated as Type 95 Fighter (九五式戦闘機), was assigned to the 1st Hiko Sentai, which was established on July 5, 1938 as the first flying unit in the Japanese Army Air Service. The 1st Hiko Sentai operated the Ki-10-I until May 1942, when it switched to the Ki-27. The Ki-10-I was then retired to training and secondary missions.
In the game since the start of the Open Beta Test prior to Update 1.27, the Ki-10-I C performs similarly to the other Ki-10s. It has a good turn rate, fair climb, low speed, and minimal armour. It is faster and climbs better than other biplanes, but has weaker guns and protection. The Ki-10-I can turn-fight well at low altitudes, but should avoid stalls and spins. Its 7.7 mm guns have low fire rate and poor belts. Stealth belt is the best choice. The Ki-10-I should not attack armoured targets or bombers, but focus on other biplanes or slow monoplanes. Aim for the wings, not the fuselage. Teamwork is essential for the Ki-10-I.
- Nicknames
- IJA Pilot Abbreviation: Kyū-Go Sen (九五戦, "9-5 Fighter")
- Allied reporting name: Perry
General info
Flight performance
Characteristics | Max Speed (km/h at 4,000 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 386 | 373 | 8100 | 16.4 | 17.2 | 10.9 | 10.9 | 232 |
Upgraded | 422 | 402 | 15.8 | 16.0 | 22.2 | 15.7 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
X | X | X | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
600 | 560 | N/A | N/A | N/A | ~11 | ~6 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 280 | < 350 | < 320 | > 190 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
3,500 m | 800 hp | 944 hp |
Survivability and armour
- No armour plating
- No armour glazing
- All critical components located in front of aircraft (fuel, pilot, engine, controls)
Like many biplanes before and contemporaries of the Ki-10-I C, armour was not an option, survival was based on the pilot's grit. Armour added weight, weight the early biplanes could not afford to carry and still be a viable fighter. Flying in open cockpit and fabric-covered aircraft, the only protection the pilot had was to place his engine between him and his enemy, otherwise, the pilot was vulnerable. Typically aircraft like this have the engine at the nose of the aircraft, followed by the fuel tank and then the cockpit, all three critical components relatively crammed together. The pilot's toolbox had to contain situational awareness as he needed to know where the enemy was around him. Tracer rounds could easily ignite the fabric-covered aircraft or large fuel tanks, so it was imperative the pilot was the attacker, not the one being attacked and knowing where the enemies are at can help avoid getting shot at.
Modifications and economy
For such low-rank vehicles the order of research does not really matter. Improvements in firepower by new belts and new machine guns help a lot in Arcade Battles. For Realistic mode, performance upgrades are more often necessary.
Armaments
Offensive armament
The Ki-10-I C is armed with:
- 2 x 7.7 mm Type 89 machine guns, nose-mounted (450 rpg = 900 total)
Usage in battles
The Ki-10-I's low speed and tight turning ability make it a great turn-fighter, like most Japanese light fighters. The Ki-10-I excels at low and slow turn fighting at very low altitudes where enemies cannot out-dive it. Additionally, it has a climb rate to climb away from enemy biplanes. Very fast dives should be avoided, as the wings will shear off at very high speeds. Similarly, turning stalls should be avoided, as the Ki-10-I has a tendency to enter uncontrollable spins.
Its twin 7.7 mm armament is the weakest in the game, as it has a lower fire rate than its contemporaries, the ShKAS, Browning, and MG 17. The belts are poor as well; Stealth is most recommended, as it has the most AP-derivative shells. Strafing attacks on all but the least armoured targets are not recommended; Artillery, Vehicles, and Landing Craft are good and soft targets, while the Ki-10-I's weak construction makes attacking AAA and bombers risky. All bombers are pretty much invulnerable to the Ki-10-I (Beaufort, A-26, etc.) unless you are extremely good at making consistent pilot shots. Cargo Ships, Tanks and pillboxes are also invulnerable to the Ki-10-I. Instead, the best Ki-10-I targets are other biplanes or slow monoplanes, such as P-26s, Fury Mk Is or Nimrod Mk Is. The best practice is to aim for the wings! The fuselage's of all planes will absorb your shells like a sponge. Like most other planes, the Ki-10-I works best in numbers. Ki-10 pilots should focus primarily on sticking together and working as a team.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Not controllable Not auto controlled |
Not controllable Not auto controlled |
Controllable Not auto controlled |
Combined | Not controllable 1 gear |
Not controllable |
Pros and cons
Pros:
- Great manoeuvrability
- Low stall speed
- Fast top speed for a biplane
- Good climb rate for a biplane
Cons:
- Weak armour
- Poor diving ability
- Poor spin characteristics
History
The Kawasaki Ki-10 was the last Biplane fighter used by the Japanese Army. Introduced in 1935, it beat the competing Nakajima Ki-11 (which would later be refined as the Ki-27) as the Imperial Japanese Army Air Service placed more priority on manoeuvrability than speed. Its excellent manoeuvrability made it extremely popular with Japanese pilots, who demanded similar high manoeuvrability from newer aircraft. Over the course of its service, the fighter would be refined several times with the ultimate version, the Ki-10-II, appearing in 1937.
The Ki-10 saw service against Chinese air forces in the early stages of the Second Sino-Japanese War and against Soviet air forces during the battles of Khalkhin Gol (where it historically outperformed the Soviet I-15). It formed the backbone of the IJAAS fighter forces until 1940, but it was considered obsolete by Western military experts as early as 1938. By the start of the Pacific War, the Ki-10 had been regulated to training and courier roles, and received the Allied reporting name "Perry".
There are no known incidents where the Ki-10 engaged American- or British-crewed aircraft, though the Japanese fighter did fight Chinese National P-26s, and may have engaged British-built Gladiators, Italian CR.32s, and Soviet I-15s, all crewed by Chinese pilots, during the early battles of the war.
[Expand]Archive of the in-game description |
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Media
- Images
- Skins
- Videos
See also
- Ki-10-I
- Ki-10-II
- Ki-10-II Commander - Command plane of the 77th Sentai
- Planes of comparable role, configuration and era
External links
[Expand]Kawasaki Aircraft Industries (川崎航空機工業株式会社) |
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[Expand]Japan fighters |
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