Difference between revisions of "T1E1"

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(Added info about armor)
(Undo revision 174403 by U12104986 (talk). Made a mistake in formating of a table in armour section)
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->The armor is almost the same as the armor the one of the [[M6A1]] has, it's just more angled and rounded for better ricochet chances and efficient armour thickness. The weak spots are the viewing slit to the right of the machine guns and the unangled part on the lower hull.
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
The armor is almost the same as the armor the one of the [[M6A1]] has, it's just more angled and rounded at the sides. The weakspots are the viewing slit to the right of the machine guns and the unangled part on the lower hull. One "weakspot" is the lower side but this is common for almost every tank in the game.
  
'''Armour type:'''
+
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
 
* Cast homogeneous armour (Front, Transmission area, Turret, Side, Rear, Roof)
 
* Rolled homogeneous armour (Side, Rear, Roof)<!-- The types of armour present on the vehicle and their general locations -->
 
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
 
* Cast homogeneous armour (Turret, Transmission area) -->
 
* Cast homogeneous armour (Turret, Transmission area) -->
Line 24: Line 22:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull ||82.5 mm (2-39°) Front
+
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
101.6 mm (2-39°) Transmission||44.4 mm (6-28°) Top
 
25.4 - 95.4 mm Bottom||41.4 mm (17°) Top
 
41.4 mm (0-57°) Bottom||25.4 mm
 
 
|-
 
|-
| Turret ||101.6 mm (3-59°) Turret front
+
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
50.8+50.8 mm (0-65°) Gun mantlet||82.5 mm (0-12°)
 
|82.5 mm (0-74°)
 
|25.4 mm
 
 
|-
 
|-
| Cupola ||82.5 mm
+
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
|82.5 mm
 
|82.5 mm
 
|25.4 mm
 
 
|-
 
|-
 
|}
 
|}
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'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
 
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
 
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
 
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
* Suspension wheels are 15 mm thick while tracks are 17 mm thick.
 
* Lower side armor has holes thus armour thickness varies between just armour skirt (25.4mm) and armor skirt + hull (25.4mm + 70mm).etter ricochet chances and efficient armour thickness.
 
* Side skirts are 25 mm thick rolled homogeneous armour and will trigger fuses on APHE projectiles. In most cases, APHE shells set off before reaching the main hull and destroying the ammo stack beneath. Still, both skirts and hull
 
  
 
=== Mobility ===
 
=== Mobility ===

Revision as of 07:28, 13 October 2023

T1E1
us_t1e1.png
GarageImage T1E1.jpg
ArtImage T1E1.png
T1E1
AB RB SB
5.0 5.3 5.3
Class:
Research:17 000 Specs-Card-Exp.png
Purchase:105 000 Specs-Card-Lion.png

Description

The Heavy Tank T1E1 is a rank III American heavy tank with a battle rating of 5.0 (AB) and 5.3 (RB/SB). It was introduced in Update "Sky Guardians".

General info

Survivability and armour

Armourfront / side / back
Hull101 / 69 / 44
Turret101 / 82 / 82
Crew6 people
Visibility122 %

The armor is almost the same as the armor the one of the M6A1 has, it's just more angled and rounded at the sides. The weakspots are the viewing slit to the right of the machine guns and the unangled part on the lower hull. One "weakspot" is the lower side but this is common for almost every tank in the game.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Reverse gearbox
Forward and backward movement is possible at the same maximum speed
Speedforward / back
AB40 / 40 km/h
RB and SB38 / 38 km/h
Number of gears6 forward
6 back
Weight60.4 t
Engine power
AB1 526 hp
RB and SB800 hp
Power-to-weight ratio
AB25.3 hp/t
RB and SB13.2 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 40 40 60.4 1,033 1,526 17.1 25.26
Realistic 38 38 708 800 11.72 13.25

Modifications and economy

Repair costBasic → Reference
AB1 533 → 1 896 Sl icon.png
RB1 695 → 2 096 Sl icon.png
SB2 342 → 2 897 Sl icon.png
Total cost of modifications29 600 Rp icon.png
57 600 Sl icon.png
Talisman cost1 200 Ge icon.png
Crew training30 000 Sl icon.png
Experts105 000 Sl icon.png
Aces470 Ge icon.png
Research Aces360 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 120 / 140 % Sl icon.png
148 / 148 / 148 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
100 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
90 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
90 Ge icon.png
Mods new tank filter.png
Filters
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
170 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 800 Rp icon.png
Cost:
9 400 Sl icon.png
330 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 800 Rp icon.png
Cost:
9 400 Sl icon.png
330 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
100 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
90 Ge icon.png
Mods tank reinforcement us.png
Crew Replenishment
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
170 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
100 Ge icon.png
Mods tank ammo.png
37mm_usa_m3_APC_ammo_pack
Research:
1 500 Rp icon.png
Cost:
2 900 Sl icon.png
100 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
90 Ge icon.png
Mods tank ammo.png
76mm_usa_M79_AP_ammo_pack
Research:
1 300 Rp icon.png
Cost:
2 500 Sl icon.png
90 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
2 500 Rp icon.png
Cost:
4 900 Sl icon.png
170 Ge icon.png

Armaments

Main armament

Vertical stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition75 rounds
Reloadbasic crew → aces
7.6 → 5.9 s
Vertical guidance-10° / 30°
Main article: M7 (76 mm)
76 mm M7 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 75 -10°/+30° ±180° Vertical 14.6 20.2 24.5 27.1 28.8 7.67 6.79 6.25 5.90
Realistic 10.7 12.6 15.3 16.9 18.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M62 shell APCBC 149 146 133 119 106 94
M42A1 shell HE 17 16 15 13 12 10
M79 shot AP 134 132 121 109 99 89
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M62 shell APCBC 792 7 1.2 14 63.7 48° 63° 71°
M42A1 shell HE 853 5.84 0.2 0.1 390 79° 80° 81°
M79 shot AP 792 6.8 - - - 47° 60° 65°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
75 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Additional armament

Vertical stabilizer
Reduces the swing of the gun in one plane while moving
Ammunition202 rounds
Reloadbasic crew → aces
3.7 → 2.9 s
Main article: M3 (37 mm)
37 mm M3 Reloading rate (seconds)
Capacity Vertical Horizontal Stabilizer Stock Full Expert Aced
202 - - Vertical 3.7 3.3 3.0 2.9

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M74B1 AP 79 76 65 54 45 37
M63 shell SAPHEI 32 31 26 21 16 13
M51B1 APCBC 87 84 73 60 50 41
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
M74B1 AP 883 0.87 - - - 47° 60° 65°
M63 shell SAPHEI 792 0.73 1.2 9 38 79° 80° 81°
M51B1 APCBC 883 0.87 - - - 48° 63° 71°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
202 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition1 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 22°
Horizontal guidance-120° / 120°
Ammunition6 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate575 shots/min
Vertical guidance-10° / 35°
Main article: M2HB (12.7 mm)
12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,000 (200) 575 -10°/+50° ±120°
Hull 3,000 (200) 575 -10°/+35° ±15°
Hull 3,000 (200) 575 -10°/+35° ±15°

Usage in battles

The T1E1 is able to penetrate the front of most tanks at its BR with the 76 mm gun and can destroy most smaller enemies in a single shot. With the 37 mm cannon, you can still detrack enemy vehicles or damage cannon barrels. You may also bait your enemy out of cover by firing the 37 mm gun and using the 76 mm when they get out of cover. In addition to the 76 mm and 37 mm guns, you get 3 x .50 cal MGs which are very affective against light vehicles and SPAAs. The playstyle is similar to the M6A1, with the main difference being the reverse speed for the T1E1. The reverse gearbox allows for a scoot-and-shoot play-style with the player being able to move backwards and forwards at a impressive speed.

Pros and cons

Pros:

  • Reverse gearbox allows to quickly pull out a difficult situation
  • 37 mm gun is great for destroying tracks
  • Large crew of six
  • 3 x .50 cal machine guns

Cons:

  • Weak hull side armour
  • Hull corners make angling ineffective
  • Contains some frontal weak spots

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Related development
  • T1E3 / M6A1 - Heavy tank production variant
  • M6A2E1 - Upgunned and uparmoured T1E1.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


U.S. Army Ordnance Department/Corps*
Light tanks  T18E2 · M24 (Designed in collaboration with Cadillac)
M3 Stuart  M3 · M3A1 Stuart · M3A1 (USMC)
M5 Stuart  M5A1
Medium tanks  M3 Lee
M4 Sherman  M4 · M4A1 · M4A2 · M4A3 (105) · Calliope
  M4A1 (76) W · M4A2 (76) W · M4A3 (76) W
M26 Pershing  T20 · T25 · M26 · M26E1 · M26 T99
Patton Series  M46 · M46 "Tiger" · M47
Prototypes  T54E1 · T95E1
Heavy tanks  M103
M4 Jumbo  M4A3E2 · Cobra King · M4A3E2 (76) W
M6 Heavy  M6A1 · M6A2E1 · T1E1
M26 Pershing  T26E1-1 · T26E5
Prototypes  T14
T29  T29 · T30 · T34
T-32  T32 · T32E1
Tank destroyers  M3 GMC · M10 GMC · M56
M8 GMC  M8 HMC · M8A1 GMC
M36 GMC  M36 GMC · M36B2
Prototypes  T28 · T95
SPAAGs 
Production  M19 MGMC · M42
Export/Captured  ␗M8 HMC · SU-57
Stuart  Stuart I · Stuart III · ␗M3A3 Stuart · ␗M3A3 (1st PTG) · ▄M3A3 · ▄M3A3 Stuart · ▃Stuart VI (5th CAD) · ␗M5A1
Lee/Grant  ▂M3 Medium · ▃Grant I · Grant I
M4 Sherman  Sherman II · ▄M4A1 · ␗M4A1 (75) W · ▀M4 748 (a) · ▂M4A2 · ▄M4A3 (105) · ▅M4A3 (76) W · ▄M4A3E2
  ␗M4A4 · ␗M4A4 (1st PTG) · ▄Sherman V · ▄M4A4 · ▄Sherman I Composito
M26 Pershing  M26 "D.C.Ariete" · M26A1
M47 Patton  mKPz M47 G · ▅M47
M10 GMC  ␗M10 GMC · ▄M10 GMC
M36 GMC  ␗M36 GMC · M36B1 · ▅M36 · ▄M36B2
M19 MGMC  ▅M19A1
M42 MGMC  ▅M42 · ␗M42
  *The Ordnance Department was renamed to the Ordnance Corps after the Army Reorganization Act of 1950.

USA heavy tanks
M4 Jumbo  M4A3E2 · Cobra King · M4A3E2 (76) W
M6  M6A1 · T1E1 · T1E1 (90) · M6A2E1
T26  T26E1-1 · T26E5
T29/30/34  T29 · T30 · T34
T32  T32 · T32E1
M103  M103
Others  T14