Difference between revisions of "Sd.Kfz.251/10"

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(Usage in battles)
(Usage in battles: Edits)
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The Sd.Kfz.251/10 is a light armored half track with decent mobility, with a quick firing high velocity but low spalling 37mm main gun, for this reasons, the Sd.Kfz.251/10 should not be used in the frontlines due to being so lightly armored even 7.62 machinegun fire can and will harm you.  
+
 
 +
The Sd.Kfz.251/10 is a light armored half track with decent mobility, with a quick firing high velocity, but low spalling 37 mm main gun. For these reasons, the Sd.Kfz.251/10 should not be used in the frontlines due to being so lightly armored even against 7.62 mm machine gun fire can and will harm you.  
  
 
''As a sniper:''
 
''As a sniper:''
  
Due to its high muzzle velocity, it is more thab capable of having a sniper combat role in long range maps. It should be notted that the main gun sights have really low zoom (normal for the br it sits at), meaning it is not capable of achieving shots at extreme ranges but will dominate the long range engagements as many german high velocity guns.
+
Due to its gun's high muzzle velocity, the {{PAGENAME}} is more than capable of having a sniper combat role in long range maps. It should be noted that the main gun sights have really low zoom (though normal for the BR it sits at), meaning it is not capable of achieving shots at extreme ranges but will dominate the long range engagements like many German high velocity guns.
  
 
''As a support vehicle:''
 
''As a support vehicle:''
  
This is the most reliable way the Sd.Kfz.251/10 can play as, specially since in not every map the player will have sniping distances (Sweden or Berlin for example). It should be doing supporting fire behind the most armored vehicles at the br (Pz.3 for example) and utilize its quick firing gun to disable or destroy enemy tanks. It should be notted that machinegun fire is your worst enemy as:
+
This is the most reliable role the Sd.Kfz.251/10 can play as, especially since not every map the player will have the sniping distances needed (Sweden or Berlin for example). It should be performing support fire from behind the most armored vehicles at the BR (Pz.III for example) and utilize its quick firing gun to disable or destroy enemy tanks. It should be noted that machine gun fire is your worst enemy as:
  
 
a) the crew is exposed
 
a) the crew is exposed
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b) it is an open top vehicle
 
b) it is an open top vehicle
  
c) has little to no armor which can barely stop 7.62 at point blank ranges, 12.7(.50 cal) will completely destroy it if strafed with
+
c) has little to no armor which can barely stop 7.62 mm at point blank ranges, 12.7 mm (.50 cal) will completely destroy it if strafed with
  
Due to being a halftrack, the Sd.Kfz.251/10 has a superb traction and decent speed compared to fully wheeled vehicles. It is able to move through rough terrain easier than fully wheeled vehicles (snow, sand, mud, etc) but still somewhat maintain its speed as a wheeled vehicle in urban terrain such as roads although it will be definetly slower compared to fully wheeled vehicles.
+
Due to being a halftrack, the {{PAGENAME}} has superb traction and decent speed compared to fully wheeled vehicles. It is able to move through rough terrain easier than fully wheeled vehicles (snow, sand, mud, etc.) but still somewhat maintain its speed as a wheeled vehicle in urban terrain such as roads, although it will be definitely slower compared to fully wheeled vehicles.
  
<nowiki>*</nowiki>''Note: despite being half track, it shares tank track traction but does not share tank steering, front wheels have to turn in order to turn like a normal car.''
+
{{Notice|As a half track, the {{PAGENAME}} shares tank track traction but does not share tank steering. The front wheels have to turn like a normal car.}}
  
 
=== Modules ===
 
=== Modules ===

Revision as of 16:03, 19 December 2020

Introducing Wiki 3.0
Sd.Kfz.251/10
germ_sdkfz_251_10.png
Sd.Kfz.251/10

Description

GarageImage Sd.Kfz.251-10.jpg


The m.Schütz.Pz.Wg. (Sd.Kfz.251/10) is a premium gift rank I German tank destroyer with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update "Raining Fire" as a reward for the 2020 Wargame "Strategist" event.

The mittlere Schützenpanzerwagen (3.7cm Pak) (Sd. Kfz. 251/10) was used as platoon leader's vehicle. Light armoured vehicles and slightly fortified positions could be fought effectively with the 3.7cm Pak 35/36. The first testing vehicle was available in May 1941. Serial production started in July 1941. The gunsight and the hand wheels were fitted in a much lower position so a new much lower armour shield could be used which provided protection only to the gunner.

After introduction of the m. SPW (3.7cm Pak) Sd. Kfz. 251/10 in 1941, many older vehicles of the A, B and (very rarely) C were retrofitted with standard 3.7cm Pak 35/36 guns. Most often, the high standard armour shield of the 3.7cm Pak 35/36 was maintained but some units modified the gun shield to lower the silhouette of the vehicle

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour (hull, gun shield)
  • Structural steel (mudguards, undercarriage)
  • Wheel (front tires)
Armour Front (Slope angle) Sides Rear Roof
Hull 14.5 mm (6°) Engine compartment
14.5 mm (30°) Driver cabin
8 mm (41°) Lower glacis
8 mm (41°) Top - Engine
8 mm (35°) Top - Crew compartment
8 mm (19°) Bottom - Engine
8 mm (34°) Bottom - Crew compartment
8 mm + 8 mm (34°) Storage bins
8 mm Bottom - Undercarriage
8 mm (31°)
5.5 mm (42°) Lower glacis
8 mm (8°) Engine compartment
8 mm
Gun shield 6 mm (36°) Centre
6 mm (22°) Sides
N/A

Notes:

  • Suspension wheels are 15 mm thick while tracks are 7 mm thick and torsion bars are 10 mm thick.
  • Wheels are 10 mm thick and mudguards are 5 mm thick.
  • The belly armour is 5.5 mm thick.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 57 12 8 142 191 17.75 23.88
Realistic 53 11 88 100 11 12.5

Armaments

Main armament

Main article: PaK L/45 (37 mm)
37 mm PaK L/45 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 168 -8°/+25° ±25° N/A 17.6 24.3 29.6 32.7 34.8 3.5 3.1 2.9 2.7
Realistic 11.9 14.0 17.0 18.8 20.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
PzGr APHE 47 44 31 21 14 9
PzGr 40 APCR 86 77 47 26 14 8
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
PzGr APHE 745 0.69 1.2 9 22.1 47° 60° 65°
PzGr 40 APCR 1,020 0.37 N/A N/A N/A 66° 70° 72°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
13th
rack empty
14th
rack empty
Visual
discrepancy
168 157 (+11) 145 (+23) 133 (+35) 121 (+47) 109 (+59) 97 (+71) 85 (+83) 73 (+95) 61 (+107) 49 (+119) 37 (+131) 25 (+143) 13 (+155) (+167) No
Ammo racks of the Sd.Kfz.251/10

Notes:

  • As they are modeled by sets of 4, shells disappear from the rack only after you fire all 4 shells in the set.
  • Each rack contains 3 sets of 4 shells.

Usage in battles

The Sd.Kfz.251/10 is a light armored half track with decent mobility, with a quick firing high velocity, but low spalling 37 mm main gun. For these reasons, the Sd.Kfz.251/10 should not be used in the frontlines due to being so lightly armored even against 7.62 mm machine gun fire can and will harm you.

As a sniper:

Due to its gun's high muzzle velocity, the Sd.Kfz.251/10 is more than capable of having a sniper combat role in long range maps. It should be noted that the main gun sights have really low zoom (though normal for the BR it sits at), meaning it is not capable of achieving shots at extreme ranges but will dominate the long range engagements like many German high velocity guns.

As a support vehicle:

This is the most reliable role the Sd.Kfz.251/10 can play as, especially since not every map the player will have the sniping distances needed (Sweden or Berlin for example). It should be performing support fire from behind the most armored vehicles at the BR (Pz.III for example) and utilize its quick firing gun to disable or destroy enemy tanks. It should be noted that machine gun fire is your worst enemy as:

a) the crew is exposed

b) it is an open top vehicle

c) has little to no armor which can barely stop 7.62 mm at point blank ranges, 12.7 mm (.50 cal) will completely destroy it if strafed with

Due to being a halftrack, the Sd.Kfz.251/10 has superb traction and decent speed compared to fully wheeled vehicles. It is able to move through rough terrain easier than fully wheeled vehicles (snow, sand, mud, etc.) but still somewhat maintain its speed as a wheeled vehicle in urban terrain such as roads, although it will be definitely slower compared to fully wheeled vehicles.

Msg-info.png As a half track, the Sd.Kfz.251/10 shares tank track traction but does not share tank steering. The front wheels have to turn like a normal car.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire PzGr 40
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine
This is a premium vehicle: all modifications are unlocked on purchase

Pros and cons

Pros:

  • Thin armour, does not trigger most APHE rounds fired at it
  • Relatively punchy APCR round and high-velocity
  • Very fast reload
  • High survivability due to a crew of five

Cons:

  • Relatively bad mobility, especially in mud and snow
  • Very thin armour, cannot block heavy machine gunfire
  • Open top, weak against planes and machine guns
  • Best shell is APCR, which is underwhelming at medium/long ranges
  • Gun shield does not do a good job at protecting the gunner
  • Gun is centrally located so peeking without exposing the engine is difficult
  • Vulnerable to artillery

History

Developed on the basis of the unarmored Sd.Kfz.11 halftrack, the Sd.Kfz.251 entered service with the Wehrmacht in 1939 and was intended as the primary transportation vehicle for the Panzergrenadier units of the German army. As such, the vehicle was intended to taxi troops into battle and protect them from small arms fire and shrapnel. By the end of the war, over 15,000 units of the Sd.Kfz.251 were built.

However, platoon leader vehicles received a special upgrade to their firepower in order to increase the effectiveness of fire support provided for advancing infantry. Namely, the standard machine gun mount was replaced by a turret housing a 3.7cm PaK anti-tank cannon. These versions, designated Sd.Kfz. 251/10, served with the Wehrmacht until 1944, by which time over 300 units were built.

- From Devblog

Media

Skins
Images


Videos

See also

Other German half-tracks

External links


Germany tank destroyers
Pz. I Derivatives  Panzerjäger I
Pz. II Derivatives  15cm sIG 33 B Sfl
Pz. 38(t) Derivatives  Marder III · Marder III H · Jagdpanzer 38(t)
Pz. III Derivatives  StuG III A · StuG III F · StuG III G · StuH 42 G
Pz. IV Derivatives  Jagdpanzer IV · Panzer IV/70(A) · Panzer IV/70(V) · Dicker Max · Nashorn · Brummbär · VFW
Pz. V Derivatives  Jagdpanther G1 · Bfw. Jagdpanther G1
Pz. VI Derivatives  Sturer Emil · Elefant · Ferdinand · 38 cm Sturmmörser · Jagdtiger
Wheeled/Half-track  8,8 cm Flak 37 Sfl. · Sd.Kfz.251/9 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · Sd.Kfz.234/3 · Sd.Kfz.234/4 · 15 cm Pz.W.42
ATGM Carrier  RakJPz 2 · RakJPz 2 (HOT) · Wiesel 1A2
Other  Waffenträger · M109G · JPz 4-5 · Raketenautomat · VT1-2

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10
  mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)
  VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42
  Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser