Difference between revisions of "A6M2 mod. 11"

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{{Specs-Card|code=a6m2_mod11}}
 
{{Specs-Card|code=a6m2_mod11}}
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[A6M_(Disambiguation)|A6M (Disambiguation)]]''}}
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{{About
 +
| about = Japanese fighter '''{{PAGENAME}}'''
 +
| usage = other uses
 +
| link = A6M (Family)
 +
}}
  
 
== Description ==
 
== Description ==
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[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Japanese fighter {{Battle-rating|1}}. It was introduced in Update 1.39.
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The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Japanese fighter {{Battle-rating}}. This aircraft was introduced in [[Update 1.39]].
  
The "Zero" is almost the ideal dog-fighter. Very good turn times and 2 x 20 mm cannons make this aircraft a frightful foe. Use your superior turn time and better overall maneuverability to get on the tail of the enemy. Be mindful of the low ammo count. Historically, as well as in the game, the A6M series was stripped of all armor to lighten the aircraft (achieving it's amazing maneuverability). This means that your pilot is easily sniped and your fuel tanks, which are not protected, catch on fire very easily.
+
The "Zero" is almost the ideal dog-fighter. Very good turn times and 2 x 20 mm cannons make this aircraft a frightful foe. Use your superior turn time and better overall manoeuvrability to get on the tail of the enemy. Be mindful of the low ammo count. Historically, as well as in the game, the A6M series was stripped of all armour to lighten the aircraft (achieving its amazing manoeuvrability). This means that your pilot is easily sniped and your fuel tanks, which are not protected, catch on fire very easily.
  
 
Although this aircraft can carry bombs, it makes you an easy target and is really not worth the added weight in realistic or simulator battles. It is slower compared to most of the opposition, thus be mindful of what is around you.  
 
Although this aircraft can carry bombs, it makes you an easy target and is really not worth the added weight in realistic or simulator battles. It is slower compared to most of the opposition, thus be mindful of what is around you.  
  
Landing and runway maneuverability is good, but with no tail hook you can find your self careening off the end of carriers. Landing on a carrier with this land-based version requires a careful hand. With an approach speed of 120 kph (90 mph), landing flaps and gear down approach a ''moving'' carrier from behind. When setting down on the flight deck immediately pull up the flaps, push the brake and pull up with the elevator (past the stall speed of 90 kph/60 mph).
+
Landing and runway manoeuvrability is good, but with no tail hook, you can find your self careening off the end of carriers. Landing on a carrier with this land-based version requires a careful hand. With an approach speed of 120 kph (90 mph), landing flaps and gear down approach a ''moving'' carrier from behind. When setting down on the flight deck immediately pull up the flaps, push the brake and pull up with the elevator (past the stall speed of 90 kph/60 mph).
 
== General info ==
 
== General info ==
  
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* No armour plating
 
* No armour plating
 
* No armour glazing
 
* No armour glazing
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
+
* Critical components located in front of aircraft (fuel, pilot, engine, controls)
* More fuel tanks located in wings near fuselage
+
* More fuel tanks located in wings near the fuselage
  
 
== Armaments ==
 
== Armaments ==
Line 227: Line 231:
 
'''Pros:'''
 
'''Pros:'''
  
* Aside from Biplanes (and the Ki-27), has the best turn time and maneuverability
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* Aside from Biplanes (and the Ki-27), has the best turn time and manoeuvrability
 
* Low stall speed
 
* Low stall speed
 
* Powerful cannons
 
* Powerful cannons
Line 240: Line 244:
 
* No tail hook. Later A6Ms fix this
 
* No tail hook. Later A6Ms fix this
 
* Not very good in dives
 
* Not very good in dives
* Guns easily over heat
+
* Guns easily overheat
 
* Fires extremely likely. Most common vehicle destruction is from being set alight and burning down
 
* Fires extremely likely. Most common vehicle destruction is from being set alight and burning down
 
* Low cannon ammunition count
 
* Low cannon ammunition count
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At its launch, the A6M2 model 11 knew no equal.
 
At its launch, the A6M2 model 11 knew no equal.
  
This single-seater carrier-based fighter was designed to replace the aging A5M. To reduce its weight, duralumin was widely used, and its propeller was made of a lightweight aluminum alloy. The A6M2 did not have high survivability due to its lack of armor and self-sealing fuel tanks, but in the first half of World War II, it had a considerable advantage in maneuverability and speed when compared to the Allies (which had nothing to oppose the Zero until the arrival of aircraft such as the F4U and F6F).
+
This single-seater carrier-based fighter was designed to replace the ageing A5M. To reduce its weight, duralumin was widely used, and its propeller was made of a lightweight aluminium alloy. The A6M2 did not have high survivability due to its lack of armour and self-sealing fuel tanks, but in the first half of World War II, it had a considerable advantage in manoeuvrability and speed when compared to the Allies (which had nothing to oppose the Zero until the arrival of aircraft such as the F4U and F6F).
  
 
The first prototype of this series, the A6M1, first flew on April 1, 1939. During the test, a more powerful engine was proposed, and the Mitsubishi Zuisei 13 (780 hp) was replaced with the Nakajima Sakae 12 (940 hp). After a successful test flight, the new engine was adopted for serial production and the plane was designated the A6M2 Model 11. Its main drawback was that it could not be used on aircraft carriers due to its large wingspan, which was not designed for carrier-based operations. To circumvent this limitation, the A6M2 model 21 was designed with folding 500 mm wing panels.
 
The first prototype of this series, the A6M1, first flew on April 1, 1939. During the test, a more powerful engine was proposed, and the Mitsubishi Zuisei 13 (780 hp) was replaced with the Nakajima Sakae 12 (940 hp). After a successful test flight, the new engine was adopted for serial production and the plane was designated the A6M2 Model 11. Its main drawback was that it could not be used on aircraft carriers due to its large wingspan, which was not designed for carrier-based operations. To circumvent this limitation, the A6M2 model 21 was designed with folding 500 mm wing panels.

Revision as of 10:34, 3 April 2019

A6M2 mod. 11
a6m2_mod11.png
A6M2 mod. 11
AB RB SB
3.3 3.7 3.3
Class:
Research:9 200 Specs-Card-Exp.png
Purchase:16 000 Specs-Card-Lion.png
Show in game
This page is about the Japanese fighter A6M2 mod. 11. For other uses, see A6M (Family).

Description

GarageImage A6M2 mod. 11.jpg


The A6M2 mod. 11 is a Rank II Japanese fighter with a battle rating of 3.3 (AB/SB) and 3.7 (RB). This aircraft was introduced in Update 1.39.

The "Zero" is almost the ideal dog-fighter. Very good turn times and 2 x 20 mm cannons make this aircraft a frightful foe. Use your superior turn time and better overall manoeuvrability to get on the tail of the enemy. Be mindful of the low ammo count. Historically, as well as in the game, the A6M series was stripped of all armour to lighten the aircraft (achieving its amazing manoeuvrability). This means that your pilot is easily sniped and your fuel tanks, which are not protected, catch on fire very easily.

Although this aircraft can carry bombs, it makes you an easy target and is really not worth the added weight in realistic or simulator battles. It is slower compared to most of the opposition, thus be mindful of what is around you.

Landing and runway manoeuvrability is good, but with no tail hook, you can find your self careening off the end of carriers. Landing on a carrier with this land-based version requires a careful hand. With an approach speed of 120 kph (90 mph), landing flaps and gear down approach a moving carrier from behind. When setting down on the flight deck immediately pull up the flaps, push the brake and pull up with the elevator (past the stall speed of 90 kph/60 mph).

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 4,400 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
487 476 10300 17.9 18.2 10.1 10.1 175
Upgraded
Max Speed
(km/h at 4,400 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
532 510 10300 16.7 17.0 20.9 13.3 175

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 310 510 ~18 ~10
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 310 < 420 < 410 > 220
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
3,360 m 935 hp 1,055 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located in front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Armaments

Offensive armament

The A6M2 mod. 11 is armed with:

  • 2 x 20 mm Type 99 Model 1 cannons, wing-mounted (60 rpg = 120 total)
  • 2 x 7.7 mm Type 97 machine guns, nose-mounted (680 rpg = 1,360 total)

Suspended armament

      Main article: Bombs

The A6M2 mod. 11 can be outfitted with the following ordnance:

  • Without load
  • 2 x 60 kg Navy Type 97 Number 6 ground bombs (120 kg total)

Usage in the battles

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 7 mm
II Compressor Airframe New 7 mm MGs 9 in (mod30)
III Wings Repair Engine Offensive 20 mm
IV Engine Injection Cover New 20 mm Cannons

Pros and cons

Pros:

  • Aside from Biplanes (and the Ki-27), has the best turn time and manoeuvrability
  • Low stall speed
  • Powerful cannons
  • Small target
  • Air spawn on sea maps

Cons:

  • Moderately slow
  • No armour or pilot protection (just the metal shell)
  • A lot of bars in the cockpit
  • No tail hook. Later A6Ms fix this
  • Not very good in dives
  • Guns easily overheat
  • Fires extremely likely. Most common vehicle destruction is from being set alight and burning down
  • Low cannon ammunition count

History

The A6M2 mod. 11 was the third prototype to be built. It was powered by a 950 hp Nakajima Sakae engine. Production started in 1939 and a total of 64 were built. These aircraft did see combat in China.

Encyclopedia Info

At its launch, the A6M2 model 11 knew no equal.

This single-seater carrier-based fighter was designed to replace the ageing A5M. To reduce its weight, duralumin was widely used, and its propeller was made of a lightweight aluminium alloy. The A6M2 did not have high survivability due to its lack of armour and self-sealing fuel tanks, but in the first half of World War II, it had a considerable advantage in manoeuvrability and speed when compared to the Allies (which had nothing to oppose the Zero until the arrival of aircraft such as the F4U and F6F).

The first prototype of this series, the A6M1, first flew on April 1, 1939. During the test, a more powerful engine was proposed, and the Mitsubishi Zuisei 13 (780 hp) was replaced with the Nakajima Sakae 12 (940 hp). After a successful test flight, the new engine was adopted for serial production and the plane was designated the A6M2 Model 11. Its main drawback was that it could not be used on aircraft carriers due to its large wingspan, which was not designed for carrier-based operations. To circumvent this limitation, the A6M2 model 21 was designed with folding 500 mm wing panels.

The Zero had no equal in the sky until the end of 1942, and even when it was finally made obsolete, its production continued until the end of the war, making it the most popular fighter in Japan. Like many other Japanese aircraft, the Zero was used in the last months of the war to attack bombers.

A total of 740 A6M2 model 21s were built in Mitsubishi plants; 326 were built in Nakajima plants.

Media

Skin and Camouflages for the A6M2 mod. 11 in Warthunder Live.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Wikipedia


Japan fighters
Navy 
Carrier-based fighter 
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
A7He  A7He1*
A7M  A7M1 (NK9H) · A7M2
Land-based Fighter 
J2M  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
J6K  J6K1
J7W  J7W1
N1K-J  N1K1-Ja · N1K2-J · N1K2-Ja
Fighter seaplane 
N1K  N1K1
A6M-N  A6M2-N
Army 
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu · Ki-27 otsu Tachiarai
Ki-43  Ki-43-I · Ki-43-II · Ki-43-III otsu
Ki-44  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
Ki-61  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
Ki-84  Ki-84 ko · Ki-84 otsu · Ki-84 hei
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5
  *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He)