Difference between revisions of "Pr.1124 early"

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Also note that repair costs for such a low BR vehicle are very high, which is another reason to avoid charging into the fray. The ship is lightly-armoured but not nearly well enough to be able to take much of a beating.   
 
Also note that repair costs for such a low BR vehicle are very high, which is another reason to avoid charging into the fray. The ship is lightly-armoured but not nearly well enough to be able to take much of a beating.   
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=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! Seakeeping
 +
! colspan="2" | Unsinkability
 +
! colspan="3" | Firepower
 +
|-
 +
| I
 +
| Dry-Docking
 +
| Tool Set
 +
|
 +
| 12.7 mm HE belts
 +
|
 +
|
 +
|-
 +
| II
 +
| Rudder Replacement
 +
| Fire Protection System
 +
| Smokescreen
 +
| 12.7 mm APIT belts
 +
| Auxiliary Armament Targeting
 +
| 76 mm BR-350A
 +
|-
 +
| III
 +
| Propeller Replacement
 +
|
 +
|
 +
|
 +
| Primary Armament Targeting
 +
| Improved Rangefinder
 +
|-
 +
| IV
 +
| Engine Maintenance
 +
| New Pumps
 +
|
 +
|
 +
|
 +
|
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 06:57, 12 July 2020

Introducing Wiki 3.0
Pr.1124 early
ussr_1124_art.png
Pr.1124 early
Research:11 000 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png

Description

GarageImage Pr.1124 early.jpg


The Pr.1124 early modification is a rank II Soviet armoured gun boat with a battle rating of 2.0 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game.

General info

Survivability and armour

As an armoured gun boat, the ship's structure has some considerable armour for the type outside of its armament, at least enough to resist against small-arms fire and shrapnel. No matter how thick the armour is though, they do cover nearly all critical module in the ship from stray fire except the transmission and steering gear at the rear.

Armour type:

  • Hardened armour
  • Antifragmentation armour (Fuselage roof)
  • Cast homogenous armour (Cannon turrets)
Armour Bow (Slope angle) Sides Stern Deck
Hull 4 mm 7-14 mm (0-1°) 4 mm 4 mm
Bridge 8 mm 8 mm 8 mm 4 mm
Armour Front Sides Rear Roof
Main turrets 45 mm (3-75°) Front
45 mm (29-77°) Gun mantlet
45 mm (24-31°) 45 mm (30°) 15 mm (83-90°)
Secondary turret 10 mm (20-27°) 10 mm (20°) 10 mm (20°) 10 mm

Mobility

Mobility characteristic
Weight (tons)
43.8
Max Speed (km/h)
Mode Stock Upgraded
Arcade 34 __.__
Realistic/Simulator 34 __.__

Armament

Primary armament

Main article: F-34 (76 mm)

The Pr.1124 is equipped with two 76mm T-34 turrets, essentially using the same guns as used on the T-34 tank. These guns are fairly large for this BR, but they require a different strategy than a typical torpedo boat owing to it having a decent reload time. You cannot just spray bullets with this ship; you must aim for certain modules with a greater precision than if you could just use a machine gun. When a good hit occurs, it usually causes a considerable amount of damage for the opposing ship, and may even cause hull breaks against smaller ships. HE is the recommended ammo for this gun as most ships at this BR have low to no armor and are vulnerable to explosives.

76 mm F-34
Turrets (Bow to stern)
Bow turret Stern turret
Vertical guidance -5°/+25°
Horizontal guidance ±155° ±160°
Ammo capacity 384
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
100m 1000m 2000m 3000m 4000m 5000m
76 mm OF-350M HE 34 27 21 16 12 9
76 mm BR-350A APHEBC 84 69 56 45 38 32
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
76 mm OF-350M HE 680 6.2 0.0 1.0 621 +0° 79° 80° 81°
76 mm BR-350A APHEBC 665 6.3 0.15 10 150 -1° 48° 63° 71°

Secondary armament

Main article: DShK (12.7 mm)

With two standard-issue 12.7 mm DShK machine guns as its only armaments supplementing the 76 mm turrets, the Pr.1124 (1940) is vulnerable to savvy torpedo boats and other nimble opponents, particularly at close range. Hitting fast-moving targets with the 76mm guns can be a significant challenge, and the long reload times compared to lower-caliber automatic weapons give only a handful of opportunities for aim adjustment. As these machine guns pull double-duty as AAA they're also often unavailable for naval targeting. Proceed accordingly, being cautious to avoid engaging enemies who fall into this ship's mid-range weaponry blind spot.

12.7 mm DShK (x2)
Vertical guidance -5°/+88°
Horizontal guidance ±130°
Ammo capacity 3,000

Usage in battles

You've got fantastic long-range firepower at a very low BR, but limited defense against fast and evasive enemies + air power. Accordingly, the Pr.1124 (1940) should fight conservatively at at the longest possible range your gunnery skill affords. At this BR, very few opponents will have large-caliber guns that can play ball at range, and even fewer players will be able to target them effectively, so use that to your advantage.

Also note that repair costs for such a low BR vehicle are very high, which is another reason to avoid charging into the fray. The ship is lightly-armoured but not nearly well enough to be able to take much of a beating.

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 12.7 mm HE belts
II Rudder Replacement Fire Protection System Smokescreen 12.7 mm APIT belts Auxiliary Armament Targeting 76 mm BR-350A
III Propeller Replacement Primary Armament Targeting Improved Rangefinder
IV Engine Maintenance New Pumps

Pros and cons

Pros:

  • Two 76 mm turrets provide excellent long-range firepower
  • Turret layout allows firing of main guns in a 360-deg. radius around player
  • Rather quick turret traverse
  • Small, nimble and quick-turning ship, given the firepower

Cons:

  • Extremely vulnerable to air attack- two 12.7 mm machine guns with limited fields of fire are your only hope
  • Quick naval targets like torpedo boats difficult to hit with 77 mm guns
  • Very high repair costs relative to tech tree/ranking (currently almost max. 2500 Silver in AB) can make its ineffective use costly

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on ship;
  • other literature.


USSR boats
Motor torpedo boats  D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183
Motor gun boats  TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M
Motor torpedo gun boats  Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451
Gunboats  Groza
Armoured gun boats  BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS
  Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late