G-5

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This page is about the Soviet motor torpedo boat G-5. For other versions, see G-5 (Family).
ussr_g5_mtb.png
GarageImage G-5.jpg
G-5
Research:Free
Purchase:Free
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Description

The G-5 Motor Torpedo Boat represented a significant evolution from the Sh-4 MTB both before and during WW2. It underwent numerous variations and modifications, with approximately 300 units produced during the war. Initially armed with a single 7.62 mm machine gun and two torpedoes, it was later upgraded to incorporate a 12.7 mm DShK machine gun in subsequent modifications. Throughout the war, the G-5 underwent extensive alterations. Some of these included configurations with dual 12.7 mm DShK machine guns, a single 20 mm ShVAK autocannon (G-5 (ShVAK)), or, in certain variations, an 82 mm M-8 Rocket Launcher, often at the expense of the torpedo launcher (TKA-106).

The boat was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game. Its armament consists of a single 12.7 mm DShK machine gun and two 533 mm 53-38 torpedoes. Like many other reserve MTBs, engagements primarily rely on the gun armament, occasionally utilizing torpedoes for slower, heavier vessels. Being the fastest MTB at its BR, it excels in swiftly capturing strategic points and mounting surprise attacks on the enemy.

General info

Survivability and armour

Armourfront / side / back
Hull4 mm (steel)
Superstructure4 mm (steel)
Number of section3
Displacement16 t
Crew6 people
Profile shot of the G-5. The two engines sit at the bow and ammunition storage is tucked behind the bridge where the turret is.

The G-5 has no armour in its overall design, to the point where the only armour is the armoured glass, which provides 5 mm of protection located on the windows of the bridge. As such, any small arms armament can penetrate and destroy, critical modules and knock out crew members. The G-5 carries a crew complement of six, which are all located around the conning tower of the ship. Meaning, any well-placed shots with high explosive rounds or concentration of fire on this area, can see all the crew members knocked out and the ship destroyed!

Mobility

Speedforward / back
AB132 / 61 km/h
RB94 / 44 km/h

In Arcade battles the ship can reach its top speed of 132 km/h within 14.9 seconds and in Realistic & Simulator it can reach up to 94 km/h within 14.3 seconds. The Reverse speeds can reach up to an impressive 62 km/h! Its small size, combined with its very fast speed, manoeuvrability, creates a highly agile ship.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 132 61
RB/SB Stock ___ ___
Upgraded 94 44

Modifications and economy

Repair cost
ABfree
RBfree
Total cost of modifications3 510 Rp icon.png
157 Sl icon.png
Talisman cost190 Ge icon.png
Crew trainingfree
Experts1 000 Sl icon.png
Aces10 Ge icon.png
Research Aces80 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 10 / 100 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
45 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Research:
810 Rp icon.png
Cost:
35 Sl icon.png
80 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
380 Rp icon.png
Cost:
17 Sl icon.png
35 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods tank ammo.png
12mm_dshk_navy_he_ammo_pack
Research:
440 Rp icon.png
Cost:
19 Sl icon.png
45 Ge icon.png
Mods tank ammo.png
12mm_dshk_navy_ap_ammo_pack
Research:
380 Rp icon.png
Cost:
17 Sl icon.png
35 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship art support.png
Artillery Support
Research:
530 Rp icon.png
Cost:
25 Sl icon.png
50 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
530 Rp icon.png
Cost:
25 Sl icon.png
50 Ge icon.png

Armament

Primary armament

Turret12.7 mm DShK machine gun
Ammunition2000 rounds
Belt capacity50 rounds
Fire rate600 shots/min
Vertical guidance-10° / 70°
Main article: DShK (12.7 mm)

The only gun on the G-5 is a single 12.7 mm DShK machine gun. It can destroy any motor torpedo boats and some larger boats if you're lucky. Being located in the centre of the vessel, it does have 360 degrees of aiming but is somewhat restricted in depression when pointed towards the bow due to structural designs, meaning it can only be reliably fired at other vessels when aimed at the sides or rear of the ship. You can research two different ammo belts for the 12.7 mm, the high explosive incendiary (HEI) and armour piercing incendiary tracer (APIT) rounds.

  • Universal: AP-I · API-T · IAI
  • 12.7 mm HE belts: IAI · IAI · IAI · API-T
  • 12.7 mm APIT belts: API-T · AP-I · IAI · AP-I

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
AP-I 30 29 25 21 18 15
API-T 29 28 24 20 17 14
IAI 3 2 2 2 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AP-I 850 0.05 - - - 47° 56° 65°
API-T 850 0.05 - - - 47° 56° 65°
IAI 850 0.05 0 0.1 1.5 47° 56° 65°

Additional armament

Setup 12 x 533 mm 53-38 torpedo
Main article: 53-38 (533 mm)

The G-5 carries two 533 mm 53-38 torpedoes. They have a range of 4 km at a speed of 82 km/h. With the Torpedo Mode module installed, they can reach 10 km at a reduced speed of 75 km/h. As both torpedoes sit in the aft, pointing towards the bow, they are accurate and easy to aim with.

Usage in battles

The G-5 is a fast and manoeuvrable ship, with speeds up to 122 km/h in Arcade and 94 km/h in Realistic & Simulator Battles. The G-5 also offers excellent manoeuvrability, at high speeds compared to it competitors such as the PT, LS and others. The G-5 is one of the fastest vessels in the game, almost twice as fast as other similar vessels in its class.

As such, it is best utilized to capture points early, providing cover to allies with smokescreen, and sneaking around enemies and ambushing them with hit-and-run tactics with its slightly faster and accurate torpedoes.

When playing the G-5 in Arcade battles, it is important to be aware of your teammates - since most vessels travel at high speed, it is not impossible for your teammates to accidentally collide into you. When this happens, the G-5 is a small and lightweight vessel, it is possible when they collide in the heat of battle, that they can flip you over, and you drown.

In battle, the G-5 can be compared to a piranha, its small size, high agility, resilience and being very fast makes it unstoppable in the hands of a skilled player. When engaging enemy ships, turn the G-5 into them, keeping G-5 profile, very small and hard to hit. Using the great high speed manoeuvrability offered, bring the ship close, turn broadside and blast them with the 12.7 mm machine gun.

It is important to make every shot count, do not aim for open spaces, aim for areas such the bridge and engine room where the rounds from the G-5 will be able to cause a lot of damage to critical parts and knocking out sailors on the enemy vessel.

Using the G-5 torpedoes, are more suited to bigger, slower and less manoeuvrable ships such as the following the class of ships: BMO, PC-451, SF40 Light, HMS Liscomb, Type K-3 No.1 and other types which are similar to these. However, it is not impossible to use the torpedoes on smaller & manoeuvrable targets, one of the ways is to out manoeuvre the opponent, and turn into them and launch it allowing the rival to sail into it.

If targeting aircraft: Slow down, get to cover and use the high explosive incendiary (HEI) rounds.

Pros and cons

  • Machine gun can carry a surplus of ammunition
  • Two torpedoes facing forwards, can help lead to incoming enemies
  • Small profile can make it hard to hit from a distance, especially against large-calibre weapons that have a slow fire rate
  • Speedy
  • Long range torpedoes (10 km)

Cons:

  • Basically no armour
  • Only one gun
  • Armament cannot fire towards the front except at high elevations
  • Machine gun armament has small belt of 50 rounds before reloading
  • Front is filled with engines, center filled with other important parts and crew, enemies can easily prioritize targeting for elimination
  • Gunner is somewhat exposed due to the lack of a gun shield.

History

The G-5 motor torpedo boat, produced from 1933 until 1941, was developed from the Sh-4 class of motor torpedo boats. The unarmed prototype model of the G-5, designed in 1932, used imported Italian engines as no satisfactory Soviet engines were yet available. The production model, however, used an adapted Mikulin AM-34 aircraft engine, designated as GAM-34. Its torpedo release system was based off of British WWI-era coastal torpedo boats that were captured during the Russian Civil War. It was also armed with a 7.62 mm machine gun, however, later models were instead fitted with a 12.7 mm machine gun, and it is this iteration of the G-5 that is available as a reserve boat in the USSR naval tech tree. Other variants that were produced included ships that possessed two 12.7 mm machine guns instead of one, and ships that were additionally mounted with ROFS-82 or ROFS-132 rocket launchers. Some even had both (Such as the G-5 TKA 106, available in the USSR's premium naval tech tree). Still others replaced the 12.7 mm machine gun entirely with a 20 mm ShVAK cannon (Such as the premium G-5 (ShVAK), also available in the USSR naval tech tree). Including all variants, an approximate 300 G-5s were built. Despite their classification, they are not known to have been used to torpedo enemy ships very often, instead being relegated for the most part to more standard assignments such as landing units, transports, escorts, and the like. Four were exported to the Spanish Republican Navy for use in the Spanish Civil War, and an additional unknown number to North Korea. They remained in Soviet service until the 1950s.

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR boats
Motor torpedo boats  D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183
Motor gun boats  TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M
Motor torpedo gun boats  Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451
Gunboats  Groza
Armoured gun boats  BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS
  Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late