Difference between revisions of "Pr.1124 late"
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== Description == | == Description == | ||
| − | <!-- | + | <!--In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.--> |
| − | The '''{{Specs|name}}''' is a | + | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] |
| − | + | {{break}} | |
| − | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet armoured gun boat {{Battle-rating}}. It was introduced during [[Update 1.79 "Project X"]] when the Soviet fleet was implemented into the game. | |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
| − | + | ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.'' | |
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| − | + | ''If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.'' | |
=== Mobility === | === Mobility === | ||
| − | + | ''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.'' | |
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== Armament == | == Armament == | ||
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=== Primary armament === | === Primary armament === | ||
| − | + | <!--Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. | |
| − | <!-- | + | |
| + | Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.--> | ||
{{main|F-34 (76 mm)}} | {{main|F-34 (76 mm)}} | ||
| − | The Pr.1124 | + | The Pr. 1124 (1945) is equipped with two 76 mm F-34 cannons, which are the exact same ones that are fitted on its predecessor, the Pr. 1124 (1940). These are very powerful cannons that can one-shot all light torpedo boats (notably, the LS 3, most of American tier I boats, and the G-5 in mixed battles). However, the reload time doesn't allow you to rush into the battlefield, like all the torpedo motor boats. At this stage, you should know to target engines or ammunition blocks to increase chances of one-shots or significantly impairing the enemy. You shouldn't have much trouble aiming, though, because the F-34 cannons shoot rounds at high speeds, unlike the MO-4, for example. |
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| − | + | In terms of ammunition, it is advised to carry HE for the majority of encounters, but also take some AP to use against tougher opponents (at battle ratings 3.0 and 3.3, for instance). Don't take full ammunition, because at this battle rating your opponents should know where to shoot. | |
=== Secondary armament === | === Secondary armament === | ||
| − | + | <!--Some ships are fitted with weapons of various calibres. Secondary armament is defined by the weapon chosen with the control Select secondary weapon. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section. | |
| − | <!-- | ||
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| − | + | If there is no secondary armament, remove this section.--> | |
| + | {{main|70-K (37 mm)}} | ||
| − | + | The major difference between the Pr. 1124 (1940) and (1945) is the secondary armament. This boat is equipped with a 37 mm 70-K cannon, which should be your weapon of choice for close encounters, because of its fast reload rate and turret rotation speed. It also shines in messy fights, where you have to defend yourself from enemies all around yourself (although, you shouldn't find yourself in such situations often). | |
| − | + | In general terms, this 37 mm cannon should be used in a similar way to the one on the BMO, which you have likely played before this boat. The only difference is that in an up-tier, you have to play much more passive. | |
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| − | + | === Anti-aircraft armament === | |
| + | <!--An important part of the ship’s armament responsible for air raid defense. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. | ||
| − | + | If there is no anti-aircraft artillery, remove this section.--> | |
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{{main|DShK (12.7 mm)}} | {{main|DShK (12.7 mm)}} | ||
| − | The twin 12.7 mm DShK machine guns remain the same as on the Pr.1124 | + | The twin 12.7 mm DShK machine guns remain the same as on the Pr. 1124 (1940), but now should be used exclusively for aircraft, because the enemies at this battle rating are likely not going to be susceptible to light machine gun fire. However, one benefit of having these guns placed on top of the bridge is that they are rarely taken out, which allows you to continue fighting back your enemies even when your other armaments are knocked out (it won't be very effective, though). |
== Usage in battles == | == Usage in battles == | ||
| − | + | ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' | |
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| − | '' | ||
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=== Pros and cons === | === Pros and cons === | ||
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* T-34 turrets can do serious damage with both HE and APHE | * T-34 turrets can do serious damage with both HE and APHE | ||
* 37 mm and twin 12.7 mm guns provide a formidable rear-aspect AA defence | * 37 mm and twin 12.7 mm guns provide a formidable rear-aspect AA defence | ||
| − | * 37 mm is capable | + | * 37 mm is capable against most ships you will face |
* T-34 turrets are well armoured, making them very difficult to disable | * T-34 turrets are well armoured, making them very difficult to disable | ||
| − | * Excellent close range burst damage potential | + | * Excellent close range burst damage potential. |
'''Cons:''' | '''Cons:''' | ||
| − | * Slow | + | * Slow |
| − | + | * Rear 76 mm turret has very limited coverage of the ships frontal arc | |
| − | * Rear 76 mm turret has very limited coverage of the | ||
* 37 mm offers virtually no coverage of the frontal region | * 37 mm offers virtually no coverage of the frontal region | ||
| − | * | + | * Easily losses crew of suffer's ammo rack damage do to HMG and auto cannon fire |
| − | * 76 mm shell velocity and reload speed can make long range combat difficult | + | * 76 mm shell velocity and reload speed can make long range combat difficult. |
== History == | == History == | ||
| − | ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too | + | ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.'' |
== Media == | == Media == | ||
| − | <!-- | + | <!--Excellent additions to the article would be video guides, screenshots from the game, and photos.--> |
| − | + | {{Youtube-gallery|abvolluBFeM|'''The Shooting Range #11''' - ''Pages of History'' section at 04:35 discusses the Pr. 1124.}} | |
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| − | {{Youtube-gallery|abvolluBFeM|'''The Shooting Range #11''' - ''Pages of History'' section at 04:35 discusses the Pr.1124.}} | ||
== See also == | == See also == | ||
| − | ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the ship;'' | * ''reference to the series of the ship;'' | ||
| Line 121: | Line 84: | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
| + | * ''encyclopedia page on ship;'' | ||
* ''other literature.'' | * ''other literature.'' | ||
{{USSR boats}} | {{USSR boats}} | ||
Revision as of 19:04, 14 June 2020
Contents
Description
The Pr.1124 late modification is a rank Soviet armoured gun boat
with a battle rating of (AB), (RB), and (SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game.
General info
Survivability and armour
Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the "Use in battle" section.
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armour.
Mobility
Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.
Armament
Primary armament
The Pr. 1124 (1945) is equipped with two 76 mm F-34 cannons, which are the exact same ones that are fitted on its predecessor, the Pr. 1124 (1940). These are very powerful cannons that can one-shot all light torpedo boats (notably, the LS 3, most of American tier I boats, and the G-5 in mixed battles). However, the reload time doesn't allow you to rush into the battlefield, like all the torpedo motor boats. At this stage, you should know to target engines or ammunition blocks to increase chances of one-shots or significantly impairing the enemy. You shouldn't have much trouble aiming, though, because the F-34 cannons shoot rounds at high speeds, unlike the MO-4, for example.
In terms of ammunition, it is advised to carry HE for the majority of encounters, but also take some AP to use against tougher opponents (at battle ratings 3.0 and 3.3, for instance). Don't take full ammunition, because at this battle rating your opponents should know where to shoot.
Secondary armament
The major difference between the Pr. 1124 (1940) and (1945) is the secondary armament. This boat is equipped with a 37 mm 70-K cannon, which should be your weapon of choice for close encounters, because of its fast reload rate and turret rotation speed. It also shines in messy fights, where you have to defend yourself from enemies all around yourself (although, you shouldn't find yourself in such situations often).
In general terms, this 37 mm cannon should be used in a similar way to the one on the BMO, which you have likely played before this boat. The only difference is that in an up-tier, you have to play much more passive.
Anti-aircraft armament
The twin 12.7 mm DShK machine guns remain the same as on the Pr. 1124 (1940), but now should be used exclusively for aircraft, because the enemies at this battle rating are likely not going to be susceptible to light machine gun fire. However, one benefit of having these guns placed on top of the bridge is that they are rarely taken out, which allows you to continue fighting back your enemies even when your other armaments are knocked out (it won't be very effective, though).
Usage in battles
Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).
Pros and cons
Pros:
- T-34 turrets can do serious damage with both HE and APHE
- 37 mm and twin 12.7 mm guns provide a formidable rear-aspect AA defence
- 37 mm is capable against most ships you will face
- T-34 turrets are well armoured, making them very difficult to disable
- Excellent close range burst damage potential.
Cons:
- Slow
- Rear 76 mm turret has very limited coverage of the ships frontal arc
- 37 mm offers virtually no coverage of the frontal region
- Easily losses crew of suffer's ammo rack damage do to HMG and auto cannon fire
- 76 mm shell velocity and reload speed can make long range combat difficult.
History
Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the ship;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on ship;
- other literature.
| USSR boats | |
|---|---|
| Motor torpedo boats | D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183 |
| Motor gun boats | TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M |
| Motor torpedo gun boats | Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451 |
| Gunboats | Groza |
| Armoured gun boats | BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS |
| Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late | |


