Difference between revisions of "Pr.191"

From War Thunder Wiki
Jump to: navigation, search
(Created page)
 
(Description)
 
(21 intermediate revisions by 10 users not shown)
Line 1: Line 1:
{{Specs-Card|code=ussr_pr_191}}
+
{{About
 +
| about = Soviet armoured gun boat '''{{PAGENAME}}'''
 +
| usage = the other version
 +
| link = Pr.191M
 +
}}
 +
{{Specs-Card
 +
|code=ussr_pr_191
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''
+
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 +
The '''{{Specs|name}}''' is a Soviet armoured boat developed in 1945 to replace the outdated [[Pr.1124 (Family)|Pr.1124]] armoured boats. The engineers learned from wartime experiences and the predecessor’s design to create a new boat with enhanced armor and anti-air defense, as well as slightly higher speed. The first prototype of the Pr.191 was slower than its predecessor, but it featured new armor and an updated design layout. Although only one prototype was built, the mass-production version, the [[Pr.191M]], was equipped with M-50 engines and more powerful heavy machine gun armaments.
 +
 
 +
In the game, this boat was introduced in [[Update 1.83 "Masters of the Sea"]]. It has a crew of 14 and boasts strong armour that protects against heavy machine guns. Its armament includes an 85 mm cannon, capable of firing HE and APHE shells, making it perfect for targeting armoured enemies. It also features two twin 12.7 mm heavy machine guns, effective against lightly armoured targets and for anti-air defense. Additionally, the boat carries magnetic mines, but these are relatively small and require several mines to effectively sink destroyers by flooding.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle’s armor. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and maneuverability. Evaluate the survivability of the primary and secondary armament separately. Don’t forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.
+
{{Specs-Fleet-Armour}}
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''
+
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 +
As an "armoured gun boat", the Pr.191 has layers of armour around the hull and bridge to help against small-arms fire from the opposition. Almost all the armour on the boat are of the RHA composition, and so their stated thickness are their actual protection values provided for the ship.
 +
 
 +
The armour covers the bridge and turrets in all angles. However, despite all this armour in the fuselage enveloping the ship's centre and the rear turret's ammo stowage, it does not cover the bow ammo rack carrying the 85 mm rounds for the main armament; nor does it cover the rear fuel tanks, steering gear, and transmission. Because of this, glancing shots towards the bow and stern of the boat may put the ship into a perilous situation.
 +
 
 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour
 +
* Hardened armour (Rear and top 12.7 mm DShK turrets)
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Bow (Slope angle) !! Sides !! Stern !! Deck
 +
|-
 +
| Hull || 7 mm || 7 mm (0-32°) || 7 mm || 10 mm (0-89°)
 +
|-
 +
| Bridge || 14 mm || 14 mm || 14 mm || 10 mm (90°)
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Main turret || 30 mm (0-42°) ''Front'' <br> 10 mm (23-47°) ''Gun mantlet'' || 30 mm (9-13°) || 30 mm (17°) || 20 mm (88-90°)
 +
|-
 +
| Secondary turrets || 12 mm || 12 mm || 12 mm || 12 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
 
 +
* Turret base have an armour thickness of 10 mm. While the bow 85 mm turret base is made of RHA, the stern turret base is made of hardened armour.
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
+
{{Specs-Fleet-Mobility}}
 +
<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
 +
 
 +
In general, the Pr. 191 has pretty bad mobility. The ship has a max speed of 29 km/h spaded in RB, which is slow even for Soviet armoured gun boats. As well, the ship isn't too responsive and doesn't have a great turning circle. All in all, the ship should not rely on its mobility due to its poor turn and speed capabilities.
 +
 
 +
{{NavalMobility}}
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <nowiki>{{main|Weapon name}}</nowiki>.
+
{{Specs-Fleet-Primary}}
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 +
{{main|85 mm/54.6 ZIS-C-53 (85 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[85 mm/54.6 ZIS-C-53 (85 mm)|85 mm/54.6 ZIS-C-53]]
 +
|-
 +
! scope="row" | Vertical guidance
 +
| colspan="6" | -8°/+77°
 +
|-
 +
! scope="row" | Horizontal guidance
 +
| colspan="6" | ±140°
 +
|-
 +
! scope="row" | Ammo capacity
 +
| colspan="6" | 180
 +
|-
 +
|}
 +
 
 +
==== Ammunition ====
 +
{{:85 mm/54.6 ZIS-C-53 (85 mm)/Ammunition|85 mm O-365K, 85 mm BR-365}}
  
 
=== Secondary armament ===
 
=== Secondary armament ===
''Some ships are fitted with weapons of various calibers. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy caliber weapons, belong in the next section.''
+
{{Specs-Fleet-Secondary}}
 +
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 +
{{main|DShK (12.7 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="6" | [[DShK (12.7 mm)|12.7 mm DShK]] (x4)
 +
|-
 +
! colspan="6" | Turrets (Bow to stern)
 +
|-
 +
!  || Centre turret (x2) || Stern turret (x2)
 +
|-
 +
! scope="row" | Vertical guidance
 +
| colspan="6" | -5°/+85°
 +
|-
 +
! scope="row" | Horizontal guidance
 +
| ±180° || -135°/+145°
 +
|-
 +
! scope="row" | Ammo capacity
 +
| colspan="6" | 8,000
 +
|-
 +
|}
 +
 
 +
* '''Universal:''' {{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|IAI|Immediate-action incendiary}}
 +
* '''12.7 mm HE belts:''' {{Annotation|IAI|Immediate-action incendiary}}{{-}}{{Annotation|IAI|Immediate-action incendiary}}{{-}}{{Annotation|IAI|Immediate-action incendiary}}{{-}}{{Annotation|API-T|Armour-piercing incendiary tracer}}
 +
* '''12.7 mm APIT belts:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}{{-}}{{Annotation|IAI|Immediate-action incendiary}}{{-}}{{Annotation|AP-I|Armour-piercing incendiary}}
 +
 
 +
{{:DShK (12.7 mm)/Ammunition|AP-I naval, API-T naval, IAI naval}}
 +
 
 +
=== Additional armament ===
 +
{{Specs-Fleet-Additional}}
 +
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
 +
{{main|MIRAB mine}}
  
''If there is no secondary armament, remove this section.''
+
This ship comes with 10 MIRAB mines. They are rather small, and should be used only against corvette and smaller sized ships. Several hits may sink a destroyer from flooding. The best use for these mines is to lay them at a capture point and hope that an enemy ship runs over the mine and gets blown up; however, it may be the best option to simply not carry them at all, as they do pose a risk of detonating when hit.
  
=== Anti-aircraft armament ===
+
== Usage in battles ==
''An important part of the ship’s armament responsible for air raid defense. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
+
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
  
''If there is no anti-aircraft artillery, remove this section.''
+
The Pr. 191 is quite an interesting ship to play, due to its unique set of characteristics - heavy armament, good armour, and bad manoeuvrability. This ship excels at longer range combat, making full use of its super-heavy main armament.
  
=== Torpedo armament ===
+
'''Tactics:'''
''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
 
  
''If there is no torpedo armament, remove this section.''
+
The Pr. 191 can work very well in certain situations, particularly longer-range engagements. This is because of its great weapons load, namely the 85 mm cannon mounted in front of the bridge. Assuming that you have decent accuracy, you can easily sink enemy vessels with a few hits. The Pr. 191 also carries two dual 12.7 mm DShK machine gun turrets, which provide a surprisingly good measure of anti-aircraft and anti-MTB defence. Note that the anti-aircraft armament is otherwise bare, meaning that the ship is very poorly defended from aerial threats at longer ranges, where the DShKs are less effective.
  
=== Special armament ===
+
The Pr. 191 is rather lacking in survivability compared to some of its peers. The ship has a crew of 14 sailors, which isn't particularly impressive for a Soviet armoured gun boat. As well, the Pr. 191 lacks heavy armour, with 30 mm protecting the turret and just 7 mm of hull armour. This means that the ship can, and will, be shredded by any enemy cannon fire. As a result, captains should make use of island cover to maximise survivability. One additional good strategy is to stay bow-in on the enemy at longer ranges. This prevents enemies from hitting all three of the ship's sections at once, which greatly reduces the risk of being shredded.
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''
 
  
== Usage in the battles ==
+
Finally, the Pr. 191 suffers from a rather mediocre manoeuvrability, with a poor turning circle and a rather disappointing top speed of 29 km/h in RB. Thus, the ship cannot be relied upon to capture zones, as it will take ages just to get to the capture point. In general, this ship should be played as a longer-range sniper, maximising the use of its powerful armament.
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Possesses a powerful 85 mm cannon to pick off targets quickly
 +
* Decent secondary armament of four (2 x 2) 12.7 mm DShK machine guns in dual mounts
 +
* Relatively thin profile, presents a rather small target when facing an enemy head-on
 +
* Can carry naval mines, which could be potentially deadly towards heavier enemies
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Only one main gun which can only fire towards the front and sides - leaves a blind spot in the rear
 +
* Front ammo rack, rear mobility modules, and fuel tanks are not armoured at all
 +
** 7 mm hull armour is not enough to protect the ship from cannon fire
 +
** Small crew complement of 14 crew members, very low among the Soviet armoured gun boats
 +
* 12.7 mm guns drop off in effectiveness rapidly with range, limiting their usefulness as anti-aircraft weapons
 +
* Shallow draught causes the boat to constantly rock in sea conditions, hampering accuracy
  
 
== History ==
 
== History ==
''Talk about the history of the creation and military application of the ship in greater detail than in the introduction. If there turns out to be too much historical information, put it in a separate article, taking the link to the vehicle article and adding the “/historical” block to it (e.g. https://wiki.warthunder.ru/Vehicle-name/historical) and add a link to it here using the main template. Links to sources must be provided at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
Following the Soviet's experience with the [[Pr.1124 (1945)|Pr.1124]] and 1125 armoured boats, development for an improved successor came in the immediate post-war period of 1946, assigned to Central Design Bureau №19 (TsKB-19) at Leningrad. The improvements were for more armour, an 85 mm gun, two 12.7 mm machine guns and powered by the T-34 V-12 diesel engine.<ref name="Navpedia_191M" /> The boat developed as the '''Project 191''' in Shipyard №344 at the city of Molotov (today known as Perm).<ref name="Navpedia_191" /><ref name="RusShip_191" />
 +
 
 +
The single unit produced was designated '''BK-166'''.<ref name="Navpedia_191" /><ref name="RusShip_191" /> From the ship's development, improvements were made with M-50 diesel engines and 14.5 mm machine guns that would be used in succeeding units as the ''[[Pr.191M|Project 191M]]'',<ref name="Navpedia_191M" /> of which 118 units would be produced.<ref name="RusShip_191" />
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
  
== Read also ==
+
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_pr_191 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
 
 +
== See also ==
 +
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
''ETC.''
+
 
 +
* [[Pr.191M]] - Main production variant of the ship, with the main improvements in machine gun armaments and mobility.
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on ship encyclopedia;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [http://www.navypedia.org/ships/russia/ru_cf_bk191.htm [Navypedia<nowiki>]</nowiki> BK-166 armoured motor gunboat (project 191) (1946)]
 +
* [http://russianships.info/eng/warfareboats/ [RussianShips.info<nowiki>]</nowiki> Project 191]
 +
 
 +
=== References ===
 +
<references>
 +
<ref name="Navpedia_191">Gogin, Ivan. "BK-166 armoured motor gunboat (project 191) (1946)." Navypedia, [http://www.navypedia.org/ships/russia/ru_cf_bk191.htm Website].</ref>
 +
<ref name="Navpedia_191M">Gogin, Ivan. "BK-167 Armoured Motor Gunboats (Project 191M) (1947 - 1953)." Navypedia, [http://www.navypedia.org/ships/russia/ru_cf_bk167.htm Website].</ref>
 +
<ref name="RusShip_191">Brichevsky, Andrew and Volkov, Roman. "Gun Boat - Project 191." RussianShips.info, [http://russianships.info/eng/warfareboats/project_191.htm Website].</ref>
 +
</references>
 +
 
 +
{{USSR boats}}

Latest revision as of 05:08, 27 September 2024

Introducing Wiki 3.0
This page is about the Soviet armoured gun boat Pr.191. For the other version, see Pr.191M.
Pr.191
ussr_pr_191.png
GarageImage Pr.191.jpg
Pr.191
Research:26 000 Specs-Card-Exp.png
Purchase:76 000 Specs-Card-Lion.png

Description

The Pr.191 is a Soviet armoured boat developed in 1945 to replace the outdated Pr.1124 armoured boats. The engineers learned from wartime experiences and the predecessor’s design to create a new boat with enhanced armor and anti-air defense, as well as slightly higher speed. The first prototype of the Pr.191 was slower than its predecessor, but it featured new armor and an updated design layout. Although only one prototype was built, the mass-production version, the Pr.191M, was equipped with M-50 engines and more powerful heavy machine gun armaments.

In the game, this boat was introduced in Update 1.83 "Masters of the Sea". It has a crew of 14 and boasts strong armour that protects against heavy machine guns. Its armament includes an 85 mm cannon, capable of firing HE and APHE shells, making it perfect for targeting armoured enemies. It also features two twin 12.7 mm heavy machine guns, effective against lightly armoured targets and for anti-air defense. Additionally, the boat carries magnetic mines, but these are relatively small and require several mines to effectively sink destroyers by flooding.

General info

Survivability and armour

Armourfront / side / back
Citadel7 / 7 / 10 mm
Main fire tower30 / 30 / 30 mm
Hull6 mm (steel)
Superstructure4 mm (steel)
Number of section3
Displacement50 t
Crew14 people

As an "armoured gun boat", the Pr.191 has layers of armour around the hull and bridge to help against small-arms fire from the opposition. Almost all the armour on the boat are of the RHA composition, and so their stated thickness are their actual protection values provided for the ship.

The armour covers the bridge and turrets in all angles. However, despite all this armour in the fuselage enveloping the ship's centre and the rear turret's ammo stowage, it does not cover the bow ammo rack carrying the 85 mm rounds for the main armament; nor does it cover the rear fuel tanks, steering gear, and transmission. Because of this, glancing shots towards the bow and stern of the boat may put the ship into a perilous situation.

Armour type:

  • Rolled homogeneous armour
  • Hardened armour (Rear and top 12.7 mm DShK turrets)
Armour Bow (Slope angle) Sides Stern Deck
Hull 7 mm 7 mm (0-32°) 7 mm 10 mm (0-89°)
Bridge 14 mm 14 mm 14 mm 10 mm (90°)
Armour Front Sides Rear Roof
Main turret 30 mm (0-42°) Front
10 mm (23-47°) Gun mantlet
30 mm (9-13°) 30 mm (17°) 20 mm (88-90°)
Secondary turrets 12 mm 12 mm 12 mm 12 mm

Notes:

  • Turret base have an armour thickness of 10 mm. While the bow 85 mm turret base is made of RHA, the stern turret base is made of hardened armour.

Mobility

Speedforward / back
AB39 / 19 km/h
RB29 / 14 km/h

In general, the Pr. 191 has pretty bad mobility. The ship has a max speed of 29 km/h spaded in RB, which is slow even for Soviet armoured gun boats. As well, the ship isn't too responsive and doesn't have a great turning circle. All in all, the ship should not rely on its mobility due to its poor turn and speed capabilities.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 39 19
RB/SB Stock ___ ___
Upgraded 29 14

Modifications and economy

Repair costBasic → Reference
AB1 154 → 1 425 Sl icon.png
RB1 515 → 1 871 Sl icon.png
Total cost of modifications26 500 Rp icon.png
49 100 Sl icon.png
Talisman cost1 100 Ge icon.png
Crew training22 000 Sl icon.png
Experts76 000 Sl icon.png
Aces500 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
80 / 120 / 100 % Sl icon.png
142 / 142 / 142 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
1 300 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
110 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
2 200 Rp icon.png
Cost:
4 100 Sl icon.png
210 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
2 900 Rp icon.png
Cost:
5 400 Sl icon.png
270 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
1 300 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
110 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
110 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
2 900 Rp icon.png
Cost:
5 400 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
85mm_ussr_navy_AP_ammo_pack
Research:
1 300 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods tank ammo.png
12mm_dshk_navy_he_ammo_pack
Research:
1 300 Rp icon.png
Cost:
2 400 Sl icon.png
120 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
110 Ge icon.png
Mods tank ammo.png
12mm_dshk_navy_ap_ammo_pack
Research:
1 200 Rp icon.png
Cost:
2 200 Sl icon.png
110 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
2 200 Rp icon.png
Cost:
4 100 Sl icon.png
210 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
2 200 Rp icon.png
Cost:
4 100 Sl icon.png
210 Ge icon.png
Mods naval mine.png
Mines
Research:
2 900 Rp icon.png
Cost:
5 400 Sl icon.png
270 Ge icon.png

Armament

Primary armament

Turret85 mm/54.6 ZIS-C-53 cannon
Ammunition180 rounds
Vertical guidance-8° / 77°
85 mm/54.6 ZIS-C-53
Vertical guidance -8°/+77°
Horizontal guidance ±140°
Ammo capacity 180

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
O-365K HE 11 11 11 11 11 11
BR-365 APHEBC 133 112 92 76 63 52
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
O-365K HE 785 9.54 0 1 741 79° 80° 81°
BR-365 APHEBC 792 9.2 1.2 14 164 48° 63° 71°

Secondary armament

2 х Turret2 x 12.7 mm DShK machine gun
Ammunition4000 rounds
Belt capacity50 rounds
Fire rate600 shots/min
Main article: DShK (12.7 mm)
12.7 mm DShK (x4)
Turrets (Bow to stern)
Centre turret (x2) Stern turret (x2)
Vertical guidance -5°/+85°
Horizontal guidance ±180° -135°/+145°
Ammo capacity 8,000
  • Universal: AP-I · API-T · IAI
  • 12.7 mm HE belts: IAI · IAI · IAI · API-T
  • 12.7 mm APIT belts: API-T · AP-I · IAI · AP-I

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
AP-I 30 29 25 21 18 15
API-T 29 28 24 20 17 14
IAI 3 2 2 2 2 2
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AP-I 850 0.05 - - - 47° 56° 65°
API-T 850 0.05 - - - 47° 56° 65°
IAI 850 0.05 0 0.1 1.5 47° 56° 65°

Additional armament

Setup 112 x MIRAB magnetic ground mine
Main article: MIRAB mine

This ship comes with 10 MIRAB mines. They are rather small, and should be used only against corvette and smaller sized ships. Several hits may sink a destroyer from flooding. The best use for these mines is to lay them at a capture point and hope that an enemy ship runs over the mine and gets blown up; however, it may be the best option to simply not carry them at all, as they do pose a risk of detonating when hit.

Usage in battles

The Pr. 191 is quite an interesting ship to play, due to its unique set of characteristics - heavy armament, good armour, and bad manoeuvrability. This ship excels at longer range combat, making full use of its super-heavy main armament.

Tactics:

The Pr. 191 can work very well in certain situations, particularly longer-range engagements. This is because of its great weapons load, namely the 85 mm cannon mounted in front of the bridge. Assuming that you have decent accuracy, you can easily sink enemy vessels with a few hits. The Pr. 191 also carries two dual 12.7 mm DShK machine gun turrets, which provide a surprisingly good measure of anti-aircraft and anti-MTB defence. Note that the anti-aircraft armament is otherwise bare, meaning that the ship is very poorly defended from aerial threats at longer ranges, where the DShKs are less effective.

The Pr. 191 is rather lacking in survivability compared to some of its peers. The ship has a crew of 14 sailors, which isn't particularly impressive for a Soviet armoured gun boat. As well, the Pr. 191 lacks heavy armour, with 30 mm protecting the turret and just 7 mm of hull armour. This means that the ship can, and will, be shredded by any enemy cannon fire. As a result, captains should make use of island cover to maximise survivability. One additional good strategy is to stay bow-in on the enemy at longer ranges. This prevents enemies from hitting all three of the ship's sections at once, which greatly reduces the risk of being shredded.

Finally, the Pr. 191 suffers from a rather mediocre manoeuvrability, with a poor turning circle and a rather disappointing top speed of 29 km/h in RB. Thus, the ship cannot be relied upon to capture zones, as it will take ages just to get to the capture point. In general, this ship should be played as a longer-range sniper, maximising the use of its powerful armament.

Pros and cons

Pros:

  • Possesses a powerful 85 mm cannon to pick off targets quickly
  • Decent secondary armament of four (2 x 2) 12.7 mm DShK machine guns in dual mounts
  • Relatively thin profile, presents a rather small target when facing an enemy head-on
  • Can carry naval mines, which could be potentially deadly towards heavier enemies

Cons:

  • Only one main gun which can only fire towards the front and sides - leaves a blind spot in the rear
  • Front ammo rack, rear mobility modules, and fuel tanks are not armoured at all
    • 7 mm hull armour is not enough to protect the ship from cannon fire
    • Small crew complement of 14 crew members, very low among the Soviet armoured gun boats
  • 12.7 mm guns drop off in effectiveness rapidly with range, limiting their usefulness as anti-aircraft weapons
  • Shallow draught causes the boat to constantly rock in sea conditions, hampering accuracy

History

Following the Soviet's experience with the Pr.1124 and 1125 armoured boats, development for an improved successor came in the immediate post-war period of 1946, assigned to Central Design Bureau №19 (TsKB-19) at Leningrad. The improvements were for more armour, an 85 mm gun, two 12.7 mm machine guns and powered by the T-34 V-12 diesel engine.[1] The boat developed as the Project 191 in Shipyard №344 at the city of Molotov (today known as Perm).[2][3]

The single unit produced was designated BK-166.[2][3] From the ship's development, improvements were made with M-50 diesel engines and 14.5 mm machine guns that would be used in succeeding units as the Project 191M,[1] of which 118 units would be produced.[3]

Media

Skins

See also

  • Pr.191M - Main production variant of the ship, with the main improvements in machine gun armaments and mobility.

External links

References

  1. 1.0 1.1 Gogin, Ivan. "BK-167 Armoured Motor Gunboats (Project 191M) (1947 - 1953)." Navypedia, Website.
  2. 2.0 2.1 Gogin, Ivan. "BK-166 armoured motor gunboat (project 191) (1946)." Navypedia, Website.
  3. 3.0 3.1 3.2 Brichevsky, Andrew and Volkov, Roman. "Gun Boat - Project 191." RussianShips.info, Website.


USSR boats
Motor torpedo boats  D-3 · G-5 · G-5 (ShVAK) · Pr.123-bis · Pr.123K (A-10bis) · Pr.123K · Pr.183
Motor gun boats  TKA-412 · MO-4 · OD-200 · Pr.253L · Pr.183 BM-21 · Ya-5M
Motor torpedo gun boats  Pr. 206 · Pr.206-M · MPK Pr.12412 · MPK Pr.12412P · MPK Pr.11451
Gunboats  Groza
Armoured gun boats  BMO · MBK-161 early · MBK-161 late · MBK pr.186 · MBK pr.186 (MK 85) · Pr.1124 early · Pr.1124 late · Pr.1124 MLRS
  Pr.191 · Pr.191M · Pr.1204 · Pr.1204 late