Difference between pages "Fw 200 C-1" and "Scouting"

From War Thunder Wiki
(Difference between pages)
Jump to: navigation, search
(Added some details from version archived 21-12-18)
 
(List of scout vehicles: Updated)
 
Line 1: Line 1:
{{Specs-Card|code=fw_200c_1}}
+
'''Scouting''' refers to special traits of certain lightly armoured vehicles, which allows them access to extra abilities. This perk is available only to light tanks of ranks II and above, as well as a select few tank destroyers plus vehicles armed solely with anti-air guided missiles.
  
== Description ==
+
== Scout traits ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
=== Active Scouting ===
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The first benefit afforded to these vehicles is called '''Active Scouting.''' This is an activatable ability that allows the tank to scout enemy positions and relay that information to allied vehicles. This rewards the scout with Research Points and Silver Lions. The key to use Active scouting is, by default, {{key press|V}}, and can be changed in controls under the Tank tab, then under Miscellaneous. The mechanic works differently based on gamemode;
{{break}}
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German bomber {{Battle-rating}}. It was introduced in [[Update 1.47 "Big Guns"]].
 
  
The Focke-Wulf Fw 200 C-1 is a long-range maritime patrol bomber. It is optimised for bombing stationary targets, such as bases and pillboxes, from medium to high altitudes.
+
[[File:Active Scouting Ability.png|thumb|The icon for Active scouting as seen in-game]]
  
== General info ==
+
* '''ARCADE''' - To scout a hostile ground vehicle, target the enemy using the 'Lock Target' keybind—found under Common—and press your Active scouting key. You and your teammates will now be able to see and select the enemies' marker in the world and on the minimap at all times for the next 30 seconds.
=== Flight Performance ===
+
* '''REALISTIC''' - To scout a hostile ground vehicle, enter your Binoculars, or use your sight (Sniper Mode), and place your crosshair directly atop your target before pressing the Active scouting key. You and your teammates will see a small red arrow above the target that updates periodically, with their location updating on the minimap in tandem, for the next 30 seconds.
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 
  
{| class="wikitable" style="text-align:center"
+
Only one player can scout a target at a time, with another scout attempt on an already scouted target only successful once 30 seconds have passed since the previous successful scout. In realistic battle mode, if you use Active scouting while your crosshair is '''not''' placed over a hostile ground vehicle, your ability will go on a lengthy cooldown before it can be used again.
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 1,500 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 363 || 350 || {{Specs|ceiling}} || 30.7 || 31.1 || 1.7 || 1.7 || 700
 
|-
 
! colspan="8" | ''Upgraded''
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 1,500 m)
 
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ??? || ??? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 700
 
|-
 
|}
 
  
==== Details ====
+
[[File:Award-intelligence.png|thumb|When your scouted target gets killed you get the intelligence award.]]
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="5" | Features
 
|-
 
! Combat flaps
 
! Take-off flaps
 
! Landing flaps
 
! Air brakes
 
! Arrestor gear
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
+
Whenever a target you have an active scout on is killed by an ally during the 30 second window, you receive an additional reward of Research Points and Silver Lions, on top of the smaller reward you received for successfully scouting the target. You also receive an additional, in-match bonus for your efforts, based on gamemode. You receive the '''Intelligence''' award and the killer receives '''According to Intelligence''' award, which can be the requirement for [[Battle_Pass_Seasons#Battle_Tasks|battle tasks]].
|-
 
! colspan="5" | Limits
 
|-
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
|-
 
! +
 
! -
 
|-
 
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 350 || ~2 || ~2
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
+
* '''ARCADE''' - You are rewarded with an additional artillery strike and an air strike point. Reward is granted only if the destroyed enemy was not clearly visible to your ally before the scouting or their destruction, or if the attacker is your squadmate.
|-
+
* '''REALISTIC''' - The Spawn Point (SP) cost of all aircraft in your line-up is reduced by 7%. If you have the 'Airstrike' modification, the reduction is 14% instead.
! colspan="4" | Optimal velocities
 
|-
 
! Ailerons<br>(km/h)
 
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
| < 260 || < 230 || < 260 || > 292
 
|-
 
|}
 
  
{| class="wikitable" style="text-align:center"
+
=== Team Repairs ===
|-
+
While any vehicle with the "Parts" modification installed has the ability to help repair allied vehicles, vehicles with the Active scouting capability are more effective in doing so.
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 1,150 m || 935 hp || 1,023 hp
 
|-
 
|}
 
  
=== Survivability and armour ===
+
;Helping a player who's already repairing
<!-- Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems. -->
 
* 8 mm steel - pilots seat
 
* Fuel tanks located between wing root and out-most engine, as well as taking up most of the fuselage
 
  
== Armaments ==
+
Whenever an allied player is repairing their vehicle, the player will see a white wrench icon inside a timer circle above their tank. Moving your own tank close to the ally and then holding the Tank repair key increases the speed at which that allied vehicle is repaired threefold (compared to twofold with a vehicle without Active scouting capability).
=== Suspended armament ===
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
{{main|SC250JA (250 kg)|SC500K (500 kg)|SC1000L2 (1,000 kg)}}
 
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
;Helping a player who can't repair
  
* 6 x 250 kg SC250JA bombs (1,500 kg total)
+
You can also help players who haven't unlocked their "Parts" module yet and therefore can't repair on their own. Tanks in that situation will request help for repair by displaying the white wrench icon alone above their tank. Helping them repair will however last the full duration of the repair time (no sped up repair).
* 6 x 500 kg SC500K bombs (3,000 kg total)
 
* 2 x 1,000 kg SC1000L2 bombs (2,000 kg total)
 
* 2 x 1,000 kg SC1000L2 bombs + 4 x 250 kg SC250JA bombs (3,000 kg total)
 
* 2 x 1,000 kg SC1000L2 bombs + 2 x 500 kg SC500K bombs (3,000 kg total)
 
  
=== Defensive armament ===
+
=== Modifications ===
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
+
Vehicles with the capability of Active scouting also have access to two unique modifications — the first of which is '''Airstrike''' — which grants a different benefit based on the gamemode;
{{main|MG 15 (7.92 mm)}}
 
  
The '''''{{PAGENAME}}''''' is defended by:
+
* '''ARCADE''' - At all times, players with this modification can join an existing air battle as an Attacker or Bomber, as well as the standard option of spawning a Fighter. Spawning an additional Attacker or Bomber allows the enemy team to spawn one additional Fighter in exchange.
 +
* '''REALISTIC''' - Doubles the reward for an ally killing a scouted target from an SP reduction of 7% of all aircraft in your line-up, to a 14% reduction.
  
* 1 x 7.92 mm MG 15 machine gun, nose turret (2,250 rpg)
+
There is also a second modification — '''Improved Optics''' — which increases the spotting range of the crew. As with Airstrike, this has different effects based on the gamemode;
* 1 x 7.92 mm MG 15 machine gun, chin turret (1,500 rpg)
 
* 1 x 7.92 mm MG 15 machine gun, dorsal turret (1,125 rpg)
 
* 1 x 7.92 mm MG 15 machine gun, ventral turret (1,125 rpg)
 
  
== Usage in battles ==
+
* '''ARCADE''' - Increases the range at which markers will appear for enemy vehicles.
<!-- Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB). -->
+
* '''REALISTIC'''- Sometimes, your crew will point you in the general direction of an enemy vehicle with a small red arrow on the border of your screen. Increases the range at which this triggers.
The graceful looks of the Condor belie a very vulnerable and slow aircraft. Essentially a converted civilian airliner, the Condor has a very weak airframe and large fuel tanks scattered throughout the aircraft, making it vulnerable to even rifle caliber bullets.
 
  
To make things worse, the Condor is rather underpowered, despite having four engines. It is outrun by biplane fighters and has a very poor climb rate. The defensive armament is also very poor, consisting of only 7.92 mm machine guns with blind spots in the coverage. If caught by enemy fighters, it has virtually no chance of survival.
+
== List of scout vehicles ==
 +
{{Tree-Start|3|without header}}
 +
|- style="text-align:center;vertical-align:middle;"
 +
! style="white-space:nowrap;" | <div style="-moz-transform:rotate(-90.0deg);-o-transform:rotate(-90.0deg);-webkit-transform:rotate(-90.0deg);margin:0.5em;"></div>
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:USA flag.png|70px|link=Category:USA ground vehicles]]</center>{{Tree-Skip|10px}}
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:Germany flag.png|70px|link=Category:Germany ground vehicles]]</center>{{Tree-Skip|10px}}
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:USSR flag.png|70px|link=Category:USSR ground vehicles]]</center>{{Tree-Skip|10px}}
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:Britain flag.png|70px|link=Category:Britain ground vehicles]]</center>{{Tree-Skip|10px}}
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:Japan flag.png|70px|link=Category:Japan ground vehicles]]</center>{{Tree-Skip|10px}}
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:China flag.png|70px|link=Category:China ground vehicles]]</center>{{Tree-Skip|10px}}
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:Italy flag.png|70px|link=Category:Italy ground vehicles]]</center>{{Tree-Skip|10px}}
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:France flag.png|70px|link=Category:France ground vehicles]]</center>{{Tree-Skip|10px}}
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:Sweden flag.png|70px|link=Category:Sweden ground vehicles]]</center>{{Tree-Skip|10px}}
 +
|style="border-left: solid 1px #cccccc;"|<center>[[File:Israel flag.png|70px|link=Category:Israel ground vehicles]]</center>{{Tree-Skip|10px}}
  
The one redeeming factor of the Condor is its massive payload of 3,000 kg bombs. It is one of the heaviest bomb loads carried by any non-premium German bomber, except for the Dornier Do 217 series and the He 177. If the Condor can penetrate enemy air defences, it is capable of inflicting massive damage to bases.
+
{{Tree-Line|II Rank}}
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|us_m5a1_stuart}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m5a1_stuart_td}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m8a1}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m24_chaffee}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m24_chaffee_tl}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m5a1_stuart_canadian_5st_arm}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_t18_e2}}
 +
{{Tree-Skip|10px}}
  
=== Manual Engine Control ===
+
|style="border-left: solid 1px #cccccc;"|
{| class="wikitable" style="text-align:center"
+
{{Tree-Unit|germ_pzkpfw_II_ausf_H}}
|-
+
{{Tree-Skip|10px}}
! colspan="7" | MEC elements
+
{{Tree-Unit|germ_sdkfz_234_2}}
|-
+
{{Tree-Skip|10px}}
! rowspan="2" | Mixer
+
{{Tree-Unit|germ_sdkfz_234_2_td}}
! rowspan="2" | Pitch
+
{{Tree-Skip|10px}}
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Not controllable || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Auto controlled
 
|-
 
|}
 
  
=== Modules ===
+
|style="border-left: solid 1px #cccccc;"|
First, obtain the bomb upgrade (ITC PVC/II). This will allow the installation of 6x500kg bombs, the best payload for base bombing, since it allows the destruction of two bases in one pass. There will be no need to hurry with the second upgrade. The 2x1000kg+2x500kg loadout is only ideal for taking out airbases or carriers. Flight performance upgrades come next in the priority list, as the aircraft is heavy and slow. The ammo belts are of a lesser priority, since the upgraded belts don't make a considerable difference.
+
{{Tree-Unit|ussr_bt_7a_f32}}
{| class="wikitable"
+
{{Tree-Skip|10px}}
! colspan="1" | Tier
+
{{Tree-Unit|ussr_t_50}}
! colspan="2" | Flight performance
+
{{Tree-Skip|10px}}
! colspan="1" | Survivability
+
{{Tree-Unit|ussr_t_80}}
! colspan="2" | Weaponry
+
{{Tree-Skip|10px}}
|-
+
{{Tree-Unit|ussr_t_126sp}}
| I
+
{{Tree-Skip|10px}}
| Fuselage repair
 
| Radiator
 
|
 
|
 
| ITC PVC/II
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
| Turret 7 mm
 
|
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
|
 
| ITC PVC/III
 
|-
 
| IV
 
|
 
| Engine injection
 
| Cover
 
| New 7 mm MGs (turret)
 
|
 
|-
 
|}
 
  
=== Pros and cons ===
+
|style="border-left: solid 1px #cccccc;"|
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
{{Tree-Unit|uk_armored_car_aec_mk_2}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_crusader_mk_2_the_saint}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_crusader_mk_2}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_crusader_mk_3}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_marmon_herrington_mk_6_2pdr}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_marmon_herrington_mk_6_6pdr}}
 +
{{Tree-Skip|10px}}
  
'''Pros:'''
+
|style="border-left: solid 1px #cccccc;"|
  
* Very nice payloads
+
|style="border-left: solid 1px #cccccc;"|
* Incredible fuel tank
+
{{Tree-Unit|cn_m3a3_stuart_1st_ptg}}
* Can easily absorb 7.92 mm bullets
+
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_m3a3_stuart}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_m5a1_stuart}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_m24_chaffee}}
 +
{{Tree-Skip|10px}}
  
'''Cons:'''
+
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|it_ab_43}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_m3a3_stuart}}
 +
{{Tree-Skip|10px}}
  
* Very slow
+
|style="border-left: solid 1px #cccccc;"|
* Useless defensive armaments
+
{{Tree-Unit|fr_amx_13_chaffee}}
* Really low acceleration
+
{{Tree-Skip|10px}}
* The engines overheat really fast
+
{{Tree-Unit|fr_crusader_mk_2}}
* Engines catch fire in just a few shots
+
{{Tree-Skip|10px}}
* Really low max speed, so the plane cannot perform dive bombing (if attempted)
+
{{Tree-Unit|fr_lvt_bofors}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_m3a3_stuart}}
 +
{{Tree-Skip|10px}}
  
== History ==
+
|style="border-left: solid 1px #cccccc;"|
<!-- Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable). -->
+
{{Tree-Unit|sw_strv_m41_s1}}
The Focke-Wulf Fw 200 Condor is best remembered as a long-range reconnaissance aircraft that searched for Allied convoys over the North Atlantic during World War II. Its mission was to either attack the convoys directly with bombs or communicate their location to the packs of German U-boats below. The Condor started as a trans-Atlantic airliner that first flew in July of 1937. By September of 1939, over 250 Condors had entered military service. The Condor spawned many sub-variants that included different armament, radar, missile carriage and guidance systems, and transport. A handful of these aircraft were used for VIP transports.
+
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_strv_m41_s2}}
 +
{{Tree-Skip|10px}}
  
== Media ==
+
|style="border-left: solid 1px #cccccc;"|
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
{{Tree-Line|III Rank}}
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|us_m18_hellcat_black_cat}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m18_hellcat}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|germ_sdkfz_234_4}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|ussr_asu_57}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_pt_76b}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|uk_concept3_ngac}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|jp_m24_chaffee}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|cn_m41_a3_walker_bulldog}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_object_211}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_pt_76}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|it_m24_chaffee}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|fr_amx_13_fl_11}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_panhard_ebr_1951}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|sw_pt_76b}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
 
 +
{{Tree-Line|IV Rank}}
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|us_m41_walker_bulldog}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m50_ontos}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m56_scorpion}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m551_76}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m18_super_hellcat}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_t92}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|germ_ru251}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_spz_12_3}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_le_kpz_m41}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|ussr_asu_85}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_type_62}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|uk_eland_90_mk_7}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_ratel_20}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_ratel_90}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|jp_m41_walker_bulldog}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|jp_type_60_atm}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|jp_type_60_sprg}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|cn_m18_hellcat}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_type_64}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_type_62}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_type_63_I}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|it_fiat_6616_cockerill}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_fiat_6614_106sr}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_m18_hellcat}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|fr_amx_10p}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_amx_13_75}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_amx_13_75_ss11}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_panhard_ebr_1954}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|sw_pbv_501}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_strv_74}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|il_aml_90}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|il_amx_13_75}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|il_ss_11_halftrack}}
 +
{{Tree-Skip|10px}}
 +
 
 +
{{Tree-Line|V Rank}}
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|us_t114}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_xm_800t}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|germ_marder_df_105}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_marder_1a3}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_marder_1a1}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_bmp_1_ddr}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_wiesel_1_mk20}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|ussr_bmp_1}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_btr_80a}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_object_906}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_pt_76_57}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|uk_fv721_fox}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|jp_type_87_rcv_prot}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|cn_type_86}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_zts_63_1980}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|it_aubl_74_60_70m}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_btr_80a_hungary}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_c13_t90}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_oto_r3_106sr}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|fr_aml_90}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_amx_13_90}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_bat_chat_25t}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_panhard_ebr_1963}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|sw_ikv_91}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_landsverk_ush_405}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
 
 +
{{Tree-Line|VI Rank}}
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|us_mim_72_chaparral}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m3_bradley}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m551}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_xm_8}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|germ_begleitpanzer_57}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_th_800_bismark}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_sk105_a2}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_thyssen_henschel_tam}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_thyssen_henschel_tam_2ip}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|ussr_2s25}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_bmd_4}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_bmp_2}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_bmp_3}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_object_685}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|uk_rooikat_105_td}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_rooikat_mttd}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_rooikat_76}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_vfm_5}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_vickers_mk_11}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_fv510_isv}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|jp_type_16_mod}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|jp_type_16_mcv_prot}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|jp_type_87_rcv}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|jp_type_89}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|cn_m_41d}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_ptl_02}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_wma_301}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|it_b1_centauro}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_b1_centauro_romor}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_vbc_pt2}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_vcc_80_hitfist_60}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_vrcc_centauro}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|fr_amx_10rc}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_amx_13_hot}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_mars_15}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_vab_santal}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_sk105_a2}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_vbci2_mct30}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|fr_vextra_105}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|sw_cv_9030_fin}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_cv_9035_dk}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_ikv_91_105}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_lvrbv_701}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_strf_90b}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
 
 +
{{Tree-Line|VII Rank}}
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|us_ags_teledyne}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_ccvl}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_hstv_l}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m3a3_bradley}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m1128_mgs}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_m1128_wolfpack}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|us_xm_975_roland}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|germ_flarakpz_1}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_wiesel_2_adwc}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_schutzenpanzer_puma}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_radpanzer_90}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_thyssen_henschel_tam_2c}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_vilkas}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|germ_wiesel_1_tow}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|ussr_2s25m}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_2s38}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_bmp_2m}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|ussr_9a35_m2}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|uk_desert_warrior}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|uk_stormer_hvm}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|jp_type_16}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|jp_type_81_tansam}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|jp_type_93}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|cn_qn506}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_zbd_04a}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|cn_ztl_11}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|it_centauro_mgs_120}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_centauro_rgo_120}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_dardo_vcc}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_freccia}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_kf_41}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|it_vcc_80_hitfist_30}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|fr_amx_30_roland}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|sw_asrad_r}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_patria_amv_ctcv_105}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_cv_90105_tml}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_strf_9056}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_strf_90c}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|il_mim_72_chaparral}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|il_namer_rcws_30}}
 +
{{Tree-Skip|10px}}
 +
 
 +
{{Tree-Line|VIII Rank}}
 +
|style="border-left: solid 1px #cccccc;"|
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|germ_flarakrad}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|cn_tor_m1}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|fr_crotale_ng}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
 +
{{Tree-Unit|sw_cv_90120}}
 +
{{Tree-Skip|10px}}
 +
{{Tree-Unit|sw_crotale_ng}}
 +
{{Tree-Skip|10px}}
 +
 
 +
|style="border-left: solid 1px #cccccc;"|
  
== See also ==
+
{{Tree-End}}
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the aircraft;''
+
== Media ==
* ''links to approximate analogues of other nations and research trees.''
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 +
{{Youtube-gallery|2AF4ZDe6M2g|'''The Shooting Range #299''' - ''Tactical Briefing'' section at 13:13 discusses changes to team repair mechanic.|RuBjkyZT6Yw|'''The Shooting Range #6''' - ''Tactics & Strategy'' section at 04:14 discusses how to use binoculars.|-KhcG7ajFSw|'''The Shooting Range #80''' - ''Special'' section at 04:11 discusses the scouting mechanic.}}
  
== External links ==
+
== External Links ==
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [[wt:en/news/5193-development-new-opportunities-for-light-vehicles-en|[Development] New opportunities for light vehicles!]]
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
  
{{Germany bombers}}
+
[[Category:Game mechanics]]

Latest revision as of 16:53, 21 June 2024

This version of the wiki is no longer supported
Use Wiki 3.0

Scouting refers to special traits of certain lightly armoured vehicles, which allows them access to extra abilities. This perk is available only to light tanks of ranks II and above, as well as a select few tank destroyers plus vehicles armed solely with anti-air guided missiles.

Scout traits

Active Scouting

The first benefit afforded to these vehicles is called Active Scouting. This is an activatable ability that allows the tank to scout enemy positions and relay that information to allied vehicles. This rewards the scout with Research Points and Silver Lions. The key to use Active scouting is, by default, V, and can be changed in controls under the Tank tab, then under Miscellaneous. The mechanic works differently based on gamemode;

The icon for Active scouting as seen in-game
  • ARCADE - To scout a hostile ground vehicle, target the enemy using the 'Lock Target' keybind—found under Common—and press your Active scouting key. You and your teammates will now be able to see and select the enemies' marker in the world and on the minimap at all times for the next 30 seconds.
  • REALISTIC - To scout a hostile ground vehicle, enter your Binoculars, or use your sight (Sniper Mode), and place your crosshair directly atop your target before pressing the Active scouting key. You and your teammates will see a small red arrow above the target that updates periodically, with their location updating on the minimap in tandem, for the next 30 seconds.

Only one player can scout a target at a time, with another scout attempt on an already scouted target only successful once 30 seconds have passed since the previous successful scout. In realistic battle mode, if you use Active scouting while your crosshair is not placed over a hostile ground vehicle, your ability will go on a lengthy cooldown before it can be used again.

When your scouted target gets killed you get the intelligence award.

Whenever a target you have an active scout on is killed by an ally during the 30 second window, you receive an additional reward of Research Points and Silver Lions, on top of the smaller reward you received for successfully scouting the target. You also receive an additional, in-match bonus for your efforts, based on gamemode. You receive the Intelligence award and the killer receives According to Intelligence award, which can be the requirement for battle tasks.

  • ARCADE - You are rewarded with an additional artillery strike and an air strike point. Reward is granted only if the destroyed enemy was not clearly visible to your ally before the scouting or their destruction, or if the attacker is your squadmate.
  • REALISTIC - The Spawn Point (SP) cost of all aircraft in your line-up is reduced by 7%. If you have the 'Airstrike' modification, the reduction is 14% instead.

Team Repairs

While any vehicle with the "Parts" modification installed has the ability to help repair allied vehicles, vehicles with the Active scouting capability are more effective in doing so.

Helping a player who's already repairing

Whenever an allied player is repairing their vehicle, the player will see a white wrench icon inside a timer circle above their tank. Moving your own tank close to the ally and then holding the Tank repair key increases the speed at which that allied vehicle is repaired threefold (compared to twofold with a vehicle without Active scouting capability).

Helping a player who can't repair

You can also help players who haven't unlocked their "Parts" module yet and therefore can't repair on their own. Tanks in that situation will request help for repair by displaying the white wrench icon alone above their tank. Helping them repair will however last the full duration of the repair time (no sped up repair).

Modifications

Vehicles with the capability of Active scouting also have access to two unique modifications — the first of which is Airstrike — which grants a different benefit based on the gamemode;

  • ARCADE - At all times, players with this modification can join an existing air battle as an Attacker or Bomber, as well as the standard option of spawning a Fighter. Spawning an additional Attacker or Bomber allows the enemy team to spawn one additional Fighter in exchange.
  • REALISTIC - Doubles the reward for an ally killing a scouted target from an SP reduction of 7% of all aircraft in your line-up, to a 14% reduction.

There is also a second modification — Improved Optics — which increases the spotting range of the crew. As with Airstrike, this has different effects based on the gamemode;

  • ARCADE - Increases the range at which markers will appear for enemy vehicles.
  • REALISTIC- Sometimes, your crew will point you in the general direction of an enemy vehicle with a small red arrow on the border of your screen. Increases the range at which this triggers.

List of scout vehicles

Researchable vehicles Premium vehicles
USA flag.png
Germany flag.png
USSR flag.png
Britain flag.png
Japan flag.png
China flag.png
Italy flag.png
France flag.png
Sweden flag.png
Israel flag.png
II Rank
Item own.png
M5A1
us_m5a1_stuart.png
Item own.png
M5A1 TD
us_m5a1_stuart_td.png
Item own.png
M8A1 GMC
us_m8a1.png
Item own.png
M24
us_m24_chaffee.png
Item own.png
M24 (TL)
us_m24_chaffee_tl.png
Item own.png
▃Stuart VI (5th CAD)
us_m5a1_stuart_canadian_5st_arm.png
Item own.png
T18E2
us_t18_e2.png
Item own.png
Pz.Sfl.Ic
germ_pzkpfw_ii_ausf_h.png
Item own.png
Sd.Kfz.234/2
germ_sdkfz_234_2.png
Item own.png
Sd.Kfz.234/2 TD
germ_sdkfz_234_2_td.png
Item own.png
BT-7A (F-32)
ussr_bt_7a_f32.png
Item own.png
T-50
ussr_t_50.png
Item own.png
T-80
ussr_t_80.png
Item own.png
T-126
ussr_t_126sp.png
Item own.png
AEC Mk II
uk_armored_car_aec_mk_2.png
Item own.png
Crusader "The Saint"
uk_crusader_mk_2_the_saint.png
Item own.png
Crusader II
uk_crusader_mk_2.png
Item own.png
Crusader III
uk_crusader_mk_3.png
Item own.png
SARC MkVI (2pdr)
uk_marmon_herrington_mk_6_2pdr.png
Item own.png
SARC MkVI (6pdr)
uk_marmon_herrington_mk_6_6pdr.png
Item own.png
␗M3A3 (1st PTG)
cn_m3a3_stuart_1st_ptg.png
Item own.png
␗M3A3 Stuart
cn_m3a3_stuart.png
Item own.png
␗M5A1
cn_m5a1_stuart.png
Item own.png
␗M24
cn_m24_chaffee.png
Item own.png
AB 43
it_ab_43.png
Item own.png
▄M3A3
it_m3a3_stuart.png
Item own.png
AMX-13-M24
fr_amx_13_chaffee.png
Item own.png
▄Crusader Mk.II
fr_crusader_mk_2.png
Item own.png
LVT-4/40
fr_lvt_bofors.png
Item own.png
▄M3A3 Stuart
fr_m3a3_stuart.png
Item own.png
Strv m/41 S-I
sw_strv_m41_s1.png
Item own.png
Strv m/41 S-II
sw_strv_m41_s2.png
III Rank
Item own.png
M18 "Black Cat"
us_m18_hellcat_black_cat.png
Item own.png
M18 GMC
us_m18_hellcat.png
Item own.png
Sd.Kfz.234/4
germ_sdkfz_234_4.png
Item own.png
ASU-57
ussr_asu_57.png
Item own.png
PT-76B
ussr_pt_76b.png
Item own.png
Concept 3
uk_concept3_ngac.png
Item own.png
▅M24
jp_m24_chaffee.png
Item own.png
␗M41A3
cn_m41_a3_walker_bulldog.png
Item own.png
Object 211
cn_object_211.png
Item own.png
␗PT-76
cn_pt_76.png
Item own.png
▄M24
it_m24_chaffee.png
Item own.png
AMX-13 (FL11)
fr_amx_13_fl_11.png
Item own.png
E.B.R. (1951)
fr_panhard_ebr_1951.png
Item own.png
▄PT-76
sw_pt_76b.png
IV Rank
Item own.png
M41A1
us_m41_walker_bulldog.png
Item own.png
M50
us_m50_ontos.png
Item own.png
M56
us_m56_scorpion.png
Item own.png
M551(76)
us_m551_76.png
Item own.png
Super Hellcat
us_m18_super_hellcat.png
Item own.png
T92
us_t92.png
Item own.png
Ru 251
germ_ru251.png
Item own.png
SPz 12-3 LGS
germ_spz_12_3.png
Item own.png
leKPz M41
germ_le_kpz_m41.png
Item own.png
ASU-85
ussr_asu_85.png
Item own.png
▂Type 62
ussr_type_62.png
Item own.png
Eland 90 Mk.7
uk_eland_90_mk_7.png
Item own.png
Ratel 20
uk_ratel_20.png
Item own.png
Ratel 90
uk_ratel_90.png
Item own.png
▅M41A1
jp_m41_walker_bulldog.png
Item own.png
Type 60 ATM
jp_type_60_atm.png
Item own.png
Type 60 SPRG (C)
jp_type_60_sprg.png
Item own.png
␗M18 GMC
cn_m18_hellcat.png
Item own.png
M64
cn_type_64.png
Item own.png
Type 62
cn_type_62.png
Item own.png
Type 63
cn_type_63_i.png
Item own.png
AUBL/74
it_fiat_6616_cockerill.png
Item own.png
FIAT 6614
it_fiat_6614_106sr.png
Item own.png
▄M18
it_m18_hellcat.png
Item own.png
AMX-10P
fr_amx_10p.png
Item own.png
AMX-13
fr_amx_13_75.png
Item own.png
AMX-13 (SS.11)
fr_amx_13_75_ss11.png
Item own.png
E.B.R. (1954)
fr_panhard_ebr_1954.png
Item own.png
Pbv 501
sw_pbv_501.png
Item own.png
Strv 74
sw_strv_74.png
Item own.png
AML-90
il_aml_90.png
Item own.png
AMX-13
il_amx_13_75.png
Item own.png
Zachlam Tager
il_ss_11_halftrack.png
V Rank
Item own.png
T114
us_t114.png
Item own.png
XM800T
us_xm_800t.png
Item own.png
DF105
germ_marder_df_105.png
Item own.png
Marder 1A3
germ_marder_1a3.png
Item own.png
Marder A1-
germ_marder_1a1.png
Item own.png
SPz BMP-1
germ_bmp_1_ddr.png
Item own.png
Wiesel 1A4
germ_wiesel_1_mk20.png
Item own.png
BMP-1
ussr_bmp_1.png
Item own.png
BTR-80A
ussr_btr_80a.png
Item own.png
Object 906
ussr_object_906.png
Item own.png
PT-76-57
ussr_pt_76_57.png
Item own.png
Fox
uk_fv721_fox.png
Item own.png
Type 87 RCV (P)
jp_type_87_rcv_prot.png
Item own.png
ZBD86
cn_type_86.png
Item own.png
ZTS63
cn_zts_63_1980.png
Item own.png
AUBL/74 HVG
it_aubl_74_60_70m.png
Item own.png
◔BTR-80A
it_btr_80a_hungary.png
Item own.png
C13 T90
it_c13_t90.png
Item own.png
R3 T106 FA
it_oto_r3_106sr.png
Item own.png
AML-90
fr_aml_90.png
Item own.png
AMX-13-90
fr_amx_13_90.png
Item own.png
Char 25t
fr_bat_chat_25t.png
Item own.png
E.B.R. (1963)
fr_panhard_ebr_1963.png
Item own.png
Ikv 91
sw_ikv_91.png
Item own.png
U-SH 405
sw_landsverk_ush_405.png
VI Rank
Item own.png
Imp.Chaparral
us_mim_72_chaparral.png
Item own.png
M3 Bradley
us_m3_bradley.png
Item own.png
M551
us_m551.png
Item own.png
XM8
us_xm_8.png
Item own.png
Begleitpanzer 57
germ_begleitpanzer_57.png
Item own.png
Class 3 (P)
germ_th_800_bismark.png
Item own.png
JaPz.K A2
germ_sk105_a2.png
Item own.png
TAM
germ_thyssen_henschel_tam.png
Item own.png
TAM 2IP
germ_thyssen_henschel_tam_2ip.png
Item own.png
2S25
ussr_2s25.png
Item own.png
BMD-4
ussr_bmd_4.png
Item own.png
BMP-2
ussr_bmp_2.png
Item own.png
BMP-3
ussr_bmp_3.png
Item own.png
Object 685
ussr_object_685.png
Item own.png
Rooikat 105
uk_rooikat_105_td.png
Item own.png
Rooikat MTTD
uk_rooikat_mttd.png
Item own.png
Rooikat Mk.1D
uk_rooikat_76.png
Item own.png
VFM5
uk_vfm_5.png
Item own.png
Vickers Mk.11
uk_vickers_mk_11.png
Item own.png
Warrior
uk_fv510_isv.png
Item own.png
Type 16 (FPS)
jp_type_16_mod.png
Item own.png
Type 16 (P)
jp_type_16_mcv_prot.png
Item own.png
Type 87 RCV
jp_type_87_rcv.png
Item own.png
Type 89
jp_type_89.png
Item own.png
M41D
cn_m_41d.png
Item own.png
PTL02
cn_ptl_02.png
Item own.png
WMA301
cn_wma_301.png
Item own.png
Centauro I 105
it_b1_centauro.png
Item own.png
Centauro I 105 R
it_b1_centauro_romor.png
Item own.png
VBC (PT2)
it_vbc_pt2.png
Item own.png
VCC-80/60
it_vcc_80_hitfist_60.png
Item own.png
VRCC
it_vrcc_centauro.png
Item own.png
AMX-10RC
fr_amx_10rc.png
Item own.png
AMX-13 (HOT)
fr_amx_13_hot.png
Item own.png
MARS 15
fr_mars_15.png
Item own.png
SANTAL
fr_vab_santal.png
Item own.png
SK-105A2
fr_sk105_a2.png
Item own.png
VBCI-2 (MCT30)
fr_vbci2_mct30.png
Item own.png
Vextra 105
fr_vextra_105.png
Item own.png
CV 9030FIN
sw_cv_9030_fin.png
Item own.png
CV 9035DK
sw_cv_9035_dk.png
Item own.png
Ikv 91-105
sw_ikv_91_105.png
Item own.png
Lvrbv 701
sw_lvrbv_701.png
Item own.png
Strf 9040B
sw_strf_90b.png
VII Rank
Item own.png
AGS
us_ags_teledyne.png
Item own.png
CCVL
us_ccvl.png
Item own.png
HSTV-L
us_hstv_l.png
Item own.png
M3A3 Bradley
us_m3a3_bradley.png
Item own.png
M1128
us_m1128_mgs.png
Item own.png
M1128 Wolfpack
us_m1128_wolfpack.png
Item own.png
XM975
us_xm_975_roland.png
Item own.png
FlaRakPz 1
germ_flarakpz_1.png
Item own.png
Ozelot
germ_wiesel_2_adwc.png
Item own.png
PUMA
germ_schutzenpanzer_puma.png
Item own.png
Radkampfwagen 90
germ_radpanzer_90.png
Item own.png
TAM 2C
germ_thyssen_henschel_tam_2c.png
Item own.png
Vilkas
germ_vilkas.png
Item own.png
Wiesel 1A2
germ_wiesel_1_tow.png
Item own.png
2S25M
ussr_2s25m.png
Item own.png
2S38
ussr_2s38.png
Item own.png
BMP-2M
ussr_bmp_2m.png
Item own.png
Strela-10M2
ussr_9a35_m2.png
Item own.png
Desert Warrior
uk_desert_warrior.png
Item own.png
Stormer HVM
uk_stormer_hvm.png
Item own.png
Type 16
jp_type_16.png
Item own.png
Type 81 (C)
jp_type_81_tansam.png
Item own.png
Type 93
jp_type_93.png
Item own.png
QN506
cn_qn506.png
Item own.png
ZBD04A
cn_zbd_04a.png
Item own.png
ZLT11
cn_ztl_11.png
Item own.png
Centauro I 120
it_centauro_mgs_120.png
Item own.png
Centauro RGO
it_centauro_rgo_120.png
Item own.png
Dardo
it_dardo_vcc.png
Item own.png
Freccia
it_freccia.png
Item own.png
KF41
it_kf_41.png
Item own.png
VCC-80/30
it_vcc_80_hitfist_30.png
Item own.png
Roland 1
fr_amx_30_roland.png
Item own.png
ASRAD-R
sw_asrad_r.png
Item own.png
CT-CV 105HP
sw_patria_amv_ctcv_105.png
Item own.png
CV 90105
sw_cv_90105_tml.png
Item own.png
Strf 9040 BILL
sw_strf_9056.png
Item own.png
Strf 9040C
sw_strf_90c.png
Item own.png
Imp.Chaparral
il_mim_72_chaparral.png
Item own.png
Namer 30
il_namer_rcws_30.png
VIII Rank
Item own.png
FlaRakRad
germ_flarakrad.png
Item own.png
Tor-M1
cn_tor_m1.png
Item own.png
▄ItO 90M
fr_crotale_ng.png
Item own.png
CV 90120
sw_cv_90120.png
Item own.png
ItO 90M
sw_crotale_ng.png

Media

External Links