...ns - icon.png|link=:Category:Custom missions]] [[:Category:Custom missions|Custom missions]]</div>
...cations - icon.png|link=Creating locations]] [[Creating locations|Creating locations]]</div>
5 KB (736 words) - 06:48, 2 July 2024
...ted role in World War II. Early on B-18 and B-18A bombers deployed to many locations overseas, however, this proved fatal for many of this aircraft type, especi
File:B-18A Custom 1.jpg|<small>B-18A with Bolo 37-0469 skin from the 38th Reconnaissance Squa
15 KB (2,294 words) - 17:54, 31 March 2024
Valid clip names and locations are:
[[Category:Custom aircraft models]]
58 KB (9,268 words) - 09:39, 9 June 2024
...ame folder and allows the player to edit or create new unique missions and locations, as well as helps create game models. Players can share created content wit
* [[:Category:Custom missions|Expanded examples of typical missions]]
11 KB (1,965 words) - 17:53, 21 February 2022
==Creating and checking locations==
Locations are created with daeditor programm.
7 KB (1,172 words) - 16:41, 5 February 2019
|Custom hangars are not working on clients installed in the launcher setting "compa
...update 1.59 "Flaming Arrows", players are able to change the hangar for a custom one.
10 KB (1,509 words) - 05:16, 17 August 2024
:[[:Category:Custom locations|Custom locations]]
:[[:Category:Custom missions|Custom missions]]
10 KB (1,219 words) - 05:57, 21 June 2022
The basic instrument for work with locations is the Landscape Panel.
...ap within the original. You should only use this ability for tank/aircraft locations.
23 KB (3,869 words) - 16:54, 5 February 2019
...ocations, please read the following article [[Creating_locations|"Creating locations”.]]
[[Category:Custom tank models]]
4 KB (632 words) - 16:39, 5 February 2019
#In the names of objects whose locations do not particularly matter (inventory such as shovels and jacks, for examp
[[Category:Custom tank models]]
62 KB (10,664 words) - 16:41, 5 February 2019
...se the option «open project» or use one from the list of recently opened locations.<br>
[[Category:Custom missions]]
33 KB (5,588 words) - 16:50, 5 February 2019
...style="width:100%">Will check what the current game-mode is (AB, RB, SB or custom)<div class="mw-collapsible-content">
* difficulty: what game-mode (AB, RB, SB or custom) the condition will check for
169 KB (25,590 words) - 12:12, 18 May 2024
* New landscape creation technology for ground vehicle locations
...2018/02%20February/map_volokolamsk.jpg Neighborhood Volokolamsk]" with the locations “Eastern Europe” and “Volokolamsk”.
70 KB (10,724 words) - 09:12, 27 December 2023
==New locations and missions==
...ll rework of roads and bridges on the following aircraft battles locations locations: Khalkhin Gol, Ardennes, Korsun. Now bridges correctly coincide with the ro
36 KB (5,503 words) - 15:06, 23 February 2019
==New locations for combined battles==
...the battle area has been increased by 3-4 km. The mission is available in custom battles.
22 KB (3,297 words) - 04:34, 4 January 2019
* Respawn protection mechanics have been added for the following locations: Abandoned Factory, Mozdok, Karelia, Normandy, White Rock fortress, Ash Riv
* Some improvements have been made and bugs have been fixed for the following locations: Novorossiysk, Belgium, Ash River, Japan, Honolulu, Dover Strait, Ardennes,
31 KB (4,730 words) - 20:29, 9 February 2021
==Custom battles==
...(feature will be tested): the creation of a game session for 64 players in custom battle.
45 KB (6,940 words) - 20:56, 5 January 2019
===Improved Locations and new missions===
...etation has been reworked on the "Eastern Europe", "Normandy" and "Berlin" locations.
38 KB (5,918 words) - 01:04, 28 December 2020
==New ground forces locations==
* P-51A - Possibility of the creating of the custom camouflage has been added.
49 KB (7,634 words) - 22:38, 7 May 2024
==New Locations==
* Problem with downloading custom hangars and locations has been fixed.
42 KB (6,568 words) - 05:56, 13 July 2021