WSP Table Templates
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Contents
Aircraft
Flight performance
Fixed-wing
| Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
|---|---|---|---|---|---|---|---|---|
| AB | RB | AB | RB | AB | RB | |||
| Stock | ___ | ___ | __._ | __._ | __._ | __._ | ___ | |
| Upgraded | ___ | ___ | __._ | __._ | __._ | __._ | ||
Helicopters
| Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (metres) | |
|---|---|---|---|
| AB | RB | ||
| Stock | ___ | ___ | _,___ |
| Upgraded | ___ | ___ | |
Details
| Features | |||||
|---|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | |
| _ | _ | _ | _ | _ | |
Jets only:
| Features | |||||
|---|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
| _ | _ | _ | _ | _ | _ |
| Limits | ||||||
|---|---|---|---|---|---|---|
| Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
| Combat | Take-off | Landing | + | - | ||
| ___ | ___ | ___ | ~__ | ~__ | ||
| Optimal velocities (km/h) | |||
|---|---|---|---|
| Ailerons | Rudder | Elevators | Radiator |
| < ___ | < ___ | < ___ | > ___ |
Engine performance
(JETS ONLY)
| Engine | Aircraft mass | |||||
|---|---|---|---|---|---|---|
| Engine name | Number | Basic mass | Wing loading (full fuel) | |||
| _____ | _ | _,___ kg | ___ kg/m2 | |||
| Engine characteristics | Mass with fuel (no weapons load) | Max Gross Weight | ||||
| Weight (each) | Type | _m fuel | __m fuel | __m fuel | ||
| ___ kg | _____ | _,___ kg | _,___ kg | _,___ kg | _,___ kg | |
| Maximum engine thrust @ 0 m (RB/SB) | Thrust to weight ratio @ 0 m (___%/WEP) | |||||
| Condition | 100% | ___%/WEP | _m fuel | __m fuel | __m fuel | MGW |
| Stationary | ___ kgf | ___ kgf | _.__ | _.__ | _.__ | _.__ |
| Optimal | ___ kgf (_ km/h) |
___ kgf (_ km/h) |
_.__ | _.__ | _.__ | _.__ |
Radars
| AN/APS-21 - Target Detection Radar | |||
|---|---|---|---|
| Maximum Detection Range |
Guaranteed Detection Range |
Max Azimuth Scan Angle |
Max Elevation Scan Angle |
| 45,000 m | 28,000 m | ±85° | ±16° |
| AN/APG-26 - Target Tracking Radar | |||
| Maximum Tracking Range |
Minimum Tracking Range |
Azimuth Tracking Angle |
Elevation Tracking Angle |
| 4,000 m | 150 m | ±60° | ±60° |
Manual Engine Control
(Two examples are given to cover all the possible values of each cell, pick and choose as applicable)
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Not controllable | Not controllable Not auto controlled |
Not controllable Not auto controlled |
Not controllable Not auto controlled |
Separate | Not controllable 1 gear |
Not controllable |
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Controllable | Controllable Auto control available |
Controllable Auto control available |
Controllable Auto control available |
Combined | Controllable 2 gears |
Auto controlled |
Tanks
Survivability and armour
- Cast homogeneous armour (Turret)
- Rolled homogeneous armour (Hull)
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
| Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
| Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
- Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
Mobility
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | ||||
|---|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | AoA | Stock | Upgraded | Stock | Upgraded | |
| Arcade | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 |
| Realistic | 1 | 1 | 1 | 1 | 1 | 0.5 | ||
{{tankMobility|abMinHp=|abMaxHp=|AoAweight=}}
Main armament
| Cannon Name | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | __ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | ||||||||
For autocannons:
| Cannon Name (x_) | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | ___ (__) | ___ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | |||||||||
For autoloaders
| Cannon Name | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Autoloader |
| Arcade | __ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | _.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | |||||
Ammo racks
| Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|
| __ | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
| Full ammo |
Ammo part |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|---|
| __ | Projectiles Propellants |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ |
Machine guns
| Machine Gun Name | ||||
|---|---|---|---|---|
| Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
| ___ | ___ (___) | ___ | N/A | N/A |
| ___ | ___ (___) | ___ | -__°/+__° | ±__° |
Mobility
| Mobility Characteristics | |||||
|---|---|---|---|---|---|
| Game Mode | Upgrade Status | Maximum Speed (km/h) | Turn Time (s) | Turn Radius (m) | |
| Forward | Reverse | ||||
| AB | Stock | 1 | 1 | ~1 | ~0.04 |
| Upgraded | 1 | 1 | ~1 | ~0.04 | |
| RB/SB | Stock | 1 | 1 | ~1 | ~0.04 |
| Upgraded | 1 | 1 | ~1 | ~0.04 | |
{{NavalMobility
|SpeedForwardStockAB =
|SpeedBackStockAB =
|TurnTimeStockAB =
|TurnSpeedStockAB =
|TurnTimeSpadedAB =
|TurnSpeedSpadedAB =
|SpeedForwardStockRB =
|SpeedBackStockRB =
|TurnTimeStockRB =
|TurnSpeedStockRB =
|TurnTimeSpadedRB =
|TurnSpeedSpadedRB =
}}
Armaments
Maximum of 3 tables (including penetration) for each armament. I.e., if the cannon is able to fire all of ATGMs, HE-VT, and smoke shells, the penetration, universal details, and smoke shell tables should be used.
Machine guns and cannons
Penetration
Basic:
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
For autocannons/machine guns:
| Penetration statistics | ||||||
|---|---|---|---|---|---|---|
| Belt | Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
| ___ | ___ | ___ | ___ | ___ | ___ | ___ |
Details
Basic:
| Shell details | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||
| ___ | ___ | ___ | _.__ | _._ | _._ | _.__ | __° | __° | __° |
For autocannons/machine guns:
| Belt details | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Belt | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||
| ___ | ___ | ___ | _.__ | _._ | _._ | _.__ | __° | __° | __° |
For ATGMs/SAMs only:
| Missile details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| ___ | ___ | ___ | _,___ | _.__ | _._ | _._ | _.__ | __° | __° | __° |
For HE-VT shells only:
| Proximity-fused shell details | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||||
| ___ | ___ | ___ | _.__ | _._ | _._ | __ | __ | _.__ | __° | __° | __° |
Universal (for multiple "special" shells):
| Shell details | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | ||||||||||
| ___ | ___ | ___ | _,___ | _.__ | _._ | _._ | __ | __ | _.__ | __° | __° | __° |
For smoke shells only:
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
| ___ | ___ | _.__ | __ | _ | __ | __ |
Torpedoes
| Torpedo characteristics | ||||||||
|---|---|---|---|---|---|---|---|---|
| Torpedo Mode | Mass (kg) | Maximum speed in water (km/h) | Travel distance (km) | Depth stroke (m) | Arming distance (m) | Explosive type | Explosive mass (kg) | TNT equivalent (kg) |
| No | __ | __ | __ | __ | __ | __ | __ | __ |
| Yes | __ | __ | __ | __ | __ | __ | __ | __ |
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