Difference between revisions of "SKR-1"

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(Modules: Corrected typo)
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{{Specs-Card|code=ussr_skr_pr159}}
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{{Specs-Card
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|code=ussr_skr_pr159
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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== Description ==
 
== Description ==
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Fleet-Armour}}
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
 
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Fleet-Mobility}}
 
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
 
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
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 +
=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
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{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
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{{Specs-Fleet-Primary}}
 
{{main|AK-726 (76 mm)}}
 
{{main|AK-726 (76 mm)}}
  
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=== Special armament ===
 
=== Special armament ===
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{{Specs-Fleet-Special}}
 
{{main|RBU-2500}}
 
{{main|RBU-2500}}
  
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''
 
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.''
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 +
=== Additional armament ===
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{{Specs-Fleet-Additional}}
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''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.''
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 +
''If there is no additional armament, remove this section.''
  
 
== Usage in battles ==
 
== Usage in battles ==

Revision as of 12:01, 29 December 2020

Introducing Wiki 3.0
SKR-1
ussr_skr_pr159.png
GarageImage SKR-1.jpg
SKR-1
AB RB SB
4.3 4.3 4.3
Class:
Research:320 000 Specs-Card-Exp.png
Purchase:860 000 Specs-Card-Lion.png

Description

GarageImage SKR-1.jpg


The Pr.159, SKR-1 is a rank V Soviet frigate with a battle rating of 4.3 (AB/RB/SB). It was introduced during Update 1.79 "Project X" when the Soviet fleet was implemented into the game.

General info

Survivability and armour

Armourfront / side / back
Main fire tower5 / 5 / 5 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section5
Displacement1 050 t
Crew98 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB83 / 46 km/h
RB59 / 33 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Modifications and economy

Repair costBasic → Reference
AB10 310 → 12 670 Sl icon.png
RB14 974 → 18 403 Sl icon.png
Total cost of modifications286 000 Rp icon.png
427 000 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training250 000 Sl icon.png
Experts860 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
230 / 440 / 100 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
29 000 Rp icon.png
Cost:
43 000 Sl icon.png
460 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
250 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
220 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
47 000 Rp icon.png
Cost:
70 000 Sl icon.png
740 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
29 000 Rp icon.png
Cost:
43 000 Sl icon.png
460 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
250 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
250 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
220 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
47 000 Rp icon.png
Cost:
70 000 Sl icon.png
740 Ge icon.png
Mods tank ammo.png
76mm_ussr_ak726_navy_HE_radio_fuse_ammo_pack
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
250 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
220 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
220 Ge icon.png
Mods rocket launcher.png
Rocket Launcher
Research:
14 000 Rp icon.png
Cost:
21 000 Sl icon.png
220 Ge icon.png

Armament

Primary armament

2 х Turret2 x 76 mm/59 AK-726 automatized artillery system
Ammunition976 rounds
Vertical guidance-10° / 85°
Main article: AK-726 (76 mm)

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Torpedo armament

Main article: SET-40 (400 mm)

Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.

Special armament

Main article: RBU-2500

Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.

Additional armament

Setup 15 x 400 mm SET-40 torpedo
Setup 2192 x RBU-2500 mortar
Setup 35 x 400 mm SET-40 torpedo
4 x RBU-2500 mortar

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.

If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set
II Rudder Replacement Fire Protection System Smokescreen 76 mm HE ZS-62
III Propeller Replacement Shrapnel Protection Improved Rangefinder Primary Armament Targeting Rocket Launcher
IV Engine Maintenance New Pumps

Pros and cons

Pros:

  • Very good rate of fire for its calibre
  • No blind spots for turrets
  • Can deploy rocket launcher after research

Cons:

  • Lacks dedicated AA guns
  • No hull armour

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


USSR frigates
Pr. 50  Rosomacha · Yenot
Pr. 159  SKR-1
Pr. 35  SKR-7
Pr. 1331M  MPK Pr.1331M