Difference between revisions of "WSP Table Templates"
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| − | '''For ATGMs only:''' | + | '''For ATGMs/SAMs only:''' |
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
! colspan="11" | Shell details | ! colspan="11" | Shell details | ||
Revision as of 20:09, 18 November 2020
Note: Hidden notes from display are written above or below the table you want to use, please see them.
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All of the other templates can be found in the Category:Templates and its sub-categories.
Aircraft
Flight performance
Fixed-wing
| Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
|---|---|---|---|---|---|---|---|---|
| AB | RB | AB | RB | AB | RB | |||
| Stock | ___ | ___ | __._ | __._ | __._ | __._ | ___ | |
| Upgraded | ___ | ___ | __._ | __._ | __._ | __._ | ||
Helicopters
| Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (metres) | |
|---|---|---|---|
| AB | RB | ||
| Stock | ___ | ___ | _,___ |
| Upgraded | ___ | ___ | |
Details
| Features | |||||
|---|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | |
| _ | _ | _ | _ | _ | |
Jets only:
| Features | |||||
|---|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute |
| _ | _ | _ | _ | _ | _ |
| Limits | ||||||
|---|---|---|---|---|---|---|
| Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
| Combat | Take-off | Landing | + | - | ||
| ___ | ___ | ___ | ~__ | ~__ | ||
| Optimal velocities (km/h) | |||
|---|---|---|---|
| Ailerons | Rudder | Elevators | Radiator |
| < ___ | < ___ | < ___ | > ___ |
Radars
| AN/APS-21 - Target Detection Radar | |||
|---|---|---|---|
| Maximum Detection Range |
Guaranteed Detection Range |
Max Azimuth Scan Angle |
Max Elevation Scan Angle |
| 45,000 m | 28,000 m | ±85° | ±16° |
| AN/APG-26 - Target Tracking Radar | |||
| Maximum Tracking Range |
Minimum Tracking Range |
Azimuth Tracking Angle |
Elevation Tracking Angle |
| 4,000 m | 150 m | ±60° | ±60° |
Manual Engine Control
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Not controllable | Not controllable Not auto controlled |
Not controllable Not auto controlled |
Not controllable Not auto controlled |
Separate | Not controllable 1 gear |
Not controllable |
Modules
| Tier | Flight performance | Survivability | Weaponry | ||
|---|---|---|---|---|---|
| I | |||||
| II | |||||
| III | |||||
| IV | |||||
Premium table only
| Tier | Flight performance | Survivability | Weaponry | ||
|---|---|---|---|---|---|
| I | |||||
| II | |||||
| III | |||||
| IV | |||||
| This is a premium vehicle: all modifications are unlocked on purchase | |||||
Tanks
Survivability and armour
- Cast homogeneous armour (Turret)
- Rolled homogeneous armour (Hull)
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
| Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
| Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
- Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
Mobility
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | ||||
|---|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | AoA | Stock | Upgraded | Stock | Upgraded | |
| Arcade | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 |
| Realistic | 1 | 1 | 1 | 1 | 1 | 0.5 | ||
{{tankMobility|abMinHp=|abMaxHp=|AoAweight=}}
Main armament
| Cannon Name | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | __ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | ||||||||
For autocannons:
| Cannon Name (x_) | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | ___ (__) | ___ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | |||||||||
Ammo racks
| Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|
| __ | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
| Machine Gun Name | ||||
|---|---|---|---|---|
| Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
| ___ | ___ (___) | ___ | N/A | N/A |
| ___ | ___ (___) | ___ | -__°/+__° | ±__° |
Modules
| Tier | Mobility | Protection | Firepower | ||
|---|---|---|---|---|---|
| I | |||||
| II | |||||
| III | |||||
| IV | |||||
Premium table only
| Tier | Mobility | Protection | Firepower | ||
|---|---|---|---|---|---|
| I | |||||
| II | |||||
| III | |||||
| IV | |||||
| This is a premium vehicle: all modifications are unlocked on purchase | |||||
Mobility
| Mobility Characteristics | |||||
|---|---|---|---|---|---|
| Game Mode | Upgrade Status | Maximum Speed (km/h) | Turn Time (s) | Turn Radius (m) | |
| Forward | Reverse | ||||
| AB | Stock | 1 | 1 | ~1 | ~0.04 |
| Upgraded | 1 | 1 | ~1 | ~0.04 | |
| RB/SB | Stock | 1 | 1 | ~1 | ~0.04 |
| Upgraded | 1 | 1 | ~1 | ~0.04 | |
{{NavalMobility
|SpeedForwardStockAB =
|SpeedBackStockAB =
|TurnTimeStockAB =
|TurnSpeedStockAB =
|TurnTimeSpadedAB =
|TurnSpeedSpadedAB =
|SpeedForwardStockRB =
|SpeedBackStockRB =
|TurnTimeStockRB =
|TurnSpeedStockRB =
|TurnTimeSpadedRB =
|TurnSpeedSpadedRB =
}}
Modules
| Tier | Seakeeping | Unsinkability | Firepower | |||
|---|---|---|---|---|---|---|
| I | ||||||
| II | ||||||
| III | ||||||
| IV | ||||||
Premium table only
| Tier | Seakeeping | Unsinkability | Firepower | |||
|---|---|---|---|---|---|---|
| I | ||||||
| II | ||||||
| III | ||||||
| IV | ||||||
| This is a premium vehicle: all modifications are unlocked on purchase | ||||||
Guns: Machine & Cannons
Ammunition
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
For autocannons/machine guns:
| Penetration statistics | ||||||
|---|---|---|---|---|---|---|
| Belt | Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
| ___ | ___ | ___ | ___ | ___ | ___ | ___ |
| Shell details | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||
| ___ | ___ | ___ | _.__ | __ | _._ | _.__ | __° | __° | __° |
For ATGMs/SAMs only:
| Shell details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| ___ | ___ | ___ | _,___ | _.__ | __ | _._ | _.__ | __° | __° | __° |
For autocannons/machine guns:
| Belt details | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Belt | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||
| ___ | ___ | ___ | _.__ | __ | _._ | _.__ | __° | __° | __° |
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
| ___ | ___ | _.__ | __ | _ | __ | __ |
| Torpedo Characteristics | ||||||||
|---|---|---|---|---|---|---|---|---|
| Torpedo Mode | Mass (kg) | Maximum speed in water (km/h) | Travel distance (km) | Depth stroke (m) | Arming distance (m) | Explosive type | Explosive mass (kg) | TNT equivalent (kg) |
| No | __ | __ | __ | __ | __ | __ | __ | __ |
| Yes | __ | __ | __ | __ | __ | __ | __ | __ |
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|---|---|
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| Lists | Templates (Tables) · Images (Recently uploaded) |
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