Difference between revisions of "M13/40 (II)"

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(Ammo racks)
(Edits)
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{{Specs-Card|code=it_m13_40_serie_2}}
 
{{Specs-Card|code=it_m13_40_serie_2}}
 
{{About
 
{{About
|about=medium tank '''{{PAGENAME}}'''
+
|about= Italian medium tank '''{{PAGENAME}}'''
|usage=other uses
+
|usage= other variants
|link=M13/40 (Family)
+
|link= M13/40 (Family)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage M13 40 (II).jpg|420px|thumb|left]]
+
[[File:GarageImage_M13_40_(II).jpg|420px|thumb|left]]
 
{{Break}}
 
{{Break}}
The '''{{Specs|name}}''' (shortened as '''{{Specs|pseudonym}}''') is a gift Rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced during [[Update 1.85 "Supersonic"]] as a battle reward in the [[wt:en/news/5967-news-festivities-in-war-thunder-en|2018 War Thunder Festivities]]. It has since been available for purchase with Golden Eagles.
+
The '''{{Specs|name}}''' (shortened as '''{{Specs|pseudonym}}''') is a premium rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced during [[Update 1.85 "Supersonic"]] as a battle reward in the [[wt:en/news/5967-news-festivities-in-war-thunder-en|2018 War Thunder Festivities]]. It has since been available for purchase with Golden Eagles.
  
The M13/40 (II) is nearly identical to its other in-game variants. Compared to the [[M13/40 (I)]], it has 5 degrees worse gun depression, but its reload rate now matches other rank 1 tanks, being 3.5 seconds after experting the crew. Compared to the [[M13/40 (III)]], it just has worse gun depression with everything else being same.
+
The M13/40 (II) is nearly identical to its other in-game variants. Compared to the [[M13/40 (I)]], it has 5 degrees worse gun depression, but its reload rate now matches other rank I tanks, being 3.5 seconds after experting the crew. Compared to the [[M13/40 (III)]], it just has worse gun depression with everything else being same.
  
 
Visually, it can be distinguished from the [[M13/40 (I)|mark I]] by its default African camouflage and folded antenna on the right side (left if head-on), and by the lack of chassis parts on top of its left track (right if head-on). It can be distinguished from the [[M13/40 (III)|mark III]] only by lack of the block on top of the middle of the turret.
 
Visually, it can be distinguished from the [[M13/40 (I)|mark I]] by its default African camouflage and folded antenna on the right side (left if head-on), and by the lack of chassis parts on top of its left track (right if head-on). It can be distinguished from the [[M13/40 (III)|mark III]] only by lack of the block on top of the middle of the turret.
Line 20: Line 20:
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''  
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
+
Armour is same as all M13/40 - Angle your tank to have 36 to 50 mm effective armour thickness and use it to block enemy shots. Destroy British tanks as soon as possible, as every single one of them can destroy your tank.
 
 
Armour is same as all M13/40 - Angle your tank to have 36 to 50 mm effective armour thickness and use it to block enemy shots. Destroy British tanks as soon as possible, as every single one of them can destroy your tank.  
 
  
 
However, the default camouflage is now the desert one, which means you will be at a disadvantage on non-desert maps at first in terms of stealth.
 
However, the default camouflage is now the desert one, which means you will be at a disadvantage on non-desert maps at first in terms of stealth.
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 201|rbMinHp= 115}}
+
{{tankMobility|abMinHp=201|rbMinHp=115}}
  
 
Mobility is the same as M13/40 (I) - It is rather slow and is unable to scale hills well, 32 km/h being its top speed, reachable only on flat land.
 
Mobility is the same as M13/40 (I) - It is rather slow and is unable to scale hills well, 32 km/h being its top speed, reachable only on flat land.
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== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
+
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|47/32 mod.35 (47 mm)}}
 
{{main|47/32 mod.35 (47 mm)}}
  
Like the other M13/40s, it has a 47 mm gun with ammunition capable of destroying most of tanks in one shot, assuming they are within 200 m range. Upgraded ammunition improves performance against angled tanks and damage potential at long range.
+
Like the other M13/40s, the M13/40 (II) has a 47 mm gun with ammunition capable of destroying most of tanks in one shot, assuming they are within 200 m range. Upgraded ammunition improves performance against angled tanks and damage potential at long range.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="6" | [[47/32 mod.35 (47 mm)|47 mm 47/32 mod.35]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 87 || -10°/+25° || ±180° || N/A
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 13.33 || __.__ || __.__ || __.__ || __.__
 
 
|-
 
|-
| ''Realistic'' || 8.33 || __.__ || __.__ || __.__ || __.__
+
! colspan="5" | [[47/32 mod.35 (47 mm)|47 mm 47/32 mod.35]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! ''Arcade''
! colspan="1" style="width:4em" |Prior + Full crew
+
| rowspan="2" | 87 || rowspan="2" | -10°/+25° || rowspan="2" | ±180° || rowspan="2" | N/A || 13.33 || __.__ || __.__ || __.__ || __.__ || rowspan="2" | 3.77 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 3.77 || __.__ || __.__ || __.__
+
! ''Realistic''
 +
| 8.33 || __.__ || __.__ || __.__ || __.__
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="8" | Penetration statistics
 
! colspan="8" | Penetration statistics
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 +
|-
 +
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
|-
! 10m
+
| Granata Perforante mod.35 || APHE || 55 || 52 || 41 || 30 || 22 || 17
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
 
|-
 
|-
| Granata Perforante mod.35 || APHE || 54 || 52 || 40 || 30 || 22 || 16
+
| Granata Perforante mod.39 || APBC || 54 || 52 || 46 || 39 || 33 || 29
 
|-
 
|-
| Granata Perforante mod.39 || APBC || 53 || 52 || 45 || 39 || 33 || 28
 
|-
 
 
|}
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
{| class="wikitable sortable" style="text-align:center" width="100%"
! colspan="11" | Shell details
+
! colspan="10" | Shell details
 
|-
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" data-sort-type="text" | Ammunition
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
! rowspan="2" | Type of<br>warhead
! rowspan="2" |Velocity <br /> in m/s
+
! rowspan="2" | Velocity<br>(m/s)
! rowspan="2" |Projectile<br />Mass in kg
+
! rowspan="2" | Projectile<br>Mass (kg)
! rowspan="2" | ''Fuse delay''
+
! rowspan="2" | Fuse delay<br>(m)
''in m:''
+
! rowspan="2" | Fuse sensitivity<br>(mm)
! rowspan="2" | ''Fuse sensitivity''
+
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
''in mm:''
+
! colspan="3" | Ricochet
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
+
|-
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
+
! 0% !! 50% !! 100%
! colspan="3" | ''Ricochet:''
 
 
|-
 
|-
! 0%
+
| Granata Perforante mod.35 || APHE || 630 || 1.5 || 1.2 || 9.0 || 30 || 47° || 60° || 65°
! 50%
 
! 100%
 
 
|-
 
|-
| Granata Perforante mod.35 || APHE || 630 || 1.5 || 1.2 || 15 || 30 || ° || 47° || 60° || 65°
+
| Granata Perforante mod.39 || APBC || 630 || 1.44 || 1.2 || 9.0 || 30 || 47° || 60° || 65°
 
|-
 
|-
| Granata Perforante mod.39 || APBC || 630 || 1.4 || 1.2 || 15 || 30 || ° || 48° || 63° || 71°
 
|-
 
 
|}
 
|}
  
===== [[Ammo racks|Ammo racks]] =====
+
==== [[Ammo racks]] ====
{| class="wikitable sortable" style="text-align:center"
+
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
 +
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! class="wikitable unsortable" |Full<br /> ammo
+
! Full<br>ammo
!Turret Empty
+
! 1st<br>rack empty
! class="wikitable unsortable" |1st<br /> rack empty
+
! 2nd<br>rack empty
! class="wikitable unsortable" |2nd<br /> rack empty
+
! 3rd<br>rack empty
! class="wikitable unsortable" |3rd<br /> rack empty
+
! 4th<br>rack empty
! class="wikitable unsortable" |4th<br /> rack empty
+
! 5th<br>rack empty
! class="wikitable unsortable" |5th<br /> rack empty
+
! 6th<br>rack empty
! class="wikitable unsortable" |6th<br /> rack empty
+
! Visual<br>discrepancy
! class="wikitable unsortable" |Visual<br /> discrepancy
 
 
|-
 
|-
|| '''87'''  
+
| '''87''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
|54|| XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | Yes
 
 
|-
 
|-
 
|}
 
|}
 +
 +
'''Turret empty:''' 54
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|Breda Mod. 38 (8 mm)}}
  
The coaxial-mounted machine gun can be used against open topped vehicles and against strafing planes. The pintle-mounted machine gun is hard to use for anything, as it's completely fixed in place.
+
The pintle-mounted machine gun can be used against open topped vehicles and against strafing planes. The coaxial-mounted machine gun is hard to use for anything, as it's limited by the traverse of the main gun.
 
 
{{main|Breda Mod. 38 (8 mm)}}
 
  
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | [[Breda Mod. 38 (8 mm)|8 mm Breda Mod. 38]]
+
! colspan="5" | [[Breda Mod. 38 (8 mm)|8 mm Breda Mod. 38]]
|-
 
! colspan="7" | ''Coaxial mount''
 
|-
 
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
 
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 1,524 (24) || 600 || N/A || N/A
+
! Mount
 +
! Capacity<br>(Belt capacity)
 +
! Rate of fire<br>(shots/minute)
 +
! Vertical<br>guidance
 +
! Horizontal<br>guidance
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
| Coaxial || 1,524 (24) || 600 || N/A || N/A
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| Pintle || 1,524 (24) || 600 || -10°/+20° || N/A
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,524 (24) || 600 || __° || __°
 
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
 
Like the [[M13/40 (I)]], it can be used as a breakthrough tank to push through enemy defences and slowly, but surely destroy them, while driving at them at an angle to maximise armour effectiveness. This role is reinforced by a fact that this tank has better reload rate and doesn't have to suffer two counter-shots for one, and can destroy all the tanks that pop out of cover with nearly no break.
 
Like the [[M13/40 (I)]], it can be used as a breakthrough tank to push through enemy defences and slowly, but surely destroy them, while driving at them at an angle to maximise armour effectiveness. This role is reinforced by a fact that this tank has better reload rate and doesn't have to suffer two counter-shots for one, and can destroy all the tanks that pop out of cover with nearly no break.
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The important difference from other models is that your gun depression is somewhat worse, so scaling hills is even more risky and has less worth than before. Instead, focus on pushing enemy tanks, as your fire rate when trained is 3.5 seconds, and your ammunition is good enough to destroy most tanks in one shot.
 
The important difference from other models is that your gun depression is somewhat worse, so scaling hills is even more risky and has less worth than before. Instead, focus on pushing enemy tanks, as your fire rate when trained is 3.5 seconds, and your ammunition is good enough to destroy most tanks in one shot.
 +
 +
=== Modules ===
 +
{| class="wikitable"
 +
! Tier
 +
! colspan="2" | Mobility
 +
! Protection
 +
! colspan="2" | Firepower
 +
|-
 +
| I
 +
| Tracks
 +
|
 +
| Parts
 +
| Horizontal Drive
 +
|
 +
|-
 +
| II
 +
| Suspension
 +
| Brake System
 +
| FPE
 +
| Adjustment of Fire
 +
| Granata Perforante mod.39
 +
|-
 +
| III
 +
| Filters
 +
|
 +
| Crew Replenishment
 +
| Elevation Mechanism
 +
|
 +
|-
 +
| IV
 +
| Transmission
 +
| Engine
 +
|
 +
| Artillery Support
 +
|
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
*Like all M13/40 tanks, has armour decent enough to break through enemy lines when angled
+
* Like all M13/40 tanks, has armour decent enough to break through enemy lines when angled
*Compared to mark I, reload speed upgrade allows it to dominate over groups of enemy tanks while they try to figure your armour out
+
* Compared to mark I, reload speed upgrade allows it to dominate over groups of enemy tanks while they try to figure your armour out
*Allows player to use full [[M13/40 (Family)|M13/40]] lineup and dismiss all the other Italian rank 1 tanks, which is arguably for the best
+
* Allows player to use full [[M13/40 (Family)|M13/40]] lineup and dismiss all the other Italian rank I tanks, which is arguably for the best
  
 
'''Cons:'''
 
'''Cons:'''
  
*Still struggles at fighting other heavily armoured tanks at 500 m range
+
* Still struggles at fighting other heavily armoured tanks at 500 m range
*Has worse gun depression than either of the reserve Italian tanks
+
* Has worse gun depression than either of the reserve Italian tanks
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
 
Intended to replace the unsatisfactory M11/39, the M13/40 retained its main mechanical features, but with a more powerful gun in a fully rotating turret. The M13 was slow, unreliable, and suffered from the tank commander doubling as the gunner. Similar to early Russian and French tanks, it did not receive radios as standard equipment until 1942. Nevertheless, it became the standard Italian medium tank from 1941 on, and is the best known Italian tank of the war. In War Thunder, the M13/40 (II) represents those made in the mid part of the production run, with hydraulic traverse gears and fixed radio installations.
 
Intended to replace the unsatisfactory M11/39, the M13/40 retained its main mechanical features, but with a more powerful gun in a fully rotating turret. The M13 was slow, unreliable, and suffered from the tank commander doubling as the gunner. Similar to early Russian and French tanks, it did not receive radios as standard equipment until 1942. Nevertheless, it became the standard Italian medium tank from 1941 on, and is the best known Italian tank of the war. In War Thunder, the M13/40 (II) represents those made in the mid part of the production run, with hydraulic traverse gears and fixed radio installations.
Line 208: Line 206:
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 214: Line 211:
 
== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the tank;''
 
* ''encyclopedia page on the tank;''

Revision as of 10:02, 3 May 2020

M13/40 (II)
it_m13_40_serie_2.png
M13/40 (II)
AB RB SB
2.0 2.0 2.0
Purchase:400 Specs-Card-Eagle.png
Show in game
This page is about the Italian medium tank M13/40 (II). For other variants, see M13/40 (Family).

Description

GarageImage M13 40 (II).jpg


The Fiat-Ansaldo M13/40 II Serie (shortened as M13/40 (II)) is a premium rank I Italian medium tank with a battle rating of 2.0 (AB/RB/SB). It was introduced during Update 1.85 "Supersonic" as a battle reward in the 2018 War Thunder Festivities. It has since been available for purchase with Golden Eagles.

The M13/40 (II) is nearly identical to its other in-game variants. Compared to the M13/40 (I), it has 5 degrees worse gun depression, but its reload rate now matches other rank I tanks, being 3.5 seconds after experting the crew. Compared to the M13/40 (III), it just has worse gun depression with everything else being same.

Visually, it can be distinguished from the mark I by its default African camouflage and folded antenna on the right side (left if head-on), and by the lack of chassis parts on top of its left track (right if head-on). It can be distinguished from the mark III only by lack of the block on top of the middle of the turret.

An average gun for its BR, it can penetrate the front of some of the tanks it will face and one-shot them. It has decent armour, strong enough to bounce shots at high angle. The worst aspect of the M13/40 (II), as with the rest of them, is its speed. Poor acceleration makes it hard to achieve its top speed of 32 km/h, and with worse vertical angles it's even less worth it to go up hills.

General info

Survivability and armour

Armour is same as all M13/40 - Angle your tank to have 36 to 50 mm effective armour thickness and use it to block enemy shots. Destroy British tanks as soon as possible, as every single one of them can destroy your tank.

However, the default camouflage is now the desert one, which means you will be at a disadvantage on non-desert maps at first in terms of stealth.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 36 6 13.6 201 248 14.78 18.24
Realistic 32 5 115 130 8.46 9.56

Mobility is the same as M13/40 (I) - It is rather slow and is unable to scale hills well, 32 km/h being its top speed, reachable only on flat land.

Armaments

Main armament

Main article: 47/32 mod.35 (47 mm)

Like the other M13/40s, the M13/40 (II) has a 47 mm gun with ammunition capable of destroying most of tanks in one shot, assuming they are within 200 m range. Upgraded ammunition improves performance against angled tanks and damage potential at long range.

47 mm 47/32 mod.35 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 87 -10°/+25° ±180° N/A 13.33 __.__ __.__ __.__ __.__ 3.77 _.__ _.__ _.__
Realistic 8.33 __.__ __.__ __.__ __.__

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Granata Perforante mod.35 APHE 55 52 41 30 22 17
Granata Perforante mod.39 APBC 54 52 46 39 33 29
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Granata Perforante mod.35 APHE 630 1.5 1.2 9.0 30 47° 60° 65°
Granata Perforante mod.39 APBC 630 1.44 1.2 9.0 30 47° 60° 65°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
87 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Turret empty: 54

Machine guns

Main article: Breda Mod. 38 (8 mm)

The pintle-mounted machine gun can be used against open topped vehicles and against strafing planes. The coaxial-mounted machine gun is hard to use for anything, as it's limited by the traverse of the main gun.

8 mm Breda Mod. 38
Mount Capacity
(Belt capacity)
Rate of fire
(shots/minute)
Vertical
guidance
Horizontal
guidance
Coaxial 1,524 (24) 600 N/A N/A
Pintle 1,524 (24) 600 -10°/+20° N/A

Usage in battles

Like the M13/40 (I), it can be used as a breakthrough tank to push through enemy defences and slowly, but surely destroy them, while driving at them at an angle to maximise armour effectiveness. This role is reinforced by a fact that this tank has better reload rate and doesn't have to suffer two counter-shots for one, and can destroy all the tanks that pop out of cover with nearly no break.

Just as with other models, you can also use flank route to go along with your team and to destroy every enemy tank that tries to flank your team.

The important difference from other models is that your gun depression is somewhat worse, so scaling hills is even more risky and has less worth than before. Instead, focus on pushing enemy tanks, as your fire rate when trained is 3.5 seconds, and your ammunition is good enough to destroy most tanks in one shot.

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire Granata Perforante mod.39
III Filters Crew Replenishment Elevation Mechanism
IV Transmission Engine Artillery Support

Pros and cons

Pros:

  • Like all M13/40 tanks, has armour decent enough to break through enemy lines when angled
  • Compared to mark I, reload speed upgrade allows it to dominate over groups of enemy tanks while they try to figure your armour out
  • Allows player to use full M13/40 lineup and dismiss all the other Italian rank I tanks, which is arguably for the best

Cons:

  • Still struggles at fighting other heavily armoured tanks at 500 m range
  • Has worse gun depression than either of the reserve Italian tanks

History

Intended to replace the unsatisfactory M11/39, the M13/40 retained its main mechanical features, but with a more powerful gun in a fully rotating turret. The M13 was slow, unreliable, and suffered from the tank commander doubling as the gunner. Similar to early Russian and French tanks, it did not receive radios as standard equipment until 1942. Nevertheless, it became the standard Italian medium tank from 1941 on, and is the best known Italian tank of the war. In War Thunder, the M13/40 (II) represents those made in the mid part of the production run, with hydraulic traverse gears and fixed radio installations.

It first saw service with the 3rd Medium Tank Battalion (Battaglione Carri M) in Libya's Sollum-Halfaya region. It later equipped 132nd "Ariete (Ram)" Armoured Division (Divisione Corazzata) in North Africa. From January to April of 1941, it also saw action in Yugoslavia and Greece with the 131st Centauro (Centaur) and 133rd Littorio armoured divisions. For a short time after the first rush of British victories in North Africa in early 1941, there were enough captured M13s to equip a British armoured unit, 6th Royal Tank Regiment, in Libya. These were all lost in turn to Rommel's offensive in March of that year. In late August of 1941, Italian medium tank platoons increased their number from four to five.

When Italy surrendered in September 1943, 22 M13s were captured by Germany, who handed them over to the Italian fascist forces. It is uncertain how many in total were produced, as many were converted to M14/41s: estimates range from 710 to 1,049.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Italy medium tanks
  Italy
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Germany  ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5
Allied powers  ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"
  Hungary
Turán  Turan I · Turan II · Turan III
Germany  ◔Leopard 2A4 · Leopard 2A7HU
USSR  ◔T-72M1

Italy premium ground vehicles
Light tanks  L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC · Centauro RGO
Medium tanks  M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄Sherman I Composito · ▄Pz.IV G
  M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)
Heavy tanks  Tigris
Tank destroyers  Breda 90/53 · M43 "G.C.Leoncello" · Zrinyi I