Difference between revisions of "M50"

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== Usage in battles ==
 
== Usage in battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
[[File:M50 Ontos at the National Museum of the Marine Corps.jpg.jpg|thumb|310x310px]]
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[[File:M50 Ontos at the National Museum of the Marine Corps.jpg|thumb|310x310px|M50 Ontos at the National Museum of the Marine Corps]]
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 16:57, 3 November 2019

Introducing Wiki 3.0
M50
us_m50_ontos.png
M50
AB RB SB
6.7 6.7 6.7
Research:63 000 Specs-Card-Exp.png
Purchase:200 000 Specs-Card-Lion.png

Description

GarageImage M50.jpg


The Rifle, Multiple, 106-mm, Self-Propelled, M50, also known by the nickname Ontos, is a rank IV American tank destroyer with a battle rating of 6.7 (AB/RB/SB). It was introduced in Update 1.71 "New E.R.A".

The M50 "Ontos" is pretty much a bulky carrier of recoilless rifles, carrying a payload of six shells of devastating HEAT and HESH shells. With six launchers pointing forwards, a well-emplaced M50 can point itself downrange and once a target comes into its sights, unleash all shells until the target is annihilated.

A stealthy and pouncing game style is needed to make the most of the hard-hitting guns and the thin armour of the Ontos.

General info

Survivability and armour

Armour Front (Slope angle) Sides Rear Roof
Hull 10-13 (70°) Front glacis
13 mm (45-66°) Lower glacis
13 mm (43°) Top
13 mm Bottom
13 mm (36°) Top
13 mm Bottom
13 mm
Armour Sides Roof
Cupola 13 mm 13 mm

Notes:

  • Suspension wheels and torsion bars are 20 mm thick while tracks are 15 mm thick.

Mobility

Mobility characteristic
Weight (tons) Add-on Armour
weight (tons)
Max speed (km/h)
8.6 N/A 52 (AB)
48 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 206 ___
Realistic/Simulator 128 ___
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 23.95 __.__
Realistic/Simulator 14.88 __.__

Armaments

Main armament

Main article: M40A1C (106 mm)
106 mm M40A1C
Capacity (Belt capacity) Vertical
guidance
Horizontal
guidance
Stabilizer
18 (6) -10°/+20° ±40° N/A
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade __.__ __.__ __.__ __.__ __.__
Realistic 10.7 12.6 15.3 16.9 18.0
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
16.90 14.95 13.78 13.00
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 90°
10m 100m 500m 1000m 1500m 2000m
M344A1 HEAT 381 381 381 381 381 381
M361A1 HESH 152 152 152 152 152 152
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M344A1 HEAT 502 10 0.0 0.1 1,650 +0° 62° 69° 73°
M361A1 HESH 498 10 0.4 0.1 5,040 +0° 73° 77° 80°
Ammo racks
Ammo racks of the M50.
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
18 10 (+8) (+18) No

Six shells are loaded per reload.

Machine guns

12.7 mm M8C
Coaxial mount (x4)
Capacity (Belt capacity each) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
480 (4) 300 N/A N/A
7.62 mm M1919A4
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,000 (250) 500 -5°/+50° ±70°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

M50 Ontos at the National Museum of the Marine Corps

Pros and cons

Pros:

  • Six recoilless 106mm rifles
  • The guns can be fired within 0.5 seconds of each other, allowing rapid fire on one helpless target
  • Stock shells of HEAT and HESH
  • The HEAT shell is really effective , literally point and shoot
  • 4 heavy MGs coaxial to guns - Can be used for spotting
  • 33 mph/53 kph nice speed, can get to ambush or sniping positions early game or rush cap

Cons:

  • No armour whatsoever (can be easily destroyed by heavy MG rounds or via air strafing)
  • Only 18 rounds - can't miss and be wasteful
  • Only 2 crew members - One shot is most likely to put you out of action
  • Spotting machine guns are hard to utilise, firing only in unison with the guns as default or separately with key bindings
  • Pintle mounted machine gun is quite ineffective against even aircraft found at this rank

History

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


USA tank destroyers
M10  M10 GMC
M36  M36 GMC · M36B2
T95  T28 · T95
M109  M109A1
ATGM  LOSAT · M901
Wheeled  M3 GMC · T55E1
Other  M8 HMC · M50 · M56
China  ▃LVT(A)(4) (ZIS-2)