Difference between revisions of "PL-12"

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=== Effective damage ===
 
=== Effective damage ===
With around 11.8 kg TNTe of explosive filler in the warhead, thanks to the proximity fuse onboard, while it might not have as large blast radius as some of its competitors, aircrafts within the radius is very likely to disable enemy jets for good, if not blasting them back to the hanger right away.  
+
With around 11.8 kg TNTe of explosive filler in the warhead, while it might not have as large blast radius as some of its competitors, thanks to the proximity fuse onboard any missile approaching and hitting aircraft is very likely to disable enemy jets for good, if not blasting them back to the hanger right away.  
  
 
=== Comparison with analogues ===
 
=== Comparison with analogues ===
[[AIM-120A]]/[[AIM-120B|B]] - Less powerful rocket engine, overload and warhead
+
* [[AIM-120A]]/[[AIM-120B|B]] - Less powerful rocket engine, overload and warhead
 
+
* [[R-77]] - A missile also in PLAAF service with higher overload and slightly higher overall burn time
[[R-77]] - A missile also in PLAAF service with higher overload and slightly higher overall burn time
+
* [[MICA-EM]] - Much higher overload while having much less explosive content
 
+
* [[Derby]] and [[R-Darter]] - Lesser explosive content while having higher overall thrust
[[MICA-EM]] - Much higher overload while having much less explosive content
+
* [[AAM-4]] -Very high explosive content and slightly higher overall thrust, while having much less overload
 
 
[[Derby]] and [[R-Darter]] - Lesser explosive content while having higher overall thrust
 
 
 
[[AAM-4]] -Very high explosive content and slightly higher overall thrust, while having much less overload
 
  
 
== Usage in battles ==
 
== Usage in battles ==
When players are newcomers to the era of active radar homing, players need to consider one major factor: the carrier's speed. As physics always prove that the carrier which has much more initial velocity is also the case for PL-12; for the main feature of most of its carriers(for the time being, only J-8F), be sure to go high and seeking for any targets which are within 40 km radius from the missile both for high or low targets. This also called for the situational awareness of players if they happen to spot the contrails of enemy interceptors or being to identify targets on the radar screen, let the datalink to do the work once the target has been locked and fired upon - guide the missile as far as possible before the onboard seeker turns on and track the intended target, depending on the action of the enemy, but in most cases they will meet a miserable end from the missile itself.
+
When players are newcomers to the era of active radar homing, players need to consider one major factor: the carrier's speed. As physics always prove that the carrier which has much more initial velocity can reach out farther, this is also the case for PL-12; for the main feature of most of its carriers (for the time being, only J-8F), be sure to go high and seeking for any targets which are within 40 km radius from the missile both for high or low targets. This also called for the situational awareness of players if they happen to spot the contrails of enemy interceptors or being to identify targets on the radar screen, let the datalink to do the work once the target has been locked and fired upon - guide the missile as far as possible before the onboard seeker turns on and track the intended target, depending on the action of the enemy, but in most cases they will meet a miserable end from the missile itself.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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* Do not require further guidance once the seeker head is engaged
 
* Do not require further guidance once the seeker head is engaged
 
* Sufficient explosive content to cause extensive damage against enemy targets when near-miss
 
* Sufficient explosive content to cause extensive damage against enemy targets when near-miss
 
*
 
  
 
'''Cons:'''
 
'''Cons:'''
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* Relative short range to certain missiles
 
* Relative short range to certain missiles
 
* Depending on the carrier, sometime only 2 missiles can be carried per flight
 
* Depending on the carrier, sometime only 2 missiles can be carried per flight
 
*
 
  
 
== History ==
 
== History ==

Revision as of 18:43, 10 August 2024

Introducing Wiki 3.0

Description

The PL-12 (霹雳-12主动式中距离空对空导弹) is the first domestic ARH AAM developed by Mainland China and the third to be developed in Asia (First by NCSIST as the TC-2 and the second by Mitsubishi Heavy Industries as the AAM-4 [Type 99]) as part of the efforts to modernize PLAAF into the 21st century. By 1990s, the utilization of ARH AAM in battle has already been evolving thanks to the scaling-down of electronics; USAF and most NATO countries acquired the AIM-120 series while a major threat to southeastern China, ROCAF would soon acquire French MICA and indigenous TC-2 against the growing fleet of Su-27SK/J-11 interceptors. The need for a domestic alternative also rose as J-8F and future J-10 series would need to carry such missiles to upgrade the air force, thus leading to Project No.12 (十二号工程) and further evaluations tested on J-8F in early 2000s. The new missile, now goes by the name PL-12 joined PLAAF service by 2006 and been carried by all new interceptors post-2010.

As one of the earliest accessible ARH AAM in game as part of J-8F's armaments, the late introduction of this missile and good carriers with modern avionics can utilize its overall capability very well even at long-ranges; but be sure to leave the missile for the most valuable or careless targets to help securing the victory.

Vehicles equipped with this weapon

General info

Missile characteristics
Mass 198 kg
Guidance ARH+IOG+DL
Band I
Lock range 16 km
Launch range 80 km
Maximum speed 4.0 M
Maximum overload 38 G
Missile guidance time 80 secs
Explosive mass 11.78 kg TNTeq

Effective damage

With around 11.8 kg TNTe of explosive filler in the warhead, while it might not have as large blast radius as some of its competitors, thanks to the proximity fuse onboard any missile approaching and hitting aircraft is very likely to disable enemy jets for good, if not blasting them back to the hanger right away.

Comparison with analogues

  • AIM-120A/B - Less powerful rocket engine, overload and warhead
  • R-77 - A missile also in PLAAF service with higher overload and slightly higher overall burn time
  • MICA-EM - Much higher overload while having much less explosive content
  • Derby and R-Darter - Lesser explosive content while having higher overall thrust
  • AAM-4 -Very high explosive content and slightly higher overall thrust, while having much less overload

Usage in battles

When players are newcomers to the era of active radar homing, players need to consider one major factor: the carrier's speed. As physics always prove that the carrier which has much more initial velocity can reach out farther, this is also the case for PL-12; for the main feature of most of its carriers (for the time being, only J-8F), be sure to go high and seeking for any targets which are within 40 km radius from the missile both for high or low targets. This also called for the situational awareness of players if they happen to spot the contrails of enemy interceptors or being to identify targets on the radar screen, let the datalink to do the work once the target has been locked and fired upon - guide the missile as far as possible before the onboard seeker turns on and track the intended target, depending on the action of the enemy, but in most cases they will meet a miserable end from the missile itself.

Pros and cons

Pros:

  • Long engage range than any previous SARH missiles
  • Extremely high thrust
  • Do not require further guidance once the seeker head is engaged
  • Sufficient explosive content to cause extensive damage against enemy targets when near-miss

Cons:

  • Relative short range to certain missiles
  • Depending on the carrier, sometime only 2 missiles can be carried per flight

History

Examine the history of the creation and combat usage of the weapon in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the weapon and adding a block "/History" (example: https://wiki.warthunder.com/(Weapon-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the article about the variant of the weapon;
  • references to approximate analogues by other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Missiles
USA 
AAM  AIM-54A Phoenix · AIM-54C Phoenix · ATAS (AIM-92) · AIM-120A · AIM-120B · Fakour-90 · Sedjeel
Sparrow  AIM-7C · AIM-7D · AIM-7E · AIM-7E-2 · AIM-7F · AIM-7M
Sidewinder  AIM-9B · AIM-9C · AIM-9D · AIM-9E · AIM-9G · AIM-9H · AIM-9J · AIM-9L · AIM-9M · AIM-9P
AGM  AGM-22 · APKWS II (M151) · APKWS II (M282) · BGM-71D TOW-2
Bullpup  AGM-12B Bullpup · AGM-12C Bullpup
Hellfire  AGM-114B Hellfire · AGM-114K Hellfire II
Maverick  AGM-65A · AGM-65B · AGM-65D · AGM-65E2 · AGM-65G · AGM-65L
ATGM  LOSAT/MGM-166A
TOW  BGM-71 · BGM-71A · BGM-71B · BGM-71C
SAM  FIM-92 Stinger · MIM-72 · MIM146
Naval SAM  RIM-24A
Germany 
AAM  AIM-9B FGW.2 Sidewinder · AIM-9L/I Sidewinder · Flz Lwf 63 · Flz Lwf 63/80
AGM  9M14M Malyutka · Flz Lwf LB 82 · HOT-1 · HOT-2 TOW · HOT-3 · PARS 3 LR
AShM  AS.34 Kormoran
ATGM  HOT-K3S · Spike-LR II
SAM  Roland
Naval SAM  Strela-2M
USSR 
AAM  9M39 Igla · R-3R · R-3S · R-13M1 · R-23R · R-23T · R-24R · R-24T · R-27ER(1) · R-27ET(1) · R-27R(1) · R-27T(1) · R-60 · R-60M · R-60MK · R-73(E) · R-77
AGM  9K127 Vikhr · 9M17M Falanga · 9M120 Ataka · 9M120-1 Ataka
  Kh-23M · Kh-25 · Kh-25ML · Kh-29L · Kh-29T · Kh-29TE · Kh-29TD · Kh-66 · S-25L · S-25LD
ATGM  3M7 · 9M14 · 9M113 Konkurs · 9M114 Shturm · 9M123 Khrizantema · 9M133 · 9M133FM3 · 9M133M-2
SAM  95Ya6 · 9M311 · 9M311-1M · 9M331 · 9M37M
Naval SAM  Volna-M
Britain 
AAM  Fireflash · Firestreak · Red Top · Skyflash · Skyflash SuperTEMP · SRAAM · R-Darter
AGM  AGM-65E · AS.12 · ZT-6 Mokopa
AShM  AJ.168
ATGM  BAe Swingfire · MILAN · MILAN 2 · ZT3
SAM  Starstreak
Japan 
AAM  AAM-3 · AAM-4
AGM  Ki-148 I-Go Model 1B
ATGM  Type 64 MAT · Type 79 Jyu-MAT
SAM  Type 81 SAM-1C · Type 91
China 
AAM  PL-2 · PL-5B · PL-5C · PL-5EII · PL-7 · PL-8 · PL-12 · SD-10(A) · TY-90
AGM  AKD-9 · AKD-10 · Fire Snake 90A · HJ-8A · HJ-8C · HJ-8E · HJ-8H
ATGM  302 · HJ-73 · HJ-73E · HJ-9 · QN201DD · QN502CDD
SAM  HN-6
Italy 
AAM  Aspide-1A · MAA-1 Piranha
AGM  AGM-65H · CIRIT · L-UMTAS · Spike ER
ATGM  Spike-LR II
Naval AShM  Nettuno
SAM  Mistral SATCP
France 
AAM  AA-20 Nord · Matra R511 · Matra R530 · Matra R530E · Matra Super 530D · Matra Super 530F · Matra R550 Magic 1 · Matra R550 Magic 2 · Mistral · MICA-EM
AGM  9M14-2 Malyutka-2 · AS-20 Nord · AS-30 Nord · AS-30L Nord · HOT-1 · HOT-2 TOW · HOT-3 · Spike ER
ATGM  HOT · SS.11
SAM  Roland · VT1
Sweden 
AAM  RB24 · RB24J · RB71 · RB 74 · RB 74(M) · RB 99
AGM  Rb05A · RB 53 Bantam · RB 55B Heli TOW · RB 55C Heli TOW · RB 75 · RB 75T
ATGM  Rbs 55 · Rbs 56
SAM  Rbs 70
Israel 
AAM  Shafrir · Shafrir 2 · Python 3 · Derby
ATGM  Spike-LR II
  AAM = Air-to-Air Missile   AGM = Air-to-Ground Missile   AShM = Anti-Ship Missile   ATGM = Anti-Tank Guided Missile (Ground mounts)   SAM = Surface-to-Air Missile