Difference between revisions of "Sd.Kfz.251/22"
chef3690@psn (talk | contribs) (→Pros and cons) (Tag: Visual edit) |
chef3690@psn (talk | contribs) (Input all the missing info such as Pros and Cons, Protection/Survivability, and Armor dimensions and Combat Usage) (Tag: Visual edit) |
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Most protection you’ll get with this is from the from of the Hull and driver armor which is where the most armor is at (14.5mm) | Most protection you’ll get with this is from the from of the Hull and driver armor which is where the most armor is at (14.5mm) | ||
− | Weakest area on the whole tank is the | + | Weakest area on the whole tank is the armor plate behind the cannon, it doesn’t help when 3/5 crew members are behind it. The gunner and loader are next to each other and when a shot or two hit them the 4mm turret armor doesn’t help with protecting them. The armor that the turret gives isn’t enough for protecting the vital crew members (gunner / loader) As long as your tank is at an angle where the front hull is more visible then you’ll be protected a good amount, but if your turret mantle is exposed, you going to be a destroyed half track. |
The ammo stowage positions aren’t bad since they’re right behind the machine gunner and driver which will take all shrapnel from incoming rounds, but can still be easily destroyed | The ammo stowage positions aren’t bad since they’re right behind the machine gunner and driver which will take all shrapnel from incoming rounds, but can still be easily destroyed | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || 14.5 | + | | Hull || 14.5 mm(20°) || 8 mm (35°) ||8mm(30°)|| N/A |
− | |||
− | |||
− | 8 | ||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Turret (Gun Shield) || 8 mm || N/A || N/A || N/A |
|- | |- | ||
|} | |} | ||
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== Usage in battles == | == Usage in battles == | ||
+ | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
The Sd.Kfz. 251/22 is a reliable vehicle and great for penetration against the thick armor vehicles such as the Matilda and KV-1. The infamous T-34s are easy to penetrate and many infamous Russians. | The Sd.Kfz. 251/22 is a reliable vehicle and great for penetration against the thick armor vehicles such as the Matilda and KV-1. The infamous T-34s are easy to penetrate and many infamous Russians. | ||
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* Very effective from all ranges | * Very effective from all ranges | ||
− | * Super Effective penetration against heavily armored tanks in same/high BR Ex. | + | * Super Effective penetration against heavily armored tanks in same/high BR Ex. M4A3(105) , any of the KV1/2 |
− | * Can penetrate the | + | * Can penetrate the T-34s very effectively despite its sloped armor. |
* Can make sharp turns while driving at good speed | * Can make sharp turns while driving at good speed | ||
* Good forward speed able to pass same BR tanks | * Good forward speed able to pass same BR tanks | ||
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* Open top leaves exposed against aircraft and artillery | * Open top leaves exposed against aircraft and artillery | ||
* Low armor turret plate to defend against base MGs like the 12.7mm and 7.62mm | * Low armor turret plate to defend against base MGs like the 12.7mm and 7.62mm | ||
− | * | + | * Small ammunition capacity of 24 shells, not very much to last the whole round alive |
* | * |
Revision as of 06:03, 3 August 2021
This page is about the German tank destroyer Sd.Kfz.251/22. For other versions, see Sd.Kfz.251 (Family). |
Contents
Description
The m.Schütz.Pz.Wg. (Sd.Kfz.251/22) is a premium gift rank II German tank destroyer with a battle rating of 3.0 (AB/RB/SB). It was introduced during Update "Red Skies" as a reward for Battle Pass: Season IV, "Fearless Voltigeur".
General info
Survivability and armour
Most protection you’ll get with this is from the from of the Hull and driver armor which is where the most armor is at (14.5mm)
Weakest area on the whole tank is the armor plate behind the cannon, it doesn’t help when 3/5 crew members are behind it. The gunner and loader are next to each other and when a shot or two hit them the 4mm turret armor doesn’t help with protecting them. The armor that the turret gives isn’t enough for protecting the vital crew members (gunner / loader) As long as your tank is at an angle where the front hull is more visible then you’ll be protected a good amount, but if your turret mantle is exposed, you going to be a destroyed half track.
The ammo stowage positions aren’t bad since they’re right behind the machine gunner and driver which will take all shrapnel from incoming rounds, but can still be easily destroyed
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 14.5 mm(20°) | 8 mm (35°) | 8mm(30°) | N/A |
Turret (Gun Shield) | 8 mm | N/A | N/A | N/A |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 57 | 12 | 9.9 | 142 | 191 | 14.34 | 19.29 |
Realistic | 53 | 11 | 88 | 100 | 8.89 | 10.1 |
Modifications and economy
Armaments
Main armament
75 mm PaK40/3 L46 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 24 | -6°/+9° | ±22° | N/A | 12.3 | 17.1 | 20.7 | 22.9 | 24.4 | 7.67 | 6.78 | 6.25 | 5.90 |
Realistic | 8.3 | 9.8 | 11.9 | 13.2 | 14.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
PzGr 39 | APCBC | 151 | 148 | 135 | 121 | 108 | 96 |
Hl.Gr 38B | HEAT | 80 | 80 | 80 | 80 | 80 | 80 |
PzGr 40 | APCR | 182 | 177 | 159 | 140 | 122 | 107 |
Sprgr. 34 | HE | 10 | 10 | 10 | 10 | 10 | 10 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
PzGr 39 | APCBC | 792 | 6.8 | 1.2 | 14 | 28.9 | 48° | 63° | 71° |
Hl.Gr 38B | HEAT | 450 | 4.4 | 0.05 | 0.1 | 872.1 | 62° | 69° | 73° |
PzGr 40 | APCR | 990 | 4.1 | N/A | N/A | N/A | 66° | 70° | 72° |
Sprgr. 34 | HE | 550 | 5.74 | 0 | 0.1 | 686 | 79° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
K.Gr.Rot Nb. | 540 | 6.2 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
24 | 20 (+4) | 8 (+16) | 1 (+23) | No |
Note:
- Shells are modeled individually and disappear after having been shot or loaded.
Usage in battles
The Sd.Kfz. 251/22 is a reliable vehicle and great for penetration against the thick armor vehicles such as the Matilda and KV-1. The infamous T-34s are easy to penetrate and many infamous Russians.
The Sd.Kfz.251/22 is the perfect tank for hanging behind larger tanks, assisting with supporting fire. Racking up all kinds of assists and kills leading up to the heavy metal warrior achievement .
Use the Long range to advantage, since this tank is a Anti Tank gun and a half track it was designed to be the nemesis to all tanks from light to heavy. Being on a hill top or across the lake is perfect for this. Always take into account that the light armor is a heavy Con and you can be destroyed by even light armament aircraft with basic 7.62mm or lower caliber weapons, so try to find some cover when planes are around.
There are not many tanks to avoids in the BR for this tank, pushing more than 2 tanks is not recommended due the light armor and open top exposing the crew.
Going against tanks like the T-34s, KV1s, M4s, Matilda's and other high medium armor tanks, is very easy due to the tanks high penetration, roughly the same as a Dicker Max, but at rank 2.
Tanks the Sd.Kfz. 251/22 should avoid would be the fast firing armored vehicles like SPAA tanks. Due to there high rate of fire they can wipe out your crew (which is exposed) very quickly. Avoid tanks that can only use HE even if they aren’t infantry or howitzer cannons, since a shot on a wall behind the Sd.Kfz. 251/22 can send shrapnel out and at the tanks crew.
This tank is perfect for those starting out Germany, and of course perfect as a first battle pass purchase. Great for everyone to learn the Germans superiority within the SPGs.
Pros and cons
Pros:
- Very effective from all ranges
- Super Effective penetration against heavily armored tanks in same/high BR Ex. M4A3(105) , any of the KV1/2
- Can penetrate the T-34s very effectively despite its sloped armor.
- Can make sharp turns while driving at good speed
- Good forward speed able to pass same BR tanks
Cons:
- Vulnerable to HE shells
- No Machine gun for defense against lightly armored vehicles and Aircraft
- Open top leaves exposed against aircraft and artillery
- Low armor turret plate to defend against base MGs like the 12.7mm and 7.62mm
- Small ammunition capacity of 24 shells, not very much to last the whole round alive
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Germany tank destroyers | |
---|---|
Pz. I Derivatives | Panzerjäger I |
Pz. II Derivatives | 15cm sIG 33 B Sfl |
Pz. 38(t) Derivatives | Marder III · Marder III H · Jagdpanzer 38(t) |
Pz. III Derivatives | StuG III A · StuG III F · StuG III G · StuH 42 G |
Pz. IV Derivatives | Jagdpanzer IV · Panzer IV/70(A) · Panzer IV/70(V) · Dicker Max · Nashorn · Brummbär · VFW |
Pz. V Derivatives | Jagdpanther G1 · Bfw. Jagdpanther G1 |
Pz. VI Derivatives | Sturer Emil · Elefant · Ferdinand · 38 cm Sturmmörser · Jagdtiger |
Wheeled/Half-track | 8,8 cm Flak 37 Sfl. · Sd.Kfz.251/9 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · Sd.Kfz.234/3 · Sd.Kfz.234/4 · 15 cm Pz.W.42 |
ATGM Carrier | RakJPz 2 · RakJPz 2 (HOT) · Wiesel 1A2 |
Other | Waffenträger · M109G · JPz 4-5 · Raketenautomat · VT1-2 |
Germany premium ground vehicles | |
---|---|
Light tanks | Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP |
Medium tanks | Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 |
mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M | |
Heavy tanks | ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r) |
VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16 | |
Tank destroyers | Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42 |
Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser |