Difference between revisions of "Ariete PSO"

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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
The armor can withstand at some 105mm apfsds shells and every 120-125 mm heat-fs on the turret, the side skirts are really good at stopping heat-fs shell only causing fire inside the tank, the weak-points are the gun and near it and the front of the hull where if shot at the right side get ammo rack.
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<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
  
A crew of 4 is really good considerign a shot at the gunner can take out the commander too, in this case the loader take sit at the gunner place so the reload becomes slower.
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The {{PAGENAME}}'s armour can withstand some 105mm APFSDS shells, though the turret can resist some high ranking HEAT-FS shells as well. Though the composite side skirts does not provide much protection against kinetic shells, it does affect HEAT-FS shells in that even if one penetrates, the penetrating projectile does not travel as far into the tank and so reduces the overall damage to the tank (outside of direct hits to the ammunition racks).
 +
 
 +
A common weak point on the {{PAGENAME}} from the front is the gun mantlet, as some shots may go through the armour and damage the gun breech and/or the crew. When dealing with a shell that can penetrate, the {{PAGENAME}}'s left side (right when facing directly at the Ariete) has three ammo racks lined up with each other, and so a frontal penetration at that side of the Ariete has a high chance of detonating these rack, or a shot at the Ariete's left side.
 +
 
 +
Under normal circumstance however, the {{PAGENAME}}'s four crew members make it a relatively survivable tank to drive, as the common knock-out of the gunner and commander with a penetration through the turret will leave just two (loader and driver), allowing the {{PAGENAME}} to withdraw and continue fighting at the expense of a longer reload time.
  
 
=== Mobility ===
 
=== Mobility ===
The Ariete can't turn well at low speeds, but it has a good turning speed on the spot,the top speed is similar to other tanks but the acceleration is bad.
+
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
 +
{{tankMobility|abMinHp= 1761|rbMinHp= 1150|AoAweight= 0.8}}
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 +
The top speed is similar to other tanks, but the acceleration is bad so take this into consideration with tactical mobility. While the Ariete can't turn well at low speeds, it does have a good neutral turning speed on the spot.  
  
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
 +
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|OTO Breda 120/44 (120 mm)}}
 
{{main|OTO Breda 120/44 (120 mm)}}
  
The armament of the tank is one of the gratest of the game, a lot of penetration on a single shell, but it has a really bad trajectory, with your best shell you can pen the m1a1 turret, the m1a2 hull, the Leopard 2a4, the Leclerc, the Tipe 90 and 90b and only the hull of the t-80u (can shoot at the contact-5 and still penetrate the tank).
+
The armament of the {{PAGENAME}} tank is one of the greatest in the game of the game, with a large amount of penetration in each single armour-piercing shell. Their performances line-up with other 120 mm guns in other tanks like the Leopard, and so it should be able to deal with the majority of the top-ranking vehicles with consideration of armour weak points and vulnerabilities.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 42 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 38.1 || __.__ || __.__ || __.__ || 75°/s || rowspan="2" | 7.8 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | 6.0
+
| rowspan="2" | 42 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 38.1 || __.__ || __.__ || __.__ || 75.0 || rowspan="2" | 7.8 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | 6.0
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 23.8 || __.__ || __.__ || __.__ || 40°/s
+
| 23.8 || __.__ || __.__ || __.__ || 40.0
 
|-
 
|-
 
|}
 
|}
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! 1st<br>rack empty
 
! 1st<br>rack empty
 
! 2nd<br>rack empty
 
! 2nd<br>rack empty
|-
+
! 3rd<br>rack empty
| '''42''' || 15 || 28
+
! Visual<br>discrepancy
|-
 
|}
 
  
==== [[Optics]] ====
 
{| class="wikitable" style="text-align:center"
 
! colspan="3" | {{PAGENAME}} Optics
 
|-
 
!
 
! Default magnification
 
! Maximum magnification
 
|-
 
! Main Gun optics
 
| x10.4 || x12.1
 
 
|-
 
|-
! Comparable optics
+
| '''42''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)''|| No
| colspan="2" | ___
 
 
|-
 
|-
 
|}
 
|}
The optics are better than the Leopard 2a5 it the real world, but in game are bad and they almost don't zoom
 
  
 
=== Machine guns ===
 
=== Machine guns ===

Revision as of 23:46, 26 April 2020

Ariete PSO
it_c1_ariete_pso.png
Ariete PSO
AB RB SB
11.7 11.7 11.7
Class:
Research:350 000 Specs-Card-Exp.png
Purchase:950 000 Specs-Card-Lion.png
Show in game
This page is about the Italian medium tank Ariete PSO. For other versions, see Ariete (Family).

Description

GarageImage Ariete PSO.jpg


The C1 Ariete PSO is a rank VII Italian medium tank with a battle rating of 11.7 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".

General info

Survivability and armour

The Ariete PSO's armour can withstand some 105mm APFSDS shells, though the turret can resist some high ranking HEAT-FS shells as well. Though the composite side skirts does not provide much protection against kinetic shells, it does affect HEAT-FS shells in that even if one penetrates, the penetrating projectile does not travel as far into the tank and so reduces the overall damage to the tank (outside of direct hits to the ammunition racks).

A common weak point on the Ariete PSO from the front is the gun mantlet, as some shots may go through the armour and damage the gun breech and/or the crew. When dealing with a shell that can penetrate, the Ariete PSO's left side (right when facing directly at the Ariete) has three ammo racks lined up with each other, and so a frontal penetration at that side of the Ariete has a high chance of detonating these rack, or a shot at the Ariete's left side.

Under normal circumstance however, the Ariete PSO's four crew members make it a relatively survivable tank to drive, as the common knock-out of the gunner and commander with a penetration through the turret will leave just two (loader and driver), allowing the Ariete PSO to withdraw and continue fighting at the expense of a longer reload time.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock AoA Stock Upgraded Stock Upgraded
Arcade 73 52 56.2 0.8 1761 2,480 31.33 43.51
Realistic 65 47 1150 1,300 20.46 22.81

The top speed is similar to other tanks, but the acceleration is bad so take this into consideration with tactical mobility. While the Ariete can't turn well at low speeds, it does have a good neutral turning speed on the spot.

Armaments

Main armament

The armament of the Ariete PSO tank is one of the greatest in the game of the game, with a large amount of penetration in each single armour-piercing shell. Their performances line-up with other 120 mm guns in other tanks like the Leopard, and so it should be able to deal with the majority of the top-ranking vehicles with consideration of armour weak points and vulnerabilities.

120 mm OTO Breda 120/44 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 42 -10°/+20° ±180° Two-plane 38.1 __.__ __.__ __.__ 75.0 7.8 _.__ _.__ 6.0
Realistic 23.8 __.__ __.__ __.__ 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
CL3143 APFSDS 625 622 613 601 588 575
DM12A1 HEATFS 480 480 480 480 480 480
DM33 APFSDS 481 478 470 461 450 440
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
CL3143 APFSDS 1,705 4.3 N/A N/A N/A 78° 80° 81°
DM12A1 HEATFS 1,140 13.5 N/A 0.1 2,148 65° 72° 77°
DM33 APFSDS 1,640 4.3 N/A N/A N/A 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
42 __ (+__) __ (+__) __ (+__) No

Machine guns

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm Beretta MG42/59
Mount Capacity
(Belt capacity)
Rate of fire
(shots/minute)
Vertical
guidance
Horizontal
guidance
Coaxial 4,500 (200) 1,200 ±5° N/A
Commander's cupola 2,000 (200) 1,200 -8°/+20° ±120°
Loader's cupola 2,000 (200) 1,200 -8°/+20° ±120°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive DM12A1
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism Smoke grenade NVD
IV Transmission Engine PSO Tipo 2 Artillery Support CL3143 Laser rangefinder

Pros and cons

Pros:

  • Powerful OTO Breda 120/44 cannon
  • Currently shares the best APFSDS round with the regular Ariete
  • Turret armour gives crew good survivability

Cons:

  • Mobility is not as good as other top tier tanks
  • Weak lower glacis

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Italy medium tanks
  Italy
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Germany  ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5
Allied powers  ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"
  Hungary
Turán  Turan I · Turan II · Turan III
Germany  ◔Leopard 2A4 · Leopard 2A7HU
USSR  ◔T-72M1