Difference between revisions of "ZSU-37"

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(Updated template w/ new design)
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== Description ==
 
== Description ==
The ZSU-57 is a rank III anti aircraft vehicle with a battle rating of 4.0 in all modes. It was introduced in update 1.43 in October 2014.
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<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
 +
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}-->
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet self-propelled anti-aircraft vehicle {{Battle-rating}}. It was introduced in [[Update 1.43]].
  
 
It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.
 
It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.
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== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
'''Armour type:'''
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<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
  
*Rolled homogeneous armour (Gun shield)
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If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
  
 +
'''Armour type:'''
 +
* Rolled homogeneous armour
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
!Armour!!Front!!Sides!!Rear!!Roof
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! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 35 mm (60°) ''Front glacis'' <br> 45 mm (30°) ''Lower glacis'' <br> 60 mm (34-84°) ''Driver's port'' || 15 mm || 10 mm ''Top'' <br/> 15 mm (32°) ''Bottom'' || 6 mm
 
|-
 
|-
|Hull||35 mm (60°) Upper glacis
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| Turret || 15 mm (16°) ''Turret front'' <br> 15 mm (0-12°) ''Gun mantlet'' || 15 mm (1-2°) || 8 mm || N/A
45 mm (31°) Lower glacis
 
|15 mm||10 mm||6 mm
 
 
|-
 
|-
|Turret||15 mm (16°)||15 mm||8 mm||N/A
 
 
|}
 
|}
 
'''Notes:'''
 
'''Notes:'''
 
+
* Suspension wheels are 10 mm thick while tracks are 15 mm thick.
 +
* Belly armour is 10 mm thick.
 
* The turret has an armoured basket which is 10 mm thick
 
* The turret has an armoured basket which is 10 mm thick
* There is a gun shield which is 15 mm thick
 
  
 
=== Mobility ===
 
=== Mobility ===
<!--<!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''-->
+
<!--Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.-->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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|-
 
|-
 
!Weight (tons)
 
!Weight (tons)
! colspan="1" |Add-on Armor
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! colspan="1" |Add-on Armor<br>weight (tons)
weight (tons)
 
 
! colspan="1" |Max speed (km/h)
 
! colspan="1" |Max speed (km/h)
 
|-
 
|-
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|-
 
|-
 
|Arcade
 
|Arcade
|17.1
+
|17.13
|20.1
+
|20.08
 
|-
 
|-
 
|Realistic/Simulator
 
|Realistic/Simulator
|10.5
+
|10.49
|11,5
+
|11.47
 
|}
 
|}
 +
 
== Armaments ==
 
== Armaments ==
 
=== Main armament ===
 
=== Main armament ===
<!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''-->
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<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|61-K (37 mm)}}
 
{{main|61-K (37 mm)}}
 +
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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|-
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity (Belt capacity each)
 
! colspan="3" rowspan="1" style="width:5em" |Capacity (Belt capacity each)
! rowspan="1" |Fire rate  
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! rowspan="1" |Fire rate <br>(shots/minute)
(shots/minute)
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! rowspan="1" |Vertical<br>guidance
! rowspan="1" |Vertical  
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! rowspan="1" |Horizontal<br>guidance
guidance
 
! rowspan="1" |Horizontal  
 
guidance
 
 
|-
 
|-
 
| colspan="3" |318 (5)||160||-5°/+85°||±180°
 
| colspan="3" |318 (5)||160||-5°/+85°||±180°
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|''Arcade''||30.7||43||__.__||__.__||__.__
 
|''Arcade''||30.7||43||__.__||__.__||__.__
 
|-
 
|-
|''Realistic''||20.8||24.5||__.__||__.__||__.__
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|''Realistic''|| 20.8 ||24.5||__.__||__.__||__.__
 
|-
 
|-
 
! colspan="4" |Reloading rate (seconds)
 
! colspan="4" |Reloading rate (seconds)
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! colspan="1" style="width:4em" |Prior + Ace qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
|-
 
|-
|1.3||__.__||__.__||1
+
| 1.3 ||__.__||__.__|| 1.0
 
|}
 
|}
=== Additional armament ===
 
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
 
  
=== Machine guns ===
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== Usage in battles ==
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
 
== Usage in the battles ==
 
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
  
 
'''Pros:'''
 
'''Pros:'''
 
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 
 
*
 
*
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
''ETC.''
+
== External links ==
 
 
== Sources ==
 
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{USSR anti-air vehicles}}

Revision as of 18:04, 6 May 2019

ussr_zsu_37.png
ZSU-37
AB RB SB
4.0 3.3 3.3
Class:
Research:9 200 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png

Description

The ZSU-37 is a rank II Soviet self-propelled anti-aircraft vehicle with a battle rating of 4.0 (AB) and 3.3 (RB/SB). It was introduced in Update 1.43.

It is based on a SU-76M chassis with a special turret mounting the 37 mm 61-K mod. 1939 anti-aircraft cannon.

General info

Survivability and armour

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 35 mm (60°) Front glacis
45 mm (30°) Lower glacis
60 mm (34-84°) Driver's port
15 mm 10 mm Top
15 mm (32°) Bottom
6 mm
Turret 15 mm (16°) Turret front
15 mm (0-12°) Gun mantlet
15 mm (1-2°) 8 mm N/A

Notes:

  • Suspension wheels are 10 mm thick while tracks are 15 mm thick.
  • Belly armour is 10 mm thick.
  • The turret has an armoured basket which is 10 mm thick

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
12.2 N/A 46 (AB)
42 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 209 245
Realistic/Simulator 128 140
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 17.13 20.08
Realistic/Simulator 10.49 11.47

Armaments

Main armament

Main article: 61-K (37 mm)
61-K (37 mm)
Capacity (Belt capacity each) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
318 (5) 160 -5°/+85° ±180°
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 30.7 43 __.__ __.__ __.__
Realistic 20.8 24.5 __.__ __.__ __.__
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
1.3 __.__ __.__ 1.0

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.

Template:USSR anti-air vehicles