Difference between revisions of "Leopard 2A7V"

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{{main|Rh120 L/55 A1 (120 mm)}}
 
{{main|Rh120 L/55 A1 (120 mm)}}
  
The Gun has the same lethal combination of shells, accuracy and overall ballistics as its predecessor mounted on the 2A6. Players of the previous versions of the tank won’t face any problems using it. The only noteworthy addition ist he addition oft he DM11 HE-TF shell, as its found on the Leopard 2 PSO.
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''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
  
 
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{{main|MG3A1 (7.62 mm)}}
 
{{main|MG3A1 (7.62 mm)}}
  
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
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The MG3 is a GPMG found on most high-rank german tanks(with ecception of the PUMA), its basically useless against anything except low flying helicopters, due to the low caliber. Use it to harass/mark enemys and to hit helicopters (and if you feel comfortable with it, planes) which is your only way of destroying them when in close quarters.
  
 
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Revision as of 09:22, 29 January 2024

Introducing Wiki 3.0
Leopard 2A7V
germ_leopard_2a7v.png
GarageImage Leopard 2A7V.jpg
Leopard 2A7V
AB RB SB
12.0 12.0 12.0
Class:
Research:420 000 Specs-Card-Exp.png
Purchase:1 120 000 Specs-Card-Lion.png

Description

The Leopard 2A7V is a rank VIII German medium tank with a battle rating of 12.0 (AB/RB/SB). It was introduced in Update "Air Superiority".

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull80 / 35 / 20
Turret80 / 80 / 25
Crew4 people
Visibility87 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB68 / 31 km/h
RB and SB62 / 28 km/h
Number of gears8 forward
4 back
Weight64.1 t
Engine power
AB2 862 hp
RB and SB1 500 hp
Power-to-weight ratio
AB44.6 hp/t
RB and SB23.4 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock AoA Stock Upgraded Stock Upgraded
Arcade 68 31 61.7 2.4 2032 2862 32.93 44.65
Realistic 61 27.7 1327 1500 21.51 23.4

Modifications and economy

Repair costBasic → Reference
AB4 313 → 7 047 Sl icon.png
RB4 176 → 6 823 Sl icon.png
SB5 284 → 8 634 Sl icon.png
Total cost of modifications297 100 Rp icon.png
493 000 Sl icon.png
Talisman cost3 300 Ge icon.png
Crew training320 000 Sl icon.png
Experts1 120 000 Sl icon.png
Aces2 300 Ge icon.png
Research Aces1 430 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 200 / 210 % Sl icon.png
262 / 262 / 262 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
490 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
340 Ge icon.png
Mods new tank break.png
Brake System
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
340 Ge icon.png
Mods new tank filter.png
Filters
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
360 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
380 Ge icon.png
Mods new tank engine.png
Engine
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
380 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
6 600 Rp icon.png
Cost:
34 000 Sl icon.png
490 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
4 500 Rp icon.png
Cost:
23 000 Sl icon.png
340 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
360 Ge icon.png
Mods tank additional armor.png
Mine protection
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
380 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
22 000 Rp icon.png
Cost:
34 000 Sl icon.png
490 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
340 Ge icon.png
Mods tank ammo.png
120mm_DM_HE_FS_ammo_pack
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
340 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
360 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
360 Ge icon.png
Mods thermal sight.png
NVD
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
360 Ge icon.png
Mods art support.png
Artillery Support
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
380 Ge icon.png
Mods tank ammo.png
120mm_DM_APDS_FS_ammo_pack
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
380 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
380 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

120 mm Rh120 L/55 A1 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition37 rounds
First-order15 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Vertical guidance-9° / 20°

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

120 mm Rh120 L/55 A1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 37 -9°/+20° ±180° Two-plane 38.1 52.7 64.0 70.8 75.3 7.80 6.90 6.36 6.00
Realistic 23.8 28.0 34.0 37.6 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DM12A1 HEATFS 480 480 480 480 480 480
DM33 APFSDS 496 494 486 476 466 456
DM11 HE-TF 37 37 37 37 37 37
DM53 APFSDS 652 650 640 628 616 604
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
DM12A1 HEATFS 1,190 13.5 0.05 0.1 2.15 65° 72° 77°
DM33 APFSDS 1,690 4.3 - - - 78° 80° 81°
DM11 HE-TF 1,015 19 0.3 0.1 3.93 79° 80° 81°
DM53 APFSDS 1,750 5 - - - 78° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
37 16 (+21) (+36) __

Machine guns

Ammunition4 400 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Main article: MG3A1 (7.62 mm)

The MG3 is a GPMG found on most high-rank german tanks(with ecception of the PUMA), its basically useless against anything except low flying helicopters, due to the low caliber. Use it to harass/mark enemys and to hit helicopters (and if you feel comfortable with it, planes) which is your only way of destroying them when in close quarters.

7.62 mm MG3A1
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°
___ (___) ___ __° __°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • A very well-armoured MBT with even fewer weak spots (UFP).
  • Deadly firepower, incredibly powerful DM53 APFSDS round.
  • Gen 3 thermals.
  • Spall liners in turret & hull armour.
  • Extremely good gun handling for an MBT: 40°/s for both turret rotation and gun elevation speed (with Ace crew) and -9°/+20° of maximum vertical guidance.
  • Cannon barrel and cannon breech can absorb impact rounds which may otherwise penetrate the turret and injure crew members.
  • Has access to the DM11 HE round.

Cons:

  • Decent mobility, but inferior to its predecessors.
  • Lower frontal plate is weak and relatively huge, most penetrations from here are deadly.
  • Huge hull ammo rack that can be shot easily, just like on the other Leopard 2 variants, if more than 16 shells are carried makes the tank vulnerable to HE shells and presents an annoying hull weak spot.
  • Hull penetrations are likely fatal; a penetrating shot on the left side of the hull will most likely knock out the driver, gunner and commander, while a penetrating shell on the right side of the hull will most likely hit the ammo-rack, in both cases destroying the tank.
  • The wedges can be shot off with several hits, though the turret cheeks alone provide armor against KE.
  • Despite all the added armour, the turret ring and the mantlet are both easily penetrated, and the enemy will most likely aim at these two spots to disable or destroy the tank.

History

In the mid 2010s, the German government backtracked on plans to reduce the size of the armored force in the Bundeswehr. Instead, a plan was formulated with Krauss-Maffei-Wegmann, the manufacturer of the Leopard 2 MBT, to produce additional vehicles under a new and improved standard.

The Leopard 2A7V, as it became known, featured improved protection thanks to a modular armor package bolted on the front of the hull as well as improved optics and a new transmission adapted to the increased weight. The new vehicle was officially presented in October 2019 and entered service with the Bundeswehr in September 2021. Presently, all 104 Leopard 2A7Vs ordered by Germany are in active service with the Bundeswehr.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Germany medium tanks
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
M48 upgrades  M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III
Leopard 2  PT-16/T14 mod. · Leopard 2K · Leopard 2AV
  Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Other  Nb.Fz. · KPz-70
USA  mKPz M47 G · M48A2 C
USSR  ◊T-72M1