Difference between revisions of "Leopard 2A5"

From War Thunder Wiki
Jump to: navigation, search
(Pros and cons)
(Usage in battles)
Line 187: Line 187:
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
The {{PAGENAME}} is slower, but it has much better armour and access to the DM33 round. With these new changes, the playstyle changes a bit too:
+
The {{PAGENAME}} is slower, but it has much better armour and access to the DM53 round. With these new changes, the playstyle changes a bit too:
  
 
* ''Hull down'': In the 2A4, the gunners optic was easily penetrated so the hull-down was still vulnerable. However, in the 2A5, this weak spot is eliminated and the armour of the turret is much better, so a hull-down position can now leave the {{PAGENAME}} invulnerable, but try to keep your turret protected as well, so then the armour package could last longer throughout the battle.
 
* ''Hull down'': In the 2A4, the gunners optic was easily penetrated so the hull-down was still vulnerable. However, in the 2A5, this weak spot is eliminated and the armour of the turret is much better, so a hull-down position can now leave the {{PAGENAME}} invulnerable, but try to keep your turret protected as well, so then the armour package could last longer throughout the battle.
* ''Sniping'': With the DM33 APFSDS round, the {{PAGENAME}} can now make use of the great distance in combat to deal damage while tanking incoming shots. Try also make use of hull-down positions whilst sniping.
+
* ''Sniping'': With the DM53 APFSDS round, the {{PAGENAME}} can now make use of the great distance in combat to deal damage while tanking incoming shots. Try also make use of hull-down positions whilst sniping.
 
* ''Flanking'': Due to the worse mobility compared to the 2A4, it is better to stick to more stationary tactics like ''hull-down'' and ''sniping''. However, with a little bit of caution, flanking can still be successful.
 
* ''Flanking'': Due to the worse mobility compared to the 2A4, it is better to stick to more stationary tactics like ''hull-down'' and ''sniping''. However, with a little bit of caution, flanking can still be successful.
 
* ''Staying with nearby teammates:'' Try and stick to nearby teammates as this can improve your lifespan throughout the game.
 
* ''Staying with nearby teammates:'' Try and stick to nearby teammates as this can improve your lifespan throughout the game.

Revision as of 21:26, 25 January 2022

This page is about the German medium tank Leopard 2A5. For other versions, see Leopard 2 (Family).
germ_leopard_2a5.png
GarageImage Leopard 2A5.jpg
Leopard 2A5
AB RB SB
12.0 12.0 12.0
Class:
Research:400 000 Specs-Card-Exp.png
Purchase:1 080 000 Specs-Card-Lion.png

Description

The Leopard 2A5 is a rank VIII German medium tank with a battle rating of 12.0 (AB/RB/SB). It was introduced in Update 1.87 "Locked On".

The succeeding variant of the Leopard 2A4, the Leopard 2A5 is distinguished by an overall improved turret front armour, most notably with the add-on armour bulks in the turret front, giving a wedge-shape rather than the flat shapes that the 2A4 variant presented.

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull80 / 30 / 20
Turret75 / 80 / 20
Crew4 people
Visibility87 %
The frontal KE protection of the Leopard 2A5 against 3BM42 at 500 m.

The Leopard 2A5 has improved armour compared to its predecessor, the hull is much better protected and the already impenetrable turret cheeks have more protection on the side of the turret. Add-on armour boosts the ability to protect against HEAT-FS and early APFSDS rounds. The wedges on the front of the turret are able to be blown off if a round with enough energy hits it.The gunners optic is also moved into the roof to eliminate the weak spot which was easily penetrated by any tank.

One big changeover along with the armour wedges in the front is the repositioning of the gunner's sight. In the 2A4, the gunner's sight in the turret front presented a weakness that was easily compromised. In the 2A5, the gunner's sight was relocated to the turret roof, and so this weakness is no longer present on the 2A5. Additionally, the large mantlet of the 2A4 has been replaced by a far smaller and more armoured mantlet, making it far harder to hit, though most ammunition at top tier can still penetrate it easily.

The frontal CE protection of the Leopard 2A5 against MIM-146.

Be aware of Soviet tanks though! Most of them will carry their HE rounds that can easily destroy you anywhere they hit. A hit directly to the turret will most likely send fragments into your hull, penetrate and lets your fuel tank explode or at least set a fire and knock out the gun barrel.

Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm (53-82°) Upper glacis
40 mm (50-51°) Lower glacis
10 mm (5°) Upper hull
35 mm (0°) Lower forward hull
20 mm (0°) Lower rear hull
20 mm (12-50°) All rear 20 mm (0-8°) Hull roof incl. engine deck
Turret 80 mm (57-59°) Right cheek add-on
80 mm (55-58°) Left cheek add-on
30 mm (63°) Upper mantlet add-on
400 mm (1°) Mantlet armour
250 mm (9°) Mantlet shroud
80 mm (20-22°) Right add-on
80 mm (22°) Left add-on
35 mm (0°) Forward
15 mm (0°) Rear
20 mm (10°) Basket
20 mm (70°) Turret underside
35 - 40 mm (80-89°) Forehead Armour
14 mm (68-82°) Forward sides
20 mm (89°) Rear turret
20 mm (83°) Basket
Composite armour Front Sides
Hull Upper+Lower glacis
400 mm Kinetic
600 mm Chemical
N/A
Turret turret cheeks
800 mm Kinetic
1200 mm Chemical

Gun mantlet (Center)
260 - 325 mm Kinetic
600 - 690 mm Chemical

Gun mantlet (Outer)
425 - 460 mm Kinetic
825 - 905 Chemical

Side armour
260 mm Kinetic
230 - 285 mm Chemical

Notes:

  • Upper hull and Lower rear hull overlap (10 + 20 mm thick)
  • Upper mantlet add-on and Mantlet armour overlap (30 + 400 mm thick)
  • Holes in the engine deck are covered by 8 mm of mesh

Mobility

Speedforward / back
AB76 / 35 km/h
RB and SB69 / 31 km/h
Number of gears8 forward
4 back
Weight59.5 t
Engine power
AB2 862 hp
RB and SB1 500 hp
Power-to-weight ratio
AB48.1 hp/t
RB and SB25.2 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 76 35 59.5 2,032 2,862 34.15 48.1
Realistic 69 31 1,327 1,500 22.3 25.21

The only drawback compared to the previous model would be the Leopard 2A5's mobility since, despite the 4 tons increase in weight, the engine remains the same, so the Leopard 2A5 is both slower and less manoeuvrable compared to the Leopard 2A4, but it can still keep up with the other nations MBTs. The engine remains the same MTU MB 873 Ka-501 engine which produces 1,500 hp (1,100 KW) at 2,600 RPM.

Modifications and economy

Repair costBasic → Reference
AB4 665 → 6 941 Sl icon.png
RB4 530 → 6 740 Sl icon.png
SB5 737 → 8 536 Sl icon.png
Total cost of modifications277 100 Rp icon.png
467 000 Sl icon.png
Talisman cost3 100 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 080 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces1 280 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 190 / 210 % Sl icon.png
250 / 250 / 250 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
420 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
360 Ge icon.png
Mods new tank break.png
Brake System
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
360 Ge icon.png
Mods new tank filter.png
Filters
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
310 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
420 Ge icon.png
Mods new tank engine.png
Engine
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
420 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
6 000 Rp icon.png
Cost:
31 000 Sl icon.png
420 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
5 100 Rp icon.png
Cost:
26 000 Sl icon.png
360 Ge icon.png
Mods tank reinforcement ger.png
Crew Replenishment
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
310 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
420 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
360 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
310 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
310 Ge icon.png
Mods thermal sight.png
NVD
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
310 Ge icon.png
Mods art support.png
Artillery Support
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
420 Ge icon.png
Mods tank ammo.png
120mm_DM_APDS_FS_ammo_pack
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
420 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
420 Ge icon.png

The first modifications to research should be Parts and FPE. After those, aim for the NVD, DM33/DM43, laser rangefinder, or mobility upgrades, depending on the desired playstyle.

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition42 rounds
First-order15 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Vertical guidance-9° / 20°
Main article: Rh120 L/44 (120 mm)

The Leopard 2A5 has access to DM53 APFSDS shells which make it a deadlier foe as few tanks can stand against it.

120 mm Rh120 L/44 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 42 -9°/+20° ±180° Two-plane 38.1 52.7 64.0 70.8 75.3 7.80 6.90 6.36 6.00
Realistic 23.8 28.0 34.0 37.6 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DM12A1 HEATFS 480 480 480 480 480 480
DM33 APFSDS 481 478 470 461 450 440
DM53 APFSDS 623 620 610 598 586 573
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
DM12A1 HEATFS 1,140 13.5 0.05 0.1 2,150 65° 72° 77°
DM33 APFSDS 1,640 4.3 N/A N/A N/A 78° 80° 81°
DM53 APFSDS 1,670 5 N/A N/A N/A 78° 80° 81°

Ammo racks

Ammo racks of the Leopard 2A5
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
42 16 (+26) (+41) No

Notes:

  • The 2nd rack serves as first-stage ammo stowage.

Machine guns

Ammunition4 400 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Ammunition2 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Main article: MG3A1 (7.62 mm)
7.62 mm MG3A1
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,500 (1,000) 1,200 N/A N/A
Pintle 2,000 (1,000) 1,200 -8°/+20° ±120°

Usage in battles

The Leopard 2A5 is slower, but it has much better armour and access to the DM53 round. With these new changes, the playstyle changes a bit too:

  • Hull down: In the 2A4, the gunners optic was easily penetrated so the hull-down was still vulnerable. However, in the 2A5, this weak spot is eliminated and the armour of the turret is much better, so a hull-down position can now leave the Leopard 2A5 invulnerable, but try to keep your turret protected as well, so then the armour package could last longer throughout the battle.
  • Sniping: With the DM53 APFSDS round, the Leopard 2A5 can now make use of the great distance in combat to deal damage while tanking incoming shots. Try also make use of hull-down positions whilst sniping.
  • Flanking: Due to the worse mobility compared to the 2A4, it is better to stick to more stationary tactics like hull-down and sniping. However, with a little bit of caution, flanking can still be successful.
  • Staying with nearby teammates: Try and stick to nearby teammates as this can improve your lifespan throughout the game.

Pros and cons

Pros:

  • Excellent 120 mm gun, DM53 APFSDS is capable of penetrating up to 623 mm maximum at point-blank range
  • Impenetrable turret cheeks, the add-on wedge armour makes the turret immune from every shell in the game (average of 850 mm against long rod APFSDS and 1,450 mm against HEAT)
  • Good armour on the UFP (430 mm against APFSDS), immune to older shells; though many top-tier tanks possess shells which can go straight through
  • Great gun handling: 40°/s turret rotation speed (with Ace crew) and -9°/+20° of vertical guidance
  • Side turret covered by add-on armour can bounce early APFSDS shells
  • Gunner optics are now mounted on top of the turret, removing the annoying weak spot present on the Leopard 2A4
  • Cannon barrel and cannon breech absorbs impact rounds which may otherwise penetrate the turret and injure crews
  • Gun breech and mantlet has a smaller profile than other western MBTs
  • Good thermal imaging quality (Generation 2 for Binoculars, 800 x 600, and Generation 1 for Gunner's view, 500 x 300)
  • Very good all round tank especially when played properly

Cons:

  • Lower glacis can still be penetrated by most shells (but is expected for most MBTs)
  • 16 shells in the ready-rack may be insufficient when playing in Arcade Battles
  • If your turret ammo rack is shot, you might survive but then you lose all your unloaded ammo storage
  • Huge hull ammo-rack if more than 16 shells are carried consequently making the tank extremely vulnerable to HE shells
  • A penetrating shot on the left side of the hull will most likely knock out the driver, gunner and commander, thus destroying the tank
  • A penetrating shell on the right side of the hull will most likely hit the ammo-rack, destroying the tank
  • Just like all Leopard series, raised engine deck means less gun depression when the turret is facing the rear
  • The wedges can be shot off with several hits, though the turret cheeks alone provide 650 mm against KE
  • Tank's weight is 4 tons increased while the engine is still the same, making the Leopard 2A5 slower compared to the 2A4
  • Despite all the added armour, the turret ring and driver's hatch are both easily penetrated, and the enemy will most likely aim at these two spots to disable or destroy the tank
  • Is outperformed by its successor, the Leopard 2A6, in terms of firepower. The longer L/55 cannon on the Leopard 2A6 increases the performance of both DM33 and DM53 shells.

History

In 1988, German engineers began work on modernizing the Leopard 2 main battle tank. Improvements were made to the tank's defensive capabilities, primarily the turret armour. Moreover, the 2A5 model was fitted with an electric stabiliser instead of the electro-hydraulic variant that the previous versions used.

The gunner received improved and less vulnerable optics, and the tank commander – a panoramic periscope with thermal imaging. The build of the driver's hatch was also modified, along with several other minor improvements made to the general design.

Leading to the 2A5 modernization program being officially approved by the military officials of Germany, Sweden and the Netherlands. It is interesting to note that the models exported to the last two countries on the list were actually different from the ones issued to the German army – for instance, the Bundeswehr tanks received no extra frontal hull armour. Production of Leopard 2A5 tanks began in 1995. Overall, 350 earlier-version Leopards were upgraded as a result of the program.

- From Devblog

Media

Skins
Videos

See also

␙ Leopard 2A5, currently only owned by content creator Slickbee
Related development

External links


Krauss-Maffei Wegmann (KMW)
MBTs 
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1
Leopard 2  PT-16/T14 mod. · Leopard 2K · Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V
KPz-70  KPz-70*
  *By the Deutsche Entwicklungsgesellschaft consortium, in collaboration with the General Motors Company.
IFVs  PUMA
SPAAs  Gepard · Gepard 1A2
Export 
Leopard 1  ▄Leopard 1A5 · Leopard 1A5NO2
Leopard 2  Strv 121 · ▄Leopard 2A4 · ◔Leopard 2A4 · ▄Leopard 2A6 · Leopard 2A7HU
See Also  BAE Systems AB

Germany medium tanks
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III J1 TD · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  VK 3002 (M) · Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
M48 upgrades  M48A2 G A2 · M48 Super
Leopard 1  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 1A5 · C2A1 · Turm III
Leopard 2  PT-16/T14 mod. · Leopard 2K · Leopard 2AV
  Leopard 2A4 · Leopard 2 (PzBtl 123) · Leopard 2A4M · Leopard 2 PL · Leopard 2A5 · Leopard 2 PSO · Leopard 2A6 · Leopard 2A7V
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Other  Nb.Fz. · KPz-70
USA  mKPz M47 G · M48A2 C
USSR  ◊T-72M1