Difference between revisions of "Sd.Kfz.251/22"
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chef3690@psn (talk | contribs) (→Survivability and armour) (Tag: Visual edit) |
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
− | + | Most protection you’ll get with this is from the from of the Hull and driver armor which is where the most armor is at (14.5mm) | |
+ | |||
+ | Weakest area on the whole tank is the gun armor plate and it doesn’t help when 3/5 crew members are behind it. The gunner and loader are next to each other and when a shot or two hit them the 4mm turret armor doesn’t help with protecting them. The armor that the turret gives isn’t enough for protecting the vital crew members (gunner / loader) As long as your tank is at an angle where the front hull is more visible then you’ll be protected a good amount, but if your turret mantle is exposed, you going to be a destroyed half track. | ||
+ | |||
+ | The ammo stowage positions aren’t bad since they’re right behind the machine gunner and driver which will take all shrapnel from incoming rounds, but can still be easily destroyed | ||
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | ||
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || | + | | Hull || 14.5 mm (20°) |
+ | 14.5 mm (30° (MG/Driver)) 14.5 mm (20°(Driver/MG visor)) | ||
+ | |||
+ | 8 mm (81° Top) (Sides 41°) | ||
+ | | 8 mm Upper <br>8 mm Lower || 8mm || N/A | ||
|- | |- | ||
− | | Turret || | + | | Turret (Gun Shield) || 8 mm || N/A || N/A || N/A |
|- | |- | ||
− | | Cupola || | + | | Cupola || N/A || N/A || N/A || N/A |
|- | |- | ||
|} | |} | ||
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'''Pros:''' | '''Pros:''' | ||
+ | |||
* | * | ||
'''Cons:''' | '''Cons:''' | ||
+ | |||
* | * | ||
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;Skins | ;Skins | ||
+ | |||
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_sdkfz_251_22 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | * [https://live.warthunder.com/feed/camouflages/?vehicle=germ_sdkfz_251_22 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
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* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
+ | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' |
Revision as of 03:29, 3 August 2021
This page is about the German tank destroyer Sd.Kfz.251/22. For other versions, see Sd.Kfz.251 (Family). |
Contents
Description
The m.Schütz.Pz.Wg. (Sd.Kfz.251/22) is a premium gift rank II German tank destroyer with a battle rating of 3.0 (AB/RB/SB). It was introduced during Update "Red Skies" as a reward for Battle Pass: Season IV, "Fearless Voltigeur".
General info
Survivability and armour
Most protection you’ll get with this is from the from of the Hull and driver armor which is where the most armor is at (14.5mm)
Weakest area on the whole tank is the gun armor plate and it doesn’t help when 3/5 crew members are behind it. The gunner and loader are next to each other and when a shot or two hit them the 4mm turret armor doesn’t help with protecting them. The armor that the turret gives isn’t enough for protecting the vital crew members (gunner / loader) As long as your tank is at an angle where the front hull is more visible then you’ll be protected a good amount, but if your turret mantle is exposed, you going to be a destroyed half track.
The ammo stowage positions aren’t bad since they’re right behind the machine gunner and driver which will take all shrapnel from incoming rounds, but can still be easily destroyed
Armour type:
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 14.5 mm (20°)
14.5 mm (30° (MG/Driver)) 14.5 mm (20°(Driver/MG visor)) 8 mm (81° Top) (Sides 41°) |
8 mm Upper 8 mm Lower |
8mm | N/A |
Turret (Gun Shield) | 8 mm | N/A | N/A | N/A |
Cupola | N/A | N/A | N/A | N/A |
Notes:
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 57 | 12 | 9.9 | 142 | 191 | 14.34 | 19.29 |
Realistic | 53 | 11 | 88 | 100 | 8.89 | 10.1 |
Modifications and economy
Armaments
Main armament
75 mm PaK40/3 L46 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 24 | -6°/+9° | ±22° | N/A | 12.3 | 17.1 | 20.7 | 22.9 | 24.4 | 7.67 | 6.78 | 6.25 | 5.90 |
Realistic | 8.3 | 9.8 | 11.9 | 13.2 | 14.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
PzGr 39 | APCBC | 151 | 148 | 135 | 121 | 108 | 96 |
Hl.Gr 38B | HEAT | 80 | 80 | 80 | 80 | 80 | 80 |
PzGr 40 | APCR | 182 | 177 | 159 | 140 | 122 | 107 |
Sprgr. 34 | HE | 10 | 10 | 10 | 10 | 10 | 10 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
PzGr 39 | APCBC | 792 | 6.8 | 1.2 | 14 | 28.9 | 48° | 63° | 71° |
Hl.Gr 38B | HEAT | 450 | 4.4 | 0.05 | 0.1 | 872.1 | 62° | 69° | 73° |
PzGr 40 | APCR | 990 | 4.1 | N/A | N/A | N/A | 66° | 70° | 72° |
Sprgr. 34 | HE | 550 | 5.74 | 0 | 0.1 | 686 | 79° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
K.Gr.Rot Nb. | 540 | 6.2 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|
24 | 20 (+4) | 8 (+16) | 1 (+23) | No |
Note:
- Shells are modeled individually and disappear after having been shot or loaded.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".
Pros:
Cons:
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Germany tank destroyers | |
---|---|
Pz. I Derivatives | Panzerjäger I |
Pz. II Derivatives | 15cm sIG 33 B Sfl |
Pz. 38(t) Derivatives | Marder III · Marder III H · Jagdpanzer 38(t) |
Pz. III Derivatives | StuG III A · StuG III F · StuG III G · StuH 42 G |
Pz. IV Derivatives | Jagdpanzer IV · Panzer IV/70(A) · Panzer IV/70(V) · Dicker Max · Nashorn · Brummbär · VFW |
Pz. V Derivatives | Jagdpanther G1 · Bfw. Jagdpanther G1 |
Pz. VI Derivatives | Sturer Emil · Elefant · Ferdinand · 38 cm Sturmmörser · Jagdtiger |
Wheeled/Half-track | 8,8 cm Flak 37 Sfl. · Sd.Kfz.251/9 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · Sd.Kfz.234/3 · Sd.Kfz.234/4 · 15 cm Pz.W.42 |
ATGM Carrier | RakJPz 2 · RakJPz 2 (HOT) · Wiesel 1A2 |
Other | Waffenträger · M109G · JPz 4-5 · Raketenautomat · VT1-2 |
Germany premium ground vehicles | |
---|---|
Light tanks | Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP |
Medium tanks | Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10 |
mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M | |
Heavy tanks | ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r) |
VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16 | |
Tank destroyers | Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42 |
Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser |