Difference between revisions of "WSP Table Templates"
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{| class="wikitable" style="text-align:center" width="50%" | {| class="wikitable" style="text-align:center" width="50%" | ||
|- | |- | ||
| − | ! colspan=" | + | ! colspan="7" | Features |
|- | |- | ||
| − | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute | + | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute !! Thrust reversal |
|- | |- | ||
| − | | _ || _ || _ || _ || _ || _ <!-- ✓ --> | + | | _ || _ || _ || _ || _ || _ || (If applicable) <!-- ✓ --> |
|- | |- | ||
|} | |} | ||
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|}--> | |}--> | ||
<!-- {{AirCompressor|stages = 2|alt1 = |power1 = | wep1 = <!\--pick this to input directly--\> |alt2 = |power2 = |wepMult2 = <!\--pick this for multiplier--\>}}<!\--you can add as many stages as needed not just 2--\> --> | <!-- {{AirCompressor|stages = 2|alt1 = |power1 = | wep1 = <!\--pick this to input directly--\> |alt2 = |power2 = |wepMult2 = <!\--pick this for multiplier--\>}}<!\--you can add as many stages as needed not just 2--\> --> | ||
| + | |||
| + | ==== Engine performance ==== | ||
| + | '''(JETS ONLY)''' | ||
| + | {| class="wikitable" style="text-align:center" | ||
| + | |- | ||
| + | ! colspan="3" | Engine | ||
| + | ! colspan="4" | Aircraft mass | ||
| + | |- | ||
| + | ! colspan="2" | Engine name || Number | ||
| + | ! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel) | ||
| + | |- | ||
| + | | colspan="2" | _____ || _ | ||
| + | | colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup> | ||
| + | |- | ||
| + | ! colspan="3" | Engine characteristics | ||
| + | ! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}} | ||
| + | |- | ||
| + | ! Weight (each) || colspan="2" | Type | ||
| + | ! _m fuel || __m fuel || __m fuel | ||
| + | |- | ||
| + | | ___ kg || colspan="2" | _____ | ||
| + | | _,___ kg || _,___ kg || _,___ kg || _,___ kg | ||
| + | |- | ||
| + | ! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}} | ||
| + | ! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP) | ||
| + | |- | ||
| + | ! Condition || 100% || ___%/WEP | ||
| + | ! _m fuel || __m fuel || __m fuel || MGW | ||
| + | |- | ||
| + | | ''Stationary'' || ___ kgf || ___ kgf | ||
| + | | _.__ || _.__ || _.__ || _.__ | ||
| + | |- | ||
| + | | ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h) | ||
| + | | _.__ || _.__ || _.__ || _.__ | ||
| + | |- | ||
| + | |} | ||
=== Radars === | === Radars === | ||
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|} | |} | ||
<!-- {{MEC |mixer = y| prop = y|autoprop = y|oilRad =y |autoOil = y|waterRad = y|autoWater = y|radType = y|super = y|gear = 1|turbo = y}} --> | <!-- {{MEC |mixer = y| prop = y|autoprop = y|oilRad =y |autoOil = y|waterRad = y|autoWater = y|radType = y|super = y|gear = 1|turbo = y}} --> | ||
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== Tanks == | == Tanks == | ||
| Line 319: | Line 279: | ||
! ''Arcade'' | ! ''Arcade'' | ||
| rowspan="2" | ___ (__) || rowspan="2" | ___ || rowspan="2" | -__°/+__° || rowspan="2" | ±___° || rowspan="2" | __ || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ | | rowspan="2" | ___ (__) || rowspan="2" | ___ || rowspan="2" | -__°/+__° || rowspan="2" | ±___° || rowspan="2" | __ || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ | ||
| + | |- | ||
| + | ! ''Realistic'' | ||
| + | | __._ || __._ || __._ || __._ || __._ | ||
| + | |- | ||
| + | |} | ||
| + | |||
| + | '''For autoloaders''' | ||
| + | {| class="wikitable" style="text-align:center" width="100%" | ||
| + | |- | ||
| + | ! colspan="5" | [[CANNON PAGE|Cannon Name]] || colspan="5" | Turret rotation speed (°/s) || Reloading rate (seconds) | ||
| + | |- | ||
| + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ||
| + | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
| + | ! Autoloader | ||
| + | |- | ||
| + | ! ''Arcade'' | ||
| + | | rowspan="2" | __ || rowspan="2" | -__°/+__° || rowspan="2" | ±___° || rowspan="2" | __ || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ | ||
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
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==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> | ||
| + | <!-- '''Last updated:''' --> | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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|- | |- | ||
| '''__''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | | '''__''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | ||
| + | |- | ||
| + | |} | ||
| + | {| class="wikitable" style="text-align:center" | ||
| + | |- | ||
| + | ! Full<br>ammo | ||
| + | ! Ammo<br>part | ||
| + | ! 1st<br>rack empty | ||
| + | ! 2nd<br>rack empty | ||
| + | ! 3rd<br>rack empty | ||
| + | ! 4th<br>rack empty | ||
| + | ! 5th<br>rack empty | ||
| + | ! 6th<br>rack empty | ||
| + | ! Visual<br>discrepancy | ||
| + | |- | ||
| + | | '''__''' || ''Projectiles''<br>''Propellants'' || __ ''(+__)''<br>__ ''(+__)'' || __ ''(+__)''<br>__ ''(+__)'' || __ ''(+__)''<br>__ ''(+__)'' || __ ''(+__)''<br>__ ''(+__)'' || __ ''(+__)''<br>__ ''(+__)'' || __ ''(+__)''<br>__ ''(+__)'' || __ | ||
|- | |- | ||
|} | |} | ||
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|} | |} | ||
| − | === Modules === | + | <!-- === Modules === |
{| class="wikitable" | {| class="wikitable" | ||
! Tier | ! Tier | ||
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! colspan="6" | This is a premium vehicle: all modifications are unlocked on purchase | ! colspan="6" | This is a premium vehicle: all modifications are unlocked on purchase | ||
|- | |- | ||
| − | |} | + | |} --> |
== Naval == | == Naval == | ||
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--> | --> | ||
| − | === Modules === | + | <!-- === Modules === |
{| class="wikitable" | {| class="wikitable" | ||
! Tier | ! Tier | ||
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! colspan="7" | This is a premium vehicle: all modifications are unlocked on purchase | ! colspan="7" | This is a premium vehicle: all modifications are unlocked on purchase | ||
|- | |- | ||
| − | |} | + | |} --> |
| − | == | + | == Armaments == |
| − | ==== | + | Maximum of 3 tables (including penetration) for each armament. I.e., if the cannon is able to fire all of ATGMs, HE-VT, and smoke shells, the penetration, universal details, and smoke shell tables should be used. |
| + | === Machine guns and cannons === | ||
| + | ==== Penetration ==== | ||
| + | '''Basic:''' | ||
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
! colspan="8" | Penetration statistics | ! colspan="8" | Penetration statistics | ||
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! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
! rowspan="2" | Type of<br>warhead | ! rowspan="2" | Type of<br>warhead | ||
| − | ! colspan="6" | | + | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) |
|- | |- | ||
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
| Line 671: | Line 667: | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Belt | ! rowspan="2" data-sort-type="text" | Belt | ||
| − | ! colspan="6" | | + | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) |
|- | |- | ||
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
| Line 679: | Line 675: | ||
|} | |} | ||
| + | ==== Details ==== | ||
| + | '''Basic:''' | ||
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
! colspan="10" | Shell details | ! colspan="10" | Shell details | ||
| Line 685: | Line 683: | ||
! rowspan="2" | Type of<br>warhead | ! rowspan="2" | Type of<br>warhead | ||
! rowspan="2" | Velocity<br>(m/s) | ! rowspan="2" | Velocity<br>(m/s) | ||
| − | ! rowspan="2" | Projectile<br> | + | ! rowspan="2" | Projectile<br>mass (kg) |
| + | ! rowspan="2" | Fuse delay<br>(m) | ||
| + | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| + | ! rowspan="2" | Explosive mass<br>(TNT equivalent) (g) | ||
| + | ! colspan="3" | Ricochet | ||
| + | |- | ||
| + | ! 0% !! 50% !! 100% | ||
| + | |- | ||
| + | | ___ || ___ || ___ || _.__ || _._ || _._ || _.__ || __° || __° || __° | ||
| + | |- | ||
| + | |} | ||
| + | '''For autocannons/machine guns:''' | ||
| + | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| + | ! colspan="10" | Belt details | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Belt | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! rowspan="2" | Velocity<br>(m/s) | ||
| + | ! rowspan="2" | Projectile<br>mass (kg) | ||
! rowspan="2" | Fuse delay<br>(m) | ! rowspan="2" | Fuse delay<br>(m) | ||
! rowspan="2" | Fuse sensitivity<br>(mm) | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| − | ! rowspan="2" | Explosive | + | ! rowspan="2" | Explosive mass<br>(TNT equivalent) (g) |
! colspan="3" | Ricochet | ! colspan="3" | Ricochet | ||
|- | |- | ||
! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
| − | | ___ || ___ || ___ || _.__ || | + | | ___ || ___ || ___ || _.__ || _._ || _._ || _.__ || __° || __° || __° |
|- | |- | ||
|} | |} | ||
'''For ATGMs/SAMs only:''' | '''For ATGMs/SAMs only:''' | ||
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| − | ! colspan="11" | | + | ! colspan="11" | Missile details |
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
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! rowspan="2" | Velocity<br>(m/s) | ! rowspan="2" | Velocity<br>(m/s) | ||
! rowspan="2" | Range<br>(m) | ! rowspan="2" | Range<br>(m) | ||
| − | ! rowspan="2" | Projectile<br> | + | ! rowspan="2" | Projectile<br>mass (kg) |
| + | ! rowspan="2" | Fuse delay<br>(m) | ||
| + | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| + | ! rowspan="2" | Explosive mass<br>(TNT equivalent) (g) | ||
| + | ! colspan="3" | Ricochet | ||
| + | |- | ||
| + | ! 0% !! 50% !! 100% | ||
| + | |- | ||
| + | | ___ || ___ || ___ || _,___ || _.__ || _._ || _._ || _.__ || __° || __° || __° | ||
| + | |- | ||
| + | |} | ||
| + | '''For HE-VT shells only:''' | ||
| + | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| + | ! colspan="12" | Proximity-fused shell details | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! rowspan="2" | Velocity<br>(m/s) | ||
| + | ! rowspan="2" | Projectile<br>mass (kg) | ||
! rowspan="2" | Fuse delay<br>(m) | ! rowspan="2" | Fuse delay<br>(m) | ||
! rowspan="2" | Fuse sensitivity<br>(mm) | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| − | ! rowspan="2" | Explosive | + | ! rowspan="2" | Arming distance<br>(m) |
| + | ! rowspan="2" | Trigger radius<br>(m) | ||
| + | ! rowspan="2" | Explosive mass<br>(TNT equivalent) (g) | ||
! colspan="3" | Ricochet | ! colspan="3" | Ricochet | ||
|- | |- | ||
! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
| − | | ___ || ___ || ___ || _ | + | | ___ || ___ || ___ || _.__ || _._ || _._ || __ || __ || _.__ || __° || __° || __° |
|- | |- | ||
|} | |} | ||
| − | ''' | + | '''Universal (for multiple "special" shells):''' |
{| class="wikitable sortable" style="text-align:center" width="100%" | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| − | ! colspan=" | + | ! colspan="13" | Shell details |
|- | |- | ||
| − | ! rowspan="2" data-sort-type="text" | | + | ! rowspan="2" data-sort-type="text" | Ammunition |
! rowspan="2" | Type of<br>warhead | ! rowspan="2" | Type of<br>warhead | ||
! rowspan="2" | Velocity<br>(m/s) | ! rowspan="2" | Velocity<br>(m/s) | ||
| − | ! rowspan="2" | Projectile<br> | + | ! rowspan="2" | Range<br>(m) |
| + | ! rowspan="2" | Projectile<br>mass (kg) | ||
! rowspan="2" | Fuse delay<br>(m) | ! rowspan="2" | Fuse delay<br>(m) | ||
! rowspan="2" | Fuse sensitivity<br>(mm) | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| − | ! rowspan="2" | Explosive | + | ! rowspan="2" | Arming distance<br>(m) |
| + | ! rowspan="2" | Trigger radius<br>(m) | ||
| + | ! rowspan="2" | Explosive mass<br>(TNT equivalent) (g) | ||
! colspan="3" | Ricochet | ! colspan="3" | Ricochet | ||
|- | |- | ||
! 0% !! 50% !! 100% | ! 0% !! 50% !! 100% | ||
|- | |- | ||
| − | | ___ || ___ || ___ || _.__ || | + | | ___ || ___ || ___ || _,___ || _.__ || _._ || _._ || __ || __ || _.__ || __° || __° || __° |
|- | |- | ||
|} | |} | ||
| − | + | '''For smoke shells only:''' | |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
! colspan="7" | Smoke shell characteristics | ! colspan="7" | Smoke shell characteristics | ||
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! Ammunition | ! Ammunition | ||
! Velocity<br>(m/s) | ! Velocity<br>(m/s) | ||
| − | ! Projectile<br> | + | ! Projectile<br>mass (kg) |
! Screen radius<br>(m) | ! Screen radius<br>(m) | ||
! Screen deploy time<br>(s) | ! Screen deploy time<br>(s) | ||
! Screen hold time<br>(s) | ! Screen hold time<br>(s) | ||
| − | ! Explosive | + | ! Explosive mass<br>(TNT equivalent) (g) |
|- | |- | ||
| ___ || ___ || _.__ || __ || _ || __ || __ | | ___ || ___ || _.__ || __ || _ || __ || __ | ||
| Line 749: | Line 788: | ||
|} | |} | ||
| + | === Torpedoes === | ||
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
| − | ! colspan="9" | | + | ! colspan="9" | Torpedo characteristics |
|- | |- | ||
! Torpedo Mode !! Mass (kg) !! Maximum speed in water (km/h) !! Travel distance (km) !! Depth stroke (m) !! Arming distance (m) !! Explosive type !! Explosive mass (kg) !! TNT equivalent (kg) | ! Torpedo Mode !! Mass (kg) !! Maximum speed in water (km/h) !! Travel distance (km) !! Depth stroke (m) !! Arming distance (m) !! Explosive type !! Explosive mass (kg) !! TNT equivalent (kg) | ||
Latest revision as of 12:27, 13 June 2023
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Contents
Aircraft
Flight performance
Fixed-wing
| Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
|---|---|---|---|---|---|---|---|---|
| AB | RB | AB | RB | AB | RB | |||
| Stock | ___ | ___ | __._ | __._ | __._ | __._ | ___ | |
| Upgraded | ___ | ___ | __._ | __._ | __._ | __._ | ||
Helicopters
| Characteristics | Max Speed (km/h at _,___ m) |
Max altitude (metres) | |
|---|---|---|---|
| AB | RB | ||
| Stock | ___ | ___ | _,___ |
| Upgraded | ___ | ___ | |
Details
| Features | |||||
|---|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | |
| _ | _ | _ | _ | _ | |
Jets only:
| Features | ||||||
|---|---|---|---|---|---|---|
| Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear | Drogue chute | Thrust reversal |
| _ | _ | _ | _ | _ | _ | (If applicable) |
| Limits | ||||||
|---|---|---|---|---|---|---|
| Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
| Combat | Take-off | Landing | + | - | ||
| ___ | ___ | ___ | ~__ | ~__ | ||
| Optimal velocities (km/h) | |||
|---|---|---|---|
| Ailerons | Rudder | Elevators | Radiator |
| < ___ | < ___ | < ___ | > ___ |
Engine performance
(JETS ONLY)
| Engine | Aircraft mass | |||||
|---|---|---|---|---|---|---|
| Engine name | Number | Basic mass | Wing loading (full fuel) | |||
| _____ | _ | _,___ kg | ___ kg/m2 | |||
| Engine characteristics | Mass with fuel (no weapons load) | Max Gross Weight | ||||
| Weight (each) | Type | _m fuel | __m fuel | __m fuel | ||
| ___ kg | _____ | _,___ kg | _,___ kg | _,___ kg | _,___ kg | |
| Maximum engine thrust @ 0 m (RB/SB) | Thrust to weight ratio @ 0 m (___%/WEP) | |||||
| Condition | 100% | ___%/WEP | _m fuel | __m fuel | __m fuel | MGW |
| Stationary | ___ kgf | ___ kgf | _.__ | _.__ | _.__ | _.__ |
| Optimal | ___ kgf (_ km/h) |
___ kgf (_ km/h) |
_.__ | _.__ | _.__ | _.__ |
Radars
| AN/APS-21 - Target Detection Radar | |||
|---|---|---|---|
| Maximum Detection Range |
Guaranteed Detection Range |
Max Azimuth Scan Angle |
Max Elevation Scan Angle |
| 45,000 m | 28,000 m | ±85° | ±16° |
| AN/APG-26 - Target Tracking Radar | |||
| Maximum Tracking Range |
Minimum Tracking Range |
Azimuth Tracking Angle |
Elevation Tracking Angle |
| 4,000 m | 150 m | ±60° | ±60° |
Manual Engine Control
(Two examples are given to cover all the possible values of each cell, pick and choose as applicable)
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Not controllable | Not controllable Not auto controlled |
Not controllable Not auto controlled |
Not controllable Not auto controlled |
Separate | Not controllable 1 gear |
Not controllable |
| MEC elements | ||||||
|---|---|---|---|---|---|---|
| Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
| Oil | Water | Type | ||||
| Controllable | Controllable Auto control available |
Controllable Auto control available |
Controllable Auto control available |
Combined | Controllable 2 gears |
Auto controlled |
Tanks
Survivability and armour
- Cast homogeneous armour (Turret)
- Rolled homogeneous armour (Hull)
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
| Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
| Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
- Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick.
Mobility
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | ||||
|---|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | AoA | Stock | Upgraded | Stock | Upgraded | |
| Arcade | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0.5 |
| Realistic | 1 | 1 | 1 | 1 | 1 | 0.5 | ||
{{tankMobility|abMinHp=|abMaxHp=|AoAweight=}}
Main armament
| Cannon Name | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | __ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | ||||||||
For autocannons:
| Cannon Name (x_) | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity (Belt) | Fire rate | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | ___ (__) | ___ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | _.__ | _.__ | _.__ | _.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | |||||||||
For autoloaders
| Cannon Name | Turret rotation speed (°/s) | Reloading rate (seconds) | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Autoloader |
| Arcade | __ | -__°/+__° | ±___° | __ | __._ | __._ | __._ | __._ | __._ | _.__ |
| Realistic | __._ | __._ | __._ | __._ | __._ | |||||
Ammo racks
| Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|
| __ | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
| Full ammo |
Ammo part |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|---|
| __ | Projectiles Propellants |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ (+__) __ (+__) |
__ |
Machine guns
| Machine Gun Name | ||||
|---|---|---|---|---|
| Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
| ___ | ___ (___) | ___ | N/A | N/A |
| ___ | ___ (___) | ___ | -__°/+__° | ±__° |
Mobility
| Mobility Characteristics | |||||
|---|---|---|---|---|---|
| Game Mode | Upgrade Status | Maximum Speed (km/h) | Turn Time (s) | Turn Radius (m) | |
| Forward | Reverse | ||||
| AB | Stock | 1 | 1 | ~1 | ~0.04 |
| Upgraded | 1 | 1 | ~1 | ~0.04 | |
| RB/SB | Stock | 1 | 1 | ~1 | ~0.04 |
| Upgraded | 1 | 1 | ~1 | ~0.04 | |
{{NavalMobility
|SpeedForwardStockAB =
|SpeedBackStockAB =
|TurnTimeStockAB =
|TurnSpeedStockAB =
|TurnTimeSpadedAB =
|TurnSpeedSpadedAB =
|SpeedForwardStockRB =
|SpeedBackStockRB =
|TurnTimeStockRB =
|TurnSpeedStockRB =
|TurnTimeSpadedRB =
|TurnSpeedSpadedRB =
}}
Armaments
Maximum of 3 tables (including penetration) for each armament. I.e., if the cannon is able to fire all of ATGMs, HE-VT, and smoke shells, the penetration, universal details, and smoke shell tables should be used.
Machine guns and cannons
Penetration
Basic:
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| ___ | ___ | ___ | ___ | ___ | ___ | ___ | ___ |
For autocannons/machine guns:
| Penetration statistics | ||||||
|---|---|---|---|---|---|---|
| Belt | Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | |
| ___ | ___ | ___ | ___ | ___ | ___ | ___ |
Details
Basic:
| Shell details | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||
| ___ | ___ | ___ | _.__ | _._ | _._ | _.__ | __° | __° | __° |
For autocannons/machine guns:
| Belt details | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Belt | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||
| ___ | ___ | ___ | _.__ | _._ | _._ | _.__ | __° | __° | __° |
For ATGMs/SAMs only:
| Missile details | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | ||||||||
| ___ | ___ | ___ | _,___ | _.__ | _._ | _._ | _.__ | __° | __° | __° |
For HE-VT shells only:
| Proximity-fused shell details | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||||
| ___ | ___ | ___ | _.__ | _._ | _._ | __ | __ | _.__ | __° | __° | __° |
Universal (for multiple "special" shells):
| Shell details | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Range (m) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Arming distance (m) |
Trigger radius (m) |
Explosive mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | ||||||||||
| ___ | ___ | ___ | _,___ | _.__ | _._ | _._ | __ | __ | _.__ | __° | __° | __° |
For smoke shells only:
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
| ___ | ___ | _.__ | __ | _ | __ | __ |
Torpedoes
| Torpedo characteristics | ||||||||
|---|---|---|---|---|---|---|---|---|
| Torpedo Mode | Mass (kg) | Maximum speed in water (km/h) | Travel distance (km) | Depth stroke (m) | Arming distance (m) | Explosive type | Explosive mass (kg) | TNT equivalent (kg) |
| No | __ | __ | __ | __ | __ | __ | __ | __ |
| Yes | __ | __ | __ | __ | __ | __ | __ | __ |
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|---|---|
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