Difference between revisions of "PT-15"

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{{Specs-Card|code=jp_type_11_pt_15}}
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{{Specs-Card
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|code=jp_type_11_pt_15
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.''
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<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 +
The '''PT-11-class, PT-15 (PT-815)''' was the fifth of its class which was built in the 1970s as part of the 3rd Defense Plan. The class improved on the previous PT-10 class with advanced technologies. She had a length of 35m, a width of 9.2m, a displacement of 100 tons, and was equipped with four 53cm torpedoes and two Bofors 40mm guns. Her aluminum V-shaped hull and her CODAG engines gave her excellent speed and maneuverability. She could reach 40 knots and operated in the Maizuru and Ominato districts until she was retired in 1995.
 +
 
 +
It was introduced in [[Update 1.89 "Imperial Navy"]]. As a torpedo motor boat, the PT-815 is one of the most advanced Japanese patrol vessels, second only to the [[PG 02|PG-822]]. It has a high speed, a powerful armament, and excellent torpedoes. The Type 72 torpedo is its main weapon, capable of reaching 120 km/h and delivering 300 kg TnTe to targets up to 10 km away. This makes the PT-815 very effective against larger ships at medium and long distances. The vessel also has two 40 mm Bofors guns, which offer decent firepower but have a lower rate of fire than the [[L70 Bofors-Breda (40 mm)|Bofors-Breda variant]] used by the Freccia-class and Jaguar-class PTs.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips for preserving survivability in the "Use in battle" section.''
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{{Specs-Fleet-Armour}}
 +
''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.''
  
''If necessary, use a graphics template to show the most well-protected or most vulnerable points in the armour.''
+
=== Mobility ===
 +
{{Specs-Fleet-Mobility}}
 +
''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.''
  
=== Mobility ===
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=== Modifications and economy ===
''Write about the ship’s mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''
+
{{Specs-Economy}}
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>.''
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{{Specs-Fleet-Primary}}
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<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 +
{{main|Bofors L/60 Mark 3 (40 mm)}}
  
''Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''
+
Each Bofors gun is placed on front and back of boat. This mean that both of them have large natural blind spot. These are most effective when being used against small craft such as torpedo boats, motor gunboats, minesweepers and submarine chasers. In its BR class, it is possible to face larger threats including destroyers which will mostly be unharmed by this gunfire. Aircraft are also excellent targets and can be brought down with accurate fire. You can load Universal belt, HE belt or AP belt. Usage of these belts is similar to lower rank boats; Universal is good for start but later you should stick to HE or AP by what kind of target you encounter. The downside of the primary armament is that they can easily overheat if you fire for too long.
  
=== Secondary armament ===
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* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
''Some ships are fitted with weapons of various calibres. The secondary armament is defined as the weapon chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
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* '''40 mm HE clips:''' {{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}
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* '''40 mm AP clips:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
  
''If there is no secondary armament, remove this section.''
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{{:Bofors L/60 Mark 3 (40 mm)/Ammunition|HEFI-T, AP-T}}
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=== Additional armament ===
 +
{{Specs-Fleet-Additional}}
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<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
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{{main|Type 72 mod.1 (533 mm)}}
  
=== Anti-aircraft armament ===
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This ship is armed with four Type 72 torpedoes on its sides. They are offset at a slight angle so you can't release all four of them at once on one target. The Type 72 torpedo has a very high speed of 120 km/h, on-top of having 10 km range, making it an excellent short to mid-range torpedo. It does come with a torpedo mode modification which allows it to go another 10 km making it usable on long-range targets. The Type 72's speed comes at the cost of explosive filler, being loaded with 300 kg of TNT.
''An important part of the ship’s armament responsible for air raid defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
 
  
''If there is no anti-aircraft artillery, remove this section.''
+
== Usage in battles ==
 
+
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
=== Torpedo armament ===
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Usage of this boat is similar to [[Type T-38]]. You have very capable armament against other boats but that's about it. Type 11 is fairly big compared to other boats and mobility isn't its strong suit either. A good way to engage opponents is to stay back and use your fairly powerful armament against them, though the weapon placement means that if you want to use your maximum firepower you have to show your full profile to enemy. Try to look for islands and corridors where you will be hidden from high calibre long range cannons and ships with heavy armament that are common at this rank. You should not even try to engage bigger ships with cannons in open waters as they will notice you due to your size and can give you critical or fatal damage with a single shot. Using torpedoes is very situational; the only way to use them is to sneak around islands and attempt to surprise unwary destroyers.
''Torpedoes launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
 
 
 
''If there is no torpedo armament, remove this section.''
 
  
=== Special armament ===
+
In anti-aircraft role you have to rely on yourself as this boat doesn't have any secondary or AA armament. Although Bofors guns can be very effective against airplanes you should focus on ships which are a bigger threat for you.
''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat.''
 
 
 
== Usage in battles ==
 
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Primary armament can be effective with skilful use
 +
* 4 torpedoes with incredibly fast top speed
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* No secondary or AA weapons
 +
* Very vulnerable, easy to be knocked out by high calibre guns
 +
* Relatively big size compared to other torpedo boats
 +
* When using both Bofors guns, the boat will expose its large profile to the enemy
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
+
''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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 +
;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=jp_type_11_pt_15 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the ship;''
 
* ''reference to the series of the ship;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [[wt:en/news/4203-development-type-11-pt-15-shore-guard-en/|[Development] Type 11 PT-15: Shore Guard]]
 +
* [[wikipedia:ja:7号型魚雷艇|(JP) Wikipedia: 11-Go torpedo boat]]
  
 +
{{Manufacturer MHI}}
 
{{Japan boats}}
 
{{Japan boats}}

Latest revision as of 15:20, 13 September 2024

Introducing Wiki 3.0
jp_type_11_pt_15.png
GarageImage PT-15.jpg
PT-15
Research:75 000 Specs-Card-Exp.png
Purchase:250 000 Specs-Card-Lion.png

Description

The PT-11-class, PT-15 (PT-815) was the fifth of its class which was built in the 1970s as part of the 3rd Defense Plan. The class improved on the previous PT-10 class with advanced technologies. She had a length of 35m, a width of 9.2m, a displacement of 100 tons, and was equipped with four 53cm torpedoes and two Bofors 40mm guns. Her aluminum V-shaped hull and her CODAG engines gave her excellent speed and maneuverability. She could reach 40 knots and operated in the Maizuru and Ominato districts until she was retired in 1995.

It was introduced in Update 1.89 "Imperial Navy". As a torpedo motor boat, the PT-815 is one of the most advanced Japanese patrol vessels, second only to the PG-822. It has a high speed, a powerful armament, and excellent torpedoes. The Type 72 torpedo is its main weapon, capable of reaching 120 km/h and delivering 300 kg TnTe to targets up to 10 km away. This makes the PT-815 very effective against larger ships at medium and long distances. The vessel also has two 40 mm Bofors guns, which offer decent firepower but have a lower rate of fire than the Bofors-Breda variant used by the Freccia-class and Jaguar-class PTs.

General info

Survivability and armour

Armourfront / side / back
Hull8 mm (steel)
Superstructure4 mm (steel)
Number of section5
Displacement125 t
Crew28 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB104 / 35 km/h
RB74 / 25 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Modifications and economy

Repair costBasic → Reference
AB2 817 → 3 495 Sl icon.png
RB3 622 → 4 494 Sl icon.png
Total cost of modifications67 100 Rp icon.png
128 700 Sl icon.png
Talisman cost1 500 Ge icon.png
Crew training72 000 Sl icon.png
Experts250 000 Sl icon.png
Aces940 Ge icon.png
Research Aces480 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 210 / 100 % Sl icon.png
166 / 166 / 166 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
220 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
3 800 Rp icon.png
Cost:
7 400 Sl icon.png
185 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
5 600 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
5 400 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
220 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
3 800 Rp icon.png
Cost:
7 400 Sl icon.png
185 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
3 800 Rp icon.png
Cost:
7 400 Sl icon.png
185 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
5 400 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods ammo.png
40 mm HE clips
Research:
4 500 Rp icon.png
Cost:
8 700 Sl icon.png
220 Ge icon.png
Mods ammo.png
40 mm AP clips
Research:
3 800 Rp icon.png
Cost:
7 400 Sl icon.png
185 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
5 600 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
5 600 Rp icon.png
Cost:
11 000 Sl icon.png
280 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
5 400 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png
Mods torpedo.png
Torpedo Mode
Research:
5 400 Rp icon.png
Cost:
10 000 Sl icon.png
270 Ge icon.png

Armament

Primary armament

2 х Turret40 mm Bofors L/60 Mark 3 gun
Ammunition2000 rounds
Belt capacity4 rounds
Fire rate160 shots/min
Vertical guidance-5° / 90°

Each Bofors gun is placed on front and back of boat. This mean that both of them have large natural blind spot. These are most effective when being used against small craft such as torpedo boats, motor gunboats, minesweepers and submarine chasers. In its BR class, it is possible to face larger threats including destroyers which will mostly be unharmed by this gunfire. Aircraft are also excellent targets and can be brought down with accurate fire. You can load Universal belt, HE belt or AP belt. Usage of these belts is similar to lower rank boats; Universal is good for start but later you should stick to HE or AP by what kind of target you encounter. The downside of the primary armament is that they can easily overheat if you fire for too long.

  • Universal: AP-T · HEFI-T
  • 40 mm HE clips: HEFI-T · HEFI-T · HEFI-T · AP-T
  • 40 mm AP clips: AP-T · AP-T · AP-T · HEFI-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T 3 3 3 3 3 3
AP-T 81 78 68 58 49 41
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T 874 0.9 0 0.1 67.13 79° 80° 81°
AP-T 874 0.89 - - - 47° 60° 65°

Additional armament

Setup 14 x 533 mm Type 72 mod.1 torpedo

This ship is armed with four Type 72 torpedoes on its sides. They are offset at a slight angle so you can't release all four of them at once on one target. The Type 72 torpedo has a very high speed of 120 km/h, on-top of having 10 km range, making it an excellent short to mid-range torpedo. It does come with a torpedo mode modification which allows it to go another 10 km making it usable on long-range targets. The Type 72's speed comes at the cost of explosive filler, being loaded with 300 kg of TNT.

Usage in battles

Usage of this boat is similar to Type T-38. You have very capable armament against other boats but that's about it. Type 11 is fairly big compared to other boats and mobility isn't its strong suit either. A good way to engage opponents is to stay back and use your fairly powerful armament against them, though the weapon placement means that if you want to use your maximum firepower you have to show your full profile to enemy. Try to look for islands and corridors where you will be hidden from high calibre long range cannons and ships with heavy armament that are common at this rank. You should not even try to engage bigger ships with cannons in open waters as they will notice you due to your size and can give you critical or fatal damage with a single shot. Using torpedoes is very situational; the only way to use them is to sneak around islands and attempt to surprise unwary destroyers.

In anti-aircraft role you have to rely on yourself as this boat doesn't have any secondary or AA armament. Although Bofors guns can be very effective against airplanes you should focus on ships which are a bigger threat for you.

Pros and cons

Pros:

  • Primary armament can be effective with skilful use
  • 4 torpedoes with incredibly fast top speed

Cons:

  • No secondary or AA weapons
  • Very vulnerable, easy to be knocked out by high calibre guns
  • Relatively big size compared to other torpedo boats
  • When using both Bofors guns, the boat will expose its large profile to the enemy

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links


Mitsubishi Heavy Industries Ltd. (三菱重工業株式会社)
Ground Vehicles 
APC  Type 60 · SUB-I-II
IFV  Type 89
MCV  Type 16 (P) · Type 16 (FPS) · Type 16
RCV  RCV (P)
SPH  Type 75 · Type 99
SPAAG  Type 87
Main Battle Tanks 
Type 61  ST-A1 · ST-A2 · ST-A3 · Type 61
Type 74  ST-B2 · Type 74 (C) · Type 74 (E) · Type 74 (F) · Type 74 (G)
Type 90  Type 90 · Type 90 (B)
Type 10  TKX (P) · TKX · Type 10
Air Vehicles 
Jet Fighters 
F-86  F-86F-30 ▅* · F-86F-40 ▅* · F-86F-40 JASDF▅*
F-104  F-104J*
F-1  T-2 Early · T-2 · F-1
F-4  F-4EJ Phantom II* · F-4EJ ADTW* · F-4EJ Kai Phantom II*
F-15  F-15J* · F-15J(M)*
Naval Vehicles 
Patrol Boats (PT) 
No. 7 class  PT-8 (PT-808)
No. 11 class  PT-15 (PT-815)
Destroyers (DD) 
Harukaze-class  JDS Harukaze (DD-101)
Ayanami-class  JDS Ayanami (DD-103)
Murasame-class  JDS Murasame (DD-107)
  MHI's shipyards are positioned in Kobe, Nagasaki, and Shimonoseki
  * Licensed Production / Variants
See also  Mitsubishi Aircraft Company (1928-1945) · Mitsubishi Heavy Industries Ltd. (1938-1945) · Mitsubishi Shipbuilding Company (1884-1945)
  North American Aviation · Lockheed · McDonnell Aircraft Corporation

Japan boats
Motor torpedo boats  Type T-1 · Type T-14 · Type T-14 (mod. 1) · Type T-38 · Type T-51a · Type T-51b
  PT-802 · PT-808 · PT-15
Motor gun boats  Ha-Go (mod. 1) · Type 4 (mod. 2) · Type 4 (Mod 4)
  Asagao (YTE-01) · PG 02
Armoured gun boats  Soukou-Tei · Soukou-Tei No.4
Gunboats  Chidori