Difference between revisions of "B-57B"

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{{Specs-Card|code=b-57b}}
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{{About
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Canberra_(Disambiguation)|Canberra (Disambiguation)]]''}}
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| about = American jet bomber '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = Canberra (Family)
 +
}}
 +
{{Specs-Card
 +
|code=b-57b
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 +
}}
 +
 
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
  
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''Martin B-57B Canberra''' was the second version of the license-built British [[Canberra (Family)|English Electric Canberra]] jet bomber/reconnaissance aircraft. Compared to the unarmed [[B-57A]] which was a complete copy of the original Canberra, the B-57B had several changes, most notably the inclusion of eight M3 Browning machine guns (and later four 20 mm M39 autocannons) as an offensive armament for strafing attack, an improved "fighter-style" cockpit that improved the pilot's visibility, a "rotary" bombing bay that improved the deployment time and accuracy of bombs, improved airbrakes, four additional hardpoints on the wings, and an addition of a radar warning receiver. These modifications proved to be a success, as it allowed the B-57B to be easily adapted into various roles, ranging from bombing to electronic warfare. In total, 202 B-57Bs were built, and served under the USAF in various roles through the Vietnam War before it was retired in 1983.
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American jet bomber {{Battle-rating|1}}. It was introduced in [[Update 1.47 "Big Guns"]].
 
  
Concluding the legendary USA bomber line within War Thunder, the Martin B-57B jet bomber is a licensed-built version of the famous English Electric British aircraft that leads away from the standard gameplay found on most US heavy bombers before it. Placed well within Rank V after its predecessor, the [[B-57A]], with a top end BR similar to the [[IL-28]] in both Arcade, [[Realistic_Battles|Realistic]] and [[Simulator_Battles|Simulator Battles]], the B-57B focuses more on low level ground attack by comparison to its predecessors and can carry large amounts of offensive external weaponry.
+
It was introduced in [[Update 1.47 "Big Guns"]]. Compared to its predecessor the [[B-57A]], the B-57B focuses more on low level ground attack and can carry large amounts of offensive external weaponry. B-57A players will rejoice upon unlocking the B-57B, as it is an improvement in almost every way, with actual offensive armament, better turn time, better payloads (including rockets and napalms), and overall versatility. Compared to the very similar [[Canberra B (I) Mk 6]], the B-57B starts out with eight Browning machine guns mounted quite far on the wings, which results into a much worse anti-air capability, though this can be upgraded with four 20 mm M39 autocannons with an incredible rate of fire, giving it a much harder-hitting punch than its British counterpart.
  
Whilst a lone B-57B out in the open is an easy target for intercepting aircraft and is no match for the likes of the [[MiG-15bis|MiG-15]] or [[CL-13A Mk 5|CL-13]] in combat, communication and coordination with teammates will allow pilots of this aircraft to effectively strike targets of strategic importance with precision and to devastating effect. Equally organizing squads paired with escorting fighters who can work in conjunction with B-57s or even a whole wing of attack aircraft can have a massive impact on top tier games.
+
Whilst a lone B-57B out in the open is an easy target for intercepting aircraft and is no match for the likes of the [[MiG-15 (Family)|MiG-15]] or [[F-86 (Family)|Sabre]] in combat (especially with payloads), communication and coordination with teammates will allow pilots of this aircraft to effectively strike targets of strategic importance with precision and to devastating effect. Alternatively, a daring B-57B pilot may try their luck and use it as a makeshift "interceptor", not dissimilar to the French [[Vautour (Family)|Vautour]], and shred any plane below or in front of them with four blistering autocannons.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
{| class="wikitable" style="text-align:center"
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
|-
+
 
! colspan="8" | Characteristics
+
Like the [[B-57A]], the B-57B has an overall smooth flight performance. The plane is generally responsive at all but higher speeds (above 900 km/h) and handles quite well. The plane has a decent turn rate (especially at around 600 - 700 km/h), though doing so will cost a lot of energy. Due to the weight, the B-57B has generally poor roll rate, especially in positive G rolls that would be almost guaranteed to stall a plane if performed at medium speeds.
|-
+
 
! colspan="8" | ''Stock''
+
Since the B-57B has a bomber airspawn, a crafty B-57B pilot may chose to forgo their bombing duties and play the B-57B as an "air defence fighter" instead. By not equipping any payload, the B-57B can climb significantly higher and turns quicker than before. This allows it to win a dogfight even against dedicated fighters should the player maintain their energy and altitude advantage.
|-
+
 
 +
{| class="wikitable" style="text-align:center" width="70%"
 +
! rowspan="2" | Characteristics
 
! colspan="2" | Max Speed<br>(km/h at 762 m)
 
! colspan="2" | Max Speed<br>(km/h at 762 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 918 || 892 || 12,192 || 56.2 || 57.4 || 22.7 || 21.2 || 1,050
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 762 m)
+
! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 918 || 892 || rowspan="2" | {{Specs|ceiling}} || 56.2 || 57.4 || 22.7 || 21.2 || rowspan="2" | 1,050
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 996 || 963 || 12,192 || 53.9 || 55.0 || 32.8 || 28.5 || 1,050
+
! Upgraded
 +
| 996 || 963 || 53.9 || 55.0 || 32.8 || 28.5
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| ✓ || ✓ || ✓ || ✓ || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| 990 || 450 || ??? || ~3 || ~1
+
| 990 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 498 || 469 || 320 || ~7 || ~3
 
|-
 
|-
 
|}
 
|}
Line 88: Line 73:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < 561 || < 523 || < 510 || > 250
+
| < 561 || < 523 || < 510 || N/A
 
|-
 
|-
 
|}
 
|}
  
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
+
! colspan="3" | Engine
 +
! colspan="6" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="3" | Empty mass || colspan="3" | Wing loading (full fuel)
 
|-
 
|-
! colspan="3" | Setting 1
+
| colspan="2" | Wright J65-W-5 ||  2
 +
| colspan="3" | 13,350 kg || colspan="3" | 226 kg/m<sup>2</sup>
 
|-
 
|-
! Optimal altitude
+
! colspan="3" | Engine characteristics
! 100% Engine power
+
! colspan="5" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ??? hp || ?,??? hp
+
! Weight (each) || colspan="2" | Type
 +
! 15m fuel || 20m fuel || 30m fuel || 45m fuel || 50m fuel
 
|-
 
|-
<!--! colspan="3" | Setting 2
+
| 1,260 kg || colspan="2" | Axial-flow turbojet
 +
| 15,402 kg || 16,066 kg || 17,394 kg || 19,386 kg || 20,050 kg || 25,854 kg
 
|-
 
|-
! Optimal altitude
+
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! 100% Engine power
+
! colspan="6" | Thrust to weight ratio @ 0 m (100%)
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
+
! Condition || 100% || WEP
 +
! 15m fuel || 20m fuel || 30m fuel || 45m fuel || 50m fuel || MTOW
 
|-
 
|-
! colspan="3" | Setting 3
+
| ''Stationary'' || 3,265 kgf || N/A
 +
| 0.42 || 0.41 || 0.38 || 0.34 || 0.33 || 0.25
 
|-
 
|-
! Optimal altitude
+
| ''Optimal'' || 3,265 kgf<br />(0 km/h) || N/A
! 100% Engine power
+
| 0.42 || 0.41 || 0.38 || 0.34 || 0.33 || 0.25
! WEP Engine power
 
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
 
 
* No armour plating
 
* No armour plating
* 38 mm Buletproof glass - Armored glass windscreen
+
* 38 mm Bulletproof glass - Armoured glass windscreen
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
+
* Critical components located in front of aircraft (fuel, pilot, engine, controls)
* More fuel tanks located in wings near fuselage
+
* Self-sealing fuel tanks (3 in central fuselage, 1 in each wing)
 +
 
 +
Survivability of the B-57B is rather poor, with its large wings in particular being an obvious weakspots, as destroying the outer leading edges of the wings will sent the plane into an uncontrollable spin and inevitably crash the plane.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 
 +
There are two research routes a B-57B pilot can take; either researching the payload modification to deal higher damage against bases and ground vehicles, or research the "M39 cannon" to improve the plane's offensive capabilities. If one is to use the B-57B as a fighter, the "New 20 mm cannons are ''not'' recommended, as the improved trajectory will actually result in the 20 mm autocannons being harder to actually hit the targets due to awkward convergence. The other modifications then can be chosen at your liking.
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | [[Ballistic Computer]]
 +
|-
 +
! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs)
 +
|-
 +
| {{Tick}} || {{Cross}} || {{Cross}} || {{Cross}}
 +
|-
 +
|}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
{{Specs-Avia-Offensive}}
{{main|Browning M3 (12.7 mm)}}
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|M3 Browning (12.7 mm)|M39 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 8 x 12.7 Browning M3 machine guns, wing-mounted (300 rpg = 2,400 total)
+
* A choice between two presets:
 +
** 8 x 12.7 mm M3 Browning machine guns (300 rpg = 2,400 total)
 +
** 4 x 20 mm M39 cannons (290 rpg = 1,160 total)
  
=== Suspended armament ===
+
When stock, the B-57B is armed with eight .50 cal Browning machine guns mounted in the outer wings, resulting in awkward convergence angles. The guns has a very good rate of fire and ammo count, but they are generally mediocre against air targets due to the low damage output per rounds, thus requiring several hits to score critical damage, something that can be hard to achieve in fast-paced jet combat. Because of this, it is best reserved for strafing ground targets.
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]&nbsp;,[[:Category:Suspended armaments|Rockets]]'''''
 
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
+
In case you wanted a better chance at downing enemy aircraft, the Canberra has an option to equip four 20 mm M39 autocannons. Compared to the Hispano Mk.V on its British cousin the [[Canberra B (I) Mk 6]], the M39 is mounted further apart on the wings rather than the centerline, resulting in poor convergence, but is more than made up with twice the rate of fire of 1,500 rpm, allowing it to easily cripple anything it hits.
  
* 21 x 250 lb AN-M57 bombs (5,250 lb total)
+
Because of the gun's poor convergence, it is recommended ''not'' to install the "New 20 mm guns" modification, as this will cause the shell to spread and create a small cloud of lead that has a better chance of hitting any aircraft within its vicinity, especially in a head-ons or while chasing.
* 9 x 500 lb AN-M64A1 bombs (4,500 lb total)
 
* 13 x 500 lb AN-M64A1 bombs (6,500 lb total)
 
* 4 x 1000 lb AN-M65A1 bombs (4,000 lb total)
 
* 8 x 1000 lb AN-M65A1 bombs (8,000 lb total)
 
* 16 x 127 mm HVAR rockets + 21 x 250 lb AN-M57 bombs (5,250 lb total)
 
* 8 x 127 mm HVAR rockets + 13 x 500 lb AN-M64A1 bombs (6,500 lb total)
 
* 16 x 127 mm HVAR rockets + 9 x 500 lb AN-M64A1 bombs (4,500 lb total)
 
* 16 x 127 mm HVAR rockets + 4 x 1000 lb AN-M65A1 bombs (4,000 lb total)
 
* 8 x 127 mm HVAR rockets + 8 x 1000 lb AN-M65A1 bombs (8,000 lb total)
 
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
Unlike the [[B-57A]] model before it, the B-57B included numerous improvements and modifications to the airframe and armament that allow it to play a much more aggressive and offensive role in battle. Able to mount up to 16 x 127 mm [[HVAR]] rockets on its external pylons in conjunction with heavy bomb loads, the B-57B is best suited to taking out armoured targets or naval targets such as destroyers and cruisers.
 
  
As well as its ability to deliver massive offensive potential to targets at high speeds, it is also equipped with 8 wing mounted 12.7 mm [[Browning M3 (12.7 mm)|Browning M3]] machine guns that hold a healthy 2,800 rounds of ammunition, allowing it to attack light targets with ease, but also provides air-to-air combat potential for pilots. However these HMGs are fitted far on the outside of each wing making gun convergence a big issue. Another novel feature of the B model, is its rotating bomb bay that can hold large stores of a variety of bombs to complement its wing mounted payloads. With a maximum potential load out of 8 x [[AN-M65A1 (1,000 lb)|1,000 lb bombs]] coupled with 8 x 127 mm HVAR rockets, the B-57B is one of the most versatile aircraft in game at rank V.
+
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
  
By comparison to its contemporary jet attack-bombers of other nations, the [[IL-28]], [[Ar 234 C-3|Arado C-3]], [[Canberra B (I) Mk 6|Canberra B (I) Mk 6]] and [[R2Y2 Kai V1|R2Y2]] series, the B-57B can carry the largest payload thanks to its external stores, making this the ideal choice for players who prefer more aggressive and direct attack roles in the skies.
+
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
===Modules===
+
{| class="wikitable" style="text-align:center" width="100%"
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "2"| Weaponry
 
 
|-
 
|-
| I
+
! !! width="5%" | 1 !! width="5%" | 2 !! width="5%" | 3 !! width="5%" | 4 !! width="5%" | 5 !! width="5%" | 6 !! width="5%" | 7 !! width="5%" | 8 !! width="5%" | 9
| Fuselage Repair
+
| rowspan="7" width="30%" | <div class="ttx-image">[[File:Hardpoints_{{PAGENAME}}.png]]</div>
|  
 
|  
 
| Offensive 12 mm
 
| EESBC No.2 Mark 2
 
 
|-
 
|-
| II
+
! [[AN-M57 (250 lb)|250 lb AN-M57]] bombs
|  
+
| || || || || 21 || || || ||
| Comprssor
 
| Airframe
 
|  
 
| EELBC No.1 Mark 3
 
 
|-
 
|-
| III
+
! [[AN-M64A1 (500 lb)|500 lb AN-M64A1]] bombs
| Wings Repair
+
| || || 1 || 1 || 9 || 1 || 1 || ||
| Engine
 
|  
 
| New 12 mm MGs
 
| EERC No.3 Mark 1
 
 
|-
 
|-
| IV
+
! [[M117 cone 45 (750 lb)|750 lb M117 cone 45]] bombs
| G-Suit
+
| || || 1 || 1 || 4 || 1 || 1 || ||
|  
+
|-
| Cover
+
! [[AN-M65A1 Fin M129 (1,000 lb)|1,000 lb AN-M65A1 Fin M129]] bombs
|  
+
| || || 1 || 1 || 4 || 1 || 1 || ||
| EERC No.3 Mark 2
+
|-
 +
! [[BLU-27/B incendiary]] bombs
 +
| || || 1 || 1 || || 1 || 1 || ||
 +
|-
 +
! [[HVAR]] rockets
 +
| 2 || 2 || 2 || 2 || || 2 || 2 || 2 || 2
 +
|-
 +
| colspan="10" | Maximum permissible loadout weight: 4,010 kg
 
|-
 
|-
 
|}
 
|}
 +
 +
{{Navigation-Start|Default weapon presets}}
 +
{{Navigation-First-Simple-Line}}
 +
 +
* 21 x 250 lb AN-M57 bombs (5,250 lb total)
 +
* 8 x HVAR rockets
 +
* 16 x HVAR rockets
 +
* 9 x 500 lb AN-M64A1 bombs (4,500 lb total)
 +
* 13 x 500 lb AN-M64A1 bombs (6,500 lb total)
 +
* 8 x 750 lb M117 cone 45 bombs (6,000 lb total)
 +
* 4 x 1,000 lb AN-M65A1 Fin M129 bombs (4,000 lb total)
 +
* 8 x 1,000 lb AN-M65A1 Fin M129 bombs (8,000 lb total)
 +
* 4 x BLU-27/B incendiary bombs
 +
{{Navigation-End}}
 +
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
Unlike the [[B-57A]] model before it, the B-57B included numerous improvements and modifications to the airframe and armament that allow it to play a much more aggressive and offensive role in the battle. Able to mount up to 16 x 127 mm [[HVAR]] rockets on its external pylons in conjunction with heavy bomb loads, the B-57B is best suited to taking out armoured targets or naval targets such as destroyers and cruisers.
 +
 +
As well as its ability to deliver massive offensive potential to targets at high speeds, it is also equipped with eight wing-mounted 12.7 mm [[Browning M3 (12.7 mm)|Browning M3]] machine guns that hold a healthy 2,800 rounds of ammunition, allowing it to attack light targets with ease, but also provides air-to-air combat potential for pilots. However, these HMGs are fitted far on the outside of each wing making gun convergence a big issue. This can be improved with a switch to four 20 mm M39 autocannons that can easily shreds any planes apart, especially in head-ons.
 +
 +
Another novel feature of the B model is its rotating bomb bay that can hold large stores of a variety of bombs to complement its wing-mounted payloads. With a maximum potential loadout of 8 x [[AN-M65A1 (1,000 lb)|1,000 lb bombs]] coupled with 8 x 127 mm HVAR rockets, the B-57B is one of the most versatile aircraft in-game at rank V.
 +
 +
By comparison to its contemporary jet attack-bombers of other nations, the [[IL-28]], [[Ar 234 C-3|Arado 234 C-3]], [[Canberra B (I) Mk 6|Canberra B (I) Mk 6]] and [[R2Y2 Kai V1|R2Y2]] series, the B-57B can carry the largest payload thanks to its external stores, making this the ideal choice for players who prefer more aggressive and direct attack roles in the skies.
 +
 +
; CAS
 +
 +
Using the B-57B as CAS can be very effective if you do it properly. Take a medium load of fuel and a loadout of your choice to take out enemies, the cannon CCIP makes the guns easy to aim if you need to use them. Due to the lack of countermeasures it will be hard to avoid SAM's in an up tier, though you can use the RWR to detect and avoid radar SPAA. You can use the bombs to take out larger targets such as MBT's or Russian heavy tanks. The [[HVAR|HVAR's]] that you carry could be useful for taking smaller targets such as light tanks or enemy SPAA if you are skilled enough. The cannons can also be used to take out lighter targets, as well as enemy aircraft. Once your done with your CAS run, you can return to base and repeat the process.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 +
 
* Good low altitude performance
 
* Good low altitude performance
* Great horizontal maneuverbility
+
* Can use the bomber sight 
* Outruns pre-Korean War jets.
+
* Great horizontal manoeuvrability, especially without payloads
* Excellent offensive armament of 8 x Browning M3s
+
* While not carry any payload, the plane has a decent climb rate and straight line energy retention
 +
* High acceleration provides enough speed to outrun most pre-Korean War jets
 +
* Can mount four 20 mm autocannons that can easily rip any enemy aircraft apart
 +
* The 20mm have a very high rate of fire
 
* Impressive and versatile payload
 
* Impressive and versatile payload
* Bomber Spawn(AB/RB)
+
* Great cockpit visibility in SB
  
 
'''Cons:'''
 
'''Cons:'''
* Big target
+
 
* Slower than most enemy jets it faces
+
* Large target, its wings in particular are very vulnerable
* Gun convergence problematic for offensive armament
+
* Slower than half enemy jets it faces
* Hostile Matchmaker
+
* Poor performance at high altitude
* Poor performance at altitude
+
* Poor roll rate and energy retention; loses tons of speed in turns
 +
* Has a lower rate of climb than the B-57A
 +
* Can find some enemy fighters with Air-to-Air missile
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
The Martin B-57B was a development of the licence built version of the British [[Canberra B Mk 2|Canberra B Mk 2]], the [[B-57A]]. After its impressive performances at the Farnborough airshows in the early 1950s, the United States of America were keen to acquire the record setting jet bomber to fulfill the role of fast attacker similar to their current [[A-26C-45|A-26]] model. America had no suitable replacements for the Invader’s position and experiences in Korea had proven the value of an Interdiction attacker.
+
The Martin B-57B was a development of the licence-built version of the British [[Canberra B Mk 2|Canberra B Mk 2]], the [[B-57A]]. After its impressive performances at the Farnborough airshows in the early 1950s, the United States of America were keen to acquire the record setting jet bomber to fulfil the role of fast attacker similar to their current [[A-26C-45|A-26]] model. America had no suitable replacements for the Invader's position and experiences in Korea had proven the value of an Interdiction attacker.
  
As such, licence production of the Canberra was given by English Electric to Martin for the B-57A. Whilst the A model was essentially the same as the British variant, the B model had numerous improvements and changes over the A model that distinguishes it from the original Canberra design. Features such as a redesigned canopy that required 2 crew rather than 3, newer engines, improved wing strength coupled with pylons for large external stores, more effective airbrakes and the Martin’s reduced drag rotary bomb bay from previous test aircraft were all included into the B model. As well as this, the B-57B also had offensive armament in the form of 8 Browning M3 machine guns with 4 in each wing, however this was later updated to 4 x 20 mm M39 cannon.
+
As such, licence production of the Canberra was given by English Electric to Martin for the B-57A. Whilst the A model was essentially the same as the British variant, the B model had numerous improvements and changes over the A model that distinguishes it from the original Canberra design. Features such as a redesigned canopy that required 2 crew rather than 3, newer engines, improved wing strength coupled with pylons for large external stores, more effective airbrakes and the Martin's reduced drag rotary bomb bay from previous test aircraft were all included into the B model. As well as this, the B-57B also had offensive armament in the form of 8 Browning M3 machine guns with 4 in each wing, however, this was later updated to 4 x 20 mm M39 cannon.
  
 
All of this combined lead to the emergence of a highly effective interdiction aircraft that now differed greatly from its British counterpart to which it was based upon. Even with the rapid pace of jet aircraft development, the B-57B continued on in service thanks to its flexibility and versatility of combat roles. Numerous payloads options and configurations existed that allowed for a multitude of possible tasks including interdiction, reconnaissance or high altitude bombing. Whilst the primary models would retire in the late 1970s towards the early 1980s, highly modified variants still continue to serve in research and development roles for NASA even today.
 
All of this combined lead to the emergence of a highly effective interdiction aircraft that now differed greatly from its British counterpart to which it was based upon. Even with the rapid pace of jet aircraft development, the B-57B continued on in service thanks to its flexibility and versatility of combat roles. Numerous payloads options and configurations existed that allowed for a multitude of possible tasks including interdiction, reconnaissance or high altitude bombing. Whilst the primary models would retire in the late 1970s towards the early 1980s, highly modified variants still continue to serve in research and development roles for NASA even today.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=b-57b Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''-->
 
* [http://warthunder.com/en/devblog/current/748/ [Devblog<nowiki>]</nowiki> B-57B-2 and T-28E]
 
* [https://warthunder.com/en/news/3099/current/ [Vehicle Profile<nowiki>]</nowiki> B-57B Canberra [Decal Included<nowiki>]</nowiki>]
 
  
== Sources ==
+
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [[wt:en/devblog/current/748/|[Devblog] B-57B-2 and T-28E]]
 +
* [https://forum.warthunder.com/index.php?/topic/264952-martin-b-57b/ Official data sheet - more details about the performance]
 +
* [[wt:en/news/3099/current/|[Vehicle Profile] B-57B Canberra [Decal Included]]]
  
{{USA jet aircrafts}}
+
{{AirManufacturer Martin}}
 +
{{USA jet aircraft}}

Latest revision as of 21:51, 28 July 2024

Introducing Wiki 3.0
This page is about the American jet bomber B-57B. For other versions, see Canberra (Family).
B-57B
b-57b.png
GarageImage B-57B.jpg
ArtImage B-57B.png
B-57B
AB RB SB
8.3 8.3 8.0
Research:61 000 Specs-Card-Exp.png
Purchase:340 000 Specs-Card-Lion.png

Description

The Martin B-57B Canberra was the second version of the license-built British English Electric Canberra jet bomber/reconnaissance aircraft. Compared to the unarmed B-57A which was a complete copy of the original Canberra, the B-57B had several changes, most notably the inclusion of eight M3 Browning machine guns (and later four 20 mm M39 autocannons) as an offensive armament for strafing attack, an improved "fighter-style" cockpit that improved the pilot's visibility, a "rotary" bombing bay that improved the deployment time and accuracy of bombs, improved airbrakes, four additional hardpoints on the wings, and an addition of a radar warning receiver. These modifications proved to be a success, as it allowed the B-57B to be easily adapted into various roles, ranging from bombing to electronic warfare. In total, 202 B-57Bs were built, and served under the USAF in various roles through the Vietnam War before it was retired in 1983.

It was introduced in Update 1.47 "Big Guns". Compared to its predecessor the B-57A, the B-57B focuses more on low level ground attack and can carry large amounts of offensive external weaponry. B-57A players will rejoice upon unlocking the B-57B, as it is an improvement in almost every way, with actual offensive armament, better turn time, better payloads (including rockets and napalms), and overall versatility. Compared to the very similar Canberra B (I) Mk 6, the B-57B starts out with eight Browning machine guns mounted quite far on the wings, which results into a much worse anti-air capability, though this can be upgraded with four 20 mm M39 autocannons with an incredible rate of fire, giving it a much harder-hitting punch than its British counterpart.

Whilst a lone B-57B out in the open is an easy target for intercepting aircraft and is no match for the likes of the MiG-15 or Sabre in combat (especially with payloads), communication and coordination with teammates will allow pilots of this aircraft to effectively strike targets of strategic importance with precision and to devastating effect. Alternatively, a daring B-57B pilot may try their luck and use it as a makeshift "interceptor", not dissimilar to the French Vautour, and shred any plane below or in front of them with four blistering autocannons.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 762 m963 km/h
Turn time55 s
Max altitude12 192 m
Engine2 х Wright J65-W-5
TypeJet
Cooling systemAir
Take-off weight26 t

Like the B-57A, the B-57B has an overall smooth flight performance. The plane is generally responsive at all but higher speeds (above 900 km/h) and handles quite well. The plane has a decent turn rate (especially at around 600 - 700 km/h), though doing so will cost a lot of energy. Due to the weight, the B-57B has generally poor roll rate, especially in positive G rolls that would be almost guaranteed to stall a plane if performed at medium speeds.

Since the B-57B has a bomber airspawn, a crafty B-57B pilot may chose to forgo their bombing duties and play the B-57B as an "air defence fighter" instead. By not equipping any payload, the B-57B can climb significantly higher and turns quicker than before. This allows it to win a dogfight even against dedicated fighters should the player maintain their energy and altitude advantage.

Characteristics Max Speed
(km/h at 762 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 918 892 12192 56.2 57.4 22.7 21.2 1,050
Upgraded 996 963 53.9 55.0 32.8 28.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
990 450 498 469 320 ~7 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 561 < 523 < 510 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Wright J65-W-5 2 13,350 kg 226 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 15m fuel 20m fuel 30m fuel 45m fuel 50m fuel
1,260 kg Axial-flow turbojet 15,402 kg 16,066 kg 17,394 kg 19,386 kg 20,050 kg 25,854 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% WEP 15m fuel 20m fuel 30m fuel 45m fuel 50m fuel MTOW
Stationary 3,265 kgf N/A 0.42 0.41 0.38 0.34 0.33 0.25
Optimal 3,265 kgf
(0 km/h)
N/A 0.42 0.41 0.38 0.34 0.33 0.25

Survivability and armour

Crew2 people
Speed of destruction
Structural0 km/h
Gear450 km/h
  • No armour plating
  • 38 mm Bulletproof glass - Armoured glass windscreen
  • Critical components located in front of aircraft (fuel, pilot, engine, controls)
  • Self-sealing fuel tanks (3 in central fuselage, 1 in each wing)

Survivability of the B-57B is rather poor, with its large wings in particular being an obvious weakspots, as destroying the outer leading edges of the wings will sent the plane into an uncontrollable spin and inevitably crash the plane.

Modifications and economy

Repair costBasic → Reference
AB2 862 → 4 330 Sl icon.png
RB10 110 → 15 296 Sl icon.png
SB14 979 → 22 663 Sl icon.png
Total cost of modifications101 700 Rp icon.png
161 600 Sl icon.png
Talisman cost2 200 Ge icon.png
Crew training98 000 Sl icon.png
Experts340 000 Sl icon.png
Aces1 800 Ge icon.png
Research Aces780 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 310 / 600 % Sl icon.png
202 / 202 / 202 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
270 Ge icon.png
Mods armor frame.png
Airframe
Research:
5 700 Rp icon.png
Cost:
9 100 Sl icon.png
370 Ge icon.png
Mods jet compressor.png
Compressor
Research:
5 700 Rp icon.png
Cost:
9 100 Sl icon.png
370 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
4 200 Rp icon.png
Cost:
6 700 Sl icon.png
270 Ge icon.png
Mods jet engine.png
Engine
Research:
4 200 Rp icon.png
Cost:
6 700 Sl icon.png
270 Ge icon.png
Mods g suit.png
G-suit
Research:
4 200 Rp icon.png
Cost:
6 700 Sl icon.png
270 Ge icon.png
Mods armor cover.png
Cover
Research:
8 300 Rp icon.png
Cost:
13 000 Sl icon.png
540 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
8 300 Rp icon.png
Cost:
13 000 Sl icon.png
540 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
270 Ge icon.png
Mod arrow 1.png
Mods cannon.png
M39 cannon
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
EESBC No.2 Mark 2
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
BLU-27/B
Research:
4 100 Rp icon.png
Cost:
6 600 Sl icon.png
270 Ge icon.png
Mods ammo.png
t_160_belt_pack
Research:
5 700 Rp icon.png
Cost:
9 100 Sl icon.png
370 Ge icon.png
Mod arrow 1.png
Mods pilon bomb.png
M117
Research:
5 700 Rp icon.png
Cost:
9 100 Sl icon.png
370 Ge icon.png
Mod arrow 0.png
Mods weapon.png
bmg50_new_gun
Research:
4 200 Rp icon.png
Cost:
6 700 Sl icon.png
270 Ge icon.png
Mods pilon bomb.png
EELBC No.1 Mark 3
Research:
4 200 Rp icon.png
Cost:
6 700 Sl icon.png
270 Ge icon.png
Mods pilon rocket.png
EERC No.3 Mark 1
Research:
4 200 Rp icon.png
Cost:
6 700 Sl icon.png
270 Ge icon.png
Mod arrow 0.png
Mods weapon.png
t_160_new_gun
Research:
8 300 Rp icon.png
Cost:
13 000 Sl icon.png
540 Ge icon.png
Mods pilon rocket.png
EERC No.3 Mark 2
Research:
8 300 Rp icon.png
Cost:
13 000 Sl icon.png
540 Ge icon.png

There are two research routes a B-57B pilot can take; either researching the payload modification to deal higher damage against bases and ground vehicles, or research the "M39 cannon" to improve the plane's offensive capabilities. If one is to use the B-57B as a fighter, the "New 20 mm cannons are not recommended, as the improved trajectory will actually result in the 20 mm autocannons being harder to actually hit the targets due to awkward convergence. The other modifications then can be chosen at your liking.

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon GreenCheckmark.png Icon RedXCross.png Icon RedXCross.png Icon RedXCross.png

Offensive armament

The B-57B is armed with:

  • A choice between two presets:
    • 8 x 12.7 mm M3 Browning machine guns (300 rpg = 2,400 total)
    • 4 x 20 mm M39 cannons (290 rpg = 1,160 total)

When stock, the B-57B is armed with eight .50 cal Browning machine guns mounted in the outer wings, resulting in awkward convergence angles. The guns has a very good rate of fire and ammo count, but they are generally mediocre against air targets due to the low damage output per rounds, thus requiring several hits to score critical damage, something that can be hard to achieve in fast-paced jet combat. Because of this, it is best reserved for strafing ground targets.

In case you wanted a better chance at downing enemy aircraft, the Canberra has an option to equip four 20 mm M39 autocannons. Compared to the Hispano Mk.V on its British cousin the Canberra B (I) Mk 6, the M39 is mounted further apart on the wings rather than the centerline, resulting in poor convergence, but is more than made up with twice the rate of fire of 1,500 rpm, allowing it to easily cripple anything it hits.

Because of the gun's poor convergence, it is recommended not to install the "New 20 mm guns" modification, as this will cause the shell to spread and create a small cloud of lead that has a better chance of hitting any aircraft within its vicinity, especially in a head-ons or while chasing.

Suspended armament

The B-57B can be outfitted with the following ordnance:

1 2 3 4 5 6 7 8 9
Hardpoints B-57B.png
250 lb AN-M57 bombs 21
500 lb AN-M64A1 bombs 1 1 9 1 1
750 lb M117 cone 45 bombs 1 1 4 1 1
1,000 lb AN-M65A1 Fin M129 bombs 1 1 4 1 1
BLU-27/B incendiary bombs 1 1 1 1
HVAR rockets 2 2 2 2 2 2 2 2
Maximum permissible loadout weight: 4,010 kg
Default weapon presets
  • 21 x 250 lb AN-M57 bombs (5,250 lb total)
  • 8 x HVAR rockets
  • 16 x HVAR rockets
  • 9 x 500 lb AN-M64A1 bombs (4,500 lb total)
  • 13 x 500 lb AN-M64A1 bombs (6,500 lb total)
  • 8 x 750 lb M117 cone 45 bombs (6,000 lb total)
  • 4 x 1,000 lb AN-M65A1 Fin M129 bombs (4,000 lb total)
  • 8 x 1,000 lb AN-M65A1 Fin M129 bombs (8,000 lb total)
  • 4 x BLU-27/B incendiary bombs

Usage in battles

Unlike the B-57A model before it, the B-57B included numerous improvements and modifications to the airframe and armament that allow it to play a much more aggressive and offensive role in the battle. Able to mount up to 16 x 127 mm HVAR rockets on its external pylons in conjunction with heavy bomb loads, the B-57B is best suited to taking out armoured targets or naval targets such as destroyers and cruisers.

As well as its ability to deliver massive offensive potential to targets at high speeds, it is also equipped with eight wing-mounted 12.7 mm Browning M3 machine guns that hold a healthy 2,800 rounds of ammunition, allowing it to attack light targets with ease, but also provides air-to-air combat potential for pilots. However, these HMGs are fitted far on the outside of each wing making gun convergence a big issue. This can be improved with a switch to four 20 mm M39 autocannons that can easily shreds any planes apart, especially in head-ons.

Another novel feature of the B model is its rotating bomb bay that can hold large stores of a variety of bombs to complement its wing-mounted payloads. With a maximum potential loadout of 8 x 1,000 lb bombs coupled with 8 x 127 mm HVAR rockets, the B-57B is one of the most versatile aircraft in-game at rank V.

By comparison to its contemporary jet attack-bombers of other nations, the IL-28, Arado 234 C-3, Canberra B (I) Mk 6 and R2Y2 series, the B-57B can carry the largest payload thanks to its external stores, making this the ideal choice for players who prefer more aggressive and direct attack roles in the skies.

CAS

Using the B-57B as CAS can be very effective if you do it properly. Take a medium load of fuel and a loadout of your choice to take out enemies, the cannon CCIP makes the guns easy to aim if you need to use them. Due to the lack of countermeasures it will be hard to avoid SAM's in an up tier, though you can use the RWR to detect and avoid radar SPAA. You can use the bombs to take out larger targets such as MBT's or Russian heavy tanks. The HVAR's that you carry could be useful for taking smaller targets such as light tanks or enemy SPAA if you are skilled enough. The cannons can also be used to take out lighter targets, as well as enemy aircraft. Once your done with your CAS run, you can return to base and repeat the process.

Pros and cons

Pros:

  • Good low altitude performance
  • Can use the bomber sight
  • Great horizontal manoeuvrability, especially without payloads
  • While not carry any payload, the plane has a decent climb rate and straight line energy retention
  • High acceleration provides enough speed to outrun most pre-Korean War jets
  • Can mount four 20 mm autocannons that can easily rip any enemy aircraft apart
  • The 20mm have a very high rate of fire
  • Impressive and versatile payload
  • Great cockpit visibility in SB

Cons:

  • Large target, its wings in particular are very vulnerable
  • Slower than half enemy jets it faces
  • Poor performance at high altitude
  • Poor roll rate and energy retention; loses tons of speed in turns
  • Has a lower rate of climb than the B-57A
  • Can find some enemy fighters with Air-to-Air missile

History

The Martin B-57B was a development of the licence-built version of the British Canberra B Mk 2, the B-57A. After its impressive performances at the Farnborough airshows in the early 1950s, the United States of America were keen to acquire the record setting jet bomber to fulfil the role of fast attacker similar to their current A-26 model. America had no suitable replacements for the Invader's position and experiences in Korea had proven the value of an Interdiction attacker.

As such, licence production of the Canberra was given by English Electric to Martin for the B-57A. Whilst the A model was essentially the same as the British variant, the B model had numerous improvements and changes over the A model that distinguishes it from the original Canberra design. Features such as a redesigned canopy that required 2 crew rather than 3, newer engines, improved wing strength coupled with pylons for large external stores, more effective airbrakes and the Martin's reduced drag rotary bomb bay from previous test aircraft were all included into the B model. As well as this, the B-57B also had offensive armament in the form of 8 Browning M3 machine guns with 4 in each wing, however, this was later updated to 4 x 20 mm M39 cannon.

All of this combined lead to the emergence of a highly effective interdiction aircraft that now differed greatly from its British counterpart to which it was based upon. Even with the rapid pace of jet aircraft development, the B-57B continued on in service thanks to its flexibility and versatility of combat roles. Numerous payloads options and configurations existed that allowed for a multitude of possible tasks including interdiction, reconnaissance or high altitude bombing. Whilst the primary models would retire in the late 1970s towards the early 1980s, highly modified variants still continue to serve in research and development roles for NASA even today.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Glenn L. Martin Company
Attackers  AM-1
Bombers  B-10B · B-26B · PBM-1 · PBM-3 · PBM-5A
Jet bombers  B-57A* · B-57B*
Export  Martin 139WC · Martin 167-A3 · B-26C
  * These aircraft were license-built from The English Electric Company Limited who developed and built the British English Electric Canberra.

USA jet aircraft
  Fighters
F9F  F9F-2 · F9F-5 · F9F-8
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-14  F-14A Early · ▄F-14A IRIAF · F-14B
F-15  F-15A · F-15C MSIP II · F-15E
F-16  F-16A · F-16A ADF · F-16C
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C · AV-8B Plus · AV-8B (NA)
A-10  A-10A · A-10A Late · A-10C
F-111  F-111A · F-111F
Other  A-6E TRAM · F-105D · F-117
  Bombers
B-57  B-57A · B-57B