Difference between revisions of "Pz.IV G (Italy)"
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{{Specs-Card | {{Specs-Card | ||
|code=it_pzkpfw_IV_ausf_G | |code=it_pzkpfw_IV_ausf_G | ||
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== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
| − | + | The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced in [[Update "Ixwa Strike"]]. It differs from the German Pz.IV G by its longer gun and its curved radio antenna. | |
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== General info == | == General info == | ||
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{{Specs-Tank-Armour}} | {{Specs-Tank-Armour}} | ||
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> | ||
| − | + | ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' | |
| − | |||
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | '''Armour type:''' <!-- The types of armour present on the vehicle and their general locations --> | ||
| Line 30: | Line 22: | ||
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
| − | | Hull || | + | | Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm |
|- | |- | ||
| − | | Turret || | + | | Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm |
|- | |- | ||
| − | | Cupola || | + | | Cupola || ___ mm || ___ mm || ___ mm || ___ mm |
|- | |- | ||
|} | |} | ||
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{{Specs-Tank-Weapon|1}} | {{Specs-Tank-Weapon|1}} | ||
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> | ||
| − | {{main|KwK40 | + | {{main|KwK40 (75 mm)}} |
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
|- | |- | ||
| − | ! colspan="5" | [[KwK40 | + | ! colspan="5" | [[KwK40 (75 mm)|75 mm KwK40]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
|- | |- | ||
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer | ||
| Line 75: | Line 67: | ||
==== Ammunition ==== | ==== Ammunition ==== | ||
| − | * '''PzGr 39''' - Armour-Piercing | + | *'''PzGr 39''' - Armour-Piercing Ballistic Cap shell - Use this shell as your main ammunition type, as it has a good penetration power and deals the most damage upon penetration thanks to its explosive filler. |
| − | * '''Hl.Gr. 38B''' - High Explosive Anti-Tank shell - it is recommended to completely avoid this kind of shell as its performance is vastly inferior in all aspects compared to APCBC or APCR ammo used by this tank. | + | *'''Hl.Gr. 38B''' - High Explosive Anti-Tank shell - it is recommended to completely avoid this kind of shell as its performance is vastly inferior in all aspects compared to APCBC or APCR ammo used by this tank. |
| − | * '''PzGr 40''' - Armour-Piercing Composite Rigid shell - This type of ammo should be used when facing a heavily armoured enemy such as the Churchill VII and flanking is not an option. However, its post-penetration damage is much lower because it has no explosive filler to detonate after penetrating. Do not use the PzGr 40 against sloped armour as APCR shells have extremely poor performance against angled armour. | + | *'''PzGr 40''' - Armour-Piercing Composite Rigid shell - This type of ammo should be used when facing a heavily armoured enemy such as the Churchill VII and flanking is not an option. However, its post-penetration damage is much lower because it has no explosive filler to detonate after penetrating. Do not use the the PzGr 40 against sloped armour as APCR shells have extremely poor performance against angled armour. |
| − | * '''SprGr. 34''' - High Explosive shell - Carry only very few of these. They are useless against anything other than unarmoured AA vehicles, to which it is lethal. | + | *'''SprGr. 34''' - High Explosive shell - Carry only very few of these. They are useless against anything other than unarmoured AA vehicles, to which it is lethal. |
| − | * '''K.Gr.Rot Nb.''' - Smoke shell - Pack a few of these. They are useful to blind enemy vehicles that block your advance while being being too remote for you to disable. | + | *'''K.Gr.Rot Nb.''' - Smoke shell - Pack a few of these. They are useful to blind enemy vehicles that block your advance while being being too remote for you to disable. |
| − | {{: | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
| + | ! colspan="8" | Penetration statistics | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! colspan="6" | Penetration @ 0° Angle of Attack (mm) | ||
| + | |- | ||
| + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m | ||
| + | |- | ||
| + | | PzGr 39 || APCBC || 140 || 137 || 125 || 112 || 100 || 89 | ||
| + | |- | ||
| + | | Hl.Gr 38B || HEAT || 80 || 80 || 80 || 80 || 80 || 80 | ||
| + | |- | ||
| + | | PzGr 40 || APCR || 166 || 162 || 145 || 128 || 112 || 98 | ||
| + | |- | ||
| + | | Sprgr. 34 || HE || 10 || 10 || 10 || 10 || 10 || 10 | ||
| + | |- | ||
| + | |} | ||
| + | {| class="wikitable sortable" style="text-align:center" width="100%" | ||
| + | ! colspan="10" | Shell details | ||
| + | |- | ||
| + | ! rowspan="2" data-sort-type="text" | Ammunition | ||
| + | ! rowspan="2" | Type of<br>warhead | ||
| + | ! rowspan="2" | Velocity<br>(m/s) | ||
| + | ! rowspan="2" | Projectile<br>Mass (kg) | ||
| + | ! rowspan="2" | Fuse delay<br>(m) | ||
| + | ! rowspan="2" | Fuse sensitivity<br>(mm) | ||
| + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | ||
| + | ! colspan="3" | Ricochet | ||
| + | |- | ||
| + | ! 0% !! 50% !! 100% | ||
| + | |- | ||
| + | | PzGr 39 || APCBC || 750 || 6.8 || 1.2 || 14 || 28.9 || 48° || 63° || 71° | ||
| + | |- | ||
| + | | Hl.Gr 38B || HEAT || 450 || 4.4 || 0.05 || 0.1 || 872.1 || 62° || 69° || 73° | ||
| + | |- | ||
| + | | PzGr 40 || APCR || 930 || 4.1 || N/A || N/A || N/A || 66° || 70° || 72° | ||
| + | |- | ||
| + | | Sprgr. 34 || HE || 550 || 5.74 || 0 || 0.1 || 686 || 79° || 80° || 81° | ||
| + | |- | ||
| + | |} | ||
| + | {| class="wikitable" style="text-align:center" | ||
| + | ! colspan="7" | Smoke shell characteristics | ||
| + | |- | ||
| + | ! Ammunition | ||
| + | ! Velocity<br>(m/s) | ||
| + | ! Projectile<br>Mass (kg) | ||
| + | ! Screen radius<br>(m) | ||
| + | ! Screen deploy time<br>(s) | ||
| + | ! Screen hold time<br>(s) | ||
| + | ! Explosive Mass<br>(TNT equivalent) (g) | ||
| + | |- | ||
| + | | K.Gr.Rot Nb. || 540 || 6.2 || 13 || 5 || 20 || 50 | ||
| + | |- | ||
| + | |} | ||
==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
| − | [[File: | + | <!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] --> |
| − | <!-- '''Last updated: | + | <!-- '''Last updated:''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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! 5th<br>rack empty | ! 5th<br>rack empty | ||
! 6th<br>rack empty | ! 6th<br>rack empty | ||
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! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
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|- | |- | ||
| − | | | + | | '''87''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ |
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|- | |- | ||
|} | |} | ||
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=== Machine guns === | === Machine guns === | ||
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== Usage in battles == | == Usage in battles == | ||
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> | ||
| − | + | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | |
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=== Pros and cons === | === Pros and cons === | ||
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'''Pros:''' | '''Pros:''' | ||
| − | * Hard-hitting | + | * Smoke charges deploy all at once in a wide arc |
| + | * Hard-hitting stock shell with explosive filler | ||
* High muzzle velocity and gun accuracy allow long range engagements | * High muzzle velocity and gun accuracy allow long range engagements | ||
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'''Cons:''' | '''Cons:''' | ||
| − | * | + | * Crew compartment layout means a successful penetration will incapacitate if not knock out your crew in one shot |
| − | * | + | * Armor is thin all around |
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== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
| − | + | ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' | |
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== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
| − | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' | |
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== See also == | == See also == | ||
| Line 180: | Line 192: | ||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
| + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
| − | ; | + | * ''reference to the series of the vehicles;'' |
| − | + | * ''links to approximate analogues of other nations and research trees.'' | |
| − | * | ||
| − | |||
== External links == | == External links == | ||
Revision as of 14:17, 26 March 2021
Contents
Description
The ▄Pz.IV G is a premium rank Italian medium tank with a battle rating of (AB), (RB), and (SB). It was introduced in Update "Ixwa Strike". It differs from the German Pz.IV G by its longer gun and its curved radio antenna.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.
Armour type:
| Armour | Front (Slope angle) | Sides | Rear | Roof |
|---|---|---|---|---|
| Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
| Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
| Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
Mobility
| Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
|---|---|---|---|---|---|---|---|
| Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
| Arcade | Expression error: Unexpected * operator. | 465 | Expression error: Unexpected round operator. | __.__ | |||
| Realistic | 265 | Expression error: Unexpected round operator. | __.__ | ||||
Modifications and economy
Armaments
Main armament
| 75 mm KwK40 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
| Arcade | 87 | -10°/+20° | ±180° | N/A | 13.3 | 18.4 | 22.4 | 24.8 | 26.4 | 7.67 | 6.79 | 6.25 | 5.90 |
| Realistic | 8.3 | 9.8 | 11.9 | 13.2 | 14.0 | ||||||||
Ammunition
- PzGr 39 - Armour-Piercing Ballistic Cap shell - Use this shell as your main ammunition type, as it has a good penetration power and deals the most damage upon penetration thanks to its explosive filler.
- Hl.Gr. 38B - High Explosive Anti-Tank shell - it is recommended to completely avoid this kind of shell as its performance is vastly inferior in all aspects compared to APCBC or APCR ammo used by this tank.
- PzGr 40 - Armour-Piercing Composite Rigid shell - This type of ammo should be used when facing a heavily armoured enemy such as the Churchill VII and flanking is not an option. However, its post-penetration damage is much lower because it has no explosive filler to detonate after penetrating. Do not use the the PzGr 40 against sloped armour as APCR shells have extremely poor performance against angled armour.
- SprGr. 34 - High Explosive shell - Carry only very few of these. They are useless against anything other than unarmoured AA vehicles, to which it is lethal.
- K.Gr.Rot Nb. - Smoke shell - Pack a few of these. They are useful to blind enemy vehicles that block your advance while being being too remote for you to disable.
| Penetration statistics | |||||||
|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
| 10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
| PzGr 39 | APCBC | 140 | 137 | 125 | 112 | 100 | 89 |
| Hl.Gr 38B | HEAT | 80 | 80 | 80 | 80 | 80 | 80 |
| PzGr 40 | APCR | 166 | 162 | 145 | 128 | 112 | 98 |
| Sprgr. 34 | HE | 10 | 10 | 10 | 10 | 10 | 10 |
| Shell details | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
| 0% | 50% | 100% | |||||||
| PzGr 39 | APCBC | 750 | 6.8 | 1.2 | 14 | 28.9 | 48° | 63° | 71° |
| Hl.Gr 38B | HEAT | 450 | 4.4 | 0.05 | 0.1 | 872.1 | 62° | 69° | 73° |
| PzGr 40 | APCR | 930 | 4.1 | N/A | N/A | N/A | 66° | 70° | 72° |
| Sprgr. 34 | HE | 550 | 5.74 | 0 | 0.1 | 686 | 79° | 80° | 81° |
| Smoke shell characteristics | ||||||
|---|---|---|---|---|---|---|
| Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
| K.Gr.Rot Nb. | 540 | 6.2 | 13 | 5 | 20 | 50 |
Ammo racks
| Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
|---|---|---|---|---|---|---|---|
| 87 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
| 7.92 mm MG34 | ||||
|---|---|---|---|---|
| Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
| Coaxial | 3,000 (150) | 900 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Smoke charges deploy all at once in a wide arc
- Hard-hitting stock shell with explosive filler
- High muzzle velocity and gun accuracy allow long range engagements
Cons:
- Crew compartment layout means a successful penetration will incapacitate if not knock out your crew in one shot
- Armor is thin all around
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
| Italy medium tanks | |
|---|---|
| Italy | |
| M13/40 | M13/40 (I) · M13/40 (II) · M13/40 (III) |
| M14/41 | M14/41 · M14/41 (47/40) |
| M15/42 | M15/42 |
| M16/43 | Celere Sahariano |
| P26/40 | P40 · P40 "G.C. Leoncello" |
| OF-40 | OF-40 · OF-40 Mk.2A · OF-40 (MTCA) |
| Ariete | Ariete (P) · Ariete · Ariete PSO · Ariete AMV |
| Germany | ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5 |
| Allied powers | ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete" |
| Hungary | |
| Turán | Turan I · Turan II · Turan III |
| Germany | ◔Leopard 2A4 · Leopard 2A7HU |
| USSR | ◔T-72M1 |
| Italy premium ground vehicles | |
|---|---|
| Light tanks | L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC · Centauro RGO |
| Medium tanks | M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄Sherman I Composito · ▄Pz.IV G |
| M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA) | |
| Heavy tanks | Tigris |
| Tank destroyers | Breda 90/53 · M43 "G.C.Leoncello" · Zrinyi I |


