Difference between revisions of "Stroyny"

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{{Specs-Card
 
{{Specs-Card
 
|code=ussr_destroyer_7y_stroyny
 
|code=ussr_destroyer_7y_stroyny
|store=6328
+
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
<!--''In the first part of the description, cover the history of the ship’s creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot. If a beginner player has a hard time remembering vehicles by name, a picture will help them understand which ship is being discussed.''-->
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<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
<!--[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]-->
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The '''{{Specs|name}}''' was a Storozhevoy-class destroyer built for Soviet Navy in the late 1930s as the Project 7U (''Uluchshenny''; improved) where the design flaws of previous [[Pr.7 (Family)|Project 7 Gnevny-class]] were addressed. She was laid down on 29th December 1938 as a Gnevny-class destroyer but she was rebuilt to Storozhevoy-class standard following Stalin's orders. She was commissioned on 30th August 1941. She spent her entire war career in the Leningrad area conducting shore bombardment and naval gunfire support. During her service, she had to have gun liners exchanged twice, as her main armament fired a total of 5,424 shells in the span of four years. In 1953, she was converted into a rescue ship, made a target ship in 1963, and sold for scrap two years later.
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 +
Stroyny was introduced as a [[wt:en/news/5666-fleet-development-soviet-navy-and-the-stroyny-destroyer-en|premium pack]] during [[Update 1.79 "Project X"]]. As the main armament of all Project 7U destroyers is manually driven, the turrets suffer from poor traverse speed rendering these difficult when switching targets. The guns themselves are also protected only by 8 mm thick antifragmentation armour covering sides, front and top side. As with most destroyers from other navies as well, the Storozhevoy class features unarmoured magazines above waterline leading to fatal explosion when hit. Her boilers and transmission also take up nearly the entire length of the ship past the bridge.
  
The '''{{specs|name}}''' is a gift Rank {{specs|rank}} American destroyer {{Battle-rating|1}}.  
+
It was removed from the store after the [[wt:en/news/6263-shop-war-thunder-summer-sale-en|2019 Summer sale]]. It was made available for purchase with Golden Eagles {{ge}} for the [[wt:en/news/6291-event-russian-navy-day-en|2019 "Russian Navy Day"]] mini-event until it was removed from in-game sale after the [[wt:en/news/6915-development-fleet-research-changes-and-the-first-battleships-en|split of naval into Bluewater and Coastal trees]] in [[Update "New Power"]]. It was briefly made available for purchase with Golden Eagles {{ge}} for the [[wt:ru/news/15831-akciya-den-vmf-rossii-ru|2022]], [[wt:en/news/8377-special-stroyny-and-neustrashimy-for-golden-eagles-en|2023]], and [[wt:ru/news/16914-akcia-den-vmf-rossii-dekal-strojnyj-i-neustrasimyj-za-zo-ru|2024]] "Russian Navy Day" mini-events.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Talk about the vehicle’s armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armament separately. Don’t forget to mention the size of the crew, which plays an important role in fleet mechanics. Tips for preserving survivability should be saved for the “Use in battle” section.
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{{Specs-Fleet-Armour}}
If necessary, use a graphic template to show the most well-protected or most vulnerable points in the armor.''-->
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<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
'''Armour type:'''
+
Overall the armour on the Pr. 7U is mediocre and practically useless. Calibres from 30 mm and higher will have no problem with penetrating the armour and causing damages. Due to crew count, it is able to withstand a relative amount of time under heavy combat. However, heavy combat is unadvised in ships like the Pr. 7U considering your armour is lacklustre. When it comes to components, it is almost impossible to make an ammo explosion as the ammunition is below the waterline, meaning only armour piercing rounds fired below the waterline or torpedoes will be able to create an ammo explosion. When it comes to air threats (machine guns strafes, rockets, bombs), the Pr. 7U will be able to survive them with some exceptions of bombs. Bombs that land in a 0-40 m radius of the ships can cause fatal damage (it will also depend on the type of bomb, weight, TNT equivalent, etc).
* Antifragmentation armour
+
 
* Cast homogeneous armour
+
=== Mobility ===
* Hardened armour
+
{{Specs-Fleet-Mobility}}
{| class="wikitable"
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<!-- ''Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.'' -->
|-
+
Mobility-wise, the Pr. 7U is nothing we have not seen before, ~65 km/h top speed with really wide and slow turning radius. Soviet destroyers (until the Pr.56) are not known for being fast and should not use speed as primary advantage.
! Armour !! Bow (Slope angle) !! Sides !! Stern !! Deck
 
|-
 
| Hull || N/A || ?? mm (0-??°) || N/A || ?? mm (??-??°)  
 
|-
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
| Turrets || ?.? mm ''Front'' <br> ?? mm ''Gun mantlet'' || ?.? mm || ?.? mm || ?.? mm
 
|-
 
|}
 
'''Notes:'''
 
*
 
*
 
  
 +
{{NavalMobility}}
  
=== Mobility ===
+
=== Modifications and economy ===
<!--''Write about the ship’s mobility. Evaluate its power and maneuverability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward speed and reverse speed.''-->
+
{{Specs-Economy}}
{| class="wikitable" style="text-align:center"
 
|-
 
!colspan="3" | Mobility characteristic
 
|-
 
! colspan="3" |Weight (tons)
 
|-
 
| colspan="3" |?,???
 
|-
 
!colspan="3" | Max Speed (km/h)
 
|-
 
!colspan="1" | Mode
 
!Stock
 
!Upgraded
 
|-
 
|''Arcade''
 
|??
 
|??
 
|-
 
|''Realistic/Simulator''
 
|??
 
|??
 
|-
 
|}
 
  
 
== Armament ==
 
== Armament ==
 +
{{Specs-Fleet-Armaments}}
 
=== Primary armament ===
 
=== Primary armament ===
<!--''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <nowiki>{{main|Weapon name}}</nowiki>.
+
{{Specs-Fleet-Primary}}
Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.''-->
+
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
{{main|5/38 Mark 12 Dual Purpose (127 mm)}}
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{{main|B-13 (130 mm)}}
  
{| class="wikitable" style="text-align:center"
+
The Stroyny carries four 130 mm B-13 single mountings, with two turrets ahead of the superstructure and two behind. The B-13 cannon is shared by most WWII-era destroyers of the Soviet fleet, and is a very potent weapon. However, the main flaw with this weapon is its absolutely horrid turret rotation speed of 4.2 degrees / second vertically and horizontally. This means that you have to turn the turrets very early to be able to engage effectively. The guns themselves shoot accurately and have a high initial velocity (870 m/s compared to 790 m/s for the American 5"/38 guns). However, this comes at the expense of reload speed, as the manually-loaded weapons can only fire at 10 rounds per minute (RPM) with a spaded crew, compared to 22 RPM for the American 5"/38. In fact, this fire rate is slower than everything except for the Japanese and Italian 5" guns, which have a similar fire rate.
|-
 
! colspan="6" | [[5/38 Mark 12 Dual Purpose (127 mm)|127 mm 5/38 Mark 12 Dual Purpose gun]] (x5)
 
|-
 
! colspan = "6" | Turrets (Bow to stern)
 
|-
 
!  || Turret 1 || Turret 2 || Turret 3 || Turret 4 || Turret 5  
 
|-
 
! scope="row" | Vertical guidance
 
| -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??°
 
|-
 
! scope="row" | Horizontal guidance
 
| ±???° || ±???° || ±???° || ±???° ||  ±???°
 
|-
 
! scope="row" | Ammo capacity
 
| colspan = "6" | ?,???
 
|-
 
! scope="row" | Rounds per turret
 
| colspan = "6" | ???
 
|-
 
|}
 
  
===== Ammunition =====
+
The guns themselves have access to three shell types: the OF-46 high-explosive (HE) shell, the PB-46A semi armour-piercing (SAPBC) shell, and the ZS-46R proximity fused (HE-VT) shell. Of these weapons, the HE shell is usually the best against enemy destroyers and ships as it packs the most explosive filler, 3.58 kilograms of it to be exact. The SAPBC shell works better against the occasional cruiser you may encounter, as it packs more penetration capacity (up to 179 mm compared to 36 mm for the HE shell). Finally, the HE-VT shell is good against aircraft as it will explode when close enough to the enemy aircraft, meaning that it doesn't require a direct hit. However, it actually packs less explosive filler than the normal HE shell, which is unusual for any HE-VT shell. Combined with the horrible traverse rate, this means the guns aren't particularly suited for anti-aircraft duties.
{| class="wikitable sortable" style="text-align:center" width="100%"
+
 
! colspan="8" | Penetration statistics
+
{{:B-13 (130 mm)/Ammunition|130 mm OF-46 HE, 130 mm PB-46A SAPBC, 130 mm ZS-46R HE-VT}}
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
! ?? m
 
! ??? m
 
! ??? m
 
! ?,??? m
 
! ?,??? m
 
! ?,??? m
 
|-
 
| ??? mm ACC || HE || ?? || ?? || ?? || ?? || ?? || ??
 
|-
 
| ??? mm Common || APHE || ??? || ??? || ??? || ??? || ??? || ???
 
|-
 
| ??? mm AAVP || HE-VT || ?? || ?? || ?? || ?? || ?? || ??
 
|-  
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| ??? mm AAC || HE || ??? || ?? || 0.0 || 0.1 || ?,??? || +0° || ??° || ??° || ??°
 
|-
 
| ??? mm Common || APHE || ??? || ?? || ?.0 || ?? || ?,??? || ° || ??° || ??° || ??°
 
|-  
 
| ??? mm AAVT ||  HE-VT || ??? || ?? || 0.0 || 0.1 || ?,??? || +0° || ??° || ??° || ??°
 
|-
 
|}
 
  
 
=== Secondary armament ===
 
=== Secondary armament ===
<!--''Some ships are fitted with weapons of various calibres. Evaluate the secondary armament and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that anti-air armament, even heavy calibre weapons, belong in the next section.''
+
{{Specs-Fleet-Secondary}}
 +
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 +
{{main|34-K (76 mm)}}
  
''If there is no secondary armament, remove this section.''-->
+
The Stroyny carries three 76 mm (3-inch) 34-K mountings in single mounts, all at the rear - one additional mount than its tech-tree cousin, the [[Soobrazitelny]]. The 34-K is also shared by most WWII-era Soviet ships, and gives you a potent secondary weapon that is of a relatively high calibre. This gun has a high fire rate of 27 rounds per minute (2.2-second reload), which can be decreased to 1.1 seconds with a full crew. The weapon itself is decent at closer ranges, but isn't a particularly effective anti-aircraft weapon as it inherits the extremely weak Soviet traverse rate. The single mountings themselves are only capable of traversing at 10 degrees per second, marginally faster than guns of cruiser calibre (6 inch+) of other nations.
{{main|Bofors (?? mm)}}
 
  
{| class="wikitable" style="text-align:center"
+
The gun itself has access to three main shell types - the O-361K high-explosive (HE) shell, the O-361D time fused (HE-TF) shell, and the BR-361 armour-piercing (APHEBC) shell. Of these rounds, the HE is almost always the best against enemy boats as it has the most explosive filler, and consequently, does the most damage. The HE-TF round is slightly worse as it detonates on a timed fuse, meaning the accuracy of the shell depends on crew skills. Finally, the APHEBC shells are rarely usable due to their low damage potential. For good measure, bring mostly HE, and a bit of HE-TF and APHEBC just in case the situation arises.
|-
 
! colspan="6" | [[Bofors (?? mm)|?? mm Bofors Mk. I]] (x10)
 
|-
 
! colspan = "6" | Turrets (Bow to stern)
 
|-
 
!  || Front port turret (x?) || Front starboard turret (x?) || Middle port turret (x?) || Middle starboard turret (x?) || Rear turret (x?)
 
|-
 
! scope="row" | Vertical guidance
 
| -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??° || -??°/+??°
 
|-
 
! scope="row" | Horizontal guidance
 
| -???°/+??° || -??°/+???° || -???°/+??° || -??°/+???° ||  ±???°
 
|-
 
! scope="row" | Ammo capacity
 
| colspan = "6" | ??,000
 
|-
 
! scope="row" | Rounds per turret
 
| colspan = "6" | ?,000
 
|-
 
|}
 
  
===== Belts =====
+
{{:34-K (76 mm)/Ammunition|76 mm O-361K, 76 mm O-361D, 76 mm BR-361}}
{|class="wikitable"
 
| '''Belts''' || '''Shell composition''' || '''Combat usage'''
 
|-
 
|align="left"|''Universal'' ||align="left"| AP-T &ndash; HEF-T ||align="left"|
 
|-
 
|align="left"|''?? mm HE clips'' ||align="left"| HEF-T &ndash; HEF-T &ndash; HEF-T &ndash; AP-T||align="left"|
 
|-
 
|align="left"|''?? mm AP clips'' ||align="left"| AP-T &ndash; AP-T &ndash; AP-T &ndash; HEF-T ||align="left"|
 
|-
 
|}
 
  
 
=== Anti-aircraft armament ===
 
=== Anti-aircraft armament ===
<!--''An important part of the ship’s armament responsible for air raid defence. Talk about the ship’s anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets.''
+
{{Specs-Fleet-AA}}
 +
<!-- ''An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control <code>Select anti-aircraft weapons</code>. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.'' -->
 +
{{main|37 mm/67 70-K (37 mm)|DShK (12.7 mm)}}
  
''If there is no anti-aircraft artillery, remove this section.''-->
+
The Stroyny actually has less anti-aircraft armament than the tech-tree Pr. 7U, but still more than enough to defend itself from any airborne threats.
{{main|Oerlikon Mk.II (?? mm)}}
 
  
{| class="wikitable" style="text-align:center"
+
The primary backbone of the Stroyny's anti-aircraft armament are it's six 37 mm 70-K anti aircraft guns. The 70-K is the standard Soviet anti-aircraft gun and serves as a reliable counterpart to the 40 mm Bofors gun used by the allied nations. This gun is extremely similar to the Bofors as it features a similar design, and fires continuously rather than needing to reload. The guns will eventually jam, but the time it takes to jam the weapons is very long so jamming is not a great issue. The weapon does not get access to belts, but the default one is very suited for ripping small ships or aircraft into shreds.
|-
 
! colspan="8" | [[Oerlikon Mk.II (?? mm)|?? mm Oerlikon Mk.II]] (x?)
 
|-
 
! colspan = "8" | Turrets (Bow to stern)
 
|-
 
!  || Front port turret || Middle port turret || Front starboard turret || Middle starboard turret  || Rear port turret || Rear starboard turret || Rear stern turret
 
|-
 
! scope="row" | Vertical guidance
 
| -??°/+??° || ±???° || -??°/+??° || ±?00° || colspan = "3" | ±??0°
 
|-
 
! scope="row" | Horizontal guidance
 
| colspan = "7" | -?°/+??°
 
|-
 
! scope="row" | Ammo capacity
 
| colspan = "7" | ??,?00
 
|-
 
! scope="row" | Rounds per turret
 
| colspan = "7" | ?,?00
 
|-
 
|}
 
  
=== Torpedo armament ===
+
The Stroyny also carries four 12.7 mm DShK guns in single mountings. The 12.7 mm DShK machine gun is a heavy machine gun, similar to the M2 Browning used by the Americans and the Vickers guns used by the British. This gun fires from a fixed 50-round magazine and will need to be reloaded after the magazine is expended. The gun itself is rather mediocre, and will struggle to hit targets reliably at ranges exceeding 1.5 km. As well, the weapon doesn't do damage particularly well, considering that it is of a lower calibre. The Stroyny does not get access to any ammunition belt upgrades - the default one is the only belt available.
<!--''Many ships are armed with torpedo launchers, and for some vessels such as boats, torpedoes are an extremely important means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc.''
 
  
''If there is no torpedo armament, remove this section.''-->
+
=== Additional armament ===
{| class="wikitable" style="text-align:center"
+
{{Specs-Fleet-Additional}}
! colspan = "9" | 533 mm steam turbined Mk.15 torpedo
+
<!-- ''Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.'' -->
|-
+
{{main|53-38 (533 mm)|BB-1 depth charge}}
! # on ship !! Mass (kg) !! Maximum speed <br> in water (km/h) !! Travel distance (km) !! Depth stroke (m) !! Arming<br>distance (m) !! Explosive type !! Explosive mass (kg)
 
|-
 
| ?? || ?,??? || ?? || ??.? || 0.? || ?? || TNT || ???
 
|-
 
|}
 
  
=== Special armament ===
+
The Stroyny gets access to six 53-38 torpedoes in two triple mounts with no reloads. The 53-38 torpedo is also found on most other Soviet WWII-era destroyers, and is relatively mediocre as far as torpedoes go. In terms of damage-dealing capabilities, the torpedo is decidedly mediocre, having more explosive filler (300 kg of TNT) than the American torpedoes but less than the British and Japanese ones. However, the main drawback of the torpedo is it's range - without the "torpedo mode" modification, the 53-38s are restricted to a range of just 4 km, meaning that they are tied for the shortest-range bluewater-ship mounted torpedoes along with the Italian destroyer torpedoes. The torpedo mode modification is necessary for hitting longer-ranged targets, but reduces the torpedo's speed to just 56 km/h. In general, these torpedoes are a potent weapon against enemy bluewater ships, but lack the range to do significant damage without the "torpedo mode" modification.
<!--''Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can be an unexpected surprise for an opponent. Evaluate the ammunition of this type of armament and rate its performance in combat.''-->
 
* Without load
 
* ? x Mk.6 mortar depth charge
 
  
== Usage in the battles ==
+
The Stroyny can bring two BB-1 large depth charges, but these weapons are almost entirely useless as you will never get close enough to the enemy to be able to use them. Thus, they essentially serve as extra explosive content on deck, and provide little extra armament in exchange for an increased chance of ammunition (depth charge) detonation. In general, it is not recommended to bring them.
<!--''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don’t get try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''-->
 
  
 +
== Usage in battles ==
 +
''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).''
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 +
 
 
'''Pros:'''
 
'''Pros:'''
 +
 
*
 
*
  
 
'''Cons:'''
 
'''Cons:'''
 +
 
*
 
*
  
 
== History ==
 
== History ==
''Talk about the history of the creation and military application of the ship in greater detail than in the introduction. If there turns out to be too much historical information, put it in a separate article, taking the link to the vehicle article and adding the “/historical” block to it (e.g. https://wiki.warthunder.ru/Vehicle-name/historical) and add a link to it here using the main template. Links to sources must be provided at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Ship-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
Stroyny was one of the final ships from the renowned Type 7 series. In fact, she hadn't even undergone the required tests before the start of the war. With only one commissioned engine, Stroyny proceeded to the Ust-Izhora shipyard and engaged the German troops assaulting Leningrad. While the city was under siege, the destroyer's crew laid down continuous fire on the enemy positions and provided fire support to the Red Army troops breaking through the blockade. According to the official data, Stroyny's primary armament fired a whole 5,424 rounds on the enemy during the Siege of Leningrad! Due to such intense levels of fire, the ship's gun liners – the special insertable tubes with cuts that are used in gun barrels – had to be changed twice. After the blockade was broken, Stroyny was stationed in Leningrad, where it remained until the war was over. In the post-war period, the destroyer was converted into a rescue vessel and later on used as a target ship. Stroyny was retired from military service in 1965.
 +
 
 +
''- From [[wt:en/news/5666-fleet-development-soviet-navy-and-the-stroyny-destroyer-en|Devblog]]''
  
 
== Media ==
 
== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_destroyer_7y_stroyny Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
== Read also ==
+
== See also ==
*  
+
<!-- ''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the ship;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
  
== Sources ==
+
;Related development
''Paste links to sources and external resources, such as:''
+
* [[Pr.7 (Family)]]
 +
 
 +
== External links ==
 +
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on ship encyclopedia;''
+
* ''other literature.'' -->
* ''other literature.''
+
 
 +
* [[wt:en/news/5666-fleet-development-soviet-navy-and-the-stroyny-destroyer-en|[Devblog] Soviet Navy and the Stroyny Destroyer]]
  
 +
{{ShipManufacturer Zhdanov Shipyard}}
 
{{USSR destroyers}}
 
{{USSR destroyers}}
 +
{{USSR premium ships}}

Latest revision as of 18:12, 4 November 2024

Introducing Wiki 3.0
Stroyny
ussr_destroyer_7y_stroyny.png
GarageImage Stroyny.jpg
Stroyny
AB RB SB
4.3 4.3 4.3

Description

The Pr.7U, Stroyny, 1945 was a Storozhevoy-class destroyer built for Soviet Navy in the late 1930s as the Project 7U (Uluchshenny; improved) where the design flaws of previous Project 7 Gnevny-class were addressed. She was laid down on 29th December 1938 as a Gnevny-class destroyer but she was rebuilt to Storozhevoy-class standard following Stalin's orders. She was commissioned on 30th August 1941. She spent her entire war career in the Leningrad area conducting shore bombardment and naval gunfire support. During her service, she had to have gun liners exchanged twice, as her main armament fired a total of 5,424 shells in the span of four years. In 1953, she was converted into a rescue ship, made a target ship in 1963, and sold for scrap two years later.

Stroyny was introduced as a premium pack during Update 1.79 "Project X". As the main armament of all Project 7U destroyers is manually driven, the turrets suffer from poor traverse speed rendering these difficult when switching targets. The guns themselves are also protected only by 8 mm thick antifragmentation armour covering sides, front and top side. As with most destroyers from other navies as well, the Storozhevoy class features unarmoured magazines above waterline leading to fatal explosion when hit. Her boilers and transmission also take up nearly the entire length of the ship past the bridge.

It was removed from the store after the 2019 Summer sale. It was made available for purchase with Golden Eagles Ge icon.png for the 2019 "Russian Navy Day" mini-event until it was removed from in-game sale after the split of naval into Bluewater and Coastal trees in Update "New Power". It was briefly made available for purchase with Golden Eagles Ge icon.png for the 2022, 2023, and 2024 "Russian Navy Day" mini-events.

General info

Survivability and armour

Armourfront / side / back
Main fire tower13 / 13 / 0 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section7
Displacement2 404 t
Crew271 people

Overall the armour on the Pr. 7U is mediocre and practically useless. Calibres from 30 mm and higher will have no problem with penetrating the armour and causing damages. Due to crew count, it is able to withstand a relative amount of time under heavy combat. However, heavy combat is unadvised in ships like the Pr. 7U considering your armour is lacklustre. When it comes to components, it is almost impossible to make an ammo explosion as the ammunition is below the waterline, meaning only armour piercing rounds fired below the waterline or torpedoes will be able to create an ammo explosion. When it comes to air threats (machine guns strafes, rockets, bombs), the Pr. 7U will be able to survive them with some exceptions of bombs. Bombs that land in a 0-40 m radius of the ships can cause fatal damage (it will also depend on the type of bomb, weight, TNT equivalent, etc).

Mobility

Speedforward / back
AB82 / 31 km/h
RB67 / 25 km/h

Mobility-wise, the Pr. 7U is nothing we have not seen before, ~65 km/h top speed with really wide and slow turning radius. Soviet destroyers (until the Pr.56) are not known for being fast and should not use speed as primary advantage.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 82 31
RB/SB Stock ___ ___
Upgraded 67 25

Modifications and economy

Repair cost
AB2 286 Sl icon.png
RB3 052 Sl icon.png
Crew training10 000 Sl icon.png
Experts290 000 Sl icon.png
Aces700 Ge icon.png
Research Aces790 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 270 / 600 / 50 % Sl icon.png
Talisman.png 2 × 154 / 154 / 154 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods tank ammo.png
130mm_ussr_SAP_ammo_pack
Mods tank ammo.png
76mm_ussr_34k_distant_fuse_navy_HE_ammo_pack
Mods new aa caliber turrets.png
Anti-Air Armament Targeting
Mods tank ammo.png
76mm_ussr_34k_navy_AP_ammo_pack
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods he frag proxi fuze ship.png
130mm_ussr_aa_radiofuse_ammo_pack
Mods ship rangefinder.png
Improved Rangefinder
Mods new main caliber turrets.png
Primary Armament Targeting
Mods ship mortar.png
Bomb mortar
Mods torpedo.png
Torpedo Mode

Armament

Primary armament

4 х Turret130 mm/50 B-13 cannon
Ammunition150 rounds
Vertical guidance-5° / 45°
Main article: B-13 (130 mm)

The Stroyny carries four 130 mm B-13 single mountings, with two turrets ahead of the superstructure and two behind. The B-13 cannon is shared by most WWII-era destroyers of the Soviet fleet, and is a very potent weapon. However, the main flaw with this weapon is its absolutely horrid turret rotation speed of 4.2 degrees / second vertically and horizontally. This means that you have to turn the turrets very early to be able to engage effectively. The guns themselves shoot accurately and have a high initial velocity (870 m/s compared to 790 m/s for the American 5"/38 guns). However, this comes at the expense of reload speed, as the manually-loaded weapons can only fire at 10 rounds per minute (RPM) with a spaded crew, compared to 22 RPM for the American 5"/38. In fact, this fire rate is slower than everything except for the Japanese and Italian 5" guns, which have a similar fire rate.

The guns themselves have access to three shell types: the OF-46 high-explosive (HE) shell, the PB-46A semi armour-piercing (SAPBC) shell, and the ZS-46R proximity fused (HE-VT) shell. Of these weapons, the HE shell is usually the best against enemy destroyers and ships as it packs the most explosive filler, 3.58 kilograms of it to be exact. The SAPBC shell works better against the occasional cruiser you may encounter, as it packs more penetration capacity (up to 179 mm compared to 36 mm for the HE shell). Finally, the HE-VT shell is good against aircraft as it will explode when close enough to the enemy aircraft, meaning that it doesn't require a direct hit. However, it actually packs less explosive filler than the normal HE shell, which is unusual for any HE-VT shell. Combined with the horrible traverse rate, this means the guns aren't particularly suited for anti-aircraft duties.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
130 mm OF-46 HE HE 36 36 36 36 36 36
130 mm PB-46A SAPBC SAPCBC 181 156 122 96 77 56
130 mm ZS-46R HE-VT HE-VT 26 26 26 26 26 26
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
130 mm OF-46 HE HE 870 33.4 0 0.1 3.58 79° 80° 81°
130 mm PB-46A SAPBC SAPCBC 870 33.5 0.01 6 2.35 48° 63° 71°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
130 mm ZS-46R HE-VT HE-VT 870 33.8 0 0.1 240 16 2.06 79° 80° 81°

Secondary armament

3 х Turret76 mm/55 34-K cannon
Ammunition300 rounds
Main article: 34-K (76 mm)

The Stroyny carries three 76 mm (3-inch) 34-K mountings in single mounts, all at the rear - one additional mount than its tech-tree cousin, the Soobrazitelny. The 34-K is also shared by most WWII-era Soviet ships, and gives you a potent secondary weapon that is of a relatively high calibre. This gun has a high fire rate of 27 rounds per minute (2.2-second reload), which can be decreased to 1.1 seconds with a full crew. The weapon itself is decent at closer ranges, but isn't a particularly effective anti-aircraft weapon as it inherits the extremely weak Soviet traverse rate. The single mountings themselves are only capable of traversing at 10 degrees per second, marginally faster than guns of cruiser calibre (6 inch+) of other nations.

The gun itself has access to three main shell types - the O-361K high-explosive (HE) shell, the O-361D time fused (HE-TF) shell, and the BR-361 armour-piercing (APHEBC) shell. Of these rounds, the HE is almost always the best against enemy boats as it has the most explosive filler, and consequently, does the most damage. The HE-TF round is slightly worse as it detonates on a timed fuse, meaning the accuracy of the shell depends on crew skills. Finally, the APHEBC shells are rarely usable due to their low damage potential. For good measure, bring mostly HE, and a bit of HE-TF and APHEBC just in case the situation arises.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
100 m 1,000 m 2,000 m 3,000 m 4,000 m 5,000 m
O-361K HE 8 8 8 8 8 8
O-361D HE-TF 5 5 5 5 5 5
BR-361 APHEBC 121 100 81 65 53 43
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
O-361K HE 845 6.95 0 0.1 483 79° 80° 81°
O-361D HE-TF 810 6.61 0 0.1 182 79° 80° 81°
BR-361 APHEBC 816 6.5 1.6 4 119 48° 63° 71°

Anti-aircraft armament

6 х Turret37 mm/67 70-K automatic cannon
Ammunition2000 rounds
Belt capacity5 rounds
Fire rate180 shots/min
4 х Turret12.7 mm DShK machine gun
Ammunition2000 rounds
Belt capacity50 rounds
Fire rate600 shots/min

The Stroyny actually has less anti-aircraft armament than the tech-tree Pr. 7U, but still more than enough to defend itself from any airborne threats.

The primary backbone of the Stroyny's anti-aircraft armament are it's six 37 mm 70-K anti aircraft guns. The 70-K is the standard Soviet anti-aircraft gun and serves as a reliable counterpart to the 40 mm Bofors gun used by the allied nations. This gun is extremely similar to the Bofors as it features a similar design, and fires continuously rather than needing to reload. The guns will eventually jam, but the time it takes to jam the weapons is very long so jamming is not a great issue. The weapon does not get access to belts, but the default one is very suited for ripping small ships or aircraft into shreds.

The Stroyny also carries four 12.7 mm DShK guns in single mountings. The 12.7 mm DShK machine gun is a heavy machine gun, similar to the M2 Browning used by the Americans and the Vickers guns used by the British. This gun fires from a fixed 50-round magazine and will need to be reloaded after the magazine is expended. The gun itself is rather mediocre, and will struggle to hit targets reliably at ranges exceeding 1.5 km. As well, the weapon doesn't do damage particularly well, considering that it is of a lower calibre. The Stroyny does not get access to any ammunition belt upgrades - the default one is the only belt available.

Additional armament

Setup 16 x 533 mm 53-38 torpedo
Setup 22 x BB-1 large depth charge
Setup 36 x 533 mm 53-38 torpedo
2 x BB-1 large depth charge

The Stroyny gets access to six 53-38 torpedoes in two triple mounts with no reloads. The 53-38 torpedo is also found on most other Soviet WWII-era destroyers, and is relatively mediocre as far as torpedoes go. In terms of damage-dealing capabilities, the torpedo is decidedly mediocre, having more explosive filler (300 kg of TNT) than the American torpedoes but less than the British and Japanese ones. However, the main drawback of the torpedo is it's range - without the "torpedo mode" modification, the 53-38s are restricted to a range of just 4 km, meaning that they are tied for the shortest-range bluewater-ship mounted torpedoes along with the Italian destroyer torpedoes. The torpedo mode modification is necessary for hitting longer-ranged targets, but reduces the torpedo's speed to just 56 km/h. In general, these torpedoes are a potent weapon against enemy bluewater ships, but lack the range to do significant damage without the "torpedo mode" modification.

The Stroyny can bring two BB-1 large depth charges, but these weapons are almost entirely useless as you will never get close enough to the enemy to be able to use them. Thus, they essentially serve as extra explosive content on deck, and provide little extra armament in exchange for an increased chance of ammunition (depth charge) detonation. In general, it is not recommended to bring them.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Stroyny was one of the final ships from the renowned Type 7 series. In fact, she hadn't even undergone the required tests before the start of the war. With only one commissioned engine, Stroyny proceeded to the Ust-Izhora shipyard and engaged the German troops assaulting Leningrad. While the city was under siege, the destroyer's crew laid down continuous fire on the enemy positions and provided fire support to the Red Army troops breaking through the blockade. According to the official data, Stroyny's primary armament fired a whole 5,424 rounds on the enemy during the Siege of Leningrad! Due to such intense levels of fire, the ship's gun liners – the special insertable tubes with cuts that are used in gun barrels – had to be changed twice. After the blockade was broken, Stroyny was stationed in Leningrad, where it remained until the war was over. In the post-war period, the destroyer was converted into a rescue vessel and later on used as a target ship. Stroyny was retired from military service in 1965.

- From Devblog

Media

Skins

See also

Related development

External links


Shipyard named after A. A. Zhdanov (Судостроительный завод имени А. А. Жданова)
Patrol Ships 
Project 2  Groza
Destroyers 
Project 1  Leningrad
Project 45  Opytny
Project 7U  Stroyny
Project 30-bis  Smelyi
Project 41  Neustrashimy
Project 56  Spokoinyy

USSR destroyers
  Imperial Russia
Derzky-class  Frunze
Fidonisy-class  Kerch
  Soviet Union
Pr. 1  Leningrad · Moskva
Pr. 45  Opytny
Pr. 7  Besposhchadny · Ryany
Pr. 7U  Soobrazitelny · Stroyny
Pr. 20  Tashkent
Pr. 30  Ognevoy
Pr. 30-bis  Smelyi · Bezuprechny
Pr. 41  Neustrashimy
Pr. 56  Spokoinyy · Blagorodnyy · Bravy
Trophies  Romania
Regele Ferdinand-class  Letuchiy

USSR premium ships
Motor torpedo boats  G-5 (ShVAK) · Pr.123K (A-10bis)
Motor gun boats  TKA-412 · Pr.183 BM-21 · Ya-5M
Motor torpedo gun boats  MPK Pr.12412P
Armoured gun boats  MBK-161 early · MBK pr.186 (MK 85) · Pr.1124 MLRS · Pr.1204
Sub-chasers  MPK Pr.122bis
Frigates  Rosomacha
Destroyers  Kerch · Ryany · Leningrad · Stroyny · Smelyi · Neustrashimy · Blagorodnyy
Light cruisers  Murmansk · Kerch · Zheleznyakov
Battleships  Marat