Difference between revisions of "CR.42"

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{{Specs-Card|code=fiat_cr42_italy}}
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{{About
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[C.R.42_(Disambiguation)|C.R.42 (Disambiguation)]]''}}
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| about = Italian fighter '''{{PAGENAME}}'''
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| usage = other versions
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| link = C.R.42 (Family)
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}}
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{{Specs-Card
 +
|code=fiat_cr42_italy
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
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|cockpit=cockpit_fiat_cr42_italy.jpg
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}}
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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The '''{{Specs|name}}''' was known as the pinnacle of biplane design. Developed to replace the CR.32 with a design that shared the same spirit while being more capable and modern, the aircraft was already outdated by the start of WWII but saw great success in the Spanish Civil War, even against Soviet monoplanes like the I-16. At the start of WWII, the CR.42 was used with some success in escort missions, night raids, and interception. The aircraft fared well against early Hurricanes and Spitfires thanks to its agility, but it was soon phased out with the introduction of faster, more armoured, and overall more advanced fighters.
  
[[File:GarageImage_CR.42.jpg|420px|thumb|left]]
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The CR.42 was introduced in [[Update 1.69 "Regia Aeronautica"]] along with the initial Italian aviation tree, though an [[CR.42 (Germany)|identical version]] existed in the German aircraft tech tree prior to the update. The CR.42 possesses exceptional manoeuvrability, speed, and durability, especially for a biplane. Its armament, two Breda-SAFAT .50 cal machine guns, is also quite good. However, due to its BR, the majority of aircraft the CR.42 will engage will be faster and more heavily armed. The best bet for survival, and getting scores, is to climb to medium altitude and lure fighters into turn fighting. An overwhelming majority of pilots are unwilling to run from a lowly biplane, allowing you to score critical damage before they realise that they have expended all their energy and must extend away from you. By then, the damage is usually severe enough that they will not be able to accelerate away quickly enough to escape further damage. As a CR.42 pilot, you depend on the enemy committing to the turn fight; if they try to run away or make the fight an energy fight, there is almost nothing you can do, so use your opportunities when you have them.
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Italian fighter {{Battle-rating|1}}.. It was introduced in [[Update 1.69 "Regia Aeronautica"]], though a variant existed in the Germany aircraft tech tree prior to the update.
 
  
The C.R.42 possesses exceptional maneuverability, speed, and durability, especially for a biplane. Armament is quite good as well, due to the Breda-SAFAT .50 calibre MGs. At 1.7 battle rating, the CR.42 gets thrown with the likes of P-36's and LaGG-3's. As such, the majority of aircraft the CR.42 will engage are faster, and more heavily armed. The best bet for survival, and securing kills, is to climb to about medium altitude, and lure fighters into turning combat. The overwhelming majority of pilots are unwilling to run from a lowly biplane, allowing you to score critical damage before they realize that they have expended all their energy and must extend away from you. By that time, the damage is usually severe enough that they cannot accelerate away from you quickly enough to escape further damage.
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== General info ==
 +
=== Flight performance ===
 +
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 +
As one of the last generation of biplane fighters, the CR.42 incorporates many advantages , but also disadvantages of said built. Notably a low stall speed, predicating it for Turn Fights. Climb speed is good to great, but cannot compare to many later fighters ([[:Category:Second_rank_aircraft|Rank II]]). Another advantage gained is the relatively high break speeds of ~570 km/h IAS and the late lock up speed of 450 km/h IAS for the elevator. The top speed is good for [[:Category:First_rank_aircraft|Rank I]], but only reached after a short dive and quickly dwindles with damage received.
  
For the armament, the same applies to all other Italian aircraft; generally you want to use ''Tracers'', ''Anti-air'' or ''Stealth'' since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 meters, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. Only exception are the very early biplane bombers, such as Swordfish, Po-2 and other light bombers.
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{| class="wikitable" style="text-align:center" width="70%"
== General info ==
+
! rowspan="2" | Characteristics
=== Flight Performance ===
 
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 5,200 m)
 
! colspan="2" | Max Speed<br>(km/h at 5,200 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
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! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
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! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| ? || ? || 8,500 || ??.? || ??.? || ??.? || ??.? || 294
 
|-
 
! colspan="8" | ''Upgraded''
 
 
|-
 
|-
! colspan="2" | Max Speed<br>(km/h at 5,200 m)
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! AB !! RB !! AB !! RB !! AB !! RB
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
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| 413 || 402 || rowspan="2" | {{Specs|ceiling}} || 20.0 || 20.6 || 14.2 || 14.2 || rowspan="2" | 294
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 449 || 429 || 8,500 || 18.3 || 19.2 || 23.9 || 17.2 || 294
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! Upgraded
 +
| 448 || 429 || 18.5 || 19.2 || 21.1 || 17.2
 
|-
 
|-
 
|}
 
|}
  
====Details====
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==== Details ====
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
 
| X || X || X || X || X    <!-- ✓ -->
 
| X || X || X || X || X    <!-- ✓ -->
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|}
 
|}
  
{| class="wikitable" style="text-align:center"
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{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
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! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
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! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
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! rowspan="2" | Gear (km/h)
<!--! rowspan="2" | Combat flap<br> (km/h)-->
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! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| ??? || ??? <!--|| ??? -->|| ~?? || ~?
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || N/A || N/A || ~16 || ~7
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
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! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
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! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
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| < 280 || < 240 || < 450 || > 250
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="3" | Compressor (RB/SB)
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! Compressor
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
 
! Optimal altitude
 
! Optimal altitude
 
! 100% Engine power
 
! 100% Engine power
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| ?,??? m || ?,??? hp || ?,??? hp  
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! Setting 1
|-
+
| 4,300 m || 828 hp || 973 hp
! colspan="3" | Setting 3
 
 
|-
 
|-
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
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{{Specs-Avia-Armour}}
* No armour plating
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
* No armour glazing
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Biplanes by design have a lot of surface and consequently have plenty of aircraft to be shot at. This makes them feel more vulnerable than they really are, although again: They are fairly big, hard to miss targets, so the feeling is justified. Even more so as the fabric skin is easily damaged by small arms fire. The change to a aluminium monocoque fuselage design was linked with an increase in armament size for a reason. However, here lies a great advantage: Many explosive triggers and fuses have their detonation sensitivities set to metal skins, not fabric ones, so they may just whizzle through your craft, leaving only two 20 mm sized holes.
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
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* Open cockpit
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The CR.42 in itself features no armour. Only the air cooled rotary engines is rather durable due to lacking any water-cooling and by design.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
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{{Specs-Avia-Offensive}}
{{main|Breda-SAFAT da 12.7 mm (12.7 mm)}}
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<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Breda-SAFAT (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (400 rpg = 800 total)
 +
 
 +
The two machine guns are both mounted on the upper fuselage just in front of the pilot and fire through the propeller arc. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty.
  
The CR.42 is armed with:
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The center lined armament is always a great advantage. However compared to other nation's fighter crafts with their fast firing 7.7 mm machine guns, the BREDA's slower rate of fire offsets the gained advantage in calibre size and explosive ammunition (IAI).
  
* 2 x 12.7 mm Breda-SAFAT machine guns (400 rpg = 800 total)
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== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
=== Arcade Battles ===
 +
The CR.42 is nothing more than a point-and-shoot arcade-style plane. There is little skill involved at these early rank matches. Therefore, turning is the most appropriate tactic. However, due to the high climb rate, BnZ can be effective strategy in this gamemode. Most monoplanes cannot climb nearly as fast as the CR.42, so you will be able to hold the altitude advantage on them.
  
The two machine guns are both mounted on the upper fuselage just in front of the pilot and fires through the propeller arc. Each are armed with the same amount of ammunition, which means that all guns will fire with each other until empty.
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=== Realistic and Simulator Battles ===
<!--=== Suspended armament ===
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In Realistic Battles (RB) and Simulator Battles (SB), as in real life, the Falco faces off against advanced mono-wing designs. While this may seem daunting at first, the CR.42 is the pinnacle of biplane evolution, only rivalled by the up-gunned [[I-153P|Chaika]] series. This aircraft begins to show the playstyle that Italian pilots will use for the rest of their in-game career; a situationally dependent switch between Energy-fighting (Boom & Zoom) and turn-fighting.
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
  
=== Defensive armament ===
+
When flying in simulator battles, visibility is normal for a biplane. Rearward vistas are non-existent while forward vision is hampered by the second strut/wing. The open cockpit does provide decent visibility in general, though.
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
In Arcade Battle (AB), the CR.42 is nothing more than a point-and-shoot arcade-style plane. There is little skill involved at these early tier matches. Therefore turning is the most appropriate tactic. However, due to the high climb rate, BnZ can be effective, as most monoplanes cannot nearly climb as fast.
 
  
In Realistic Battle (RB) and Simulator Battle (SB), as in real-life the Falco faces off advanced mono-wing designs. While a grim view at first the CR.42 is the pinnacle of biplane evolution, only rivaled by the up-gunned Chaika series. Common opponents are faster and have superior armament. However, the CR.42 has got traits to counter. It is immensely agile, and can easily out-maneuver any monoplane in Tier 1. Turning is thus an appropriate tactic for the CR.42. Due to it being a biplane, the Falco can also be used to effectively rope-a-dope enemy aircraft. [[Energy fighting|Stall fighting]] is one of the strongest play styles, albeit the slowest and hardest to master.
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=== General Usage ===
 +
Something that applies to this plane in all battle modes is its engine. Unlike most other biplanes and the CR.32 before it, this aircraft has a radial engine. This offers several advantages. First, it is able to offer moderate performance at all altitudes. Second, hits to the cooling system are not as damaging as they are to aircraft that have in-line engines. In-line engines will suffer from hits to their water (fluid) cooling systems - even the slightest of hits at all tiers and BRs will either outright disable the engine or make it overheat very fast, and leading to the engine's death. The engine is well-cooled and has no WEP limit, so beginner pilots will not have to worry about cooling issues or rationing Manual Engine Control.
  
Even [[Boom and Zoom]] is feasible, as altitude can be gained quickly; however, the lack of cannon armament forces the pilot to use significant trigger control as well as aiming when diving and attacking opponents at a lower level.
+
Monoplane opponents are faster and have a superior armament. You will not be able to face these planes in head-ons, nor will you be able to disengage using a high-speed dash. Once you have engaged or been engaged by a monoplane, you must bring the engagement to an end yourself. The aircraft you have is highly agile, and can easily out-manoeuvre any monoplane it will meet- these primarily being the [[Hurricane (Family)|Hurricane family]], [[LaGG-3-11]]s, the [[P-36 (Family)|P-36 family]], and the [[M.S.405C1]]. This plane can effectively rope-a-dope these aircraft by remaining outside their reach, while continually staying in a sustained, slow, spiral climb that allows it to preserve its speed while forcing the enemy to constantly lose it. Eventually, the enemy will stall, and you will be able to easily pick it off. Stall-fighting is one of this plane's best tactics.
If booming and zooming, watch your speed in a dive. The CR.42 does have a limit of around 440 ~ 480 km/h (274 ~ 300 mph) before instability and finally failure sets in.
 
  
The Breda SAFAT .50 calibre MGs are actually very effective for their [[BR]]. Tracers are by far the best belt for these main armament, due to the presence of entirely APIT rounds, which easily set fire to enemy planes and provide good penetration and damage capability. Due to the MGs being placed in the centre cowl, they provide heavy damage when fire is focused on your opponent's wings or engines.
+
Even Boom & Zoom is feasible, as altitude can be gained quickly; however, the lack of cannon armament forces the pilot to use significant trigger control as well as aiming when diving and attacking opponents at a lower level.
Unfortunately, MGs in general are ridiculously weak against bombers.
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If booming and zooming, watch your speed in a dive. The CR.42 has a speed limit of around 440-480 km/h (274-300 mph) before the wings begin shaking (i.e. you begin to hear rattling noises, and flashing red text appears on your screen) and eventually completely rip off.
  
Another factor when flying in SB, visibility is normal for a biplane. Rearward vistas are nonexistent while frontward vision is hampered by the second strut/wing. The open cockpit does provide decent visibility in general, though.
+
The [[Breda-SAFAT (12.7 mm)]] is actually very effective for their battle rating. Tracers are by far the best belt at this BR for fighter-on-fighter combat, due to the presence of only API-T rounds, which easily set fire to enemy biplanes and provide good penetration + damage capability. Due to the machine guns being placed in the centre cowl, they provide heavy damage when the fire is focused on your opponent's wings or engine. However, when taking on bigger game such as monoplanes or bombers, it is better to take the Air Targets belt, since it has a belt composition of API-T-API-IAI that allows it to do large amounts of damage when, again, focused on critical modules such as the engines or wings. Thanks to the relatively high rate of climb and ammo pool, this aircraft is good at intercepting twin-engine bombers that begin appearing. However, it is not recommended to attempt this as a beginner pilot. The 12.7 mm MGs will require some experience to aim at the engines of enemy bombers, and in addition, the lack of armour leaves a good possibility for pilot-snipes and critical hits by enemy bombers.
  
===Manual Engine Control===
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In summary, the CR.42 Falco is a good introduction to the situational hybrid fighting style of later aircraft. It is a severely underappreciated aircraft that deserves more love and usage by pilots and is a forgiving aircraft for beginners to fly.
 +
 
 +
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil
+
! Oil !! Water !! Type
! Water
 
! Type  
 
 
|-
 
|-
| Not controllable || Controllable<br>Automatic pitch || Controllable || Not controllable || Combined || Controllable || Not controllable
+
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
 
{| class="wikitable"
 
!colspan = "1"| Tier
 
!colspan = "2"| Flight performance
 
!colspan = "1"| Survivability
 
!colspan = "1"| Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Radiator
 
|
 
| Offensive 12 mm
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
|-
 
| III
 
| Wings Repair
 
| Engine
 
| New 12 mm MGs
 
|
 
|-
 
| IV
 
|
 
| Engine Injection
 
| Cover
 
|
 
|-
 
|}
 
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
 +
 
* High speed for a biplane
 
* High speed for a biplane
 
* Good ammunition count
 
* Good ammunition count
* Maneuverability is sufficient to out turn nearly all non biplane opponents
+
* Manoeuvrability is sufficient to out turn nearly all non-biplane opponents
 
* Well armed for a biplane
 
* Well armed for a biplane
* Ammo belts use heavy amounts of incendiary ammo
+
* Ammo belts use heavy amounts of incendiary and high-explosive ammo
  
 
'''Cons:'''
 
'''Cons:'''
 +
 
* Poor Energy Retention
 
* Poor Energy Retention
 
* Lightly armed compared to most of the opposition it is faced with
 
* Lightly armed compared to most of the opposition it is faced with
 
* No options for striking heavy targets
 
* No options for striking heavy targets
* Turn rate is worse than of most biplanes
+
* Turn rate is worse than that of most biplanes
 
* Poor armour protection
 
* Poor armour protection
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
The CR.42 was Fiat's attempt at modernizing their CR.32 design, which was deployed during the Spanish Civil War with great success. The new fighter would be of all metal construction, with Fiat's new, homegrown A.74 supercharged radial engine. The result, was a fast, accurate, and maneuverable platform, that, while outdated at the onset of World War Two, would be almost the pinnacle of biplane design.
+
The CR.42 was Fiat's attempt at modernising their CR.32 design, which was deployed during the Spanish Civil War with great success. The new fighter would be of all-metal construction, with Fiat's new, homegrown A.74 supercharged radial engine. The result was a fast, accurate, and manoeuvrable platform, that, while outdated at the onset of World War II, would be almost the pinnacle of biplane design.
  
Early in the war, CR.42's were used with some success as escorts, night fighters, and even interceptors. Against the early Hurricanes and Spitfires, Italian and German pilots both were delighted to find that the maneuverability of the Falco put it, at the least, on par in a dogfight. However as the war dragged on, and enemy aircraft became faster, the CR.42 was relegated to night harassment, light ground attack, and sparingly used as night fighters.
+
Early in the war, CR.42's were used with some success as escorts, night fighters, and even interceptors. Against the early Hurricanes and Spitfires, Italian and German pilots both were delighted to find that the manoeuvrability of the Falco put it, at the least, on par in a dogfight. However as the war dragged on, and enemy aircraft became faster, the CR.42 was relegated to night harassment, light ground attack, and sparingly used as night fighters.
  
 
The CR.42 is also credited with the world's last aerial combat biplane kill. A group of CR.42's based in Croatia under the command of ''Nachtschlachtgruppe 7'' were directed to Grabovica Airfield for a strafing mission. However, the flight was redirected at the last moment to a harassment mission northwest of Sisak, where they were intercepted by P-38's of the 14th Fighter Group. Three Fiats were lost for two P-38's, one of which was claimed by an unknown German pilot.
 
The CR.42 is also credited with the world's last aerial combat biplane kill. A group of CR.42's based in Croatia under the command of ''Nachtschlachtgruppe 7'' were directed to Grabovica Airfield for a strafing mission. However, the flight was redirected at the last moment to a harassment mission northwest of Sisak, where they were intercepted by P-38's of the 14th Fighter Group. Three Fiats were lost for two P-38's, one of which was claimed by an unknown German pilot.
 +
 +
Over 1,780 were built. The plane was designed by Fiat's Celestino Rosatelli, who was also behind the CR.32 and the B.R. 20. He replaced the 32's inline engine with a less vulnerable air-cooled radial engine. Foreign orders came from Hungary (50), Belgium (34), and Sweden (72). It entered combat service with the Italian 53rd Gruppe in May 1939. At the start of the war, it was the backbone of Italy's fighter force.
 +
 +
Belgium's CR. 42s were the first to see action in May 1940, claiming 3 aerial victories, but losing most of their fighters on the ground. Italy used them in the 1940 French campaign, the Battle of Britain, and over Greece, the Mediterranean, and Africa, where they sparred with another biplane, the Gloster Gladiator, until the arrival of British Hurricanes and Spitfires. 113 were still in service when Italy surrendered in September 1943.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=fiat_cr42_italy Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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 +
;Videos
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{{Youtube-gallery|rpp-GqXiaKg|'''The Shooting Range #214''' - ''Air Triathlon'' section at 09:59 discusses the {{PAGENAME}}.|ct0W4y6evng|'''History of CR.42 (sub eng)''' - ''Pazzo1972 & Miki'' }}
 +
 
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== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
  
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
 
  
== Sources ==
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== External links ==
''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
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* ''other literature.'' -->
* ''other literature.''
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* [https://forum.warthunder.com/index.php?/topic/445727-fiat-cr42/ Official data sheet - more details about the performance]
  
{{Italian fighters}}
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{{AirManufacturer Fiat}}
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{{Italy fighters}}

Latest revision as of 10:00, 30 September 2024

Introducing Wiki 3.0
This page is about the Italian fighter CR.42. For other versions, see C.R.42 (Family).
fiat_cr42_italy.png
GarageImage CR.42.jpg
ArtImage CR.42.png
360://https://old-wiki.warthunder.com/images/c/c5/Cockpit_fiat_cr42_italy.jpg
CR.42
AB RB SB
1.7 1.3 1.3
Class:
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png

Description

The CR.42 Falco was known as the pinnacle of biplane design. Developed to replace the CR.32 with a design that shared the same spirit while being more capable and modern, the aircraft was already outdated by the start of WWII but saw great success in the Spanish Civil War, even against Soviet monoplanes like the I-16. At the start of WWII, the CR.42 was used with some success in escort missions, night raids, and interception. The aircraft fared well against early Hurricanes and Spitfires thanks to its agility, but it was soon phased out with the introduction of faster, more armoured, and overall more advanced fighters.

The CR.42 was introduced in Update 1.69 "Regia Aeronautica" along with the initial Italian aviation tree, though an identical version existed in the German aircraft tech tree prior to the update. The CR.42 possesses exceptional manoeuvrability, speed, and durability, especially for a biplane. Its armament, two Breda-SAFAT .50 cal machine guns, is also quite good. However, due to its BR, the majority of aircraft the CR.42 will engage will be faster and more heavily armed. The best bet for survival, and getting scores, is to climb to medium altitude and lure fighters into turn fighting. An overwhelming majority of pilots are unwilling to run from a lowly biplane, allowing you to score critical damage before they realise that they have expended all their energy and must extend away from you. By then, the damage is usually severe enough that they will not be able to accelerate away quickly enough to escape further damage. As a CR.42 pilot, you depend on the enemy committing to the turn fight; if they try to run away or make the fight an energy fight, there is almost nothing you can do, so use your opportunities when you have them.

General info

Flight performance

Max speed
at 5 200 m429 km/h
Turn time19 s
Max altitude8 500 m
EngineFiat A74
TypeRadial
Cooling systemAir
Take-off weight2 t

As one of the last generation of biplane fighters, the CR.42 incorporates many advantages , but also disadvantages of said built. Notably a low stall speed, predicating it for Turn Fights. Climb speed is good to great, but cannot compare to many later fighters (Rank II). Another advantage gained is the relatively high break speeds of ~570 km/h IAS and the late lock up speed of 450 km/h IAS for the elevator. The top speed is good for Rank I, but only reached after a short dive and quickly dwindles with damage received.

Characteristics Max Speed
(km/h at 5,200 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 413 402 8500 20.0 20.6 14.2 14.2 294
Upgraded 448 429 18.5 19.2 21.1 17.2

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
578 580 N/A N/A N/A ~16 ~7
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 280 < 240 < 450 > 250
Compressor Optimal altitude 100% Engine power WEP Engine power
Setting 1 4,300 m 828 hp 973 hp

Survivability and armour

Crew1 person
Speed of destruction
Structural578 km/h
Gear580 km/h

Biplanes by design have a lot of surface and consequently have plenty of aircraft to be shot at. This makes them feel more vulnerable than they really are, although again: They are fairly big, hard to miss targets, so the feeling is justified. Even more so as the fabric skin is easily damaged by small arms fire. The change to a aluminium monocoque fuselage design was linked with an increase in armament size for a reason. However, here lies a great advantage: Many explosive triggers and fuses have their detonation sensitivities set to metal skins, not fabric ones, so they may just whizzle through your craft, leaving only two 20 mm sized holes.

The CR.42 in itself features no armour. Only the air cooled rotary engines is rather durable due to lacking any water-cooling and by design.

Modifications and economy

Repair costBasic → Reference
AB108 → 145 Sl icon.png
RB149 → 200 Sl icon.png
SB105 → 141 Sl icon.png
Total cost of modifications2 970 Rp icon.png
890 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 20 / 60 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
45 Ge icon.png
Mods radiator.png
Radiator
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
45 Ge icon.png
Mods armor frame.png
Airframe
Research:
330 Rp icon.png
Cost:
100 Sl icon.png
70 Ge icon.png
Mods compressor.png
Compressor
Research:
330 Rp icon.png
Cost:
100 Sl icon.png
70 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
55 Ge icon.png
Mods new engine.png
Engine
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
55 Ge icon.png
Mods armor cover.png
Cover
Research:
320 Rp icon.png
Cost:
95 Sl icon.png
70 Ge icon.png
Mods metanol.png
Engine injection
Research:
320 Rp icon.png
Cost:
95 Sl icon.png
70 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
320 Rp icon.png
Cost:
95 Sl icon.png
70 Ge icon.png
Mods ammo.png
safat12_belt_pack
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
45 Ge icon.png
Mod arrow 1.png
Mods weapon.png
safat12_new_gun
Research:
250 Rp icon.png
Cost:
75 Sl icon.png
55 Ge icon.png

Armaments

Offensive armament

Ammunition800 rounds
Fire rate700 shots/min
Main article: Breda-SAFAT (12.7 mm)

The CR.42 is armed with:

  • 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (400 rpg = 800 total)

The two machine guns are both mounted on the upper fuselage just in front of the pilot and fire through the propeller arc. Each is armed with the same amount of ammunition, which means that all guns will fire together until empty.

The center lined armament is always a great advantage. However compared to other nation's fighter crafts with their fast firing 7.7 mm machine guns, the BREDA's slower rate of fire offsets the gained advantage in calibre size and explosive ammunition (IAI).

Usage in battles

Arcade Battles

The CR.42 is nothing more than a point-and-shoot arcade-style plane. There is little skill involved at these early rank matches. Therefore, turning is the most appropriate tactic. However, due to the high climb rate, BnZ can be effective strategy in this gamemode. Most monoplanes cannot climb nearly as fast as the CR.42, so you will be able to hold the altitude advantage on them.

Realistic and Simulator Battles

In Realistic Battles (RB) and Simulator Battles (SB), as in real life, the Falco faces off against advanced mono-wing designs. While this may seem daunting at first, the CR.42 is the pinnacle of biplane evolution, only rivalled by the up-gunned Chaika series. This aircraft begins to show the playstyle that Italian pilots will use for the rest of their in-game career; a situationally dependent switch between Energy-fighting (Boom & Zoom) and turn-fighting.

When flying in simulator battles, visibility is normal for a biplane. Rearward vistas are non-existent while forward vision is hampered by the second strut/wing. The open cockpit does provide decent visibility in general, though.

General Usage

Something that applies to this plane in all battle modes is its engine. Unlike most other biplanes and the CR.32 before it, this aircraft has a radial engine. This offers several advantages. First, it is able to offer moderate performance at all altitudes. Second, hits to the cooling system are not as damaging as they are to aircraft that have in-line engines. In-line engines will suffer from hits to their water (fluid) cooling systems - even the slightest of hits at all tiers and BRs will either outright disable the engine or make it overheat very fast, and leading to the engine's death. The engine is well-cooled and has no WEP limit, so beginner pilots will not have to worry about cooling issues or rationing Manual Engine Control.

Monoplane opponents are faster and have a superior armament. You will not be able to face these planes in head-ons, nor will you be able to disengage using a high-speed dash. Once you have engaged or been engaged by a monoplane, you must bring the engagement to an end yourself. The aircraft you have is highly agile, and can easily out-manoeuvre any monoplane it will meet- these primarily being the Hurricane family, LaGG-3-11s, the P-36 family, and the M.S.405C1. This plane can effectively rope-a-dope these aircraft by remaining outside their reach, while continually staying in a sustained, slow, spiral climb that allows it to preserve its speed while forcing the enemy to constantly lose it. Eventually, the enemy will stall, and you will be able to easily pick it off. Stall-fighting is one of this plane's best tactics.

Even Boom & Zoom is feasible, as altitude can be gained quickly; however, the lack of cannon armament forces the pilot to use significant trigger control as well as aiming when diving and attacking opponents at a lower level. If booming and zooming, watch your speed in a dive. The CR.42 has a speed limit of around 440-480 km/h (274-300 mph) before the wings begin shaking (i.e. you begin to hear rattling noises, and flashing red text appears on your screen) and eventually completely rip off.

The Breda-SAFAT (12.7 mm) is actually very effective for their battle rating. Tracers are by far the best belt at this BR for fighter-on-fighter combat, due to the presence of only API-T rounds, which easily set fire to enemy biplanes and provide good penetration + damage capability. Due to the machine guns being placed in the centre cowl, they provide heavy damage when the fire is focused on your opponent's wings or engine. However, when taking on bigger game such as monoplanes or bombers, it is better to take the Air Targets belt, since it has a belt composition of API-T-API-IAI that allows it to do large amounts of damage when, again, focused on critical modules such as the engines or wings. Thanks to the relatively high rate of climb and ammo pool, this aircraft is good at intercepting twin-engine bombers that begin appearing. However, it is not recommended to attempt this as a beginner pilot. The 12.7 mm MGs will require some experience to aim at the engines of enemy bombers, and in addition, the lack of armour leaves a good possibility for pilot-snipes and critical hits by enemy bombers.

In summary, the CR.42 Falco is a good introduction to the situational hybrid fighting style of later aircraft. It is a severely underappreciated aircraft that deserves more love and usage by pilots and is a forgiving aircraft for beginners to fly.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • High speed for a biplane
  • Good ammunition count
  • Manoeuvrability is sufficient to out turn nearly all non-biplane opponents
  • Well armed for a biplane
  • Ammo belts use heavy amounts of incendiary and high-explosive ammo

Cons:

  • Poor Energy Retention
  • Lightly armed compared to most of the opposition it is faced with
  • No options for striking heavy targets
  • Turn rate is worse than that of most biplanes
  • Poor armour protection

History

The CR.42 was Fiat's attempt at modernising their CR.32 design, which was deployed during the Spanish Civil War with great success. The new fighter would be of all-metal construction, with Fiat's new, homegrown A.74 supercharged radial engine. The result was a fast, accurate, and manoeuvrable platform, that, while outdated at the onset of World War II, would be almost the pinnacle of biplane design.

Early in the war, CR.42's were used with some success as escorts, night fighters, and even interceptors. Against the early Hurricanes and Spitfires, Italian and German pilots both were delighted to find that the manoeuvrability of the Falco put it, at the least, on par in a dogfight. However as the war dragged on, and enemy aircraft became faster, the CR.42 was relegated to night harassment, light ground attack, and sparingly used as night fighters.

The CR.42 is also credited with the world's last aerial combat biplane kill. A group of CR.42's based in Croatia under the command of Nachtschlachtgruppe 7 were directed to Grabovica Airfield for a strafing mission. However, the flight was redirected at the last moment to a harassment mission northwest of Sisak, where they were intercepted by P-38's of the 14th Fighter Group. Three Fiats were lost for two P-38's, one of which was claimed by an unknown German pilot.

Over 1,780 were built. The plane was designed by Fiat's Celestino Rosatelli, who was also behind the CR.32 and the B.R. 20. He replaced the 32's inline engine with a less vulnerable air-cooled radial engine. Foreign orders came from Hungary (50), Belgium (34), and Sweden (72). It entered combat service with the Italian 53rd Gruppe in May 1939. At the start of the war, it was the backbone of Italy's fighter force.

Belgium's CR. 42s were the first to see action in May 1940, claiming 3 aerial victories, but losing most of their fighters on the ground. Italy used them in the 1940 French campaign, the Battle of Britain, and over Greece, the Mediterranean, and Africa, where they sparred with another biplane, the Gloster Gladiator, until the arrival of British Hurricanes and Spitfires. 113 were still in service when Italy surrendered in September 1943.

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Fiat Aviation (Fiat Aviazione)
Fighters  CR.32 · CR.32 bis · CR.32 quater
  CR.42 · Marcolin's C.R.42 CN · ▀Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S
  G.56
Jet fighters  G.91 pre-serie · G.91 R/1 · G.91 Y · G.91 YS
  ▄F-86K*
  ▄F-104G* · F-104S* · F-104S.ASA* · ▄F-104S TAF*
Strike aircraft  F.C.20 Bis
Bombers  B.R.20DR · B.R.20M M1
Export/Captured  J11 · ▀CR.42
  ▀G.50 serie 2 · ▀G.50 AS serie 7
  ◄G.91 R/3 · ◄G.91 R/4 · G.91 R/4
  *Licensed
See also  North American Aviation · Lockheed Martin

Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C