G.50 serie 2 (Germany)
This page is about the fighter G.50 serie 2 (Germany). For other versions, see G.50 (Family). |
Contents
[hide]Description
The ▀G.50 Freccia serie 2 is a rank I German fighter with a battle rating of 2.0 (AB) and 1.7 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27 in the German aviation tree. In Update 1.69 "Regia Aeronautica", the G.50 as well as the other Italian planes in the German tech tree were moved to the new Italian tree, although it still exists in the German tree for those who unlocked it prior to Update 1.69.
The Fiat G.50 is the oldest of the Series 0 planes, its fellow stablemates are the M.C. 200 and Re.2000, both built around the same 860 HP radial engine and having the same armament.
General info
Flight performance
Characteristics | Max Speed (km/h at 5,000 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 451 | 436 | 8200 | 15.9 | 16.5 | 11.9 | 11.9 | 283 |
Upgraded | 492 | 470 | 14.3 | 15.0 | 19.0 | 15.0 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
0 | 300 | 535 | 450 | 260 | ~14 | ~6 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 360 | < 270 | < 500 | > 300 |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Modifications and economy
Armaments
Offensive armament
The G.50 serie 2 (Germany) is armed with:
- 2 x 12.7 mm Breda-SAFAT machine guns, nose-mounted (300 rpg = 600 total)
Usage in battles
In general, it is a slightly worse version of the M.C 200, and as such, it very much flies the same, albeit a little bit slower. With its decent rate of climb, it's generally best to ensure you have proper altitude to play around with first. Generally for low-tier planes like the G.50, 3,000 - 4,000 m is generally enough, from there, the way of flying should be dedicated by the situation and opponents. Its good acceleration in dives and respectable dive speeds means it can be used as a pure Boom and Zoomer, especially when you realise its energy retention is better than that of many other planes at its BR. However, it is a decent turn-fighter, barring the poor acceleration so it can be used as such as well. Be careful against regular biplanes and Japanese monoplanes, both of which are considerably better, bar high speeds, where the stiffness of controls on the G.50 are less than on either biplanes or Japanese planes.
The Fiat G.50 Freccia is a typical Italian pre-war design and therefore fairly sturdy, it hasa modest speed and poor armament consisting of 2 Breda SAFAT 12.7 mm guns mounted in the upper cowling, which means it has the distinctive low rate of fire (roughly 400 rounds per minutes). However it does have its merits as well, it's fairly agile, it has no trouble dogfighting Hurricanes it will commonly face, and if things become too hectic, the G.50 can quickly escape by going into a dive, and exploit its surprisingly good dive acceleration to gain separation. Furthermore, it pays to be aware of its modest acceleration and overheating, as such, it's generally advised to maintain an eye on your speed and use WEP sparingly.
For the armament, the same applies to all other Italian aircraft; generally, you want to use Tracers, Air targets or Stealth since they are the belts that deal the most damage. Shell velocity is low, hence they suffer above 300 m, so only fire at or below that range for best effects. Furthermore, much like the other Italian fighters, the armament is woefully inadequate to deal with bombers, hence it is best to avoid them entirely, or focus on taking out the engines. The only exceptions are the very early biplane bombers, such as the Swordfish, Po-2 and the likes.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Controllable Not auto controlled |
Controllable Not auto controlled |
Controllable Not auto controlled |
Separate | Not controllable 1 gear |
Not controllable |
Pros and cons
Pros:
- Good visibility from the cockpit
- Decent rate of climb
- Good acceleration in a dive
- High maximum dive speed
- Decent high-speed handling
- Good dogfighter
Cons:
- Modest armament
- Poor acceleration in level flight
- Overheating is an issue
- Guns deal very little damage at long range
- Modest speed
- Engine is notably susceptible to damage
History
[Expand]Archive of the in-game description |
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Media
- Skins
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- other literature.
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[Expand]Germany fighters |
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