Difference between revisions of "La-200"

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(Description: Replaced Russian by Soviet)
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{{Specs-Card
 
{{Specs-Card
 
|code=la_200_toriy
 
|code=la_200_toriy
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
|cockpit = cockpit_la_200_toriy.jpg
 
|cockpit = cockpit_la_200_toriy.jpg
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' was a proposed Soviet all-weather interceptor. It was designed with the intent of protecting key strategic locations and defending against potential aerial threats from rival nations. The {{Specs|name}} was developed in the late 1940s as tensions between the Soviet Union and western countries were growing. With plans to turn it into a crucial defense asset for the Soviet Union, its radar system and powerful engines were designed to allow it to successfully track and intercept enemy aircraft with ease. Even though the {{Specs|name}} won a competition against three other aircraft with comparable capabilities, the project was ultimately viewed as a failure due to the development of even more advanced aircraft, such as the Yak-120 (also known as the Yak-25), which rendered the {{Specs|name}} obsolete before it could be fully deployed and was seen as a more practical solution for the Soviet Union's defense requirements. The failure of the {{Specs|name}} demonstrated the challenges of keeping up with rapidly evolving aviation technology during that era. In the end, only one prototype was built, and it never entered full production.
{{break}}
+
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} Soviet jet fighter {{Battle-rating}}. It was introduced in [[Update 1.77 "Advancing Storm"]]. It is last aircraft in the "Lavochkin end" of the research tree.
+
The {{Specs|name}} was introduced in [[Update 1.77 "Advancing Storm"]]. It features promising performance characteristics, such as a top speed of more than 1,000 km/h, which allows it to outrun most aircraft at its battle rating. It works best at medium to high altitudes, where it is nearly impossible to catch and can inflict devastating strikes on unsuspecting foes via boom-and-zooming. With three N-37D cannons, the armament does not fall short either. However, one of its most unforgiving flaws is its terrible low-speed performance, which makes it difficult to manoeuvre and maintain stability when used at those speeds.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
 
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
Line 25: Line 27:
 
|-
 
|-
 
! Stock
 
! Stock
| 1,088 || 1,061 || rowspan="2" | {{Specs|ceiling}} || 26.5 || 27.8 || 37.0 || 37.0 || rowspan="2" | 700
+
| 1,087 || 1,061 || rowspan="2" | {{Specs|ceiling}} || 26.9 || 27.8 || 38.7 || 37.0 || rowspan="2" | 700
 
|-
 
|-
 
! Upgraded
 
! Upgraded
Line 32: Line 34:
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="6" | Features
 
! colspan="6" | Features
Line 43: Line 45:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="7" | Limits
 
! colspan="7" | Limits
Line 54: Line 56:
 
! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 650 || 650 || 450 || ~12 || ~6
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 627 || 598 || 450 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
Line 81: Line 83:
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br/>Weight
+
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
Line 90: Line 92:
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="4" | Thrust to weight ratio @ 0 m (112%)
+
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
 
|-
 
|-
 
! Condition || 100% (front / rear) || WEP
 
! Condition || 100% (front / rear) || WEP
Line 98: Line 100:
 
| 0.59 || 0.53 || 0.48 || 0.40
 
| 0.59 || 0.53 || 0.48 || 0.40
 
|-
 
|-
| ''Optimal'' || 2,430 / 2,520 kgf<br/>(0 km/h) || N/A
+
| ''Optimal'' || 2,430 / 2,520 kgf<br />(0 km/h) || N/A
 
| 0.59 || 0.53 || 0.48 || 0.40
 
| 0.59 || 0.53 || 0.48 || 0.40
 
|-
 
|-
Line 104: Line 106:
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|N-37D (37 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 3 x 37 mm N-37D cannons, chin-mounted (50 rpg = 150 total)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some 9.0 jets. At the beginning of a match try to gather speed as soon as possible. In an 8.0 game, if you accelerate up to about 1000km/h noone will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or AFK-ing) players. Remember that other fighters will be more maneuverable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37mm cannons are hard to lead and quite inaccurate, so I wouldn't recommend using them on long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.
+
Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some jets at higher BRs. At the beginning of a match try to gather speed as soon as possible. In a game, if you accelerate up to about 1,000 km/h no one will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or unsuspecting) players. Remember that other fighters will be more manoeuvrable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37 mm cannons are hard to lead and quite inaccurate, so it is not recommended to use them at long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.
  
 
===Radars===
 
===Radars===
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|-
 
|-
 
| 15,000 m || 12,000 m || ±30° || ±32°
 
| 15,000 m || 12,000 m || ±30° || ±32°
|-
 
|}
 
 
===Manual Engine Control===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" |Mixer
 
! rowspan="2" |Pitch
 
! colspan="3" |Radiator
 
! rowspan="2" |Supercharger
 
! rowspan="2" |Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage Repair
 
| Compressor
 
|
 
| Offensive 37 mm
 
|-
 
| II
 
| New boosters
 
|
 
| Airframe
 
|
 
|-
 
| III
 
| Wings Repair
 
|
 
|
 
| New 37 mm cannons
 
|-
 
| IV
 
|
 
| Engine
 
| Cover
 
|
 
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Extremely high top speed, can outrun everything at its rank and enter supersonic in a dive
+
* Extremely high top speed for its battle rating, able to break the sound barrier in a dive
* Good acceleration up to 800km/h
+
* Insane roll rate for Soviet standards, specially at high speeds
* Decent climbrate, great zoom climb capability
+
* Good acceleration up to 800 km/h
 +
* Good climb rate and acceleration provides great zoom climb capability
 
* Hard-hitting guns with decent rate of fire
 
* Hard-hitting guns with decent rate of fire
 
* Second pilot takes over if the first one is knocked out
 
* Second pilot takes over if the first one is knocked out
 
* Effective airbrake
 
* Effective airbrake
 +
* Combat flaps help turn
 
* Has access to a target detection radar with decent range
 
* Has access to a target detection radar with decent range
 +
* Able to return to the airfield on one engine
  
 
'''Cons:'''
 
'''Cons:'''
  
* Acceleration rate drops significantly above 800 km/h
 
 
* Horrible low speed performance
 
* Horrible low speed performance
* Top speed drops dreadfully in case of any hull damage
 
 
* Elevator locks up at high speeds, can lead to a crash if you're not careful
 
* Elevator locks up at high speeds, can lead to a crash if you're not careful
* Guns are innacurate, hard to lead, and have relatively low ammo count (50 shells for each gun, 150 total)
+
* Guns have some noticeable dispersion
 +
* Guns have relatively low ammo count (50 shells for each gun, 150 total)
 
* Huge target with no armour
 
* Huge target with no armour
* Bad cockpit visibility
+
* No payload (no access to bombs/rockets)
* No payload
 
* Very high landing speed (>240km/h), hard to land even with no damage
 
* Not very useful when uptiered where its greatest advantage, top speed, is taken away
 
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).-->
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
In 1948, Soviet high command issued a requirement for a two man, all-weather, twin -engined jet interceptor that would be capable of carrying a new type of radar system called “Toriy” (Thorium). All three Soviet design bureaus (Lavochkin, MiG, and Sukhoi) developed a prototype for testing.
+
In 1948, Soviet high command issued a requirement for a two man, all-weather, twin -engined jet interceptor that would be capable of carrying a new type of radar system called "Toriy" (Thorium). All three Soviet design bureaus (Lavochkin, MiG, and Sukhoi) developed a prototype for testing.
  
Lavochkin’s design, the La-200, had a long fuselage to accommodate its two turbojet engines, swept wings, and a large cockpit for two men. The La-200 took its maiden flight on September 9th, 1949. It was the only aircraft of the three designs to pass initial trials.
+
Lavochkin's design, the La-200, had a long fuselage to accommodate its two turbojet engines, swept wings, and a large cockpit for two men. The La-200 took its maiden flight on September 9th, 1949. It was the only aircraft of the three designs to pass initial trials.
  
By the early 1950s, the La-200 was ready to enter production under the official designation La-17. However, due to the appearance of the Yak-120 (later known as Yak-25), which surpassed the La-200’s performance in testing, the La-200 order was cancelled in favor of the Yakovlev design.
+
By the early 1950s, the La-200 was ready to enter production under the official designation La-17. However, due to the appearance of the Yak-120 (later known as Yak-25), which surpassed the La-200's performance in testing, the La-200 order was cancelled in favor of the Yakovlev design.
  
 
Only a single prototype of the La-200 was ever built, and it was modified several times during development to improve performance, correct flaws, and test other radar systems.
 
Only a single prototype of the La-200 was ever built, and it was modified several times during development to improve performance, correct flaws, and test other radar systems.
  
''- From [https://warthunder.com/en/news/5319-development-la-200-the-high-speed-kite-en Devblog]''
+
''- From [[wt:en/news/5319-development-la-200-the-high-speed-kite-en|Devblog]]''
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|bZvHRgBda9s|'''La-200 vs M.D.452 IIA''' - ''War Thunder Official Channel''|9VBAWLdfLcw|'''The Shooting Range #90''' - ''Pages of History'' section at 04:03 discusses the La-200.}}
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=la_200_toriy Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|bZvHRgBda9s|'''La-200 vs M.D.452 IIA''' - ''War Thunder Official Channel''|9VBAWLdfLcw|'''The Shooting Range #90''' - ''Pages of History'' section at 04:03 discusses the La-200.|t3xD7JpnHeI|'''Best aircraft for Boom & Zoom''' discusses the {{PAGENAME}} at 5:21 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
Line 233: Line 199:
  
 
== External links ==
 
== External links ==
<!--Paste links to sources and external resources, such as:
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on aircraft;''
+
* ''other literature.'' -->
* ''other literature.''-->
 
  
* [https://warthunder.com/en/news/5319-development-la-200-the-high-speed-kite-en [Devblog<nowiki>]</nowiki> La-200: The High-Speed Kite]
+
* [[wt:en/news/5319-development-la-200-the-high-speed-kite-en|[Devblog] La-200: The High-Speed Kite]]
 +
* [https://old-forum.warthunder.com/index.php?/topic/402782-la-200-toriy/ Official data sheet - more details about the performance]
  
 
{{AirManufacturer Lavochkin}}
 
{{AirManufacturer Lavochkin}}
 
{{USSR jet aircraft}}
 
{{USSR jet aircraft}}

Latest revision as of 23:07, 6 April 2024

La-200
la_200_toriy.png
GarageImage La-200.jpg
360://https://old-wiki.warthunder.com/images/c/c8/Cockpit_la_200_toriy.jpg
La-200
AB RB SB
7.3 7.7 8.0
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
Show in game

Description

The La-200 was a proposed Soviet all-weather interceptor. It was designed with the intent of protecting key strategic locations and defending against potential aerial threats from rival nations. The La-200 was developed in the late 1940s as tensions between the Soviet Union and western countries were growing. With plans to turn it into a crucial defense asset for the Soviet Union, its radar system and powerful engines were designed to allow it to successfully track and intercept enemy aircraft with ease. Even though the La-200 won a competition against three other aircraft with comparable capabilities, the project was ultimately viewed as a failure due to the development of even more advanced aircraft, such as the Yak-120 (also known as the Yak-25), which rendered the La-200 obsolete before it could be fully deployed and was seen as a more practical solution for the Soviet Union's defense requirements. The failure of the La-200 demonstrated the challenges of keeping up with rapidly evolving aviation technology during that era. In the end, only one prototype was built, and it never entered full production.

The La-200 was introduced in Update 1.77 "Advancing Storm". It features promising performance characteristics, such as a top speed of more than 1,000 km/h, which allows it to outrun most aircraft at its battle rating. It works best at medium to high altitudes, where it is nearly impossible to catch and can inflict devastating strikes on unsuspecting foes via boom-and-zooming. With three N-37D cannons, the armament does not fall short either. However, one of its most unforgiving flaws is its terrible low-speed performance, which makes it difficult to manoeuvre and maintain stability when used at those speeds.

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m1 101 km/h
Turn time26 s
Max altitude13 500 m
Engine2 х Klimov VK-1
TypeJet
Cooling systemAir
Take-off weight13 t
Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,087 1,061 13500 26.9 27.8 38.7 37.0 700
Upgraded 1,110 1,101 25.6 26.0 58.7 47.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1123 450 627 598 450 ~12 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 600 < 700 < 750 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Klimov VK-1 2 7,700 kg 257 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 9m fuel 20m fuel 31m fuel
892 kg Centrifugal-flow turbojet 8,456 kg 9,363 kg 10,269 kg 12,500 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% (front / rear) WEP 9m fuel 20m fuel 31m fuel MTOW
Stationary 2,430 / 2,520 kgf N/A 0.59 0.53 0.48 0.40
Optimal 2,430 / 2,520 kgf
(0 km/h)
N/A 0.59 0.53 0.48 0.40

Survivability and armour

Crew2 people
Speed of destruction
Structural1 123 km/h
Gear450 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 644 → 4 704 Sl icon.png
RB10 113 → 13 055 Sl icon.png
SB12 927 → 16 688 Sl icon.png
Total cost of modifications90 300 Rp icon.png
145 400 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 360 / 600 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
200 Ge icon.png
Mods jet compressor.png
Compressor
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
200 Ge icon.png
Mods booster.png
New boosters
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
320 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png
Mods jet engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
490 Ge icon.png
Mods armor frame.png
Airframe
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
320 Ge icon.png
Mods armor cover.png
Cover
Research:
15 000 Rp icon.png
Cost:
24 000 Sl icon.png
490 Ge icon.png
Mods ammo.png
ns37_belt_pack
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
200 Ge icon.png
Mod arrow 1.png
Mods weapon.png
n37_new_gun
Research:
11 000 Rp icon.png
Cost:
18 000 Sl icon.png
360 Ge icon.png

Armaments

Offensive armament

Weapon 13 x 37 mm N-37D cannon
Ammunition150 rounds
Fire rate400 shots/min
Main article: N-37D (37 mm)

The La-200 is armed with:

  • 3 x 37 mm N-37D cannons, chin-mounted (50 rpg = 150 total)

Usage in battles

Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some jets at higher BRs. At the beginning of a match try to gather speed as soon as possible. In a game, if you accelerate up to about 1,000 km/h no one will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or unsuspecting) players. Remember that other fighters will be more manoeuvrable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37 mm cannons are hard to lead and quite inaccurate, so it is not recommended to use them at long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.

Radars

Main article: Toriy

The La-200 is equipped with a Toriy search radar, located in the radome in the centre of the air intake.

Toriy - Target Detection Radar
Maximum
Detection
Range
Guaranteed
Detection
Range
Max Azimuth
Scan Angle
Max Elevation
Scan Angle
15,000 m 12,000 m ±30° ±32°

Pros and cons

Pros:

  • Extremely high top speed for its battle rating, able to break the sound barrier in a dive
  • Insane roll rate for Soviet standards, specially at high speeds
  • Good acceleration up to 800 km/h
  • Good climb rate and acceleration provides great zoom climb capability
  • Hard-hitting guns with decent rate of fire
  • Second pilot takes over if the first one is knocked out
  • Effective airbrake
  • Combat flaps help turn
  • Has access to a target detection radar with decent range
  • Able to return to the airfield on one engine

Cons:

  • Horrible low speed performance
  • Elevator locks up at high speeds, can lead to a crash if you're not careful
  • Guns have some noticeable dispersion
  • Guns have relatively low ammo count (50 shells for each gun, 150 total)
  • Huge target with no armour
  • No payload (no access to bombs/rockets)

History

In 1948, Soviet high command issued a requirement for a two man, all-weather, twin -engined jet interceptor that would be capable of carrying a new type of radar system called "Toriy" (Thorium). All three Soviet design bureaus (Lavochkin, MiG, and Sukhoi) developed a prototype for testing.

Lavochkin's design, the La-200, had a long fuselage to accommodate its two turbojet engines, swept wings, and a large cockpit for two men. The La-200 took its maiden flight on September 9th, 1949. It was the only aircraft of the three designs to pass initial trials.

By the early 1950s, the La-200 was ready to enter production under the official designation La-17. However, due to the appearance of the Yak-120 (later known as Yak-25), which surpassed the La-200's performance in testing, the La-200 order was cancelled in favor of the Yakovlev design.

Only a single prototype of the La-200 was ever built, and it was modified several times during development to improve performance, correct flaws, and test other radar systems.

- From Devblog

Media

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See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Lavochkin Design Bureau (Лавочкинa Опытное конструкторское бюро)
LaGG-3*  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La-5/7  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20
La-9/11  La-9 · La-11
Jet Fighters  La-15 · La-174 · La-200
Export  ␗La-9 · ␗La-11
Captured  ▀La-5FN
  *Lavochkin-Gorbunov-Gudkov (Лавочкин-Горбунов-Гудков), head designer V. P. Gorbunov

USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISh · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-24M
  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
  Su-27 · Su-27SM
  Su-34
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T