Difference between pages "SB 2M-103 MV-3" and "La-200"

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{{About
 
| about = Soviet bomber '''{{PAGENAME}}'''
 
| usage = other variants
 
| link = SB (Family)
 
}}
 
 
{{Specs-Card
 
{{Specs-Card
|code=sb_2m_103_mv3
+
|code=la_200_toriy
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
|cockpit = cockpit_la_200_toriy.jpg
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a gift rank {{Specs|rank}} Soviet bomber {{Battle-rating}}. Though initially in the game pre-1.29, this plane was removed upon Update 1.37 due to redundancy. Those players who acquired the aircraft before it was removed still have access to it.
+
The '''{{Specs|name}}''' was a proposed Soviet all-weather interceptor. It was designed with the intent of protecting key strategic locations and defending against potential aerial threats from rival nations. The {{Specs|name}} was developed in the late 1940s as tensions between the Soviet Union and western countries were growing. With plans to turn it into a crucial defense asset for the Soviet Union, its radar system and powerful engines were designed to allow it to successfully track and intercept enemy aircraft with ease. Even though the {{Specs|name}} won a competition against three other aircraft with comparable capabilities, the project was ultimately viewed as a failure due to the development of even more advanced aircraft, such as the Yak-120 (also known as the Yak-25), which rendered the {{Specs|name}} obsolete before it could be fully deployed and was seen as a more practical solution for the Soviet Union's defense requirements. The failure of the {{Specs|name}} demonstrated the challenges of keeping up with rapidly evolving aviation technology during that era. In the end, only one prototype was built, and it never entered full production.
 +
 
 +
The {{Specs|name}} was introduced in [[Update 1.77 "Advancing Storm"]]. It features promising performance characteristics, such as a top speed of more than 1,000 km/h, which allows it to outrun most aircraft at its battle rating. It works best at medium to high altitudes, where it is nearly impossible to catch and can inflict devastating strikes on unsuspecting foes via boom-and-zooming. With three N-37D cannons, the armament does not fall short either. However, one of its most unforgiving flaws is its terrible low-speed performance, which makes it difficult to manoeuvre and maintain stability when used at those speeds.
  
 
== General info ==
 
== General info ==
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{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
! colspan="2" | Max Speed<br>(km/h at 4,500 m)
+
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
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|-
 
|-
 
! Stock
 
! Stock
| 436 || 422 || rowspan="2" | {{Specs|ceiling}} || 22.8 || 23.5 || 7.8 || 7.7 || rowspan="2" | 366
+
| 1,087 || 1,061 || rowspan="2" | {{Specs|ceiling}} || 26.9 || 27.8 || 38.7 || 37.0 || rowspan="2" | 700
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| 463 || 450 || 21.3 || 22.0 || 11.6 || 9.6
+
| 1,110 || 1,101 || 25.6 || 26.0 || 58.7 || 47.0
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Features
+
! colspan="6" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| 580 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 315 || 309 || 280 || ~4 || ~3
+
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 627 || 598 || 450 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
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! Ailerons !! Rudder !! Elevators !! Radiator
 
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
| < 250 || < 300 || < 185 || > 350
+
| < 600 || < 700 || < 750 || N/A
 +
|-
 +
|}
 +
 
 +
==== Engine performance ====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Engine
 +
! colspan="4" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="2" | Empty mass || colspan="2" | Wing loading (full fuel)
 +
|-
 +
| colspan="2" | Klimov VK-1 || 2
 +
| colspan="2" | 7,700 kg || colspan="2" | 257 kg/m<sup>2</sup>
 +
|-
 +
! colspan="3" | Engine characteristics
 +
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | Max Takeoff<br />Weight
 +
|-
 +
! Weight (each) || colspan="2" | Type
 +
! 9m fuel || 20m fuel || 31m fuel
 +
|-
 +
| 892 kg || colspan="2" | Centrifugal-flow turbojet
 +
| 8,456 kg || 9,363 kg || 10,269 kg || 12,500 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="4" | Thrust to weight ratio @ 0 m (100%)
 +
|-
 +
! Condition || 100% (front / rear) || WEP
 +
! 9m fuel || 20m fuel || 31m fuel || MTOW
 +
|-
 +
| ''Stationary'' || 2,430 / 2,520 kgf || N/A
 +
| 0.59 || 0.53 || 0.48 || 0.40
 +
|-
 +
| ''Optimal'' || 2,430 / 2,520 kgf<br />(0 km/h) || N/A
 +
| 0.59 || 0.53 || 0.48 || 0.40
 
|-
 
|-
 
|}
 
|}
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Avia-Armour}}
 
{{Specs-Avia-Armour}}
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
 
* 6 mm Steel - Pilot's seat
 
* Self-sealing fuel tanks (2 in each wing)
 
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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== Armaments ==
 
== Armaments ==
 
{{Specs-Avia-Armaments}}
 
{{Specs-Avia-Armaments}}
=== Suspended armament ===
+
=== Offensive armament ===
{{Specs-Avia-Suspended}}
+
{{Specs-Avia-Offensive}}
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|FAB-100sv (100 kg)|FAB-250sv (250 kg)|FAB-500sv (500 kg)}}
+
{{main|N-37D (37 mm)}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The '''''{{PAGENAME}}''''' is armed with:
  
* 6 x 100 kg FAB-100sv bombs (600 kg total)
+
* 3 x 37 mm N-37D cannons, chin-mounted (50 rpg = 150 total)
* 2 x 250 kg FAB-250sv bombs + 6 x 100 kg FAB-100sv bombs (1,100 kg total)
 
* 2 x 250 kg FAB-250sv bombs (500 kg total)
 
* 4 x 250 kg FAB-250sv bombs (1,000 kg total)
 
* 1 x 500 kg FAB-500sv bomb (500 kg total)
 
* 2 x 500 kg FAB-500sv bombs + 2 x 250 kg FAB-250sv bombs (1,500 kg total)
 
* 3 x 500 kg FAB-500sv bombs (1,500 kg total)
 
* 1 x 500 kg FAB-500sv bomb + 2 x 250 kg FAB-250sv bombs (1,000 kg total)
 
 
 
=== Defensive armament ===
 
{{Specs-Avia-Defensive}}
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|ShKAS (7.62 mm)}}
 
 
 
The '''''{{PAGENAME}}''''' is defended by:
 
 
 
* 2 x 7.62 mm ShKAS machine gun, nose turret (960 rpg = 1,920 total)
 
* 1 x 7.62 mm ShKAS machine gun, dorsal turret (1,920 rpg)
 
* 1 x 7.62 mm ShKAS machine gun, ventral turret (500 rpg)
 
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
'''Arcade Battles:'''
 
  
This bomber is quite fast for its BR so you should use this as an advantage. For example, you should climb directly at the beginning of the match to 5,000 m and destroy the enemy bases with 2 x 250 kg + 2 x 500 kg which is the heaviest payload you'll have with this plane.
+
Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some jets at higher BRs. At the beginning of a match try to gather speed as soon as possible. In a game, if you accelerate up to about 1,000 km/h no one will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or unsuspecting) players. Remember that other fighters will be more manoeuvrable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37 mm cannons are hard to lead and quite inaccurate, so it is not recommended to use them at long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.
  
'''Realistic Battles:'''
+
===Radars===
 +
{{main|Toriy}}
 +
The La-200 is equipped with a [[Toriy]] search radar, located in the radome in the centre of the air intake.
  
In Realistic battles you should use the same tactics as in Arcade battles. Note that 2 x 500 kg FAB 500 bombs are enough to destroy a base.
 
 
'''Simulator Battles:'''
 
 
In Sim, the overall tactic remains the same as other bombers: base/airfield bombing. However, there are several notes for this particular SB 2M bomber.
 
 
Maybe it's because of the design of short fuselage and huge wings, or it's caused by something else, the SB 2M is super hard to control in the pitch. If you leave the stick at the deadzone, the aircraft will automatically climb or dive which will lead to a crash if unnoticed. Trimming doesn't help. For the gunner view, even though you might have the "autopilot when in gunner view" enabled, it won't help either, as it will still continuously pitch up and down like a boat. Also note that when switching to gunner view, it will sometimes uncontrollably roll to one side which will make it enter a spin quickly. Therefore this bomber is extremely frustrating to fly in Sim.
 
 
The setup with the most explosive mass is the 2 x 250 kg + 2 x 500 kg, but this way the two 500 kg bombs are carried under the wing roots and the two 250 kg inside the bomb bay. So if you use the default keybind (space) to open bomb bay and drop bombs, the timing will get messed up when bombing a base, since the two wing-mounted bombs will go first, then the bomb bay opens, dropping the two inside. The time between the two drops is long enough for one drop to completely miss the target. To avoid this, set up a keybind for open/close bomb bay, and drop bomb series (all bombs go at once). When approaching a base, open the bomb bay first, then drop all the bombs, they will now all hit the target.
 
 
When bombing airfields, make sure to fly above 2,000 m to avoid the anti aircraft artillery, as this plane is unprotected and its coolers will often get damaged, leading to the engines overheating. You should familiarise each module of the airfield to maximise the damage. The airstrip is the most visible and the easiest one to hit, however bombing it seems to halve your reward. So it is recommended to bomb everything else: hangar, fuel area, living quarters, etc. The plane hangars are probably easy, since they aren't too small.
 
 
Given its huge wings compared to the rather skinny fuselage, it can be tricky to land as it will bounce off the ground and leap into the air again and again, no matter how slow it seems to fly. The trick is to slow it down more than any other twin-engine plane, plus set up key binds for "flaps down" and "flaps up" to replace the default "toggle flaps". This way you can use the wanted flap anytime. When approaching the airfield, make sure to descend to around 400 m when you are approximately 2 km away from the start of the runway. This is an appropriate distance to decelerate. As the airstrip occupies 1/3 of your windscreen, reduce speed to approximately 220 km/h, deploy combat flaps and cancel out that extra lift by pitching down. When you are almost touching down, reduce speed to no more than 160 km/h (seems dangerously slow but it can still glide safely), deploy landing gear, take-off flaps and pitch down even more so the SB 2M remains overall parallel to the ground. At the last second before touch down, make sure you are around 130 km/h and deploy landing flaps. This way the bomber can land gently and softly, and will not bounce off. At last, do not constantly hold the brake. Release brake immediately once the nose starts to dip down to avoid propeller strike.
 
 
'''Against the SB 2M (all modes but mostly in sim):'''
 
 
You should be very careful against bombers since with the Sim control (whether it be mouse joystick or a real stick) the plane will manoeuvre much more gently, making yourself a great target for the bomber's gunners. DO NOT follow behind the SB 2M's six unless you are sure that its tail gunners are unconscious. Chasing behind the SB 2M makes yourself pretty much stationary for the tail gunners, and you will be showered with 7.62 mm bullets.
 
 
If your plane is an early biplane armed with weak machine guns (2-4 x 7.7 mm or below), you should use deflection shots. That is, imagine yourself as an anti-air missile, predict where you two will meet and fly towards that point. This way it gives the gunners little window to open fire at you. When firing, try to aim for the cockpit for a possible pilot-snipe, as the pilot is very unprotected or aim at its engines to damage it or the cooler. Without an engine the SB 2M won't fly far.
 
 
If you are flying an interceptor/heavy fighter that is heavily armed and armoured, you can just sit behind the SB 2M and confidently take out its crew/modules one by one, as its 7.62 mm machine gun has rather weak penetration and damage. This is the most precise way of damaging an aircraft, however, the safest tactic is still and will always be deflection shooting. One accurate burst will critically damage the weak airframe of the SB 2M, or snap off its wing straight away.
 
 
=== Manual Engine Control ===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 +
! colspan="4" | [[Toriy]] - Target Detection Radar
 
|-
 
|-
! colspan="7" | MEC elements
+
! {{Annotation|Maximum<br/>Detection<br/>Range|The maximum possible range at which a target can be detected}}
|-
+
! {{Annotation|Guaranteed<br/>Detection<br/>Range|The range, below which, detection of a target is practically guaranteed}}
! rowspan="2" | Mixer
+
! {{Annotation|Max Azimuth<br/>Scan Angle|How far to each side the radar can scan (widest search mode)}}
! rowspan="2" | Pitch
+
! {{Annotation|Max Elevation<br/>Scan Angle|How far up and down the radar can scan (widest search mode)}}
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
 
|-
 
|-
! Oil !! Water !! Type
+
| 15,000 m || 12,000 m || ±30° || ±32°
|-
 
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Not controllable<br>1 gear || Not controllable
 
 
|-
 
|-
 
|}
 
|}
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'''Pros:'''
 
'''Pros:'''
  
* Adequate speed for a bomber, allowing it to get to targets quickly
+
* Extremely high top speed for its battle rating, able to break the sound barrier in a dive
* Great turn rate allows it to change direction quickly, or to even dodge attacks
+
* Insane roll rate for Soviet standards, specially at high speeds
* Nice payload allows it to finish off a base in one go, or destroy tanks / pillboxes easily
+
* Good acceleration up to 800 km/h
* Great defensive firepower at the tail (2 x 7.62 mm MGs) with fast rate of fire, good trajectory and plenty of ammo allows it to deal with enemies on its six effectively
+
* Good climb rate and acceleration provides great zoom climb capability
 +
* Hard-hitting guns with decent rate of fire
 +
* Second pilot takes over if the first one is knocked out
 +
* Effective airbrake
 +
* Combat flaps help turn
 +
* Has access to a target detection radar with decent range
 +
* Able to return to the airfield on one engine
  
 
'''Cons:'''
 
'''Cons:'''
  
* Defensive guns don't cover the belly and the sides well, and are quite light against fighters such as [[Bf 109 E-1]] or [[Ki-61 (Family)|Ki-61]]
+
* Horrible low speed performance
* Crew and important parts (e.g. fuel tank, engines, coolers) lack protection, increasing the chance of being pilot-sniped or critically damaged. Combined with its weak airframe, it is vulnerable to heavy fighters like [[Ju 88 (Family)|Ju 88]].
+
* Elevator locks up at high speeds, can lead to a crash if you're not careful
* In Simulator, it is extremely hard to control. No matter how precisely you trim, it will always automatically pitch up and down. Also when switching to gunner view, it will roll, causing a death spin.
+
* Guns have some noticeable dispersion
 +
* Guns have relatively low ammo count (50 shells for each gun, 150 total)
 +
* Huge target with no armour
 +
* No payload (no access to bombs/rockets)
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
{{break}}
+
In 1948, Soviet high command issued a requirement for a two man, all-weather, twin -engined jet interceptor that would be capable of carrying a new type of radar system called "Toriy" (Thorium). All three Soviet design bureaus (Lavochkin, MiG, and Sukhoi) developed a prototype for testing.
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 
{{Navigation-First-Simple-Line}}
 
In 1937, designers under the direction of A. A. Arkhangelski began working to improve the SB even more. The aircraft received a 960 hp Klimov M-103 twelve-cylinder, V-shaped, liquid-cooled engine. The M-103 engine, created in 1936-37, was based on the M-100.
 
 
 
After testing was performed, the SB 2M-103 bomber was launched into full-scale production in 1938 under the designation of "96th series".
 
 
 
SB 2M-103 planes of the 96th series had external DER-19 bomb racks under the centre wing section that were designed to carry aerial bombs weighing up to 500 kg. The aircraft's maximum bomb capacity was increased up to 1,500 kg. DER-19 racks could house external teardrop-shaped fuel tanks with a capacity of 370 litres each.
 
 
 
To improve reliability, a mechanical bomb release system was introduced and also duplicated in the pilot's cockpit. The aircraft was equipped with an AFA-13 photo camera. An electrohydraulic landing gear retraction system was used, and the pilot's chair received an armoured backrest. Due to these many changes, the aircraft's flight weight increased significantly, and the airframe's structure was strengthened.
 
  
From this point on, all production SB 2M-103s began to be produced with a shielded MV-3 gun turret and an LU hatch mount with an optical sight. An inert gas filling system was introduced for the fuel tanks.
+
Lavochkin's design, the La-200, had a long fuselage to accommodate its two turbojet engines, swept wings, and a large cockpit for two men. The La-200 took its maiden flight on September 9th, 1949. It was the only aircraft of the three designs to pass initial trials.
  
Planes of later production series had modified M-103U and M-103A engines. These engines were equipped with ducted coolant radiators located over the engine. The power unit cowling was completely changed. For this, the engine oil coolers were moved to the leading edge of the outer wing.
+
By the early 1950s, the La-200 was ready to enter production under the official designation La-17. However, due to the appearance of the Yak-120 (later known as Yak-25), which surpassed the La-200's performance in testing, the La-200 order was cancelled in favor of the Yakovlev design.
  
This SB 2M-103 with ducted radiators became the most high-speed model among production SB bombers, reaching a speed of 450 km/h at a height of 4,100 m. These bombers were produced full-scale from 1939-40, being nicknamed "Shchuka" ("Pike", as a fish) among the troops, due to the distinctive form of their engine cowls.
+
Only a single prototype of the La-200 was ever built, and it was modified several times during development to improve performance, correct flaws, and test other radar systems.
  
From December 1939 on, all SB bombers were equipped with VISh-22 three-bladed, controllable-pitch propellers.
+
''- From [[wt:en/news/5319-development-la-200-the-high-speed-kite-en|Devblog]]''
{{Navigation-End}}
 
  
 
== Media ==
 
== Media ==
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;Skins
 
;Skins
* [https://live.warthunder.com/feed/camouflages/?vehicle=sb_2m_103_mv3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=la_200_toriy Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
;Videos
 
;Videos
{{Youtube-gallery|1R9OL0Hf-yw|'''The Shooting Range #33''' - ''Pages of History'' section at 03:10 discusses the SB 2M.}}
+
{{Youtube-gallery|bZvHRgBda9s|'''La-200 vs M.D.452 IIA''' - ''War Thunder Official Channel''|9VBAWLdfLcw|'''The Shooting Range #90''' - ''Pages of History'' section at 04:03 discusses the La-200.|t3xD7JpnHeI|'''Best aircraft for Boom & Zoom''' discusses the {{PAGENAME}} at 5:21 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.'' -->
+
* ''links to approximate analogues of other nations and research trees.''
 
 
;Aircraft of comparable role, configuration and era
 
 
 
* Martin [[B-10B]]
 
* Heinkel [[He 111 H-3]]
 
* Mitsubishi [[Ki-21 (Family)|Ki-21]]
 
* [[Martin 139WC]]
 
* Fiat [[BR.20 DR]]
 
* [[Martin 167-A3]] Maryland
 
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.''
+
* ''other literature.'' -->
 +
 
 +
* [[wt:en/news/5319-development-la-200-the-high-speed-kite-en|[Devblog] La-200: The High-Speed Kite]]
 +
* [https://old-forum.warthunder.com/index.php?/topic/402782-la-200-toriy/ Official data sheet - more details about the performance]
  
{{AirManufacturer Tupolev}}
+
{{AirManufacturer Lavochkin}}
{{USSR bombers}}
+
{{USSR jet aircraft}}
[[Category:Hidden vehicles]]
 

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La-200
la_200_toriy.png
GarageImage La-200.jpg
360://https://old-wiki.warthunder.com/images/c/c8/Cockpit_la_200_toriy.jpg
La-200

Description

The La-200 was a proposed Soviet all-weather interceptor. It was designed with the intent of protecting key strategic locations and defending against potential aerial threats from rival nations. The La-200 was developed in the late 1940s as tensions between the Soviet Union and western countries were growing. With plans to turn it into a crucial defense asset for the Soviet Union, its radar system and powerful engines were designed to allow it to successfully track and intercept enemy aircraft with ease. Even though the La-200 won a competition against three other aircraft with comparable capabilities, the project was ultimately viewed as a failure due to the development of even more advanced aircraft, such as the Yak-120 (also known as the Yak-25), which rendered the La-200 obsolete before it could be fully deployed and was seen as a more practical solution for the Soviet Union's defense requirements. The failure of the La-200 demonstrated the challenges of keeping up with rapidly evolving aviation technology during that era. In the end, only one prototype was built, and it never entered full production.

The La-200 was introduced in Update 1.77 "Advancing Storm". It features promising performance characteristics, such as a top speed of more than 1,000 km/h, which allows it to outrun most aircraft at its battle rating. It works best at medium to high altitudes, where it is nearly impossible to catch and can inflict devastating strikes on unsuspecting foes via boom-and-zooming. With three N-37D cannons, the armament does not fall short either. However, one of its most unforgiving flaws is its terrible low-speed performance, which makes it difficult to manoeuvre and maintain stability when used at those speeds.

General info

Flight performance

Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,087 1,061 26.9 27.8 38.7 37.0 700
Upgraded 1,110 1,101 25.6 26.0 58.7 47.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
627 598 450 ~12 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 600 < 700 < 750 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Klimov VK-1 2 7,700 kg 257 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 9m fuel 20m fuel 31m fuel
892 kg Centrifugal-flow turbojet 8,456 kg 9,363 kg 10,269 kg 12,500 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%)
Condition 100% (front / rear) WEP 9m fuel 20m fuel 31m fuel MTOW
Stationary 2,430 / 2,520 kgf N/A 0.59 0.53 0.48 0.40
Optimal 2,430 / 2,520 kgf
(0 km/h)
N/A 0.59 0.53 0.48 0.40

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Armaments

Offensive armament

Main article: N-37D (37 mm)

The La-200 is armed with:

  • 3 x 37 mm N-37D cannons, chin-mounted (50 rpg = 150 total)

Usage in battles

Speed is your greatest advantage. The La-200 can outrun every jet at its BR and even some jets at higher BRs. At the beginning of a match try to gather speed as soon as possible. In a game, if you accelerate up to about 1,000 km/h no one will catch you even if they dive on you. You can use your speed to zoom climb and surprise any climbing (or unsuspecting) players. Remember that other fighters will be more manoeuvrable and that you can't afford taking any hits (top speed drops horribly if you get hit). Always make sure that you have enough energy to run away from the enemy if you miss. And you will miss a lot, the 37 mm cannons are hard to lead and quite inaccurate, so it is not recommended to use them at long distances. They are, however, extremely effective when they hit (one shot is almost always enough) so it's possible to get many kills without landing.

Radars

Main article: Toriy

The La-200 is equipped with a Toriy search radar, located in the radome in the centre of the air intake.

Toriy - Target Detection Radar
Maximum
Detection
Range
Guaranteed
Detection
Range
Max Azimuth
Scan Angle
Max Elevation
Scan Angle
15,000 m 12,000 m ±30° ±32°

Pros and cons

Pros:

  • Extremely high top speed for its battle rating, able to break the sound barrier in a dive
  • Insane roll rate for Soviet standards, specially at high speeds
  • Good acceleration up to 800 km/h
  • Good climb rate and acceleration provides great zoom climb capability
  • Hard-hitting guns with decent rate of fire
  • Second pilot takes over if the first one is knocked out
  • Effective airbrake
  • Combat flaps help turn
  • Has access to a target detection radar with decent range
  • Able to return to the airfield on one engine

Cons:

  • Horrible low speed performance
  • Elevator locks up at high speeds, can lead to a crash if you're not careful
  • Guns have some noticeable dispersion
  • Guns have relatively low ammo count (50 shells for each gun, 150 total)
  • Huge target with no armour
  • No payload (no access to bombs/rockets)

History

In 1948, Soviet high command issued a requirement for a two man, all-weather, twin -engined jet interceptor that would be capable of carrying a new type of radar system called "Toriy" (Thorium). All three Soviet design bureaus (Lavochkin, MiG, and Sukhoi) developed a prototype for testing.

Lavochkin's design, the La-200, had a long fuselage to accommodate its two turbojet engines, swept wings, and a large cockpit for two men. The La-200 took its maiden flight on September 9th, 1949. It was the only aircraft of the three designs to pass initial trials.

By the early 1950s, the La-200 was ready to enter production under the official designation La-17. However, due to the appearance of the Yak-120 (later known as Yak-25), which surpassed the La-200's performance in testing, the La-200 order was cancelled in favor of the Yakovlev design.

Only a single prototype of the La-200 was ever built, and it was modified several times during development to improve performance, correct flaws, and test other radar systems.

- From Devblog

Media

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Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Lavochkin Design Bureau (Лавочкинa Опытное конструкторское бюро)
LaGG-3*  I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66
La-5/7  La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20
La-9/11  La-9 · La-11
Jet Fighters  La-15 · La-174 · La-200
Export  ␗La-9 · ␗La-11
Captured  ▀La-5FN
  *Lavochkin-Gorbunov-Gudkov (Лавочкин-Горбунов-Гудков), head designer V. P. Gorbunov

USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISh · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-24M
  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
  Su-27 · Su-27SM
  Su-34
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T