Difference between revisions of "M14/41 (47/40)"

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{{About
 +
| about = Italian medium tank '''{{PAGENAME}}'''
 +
| usage = the regular M14/41
 +
| link = M14/41
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=it_m14_41_47_40
 
|code=it_m14_41_47_40
 +
|images={{Specs-Card-Image|GarageImage_M14-41_(47-40).jpg|ArtImage M14-41 (47-40).png}}
 
|store=9258
 
|store=9258
 
}}
 
}}
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_M14-41_(47-40).jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced in [[Update "Regia Marina"]]. This tank is a one-off modification of the in-tree [[M14/41]] with the 13.2 mm hull-mounted machine-gun which can be useful, but it is purely situational, and an upgraded main gun (the same as mounted on the [[M15/42]]).
{{Break}}
 
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced in [[Update "Regia Marina"]]. This tank is a one-off modification of the in-tree M14/41 with the 13.2mm hull-mounted coaxial machine-gun, which can be useful, but it is purely situational. 
 
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
 
 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour (hull, turret)
 +
* Cast homogeneous armour (gun mantlet)
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 30 mm (12°) ''Upper plate'' <br> 50 mm (12°) ''Driver view port'' <br> 30 + 30 mm (12°) ''MG bulge'' <br> 30 mm (spherical) ''MG port'' <br> 25 mm (80°) ''Front glacis'' <br> 30 mm (cylindrical°) ''Lower plate'' || 25 mm (8°) ''Top'' <br> 25 mm ''Bottom'' <br> 30 mm (9-12°) ''MG bulge'' || 25 mm ''Upper part'' <br> 27 mm (21°) ''Lower part'' || 25 mm (10°) ''Front glacis'' <br> 25 mm ''Crew compartment'' <br> 8 mm (15°) ''Rear section - Engine'' <br> 5-25 mm (8°) ''Rear section - Radiator vents''
|-
 
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
 
 
|-
 
|-
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
+
| Turret || 30 + 40 mm (cylindrical) ''Gun mantlet'' <br> 45 mm (13°) ''Turret front'' <br> 50 mm ''Turret ring'' || colspan="2" style="text-align:center" | 25 mm (20°) <br> 50 mm ''Turret ring'' || 15 mm (5°)
 
|-
 
|-
 
|}
 
|}
 +
'''Notes:'''
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
* Suspension wheels are 15 mm thick while tracks are 20 mm thick and bogies 10 mm thick.
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
+
* The belly is 14 mm thick.
 +
* Mudguards are 4 mm thick.
 +
 
 +
The {{PAGENAME}} offers decent armour protection and survivability for a rank II tank, but it has to be played carefully. The turret can block some shells with its 45 mm front, and the mantlet can ricochet some rounds, but due to the rank increase, it will be more and more challenging to rely on your armour alone. The upper glacis can be penetrated, but some sharp angles can occasionally save you. The driver's vision-port is 50 mm thick. The most obvious weak spot is the side armour, which is only 25 mm unsloped. Spacing between the crew members will save you, but if shots penetrate, it won't be easy to recover. The driver and machine gunner sit behind the transmission, which can increase their chances of survival.
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
{{tankMobility|abMinHp=194|rbMinHp=111}}
+
{{tankMobility|abMinHp=248|rbMinHp=142}}
 +
 
 +
The mobility of this tank (and also the [[M14/41]]) is not great, but not terrible, either. The player won't be the first one at the capture point, but won't be the last either. There is no neutral steering, so the tank will take a moment to turn around.
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|47/40 mod.38 (47 mm)}}
 
{{main|47/40 mod.38 (47 mm)}}
 +
 +
This tank fields a standard-issue Italian 47 mm cannon, which can be found on the [[M15/42]] as well. As with all low to mid-tier Italian guns, this 47 mm features a good selection of shells. The APBC offers excellent penetration and after effect capabilities, which will always reward the player who can find weak spots on the enemy tanks.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 87 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || __.__ || __.__ || __.__ || __.__ || __.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 87 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 13.3 || 18.5 || 22.4 || 24.8 || 26.4 || rowspan="2" | 3.77 || rowspan="2" | 3.33 || rowspan="2" | 3.07 || rowspan="2" | 2.90
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __.__ || __.__ || __.__ || __.__ || __.__
+
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:47/40 mod.38 (47 mm)/Ammunition|Granata mod.35, Granata Perforante mod.39}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| Granata mod.35 || HE || 5 || 5 || 5 || 5 || 5 || 5
 
|-
 
| Granata Perforante mod.39 || APBC || 69 || 67 || 59 || 51 || 43 || 37
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| Granata mod.35 || HE || 364 || 2.37 || 2.0 || 0.1 || 150 || 79° || 80° || 81°
 
|-
 
| Granata Perforante mod.39 || APBC || 755 || 1.44 || 1.2 || 9.0 || 30 || 47° || 60° || 65°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
+
[[File:Ammoracks_M14-41.png|right|thumb|x250px|[[Ammo racks]] of the M14/41 (identical)]]
 +
<!-- '''Last updated: 1.101.1.16''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! 2nd<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 3rd<br>rack empty
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''87''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''87''' || 79&nbsp;''(+8)'' || 54&nbsp;''(+33)'' || 1&nbsp;''(+86)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Notes''':
 +
 +
* As they are modeled by sets of 2 or 3, shells disappear from the rack only after you fire all shells in the set.
 +
* Turret empty: 54&nbsp;''(+33)'' shells.
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 +
{{Specs-Tank-Weapon|3}}
 +
{{Specs-Tank-Weapon|4}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|Breda Mod.31 (13.2 mm)|Breda Mod. 38 (8 mm)}}
 
{{main|Breda Mod.31 (13.2 mm)|Breda Mod. 38 (8 mm)}}
Line 122: Line 115:
 
|-
 
|-
 
|}
 
|}
 +
 +
The hull-mounted 13.2 mm Breda Mod.31 heavy machine gun can deal a good amount of damage to open-top and lightly armoured vehicles by picking off enemy crew members one by one. Since it is hull-mounted, its traverse and firing angles are limited and it can attack only foes coming at you frontally. The clip capacity of the Breda Mod.31 is poor, as it relies on a magazine of 30 bullets instead of a belt like similar machine guns from other nations. It will also become unusable the moment the tank loses the machine gunner/radio operator.
 +
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
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| Coaxial || 2,424 (24) || 600 || N/A || N/A
 
| Coaxial || 2,424 (24) || 600 || N/A || N/A
 
|-
 
|-
| Pintle || 288 (24) || 600 || -__°/+__° || N/A
+
| Pintle || 288 (24) || 600 || -10°/+30° || N/A
 
|-
 
|-
 
|}
 
|}
 +
The small calibre of the Breda Mod. 38 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.
 +
The pintle-mounted machine gun cannot traverse independently of the turret horizontally and is limited by the rather slow rotation speed of the turret. Furthermore, its limited elevation and traverse does not allow to target low-flying aircraft. The clip capacity of the machine gun is poor, as it relies on a magazine of 24 bullets instead of a belt like similar machine guns from other nations.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 
  
=== Modules ===
+
;Combat tactics
{| class="wikitable"
+
The {{PAGENAME}} is basically a M14/41 tank boasting a better gun and thus sitting at a higher battle rating. With the BR increase, the competition gets also tougher. That's why the {{PAGENAME}} features henceforth average armour for its rank, especially the sides and around the turret. Frontally, the massive 30 mm front plate is the biggest weak spot: flat, hard to miss and a penetrating shot through this plate will kill the driver and the gunner that sits behind him. To avoid this, you can angle your tank about 30 degrees to the left to hide your flat plate and present instead the MG bulge that could absorb some shots. This however is not a durable strategy, any expert tanker won't fall for that trick.
! Tier
+
 
! colspan="2" | Mobility
+
The {{PAGENAME}}'s top speed of 38 km/h limits its opportunities as a flanker. Its flat armour also limits its capacity to advance exposed in the open and its rather slow turret rotation prevents it from reacting quickly to 360° threats as a frontline tank. Its solid 47 mm gun on the other hand coupled with 10 degrees of gun depression makes the {{PAGENAME}} a good support tank. Stay behind cover at a distance (500 to 700 m) from the frontline to support spearheading tanks, this will also increase your armour advantage. On top of that, the {{PAGENAME}} sports with a crew of 4 (and 1 spare) a longer durability than most tanks at its BR. When being focused on the action, it is imperative to always check for 2 main threats: flanking enemies who could reach you quickly from the frontline and tank destroyers with a high penetration power lurking at a safe distance. If you're flanked, your turret doesn't turn all too fast: rotate your hull instead. Pivot turning in the {{PAGENAME}} will always be faster than turning your turret. If you spot a tank destroyer aligned on your position, retreat or get behind cover.
! Protection
+
 
! Firepower
+
;Notable enemies
|-
+
 
| I
+
* Heavy tanks like B1 bis or B1 ter whose armour is too strong for your gun,
| Tracks
+
* Tank destroyers with powerful guns like the Marder III, ZiS-30, Ho-Ni I, Ho-Ni III, Chi-Ha LG or the LVT(A)(4) (ZiS-2) (China),
|
+
* Tanks with HEAT shells like the Pz. IV E, F1, the StuG III A or the StuH 42 G,
| Parts
+
* Tanks with APDS shells like the Strv m/40L, the Strv m/41 S-II or the Lago I,
| Horizontal Drive
+
* Tanks with many crew members like the M3 Lee, the Grant I, the T-28 or the T-28E whose durability is high.
|-
+
 
| II
+
;How to defeat a {{PAGENAME}}
| Suspension
+
Rule of thumb is to get as close as possible as you can to maximise your penetration power as its armour is flat.
| Brake System
+
* In a frontal encounter, shoot right in the middle of the front plate if the {{PAGENAME}} did not angle its hull. This will knock out the gunner and the driver.
| FPE
+
* If it is hull down, aim at the turret cheeks.
| Adjustment of Fire
+
* If its hull is angled, aim at the flat corners of the hull.
|-
+
* If you manage to flank the {{PAGENAME}}, aim for the hull spot right under the center of the turret or the turret itself.
| III
+
* From the rear, target the turret first and then the crew compartment right under the turret (avoid shooting in the engine compartment: it will absorb shots with little damage to the crew).
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
|-
 
! colspan="5" | This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Thick mantlet
 +
* Good gun depression
 +
* Main gun is upgunned with the 47 mm 47/40 mod.38 cannon found on the [[M15/42]]
 +
* 13.2 mm heavy machine gun is potent
 +
* Playstyle is identical to previous low-tier Italian medium tanks
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* If not angled, other tanks will be able to penetrate the armour with ease
 +
* The large flat plate on the hull front provides a massive weak spot
 +
* The narrow tracks will slow the tank down on loose terrain
 +
* 13.2 mm heavy machine gun becomes inoperable the moment the machine gunner is knocked out
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
{{main|M14/41#History|l1=History of the M14/41}}
 +
 
 +
[[File:M41 Carro Comando(A M41 Self Propelled Command Tank).jpg|thumb|343x343px|M41 Carro Comando (An M41 Self-Propelled Command Tank)]]
 +
Historically, this is rather a different vehicle than in-game. The only variant of the M14/41 was a command vehicle, which had its turret removed and only had a Breda mod.38 machine gun mounted as the anti-air weapon on the turret ring, while the 13.2 mm Breda machine gun was hull-mounted. These command vehicles were then added to the SPG platoons. They used RF1 CA and RF3 M2 radios to communicate with Tank Command and other units.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_m14_41_47_40 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|FTt9VNw-fY4|'''Italian Beginner's Pack Full Review - Should You Buy? Re 2001 Gruppo 22 & {{PAGENAME}}''' - ''Tankenstein''}}
  
 
== See also ==
 
== See also ==
Line 197: Line 194:
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
  
* ''reference to the series of the vehicles;''
+
;Vehicles equipped with the same chassis
* ''links to approximate analogues of other nations and research trees.''
+
* [[M14/41]]
 +
 
 +
;Other vehicles of similar configuration and role
 +
* [[Chi-He]] / [[Chi-He (5th Regiment)]]
  
 
== External links ==
 
== External links ==
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
  
* ''topic on the official game forum;''
+
* [https://www.tanks-encyclopedia.com/ww2/italy/Carro_Armato_Medio_M14-41.php <nowiki>[Tanks Encyclopedia]</nowiki> Carro Armato M14/41]
* ''encyclopedia page on the tank;''
 
* ''other literature.''
 
  
 +
{{TankManufacturer FIAT-Ansaldo}}
 
{{Italy medium tanks}}
 
{{Italy medium tanks}}
 
{{Italy premium ground vehicles}}
 
{{Italy premium ground vehicles}}

Latest revision as of 13:23, 12 March 2023

This page is about the Italian medium tank M14/41 (47/40). For the regular M14/41, see M14/41.
M14/41 (47/40)
it_m14_41_47_40.png
GarageImage M14-41 (47-40).jpg
ArtImage M14-41 (47-40).png
M14/41 (47/40)
AB RB SB
2.3 2.3 2.3
Purchase:700 Specs-Card-Eagle.png
STORE

Description

The Fiat-Ansaldo M14/41 (47/40) is a premium rank II Italian medium tank with a battle rating of 2.3 (AB/RB/SB). It was introduced in Update "Regia Marina". This tank is a one-off modification of the in-tree M14/41 with the 13.2 mm hull-mounted machine-gun which can be useful, but it is purely situational, and an upgraded main gun (the same as mounted on the M15/42).

General info

Survivability and armour

Armourfront / side / back
Hull30 / 25 / 25
Turret45 / 25 / 25
Crew4 people
Visibility82 %

Armour type:

  • Rolled homogeneous armour (hull, turret)
  • Cast homogeneous armour (gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 30 mm (12°) Upper plate
50 mm (12°) Driver view port
30 + 30 mm (12°) MG bulge
30 mm (spherical) MG port
25 mm (80°) Front glacis
30 mm (cylindrical°) Lower plate
25 mm (8°) Top
25 mm Bottom
30 mm (9-12°) MG bulge
25 mm Upper part
27 mm (21°) Lower part
25 mm (10°) Front glacis
25 mm Crew compartment
8 mm (15°) Rear section - Engine
5-25 mm (8°) Rear section - Radiator vents
Turret 30 + 40 mm (cylindrical) Gun mantlet
45 mm (13°) Turret front
50 mm Turret ring
25 mm (20°)
50 mm Turret ring
15 mm (5°)

Notes:

  • Suspension wheels are 15 mm thick while tracks are 20 mm thick and bogies 10 mm thick.
  • The belly is 14 mm thick.
  • Mudguards are 4 mm thick.

The M14/41 (47/40) offers decent armour protection and survivability for a rank II tank, but it has to be played carefully. The turret can block some shells with its 45 mm front, and the mantlet can ricochet some rounds, but due to the rank increase, it will be more and more challenging to rely on your armour alone. The upper glacis can be penetrated, but some sharp angles can occasionally save you. The driver's vision-port is 50 mm thick. The most obvious weak spot is the side armour, which is only 25 mm unsloped. Spacing between the crew members will save you, but if shots penetrate, it won't be easy to recover. The driver and machine gunner sit behind the transmission, which can increase their chances of survival.

Mobility

Speedforward / back
AB38 / 6 km/h
RB and SB34 / 6 km/h
Number of gears4 forward
1 back
Weight14.6 t
Engine power
AB305 hp
RB and SB160 hp
Power-to-weight ratio
AB20.9 hp/t
RB and SB11.0 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 38 6 14.6 248 305 16.99 20.89
Realistic 34 6 142 160 9.73 10.96

The mobility of this tank (and also the M14/41) is not great, but not terrible, either. The player won't be the first one at the capture point, but won't be the last either. There is no neutral steering, so the tank will take a moment to turn around.

Modifications and economy

Repair cost
AB857 Sl icon.png
RB301 Sl icon.png
SB3 603 Sl icon.png
Crew training2 300 Sl icon.png
Experts15 000 Sl icon.png
Aces115 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 40 / 40 / 120 % Sl icon.png
Talisman.png 2 × 112 / 112 / 112 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement it.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods new tank vertical aiming.png
Elevation Mechanism
Mods art support.png
Artillery Support

Armaments

Main armament

Ammunition87 rounds
Reloadbasic crew → aces
3.8 → 2.9 s
Vertical guidance-10° / 20°
Main article: 47/40 mod.38 (47 mm)

This tank fields a standard-issue Italian 47 mm cannon, which can be found on the M15/42 as well. As with all low to mid-tier Italian guns, this 47 mm features a good selection of shells. The APBC offers excellent penetration and after effect capabilities, which will always reward the player who can find weak spots on the enemy tanks.

47 mm 47/40 mod.38 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 87 -10°/+20° ±180° N/A 13.3 18.5 22.4 24.8 26.4 3.77 3.33 3.07 2.90
Realistic 8.3 9.8 11.9 13.2 14.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Granata mod.35 HE 5 5 5 5 5 5
Granata Perforante mod.39 APBC 62 61 53 46 39 33
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Granata mod.35 HE 364 2.37 0.1 0.1 150 79° 80° 81°
Granata Perforante mod.39 APBC 755 1.44 1.2 9 30 47° 60° 65°

Ammo racks

Ammo racks of the M14/41 (identical)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
87 79 (+8) 54 (+33) (+86) No

Notes:

  • As they are modeled by sets of 2 or 3, shells disappear from the rack only after you fire all shells in the set.
  • Turret empty: 54 (+33) shells.

Machine guns

Ammunition300 rounds
Belt capacity30 rounds
Reloadbasic crew → aces
3.9 → 3.0 s
Fire rate450 shots/min
Vertical guidance-8° / 20°
Horizontal guidance-10° / 10°
Ammunition2 424 rounds
Belt capacity24 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Ammunition288 rounds
Belt capacity24 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
13.2 mm Breda Mod.31
Mount Capacity (Belt) Fire rate Vertical Horizontal
Hull 300 (30) 450 -8°/+20° ±10°

The hull-mounted 13.2 mm Breda Mod.31 heavy machine gun can deal a good amount of damage to open-top and lightly armoured vehicles by picking off enemy crew members one by one. Since it is hull-mounted, its traverse and firing angles are limited and it can attack only foes coming at you frontally. The clip capacity of the Breda Mod.31 is poor, as it relies on a magazine of 30 bullets instead of a belt like similar machine guns from other nations. It will also become unusable the moment the tank loses the machine gunner/radio operator.

8 mm Breda Mod. 38
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,424 (24) 600 N/A N/A
Pintle 288 (24) 600 -10°/+30° N/A

The small calibre of the Breda Mod. 38 machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight. The pintle-mounted machine gun cannot traverse independently of the turret horizontally and is limited by the rather slow rotation speed of the turret. Furthermore, its limited elevation and traverse does not allow to target low-flying aircraft. The clip capacity of the machine gun is poor, as it relies on a magazine of 24 bullets instead of a belt like similar machine guns from other nations.

Usage in battles

Combat tactics

The M14/41 (47/40) is basically a M14/41 tank boasting a better gun and thus sitting at a higher battle rating. With the BR increase, the competition gets also tougher. That's why the M14/41 (47/40) features henceforth average armour for its rank, especially the sides and around the turret. Frontally, the massive 30 mm front plate is the biggest weak spot: flat, hard to miss and a penetrating shot through this plate will kill the driver and the gunner that sits behind him. To avoid this, you can angle your tank about 30 degrees to the left to hide your flat plate and present instead the MG bulge that could absorb some shots. This however is not a durable strategy, any expert tanker won't fall for that trick.

The M14/41 (47/40)'s top speed of 38 km/h limits its opportunities as a flanker. Its flat armour also limits its capacity to advance exposed in the open and its rather slow turret rotation prevents it from reacting quickly to 360° threats as a frontline tank. Its solid 47 mm gun on the other hand coupled with 10 degrees of gun depression makes the M14/41 (47/40) a good support tank. Stay behind cover at a distance (500 to 700 m) from the frontline to support spearheading tanks, this will also increase your armour advantage. On top of that, the M14/41 (47/40) sports with a crew of 4 (and 1 spare) a longer durability than most tanks at its BR. When being focused on the action, it is imperative to always check for 2 main threats: flanking enemies who could reach you quickly from the frontline and tank destroyers with a high penetration power lurking at a safe distance. If you're flanked, your turret doesn't turn all too fast: rotate your hull instead. Pivot turning in the M14/41 (47/40) will always be faster than turning your turret. If you spot a tank destroyer aligned on your position, retreat or get behind cover.

Notable enemies
  • Heavy tanks like B1 bis or B1 ter whose armour is too strong for your gun,
  • Tank destroyers with powerful guns like the Marder III, ZiS-30, Ho-Ni I, Ho-Ni III, Chi-Ha LG or the LVT(A)(4) (ZiS-2) (China),
  • Tanks with HEAT shells like the Pz. IV E, F1, the StuG III A or the StuH 42 G,
  • Tanks with APDS shells like the Strv m/40L, the Strv m/41 S-II or the Lago I,
  • Tanks with many crew members like the M3 Lee, the Grant I, the T-28 or the T-28E whose durability is high.
How to defeat a M14/41 (47/40)

Rule of thumb is to get as close as possible as you can to maximise your penetration power as its armour is flat.

  • In a frontal encounter, shoot right in the middle of the front plate if the M14/41 (47/40) did not angle its hull. This will knock out the gunner and the driver.
  • If it is hull down, aim at the turret cheeks.
  • If its hull is angled, aim at the flat corners of the hull.
  • If you manage to flank the M14/41 (47/40), aim for the hull spot right under the center of the turret or the turret itself.
  • From the rear, target the turret first and then the crew compartment right under the turret (avoid shooting in the engine compartment: it will absorb shots with little damage to the crew).

Pros and cons

Pros:

  • Thick mantlet
  • Good gun depression
  • Main gun is upgunned with the 47 mm 47/40 mod.38 cannon found on the M15/42
  • 13.2 mm heavy machine gun is potent
  • Playstyle is identical to previous low-tier Italian medium tanks

Cons:

  • If not angled, other tanks will be able to penetrate the armour with ease
  • The large flat plate on the hull front provides a massive weak spot
  • The narrow tracks will slow the tank down on loose terrain
  • 13.2 mm heavy machine gun becomes inoperable the moment the machine gunner is knocked out

History

Main article: History of the M14/41
M41 Carro Comando (An M41 Self-Propelled Command Tank)

Historically, this is rather a different vehicle than in-game. The only variant of the M14/41 was a command vehicle, which had its turret removed and only had a Breda mod.38 machine gun mounted as the anti-air weapon on the turret ring, while the 13.2 mm Breda machine gun was hull-mounted. These command vehicles were then added to the SPG platoons. They used RF1 CA and RF3 M2 radios to communicate with Tank Command and other units.

Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


FIAT-Ansaldo
Autoblindo  AB 41 · AB 43
Light Tanks  L6/40 · L6/40 (31 Rgt.)
Medium Tanks  Celere Sahariano
M11/39  M11/39
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
P40  P40 · P40 "G.C. Leoncello"
Tank Destroyers 
L3/33  L3/33 CC
Semovente L40  47/32 L40
Semovente M41  75/18 M41 · 75/32 M41 · 90/53 M41M
Semovente M42  75/34 M42
Semovente M43  105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
SPAAs  M42 Contraereo

Italy medium tanks
  Italy
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Germany  ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5
Allied powers  ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"
  Hungary
Turán  Turan I · Turan II · Turan III
Germany  ◔Leopard 2A4 · Leopard 2A7HU
USSR  ◔T-72M1

Italy premium ground vehicles
Light tanks  L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC · Centauro RGO
Medium tanks  M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄Sherman I Composito · ▄Pz.IV G
  M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)
Heavy tanks  Tigris
Tank destroyers  Breda 90/53 · M43 "G.C.Leoncello" · Zrinyi I