Difference between revisions of "PT-3"

From War Thunder Wiki
Jump to: navigation, search
m (U38088265 moved page 58 ft PT-3 to PT-3: Renamed in 2.7)
(Edits)
Line 12: Line 12:
 
{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
The 58 ft PT-3 has no external armour to protect it, and as such cannot sustain much fire before sinking. Its hull is 40 mm of wood, while the superstructure, also made of wood, is 15 mm thick. The most vulnerable sections of the ship are the bridge and the aft section housing the torpedo and depth charge racks as well as the main propulsion system. This is the area that is also the most likely to catch fire as well. When housed, the torpedo and depth charges can be detonated from sustained fire. The 12.7 mm AN-M2 machine guns cannot be knocked out separate to the ship itself. The small crew size of 12 means the PT-3 can take even less of a beating than the [[Higgins 81 ft PT-6|PT-6]].
+
The PT-3 has no external armour to protect it, and as such cannot sustain much fire before sinking. Its hull is 40 mm of wood, while the superstructure, also made of wood, is 15 mm thick. The most vulnerable sections of the ship are the bridge and the aft section housing the torpedo and depth charge racks as well as the main propulsion system. This is the area that is also the most likely to catch fire as well. When housed, the torpedo and depth charges can be detonated from sustained fire. The 12.7 mm AN-M2 machine guns cannot be knocked out separate to the ship itself. The small crew size of 12 means the PT-3 can take even less of a beating than the [[Higgins 81 ft PT-6|PT-6]].
  
 
=== Mobility ===
 
=== Mobility ===
Line 34: Line 34:
 
The PT-3 is armed with 2 turrets containing a single AN-M2 12.7 mm machine gun located aft of the bridge. They are placed to overlap slightly when firing forward or aft, so as to ensure that all lateral angles can be covered from aircraft and surface threats. They are unable to target aircraft that are flying directly above the ship. The guns are suitable for taking down other similarly sized boats, yet may prove inadequate against more heavily armoured opponents.
 
The PT-3 is armed with 2 turrets containing a single AN-M2 12.7 mm machine gun located aft of the bridge. They are placed to overlap slightly when firing forward or aft, so as to ensure that all lateral angles can be covered from aircraft and surface threats. They are unable to target aircraft that are flying directly above the ship. The guns are suitable for taking down other similarly sized boats, yet may prove inadequate against more heavily armoured opponents.
  
AP rounds are a good recommendation since they do similar amounts of damage to unarmoured targets as Universal belts. Additionally, using AP means you will have a better chance at penetrating the armour of low tier Russian boats and sub-chasers.
+
AP rounds are a good recommendation since they do similar amounts of damage to unarmoured targets as Universal belts. Additionally, using AP means you will have a better chance at penetrating the armour of low tier Soviet boats and sub-chasers.
  
 
=== Additional armament ===
 
=== Additional armament ===
Line 47: Line 47:
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
 
<!-- ''Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).'' -->
Sitting at 1.0 BR it will occasionally fight bigger boats capable of destroying it in a single shot, but fairs pretty well against the other reserve vessels it faces off against. Compared to the PT-6, it has similar armament, yet is slower, and has a lower crew count of 12, meaning that it cannot take as much punishment as the PT-6 before sinking. In fact, the only advantages this ship has over the PT-6 is its smaller profile and tighter turn radius, making it able to easily navigate restricted waters.
+
Sitting at the lowest BR it will occasionally fight bigger boats capable of destroying it in a single shot, but fairs pretty well against the other reserve vessels it faces off against. Compared to the PT-6, it has similar armament, yet is slower, and has a lower crew count of 12 sailors, meaning that it cannot take as much punishment as the PT-6 before sinking. In fact, the only advantages this ship has over the PT-6 is its smaller profile and tighter turn radius, making it able to easily navigate restricted waters.
  
 
There are 2 ways to play this vehicle.
 
There are 2 ways to play this vehicle.
  
# Aggressive: Keep the max speed and attempt to maneuver through enemy fire as you attempt to get close enough to launch torpedoes. Return fire constantly as you get closer. If you get close enough that you will cross the bow of the enemy ship, launch all depth charges with 5 (or more) second fuse delay to sink it instantly. Be mindful not to hold on to the torpedoes for too long, as they can detonate if hit and sink the ship instantly. During the reload period attempt to spin the ship around and activate smoke to retreat after firing off torpedoes.
+
* Aggressive: Keep the max speed and attempt to manoeuvre through enemy fire as you attempt to get close enough to launch torpedoes. Return fire constantly as you get closer. If you get close enough that you will cross the bow of the enemy ship, launch all depth charges with 5 (or more) second fuse delay to sink it instantly. Be mindful not to hold on to the torpedoes for too long, as they can detonate if hit and sink the ship instantly. During the reload period attempt to spin the ship around and activate smoke to retreat after firing off torpedoes.
# Reserved: This strategy is the preferred method and is more likely to keep you alive. Find a good spot on the map where you can take cover behind and have a clear line of sight on approaching vessels. Launch torpedoes at probable approaches of enemy ships. Slow yourself to a stop behind cover and attempt to point your nose in the direction of incoming enemies so as to use both .50 cals. Try to engage targets at as far away as you can reliably aim, as you do not have the armour to withstand much punishment at close quarters, especially against the German [[LS 3]]. Once you start receiving fire, or during the middle of a lengthy reload, activate your smoke and reverse into the smoke to cover you. Slightly alter your course while reversing to avoid incoming blind fire. Once the smoke has dissipated, your guns should have reloaded and you can fire again, and the smoke discharger should be mostly recharged as well. Try to pick a spot where you can ambush incoming ships, and be sure to wait for supporting allies before attempting to take cap zones.
+
* Reserved: This strategy is the preferred method and is more likely to keep you alive. Find a good spot on the map where you can take cover behind and have a clear line of sight on approaching vessels. Launch torpedoes at probable approaches of enemy ships. Slow yourself to a stop behind cover and attempt to point your nose in the direction of incoming enemies so as to use both .50 cals. Try to engage targets at as far away as you can reliably aim, as you do not have the armour to withstand much punishment at close quarters, especially against the German [[LS 3]]. Once you start receiving fire, or during the middle of a lengthy reload, activate your smoke and reverse into the smoke to cover you. Slightly alter your course while reversing to avoid incoming blind fire. Once the smoke has dissipated, your guns should have reloaded and you can fire again, and the smoke discharger should be mostly recharged as well. Try to pick a spot where you can ambush incoming ships, and be sure to wait for supporting allies before attempting to take cap zones.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 61: Line 61:
 
* Main armament is effective at neutralizing both PT boats and aircraft
 
* Main armament is effective at neutralizing both PT boats and aircraft
 
* Large ammo reserves for the primary armament
 
* Large ammo reserves for the primary armament
* Manoeuvrable
+
* Highly manoeuvrable
 
* Smaller profile than the PT-6
 
* Smaller profile than the PT-6
 
* Quick acceleration and deceleration
 
* Quick acceleration and deceleration
Line 69: Line 69:
 
* Low crew count; lower than the PT-6
 
* Low crew count; lower than the PT-6
 
* Unarmoured
 
* Unarmoured
* Slower than Russian and German counterparts; slower than the PT-6
+
* Slower than Soviet and German counterparts; slower than the PT-6
 
* Machine guns can take some time to reload
 
* Machine guns can take some time to reload
  
Line 77: Line 77:
 
'''''PT-3''''' was laid down on August 1, 1939 by Fisher Boat Works in Detroit, Michigan. It was launched on April 18, 1940 and it was completed on June 20 of the same year. It entered service on July 24 and it was assigned to Motor Torpedo Boat Squadron ONE (PTRon 1) to be evaluated. PTRon 1 was the first squadron of its kind, and it was a squadron of experimental ships when it was created and was under the command of Lt. Earl S. Caldwell, USN.
 
'''''PT-3''''' was laid down on August 1, 1939 by Fisher Boat Works in Detroit, Michigan. It was launched on April 18, 1940 and it was completed on June 20 of the same year. It entered service on July 24 and it was assigned to Motor Torpedo Boat Squadron ONE (PTRon 1) to be evaluated. PTRon 1 was the first squadron of its kind, and it was a squadron of experimental ships when it was created and was under the command of Lt. Earl S. Caldwell, USN.
  
It was to be given to the Royal Navy on April 19, 1942 and would have been re-designated as the '''''HM MTB-273'''''. However, the transfer was cancelled and was instead transferred to the Royal Canadian Air Force (RCAF) with the designation '''''Bras D'Or (M 413)'''''. It was intended to be used as a high speed rescue launch boat. Following its service in the war, it was was returned to the US on April 10, 1945 and once again re-designated, this time as the '''''B-119'''''. The last transfer in its long and storied history was between the United States Navy (USN) to the War Shipping Administration on May 2, 1946.
+
It was to be given to the Royal Navy on April 19, 1942 and would have been re-designated as the HM MTB-273. However, the transfer was cancelled and was instead transferred to the Royal Canadian Air Force (RCAF) with the designation Bras D'Or (M 413). It was intended to be used as a high speed rescue launch boat. Following its service in the war, it was was returned to the US on April 10, 1945 and once again re-designated, this time as the B-119. The last transfer in its long and storied history was between the United States Navy (USN) to the War Shipping Administration on May 2, 1946.
  
 
It still survives today in rather poor condition and can be found at Flanigan Brothers Boatyard, Fairton, NJ (as of 2012), waiting to be restored.
 
It still survives today in rather poor condition and can be found at Flanigan Brothers Boatyard, Fairton, NJ (as of 2012), waiting to be restored.
Line 84: Line 84:
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
 +
;Skins
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=us_pt3 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
== See also ==
 
== See also ==
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
Line 95: Line 97:
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the ship;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  

Revision as of 11:18, 3 August 2021

Introducing Wiki 3.0
PT-3
us_pt3.png
GarageImage PT-3.jpg
PT-3
Purchase:250 Specs-Card-Eagle.png

Description

The 58 ft PT-3 is a premium rank I American motor torpedo boat with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.83 "Masters of the Sea" as part of the release of fleet into open beta test.

General info

Survivability and armour

Armourfront / side / back
Hull40 mm (wood)
Superstructure15 mm (wood)
Number of section3
Displacement30 t
Crew12 people

The PT-3 has no external armour to protect it, and as such cannot sustain much fire before sinking. Its hull is 40 mm of wood, while the superstructure, also made of wood, is 15 mm thick. The most vulnerable sections of the ship are the bridge and the aft section housing the torpedo and depth charge racks as well as the main propulsion system. This is the area that is also the most likely to catch fire as well. When housed, the torpedo and depth charges can be detonated from sustained fire. The 12.7 mm AN-M2 machine guns cannot be knocked out separate to the ship itself. The small crew size of 12 means the PT-3 can take even less of a beating than the PT-6.

Mobility

Speedforward / back
AB88 / 31 km/h
RB63 / 22 km/h
Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 88 31
RB/SB Stock ___ ___
Upgraded 63 22

The PT-3 has great mobility, and can achieve a top speed of 63 km/h. When compared to the PT-6, the PT-3 with its shorter length overall can turn much sharper and can navigate narrow waters more easily, however it is slower than PT-6. It takes 19 seconds for the boat to make a complete circle in a turn. From a stop, it accelerates to its top speed of 63 km/h in 13 seconds. From its top speed of 63 km/h, it takes roughly 14 seconds to come to a full stop using the auto stop feature. Compared to other vehicles at its BR, it is slower than the LS 3 and G-5, but is faster than the Type T-14 and the MTB-1 1.

Modifications and economy

Repair cost
AB94 Sl icon.png
RB158 Sl icon.png
Total cost of modifications4 870 Rp icon.png
485 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces145 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 20 / 20 / 50 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
80 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new ship pumps.png
New Pumps
Mods tank ammo.png
.50 AP belt
Research:
600 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods tank ammo.png
.50 APIT belt
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
40 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Mods depth charge.png
Depth Charges
Research:
750 Rp icon.png
Cost:
75 Sl icon.png
65 Ge icon.png
Mods ship art support.png
Artillery Support
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
80 Ge icon.png

Armament

Primary armament

2 х Turret12.7 mm Browning AN-M2 machine gun
Ammunition2000 rounds
Belt capacity200 rounds
Fire rate577 shots/min
Vertical guidance-6° / 60°
Main article: AN-M2 (12.7 mm)

The PT-3 is armed with 2 turrets containing a single AN-M2 12.7 mm machine gun located aft of the bridge. They are placed to overlap slightly when firing forward or aft, so as to ensure that all lateral angles can be covered from aircraft and surface threats. They are unable to target aircraft that are flying directly above the ship. The guns are suitable for taking down other similarly sized boats, yet may prove inadequate against more heavily armoured opponents.

AP rounds are a good recommendation since they do similar amounts of damage to unarmoured targets as Universal belts. Additionally, using AP means you will have a better chance at penetrating the armour of low tier Soviet boats and sub-chasers.

Additional armament

Setup 12 x 18-inch Mk.7 wet-heater torpedo
Setup 24 x Mk.6 depth charge
Setup 32 x 18-inch Mk.7 wet-heater torpedo
4 x Mk.6 depth charge

2 x 450 mm Mk.7 torpedoes are located in tube launchers aft of the ship. They are guided by the direction that the ship is facing. They can be fired while the ship is stationary or reversing and require 50 m to arm before they will detonate. They are powerful enough to sink any ship within the PT-3s BR range, and have a range of 3.65 km.

You can equip 4 x Mk.6 depth charges. They are located at the stern of the boat between the torpedo tubes.

Usage in battles

Sitting at the lowest BR it will occasionally fight bigger boats capable of destroying it in a single shot, but fairs pretty well against the other reserve vessels it faces off against. Compared to the PT-6, it has similar armament, yet is slower, and has a lower crew count of 12 sailors, meaning that it cannot take as much punishment as the PT-6 before sinking. In fact, the only advantages this ship has over the PT-6 is its smaller profile and tighter turn radius, making it able to easily navigate restricted waters.

There are 2 ways to play this vehicle.

  • Aggressive: Keep the max speed and attempt to manoeuvre through enemy fire as you attempt to get close enough to launch torpedoes. Return fire constantly as you get closer. If you get close enough that you will cross the bow of the enemy ship, launch all depth charges with 5 (or more) second fuse delay to sink it instantly. Be mindful not to hold on to the torpedoes for too long, as they can detonate if hit and sink the ship instantly. During the reload period attempt to spin the ship around and activate smoke to retreat after firing off torpedoes.
  • Reserved: This strategy is the preferred method and is more likely to keep you alive. Find a good spot on the map where you can take cover behind and have a clear line of sight on approaching vessels. Launch torpedoes at probable approaches of enemy ships. Slow yourself to a stop behind cover and attempt to point your nose in the direction of incoming enemies so as to use both .50 cals. Try to engage targets at as far away as you can reliably aim, as you do not have the armour to withstand much punishment at close quarters, especially against the German LS 3. Once you start receiving fire, or during the middle of a lengthy reload, activate your smoke and reverse into the smoke to cover you. Slightly alter your course while reversing to avoid incoming blind fire. Once the smoke has dissipated, your guns should have reloaded and you can fire again, and the smoke discharger should be mostly recharged as well. Try to pick a spot where you can ambush incoming ships, and be sure to wait for supporting allies before attempting to take cap zones.

Pros and cons

Pros:

  • Main armament is effective at neutralizing both PT boats and aircraft
  • Large ammo reserves for the primary armament
  • Highly manoeuvrable
  • Smaller profile than the PT-6
  • Quick acceleration and deceleration

Cons:

  • Low crew count; lower than the PT-6
  • Unarmoured
  • Slower than Soviet and German counterparts; slower than the PT-6
  • Machine guns can take some time to reload

History

PT-3 was laid down on August 1, 1939 by Fisher Boat Works in Detroit, Michigan. It was launched on April 18, 1940 and it was completed on June 20 of the same year. It entered service on July 24 and it was assigned to Motor Torpedo Boat Squadron ONE (PTRon 1) to be evaluated. PTRon 1 was the first squadron of its kind, and it was a squadron of experimental ships when it was created and was under the command of Lt. Earl S. Caldwell, USN.

It was to be given to the Royal Navy on April 19, 1942 and would have been re-designated as the HM MTB-273. However, the transfer was cancelled and was instead transferred to the Royal Canadian Air Force (RCAF) with the designation Bras D'Or (M 413). It was intended to be used as a high speed rescue launch boat. Following its service in the war, it was was returned to the US on April 10, 1945 and once again re-designated, this time as the B-119. The last transfer in its long and storied history was between the United States Navy (USN) to the War Shipping Administration on May 2, 1946.

It still survives today in rather poor condition and can be found at Flanigan Brothers Boatyard, Fairton, NJ (as of 2012), waiting to be restored.

The ship historically had a displacement of 25 t, a length of 58 ft, and a beam of 18 ft. It was powered by two 1,350 hp Packard gasoline engines, and had two shafts. The armament consisted of two .50 cal machine guns, two 18 inch Mk. 7 torpedoes, and two Mk. 6 depth charge racks.

Media

Skins

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Bibliography


Fisher Boat Works
Motor Torpedo Boats (PT) 
58’ Prototype PT  PT-3

USA boats
Motor torpedo boats  PT-3 · PT-6 · PT-20 · PT-71 · PT-103 · PT-109 · PT-174
  PT-200 · PT-314 · Thunderbolt (PT-556) · PT-565 · PT-658 · PT-810 · PT-811 · PT-812
Motor gun boats  Kim Qui · LCS(L)(3) · PT-59 · PTF-7 · USS Candid · USS Asheville · USS Douglas · USS Flagstaff · USS Tucumcari · USS Cyclone
Armoured gun boats  LCM(6) Zippo

USA premium ships
Motor torpedo boats  PT-3 · PT-109 · PT-174 · Thunderbolt (PT-556) · PT-658 · PT-811
Motor gun boats  LCM(6) Zippo · USS Douglas · USS Flagstaff
Sub-chasers  Carmi (PC-466)
Destroyers  USS Welborn C. Wood · USS Wilkinson · USS Bennion · USS Cowell · USS Davis · USS Moffett · USS Phelps · USS Frank Knox
Light cruisers  USS Detroit · USS Helena
Heavy cruisers  USS Des Moines
Battleships  USS Arkansas