AMX-40

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Revision as of 19:05, 4 November 2024 by Yamaco (talk | contribs) (Overhaul and update of the pros and cons section. Removal of incomplete/subjectively incorrect information. The AMX-40 is my most played tank, and I wanted to offer a comprehensive summary of how it feels to play the tank based on my experience.)

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Introducing Wiki 3.0
fr_amx_40.png
GarageImage AMX-40.jpg
AMX-40
AB RB SB
9.7 9.7 9.7
Class:
Research:260 000 Specs-Card-Exp.png
Purchase:710 000 Specs-Card-Lion.png

Description

The AMX-40 is a special export prototype that was designed by GIAT in the late Cold War as an export tank to replace its predecessors, the AMX-32 P1 and AMX-32 P2. GIAT opted to produce another prototype, the AMX-40 main combat tank, after the previous AMX-32s failed to attract any buyers. The AMX-40's development began in 1980 as a completely new design. It was designed to be a low-cost tank aimed at militaries with limited defence resources, with a weakly armoured hull and good mobility typical of past French main battle tanks, as well as a powerful 120 mm GIAT CN120-25 G1 tank gun. The first prototype was completed in 1983 and displayed at the Eurosatory that year. Two more prototypes were built in 1984, and the fourth and final one was built in 1985. However, towards the end of the Cold War, a large number of surplus main battle tanks became available on the market, and the project was declared a failure and cancelled in 1990 due to lack of interest.

Introduced in Update 1.79 "Project X", the AMX-40 lineage can be traced back to the original AMX-30. Despite being a new design, it inherits many concepts and ideologies from the AMX-32 P1 and AMX-32 P2, which are part of the huge AMX-30 main battle tank family. The AMX-40 offers enhanced survivability on battlefields of greater lethality due to its improved frontal protection compromising composite armour. Overall, it feels like a substantially enhanced AMX-32 P2. Players can be a little more aggressive with this tank since its protection has been improved. However, this does not ensure immunity because most of the opponents at this rank can still penetrate its overall armour.

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Self-entrenching equipment
Creation of ramparts and trenches in soft ground
Armourfront / side / back
Hull152 / 30 / 25
Turret85 / 90 / 25
Crew4 people
Visibility108 %

The frontal armour of the AMX-40 consists mainly of a composite armour section at the front of the hull with a 35 mm thick (Rolled Homogeneous Armour) upper glacis plate and spaced turret armour. Despite the presence of both spaced and composite armour throughout the front of the vehicle, the vehicle struggles to resist the ammunition fired at it from its BR contemporaries save for the occasional bounce from the steep armour angles present on the upper glacis plate and the roof of the turret. The AMX-40 contains 4 crew members where half are seated on the left half of the vehicle and the other two are situated on the right half. This provides a moderate level of survivability since shots that connect too far left or right of the centre of the tank will likely only knock out two of the four crew, potentially granting the driver another opportunity. The vehicle's cannon breech is also quite large which grants it more survivability in its ability to absorb shrapnel. In addition to this, the AMX-40 features a blow-out panel for the rear turret ammunition, which is capable of storing up to 19 rounds. This grants the tank increased survivability, as side shots that explode the blow-out ammunition generally do not destroy the vehicle upon detonation.

Overall the armour of the AMX-40 is for the most part, sufficient at protecting it from autocannon and SPAAG fire. Besides that, drivers of the AMX-40 will quickly find that its armour is inadequate at protecting it from its contemporaries and it is suggested that drivers instead make use of the above average mobility of the vehicle to ensure a degree of survivability.

Armour type:

  • Rolled homogeneous armour (hull, turret, cupola) - abbreviated as RHA
  • High hardness rolled armour (front glacis - composite armour)
  • NERA (front glacis - composite armour)
Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm (80°) Upper glacis
50 mm (80°) Driver hatch
50+102 mm (8°) + 20 mm (5°) Lower glacis - Top
50 mm (46°) + 20 mm (45°) Lower glacis - Bottom
30 mm Top
30 + 25 mm Bottom - Front
30 + 6 mm Bottom - Rear
15 mm (64-66°) Belly
15 mm Radiator vents
30 mm Lower plate
15 mm (53-58°) Lower glacis
35 mm (10°) Front glacis
15 mm Rear
5 mm Radiator vents
Turret 35+38 mm (cylindrical) Turret front
15 mm + 38 mm (cylindrical) Optics port - gunner side
50+35+35 mm Gun mantlet
50+25 mm Gun mantlet - MG port
50 mm (cylindrical) Turret ring
15-35 mm (12-22°) Gun mantlet - Gunner side
25+35 mm (4°) Gun mantlet - Right side
38+84 mm (3-23°) Turret - Front
16+29 mm (18-23°) Turret - Centre & rear
50 mm (cylindrical) Turret ring
16 mm 35 mm (20°) Gun mantlet
38 mm (8°) Front
20 mm Centre
15 mm (8°) Rear
Cupola 35 mm (cylindrical) 35 mm Outer ring
20 mm Centre

Notes:

  • Suspension wheels, tracks and torsion bars are 20 mm thick.
  • Belly armour is 15 mm thick.
  • A first internal wall of 8 mm RHA separates the crew compartment from the engine compartment.
  • A second internal wall of 35 mm RHA separates the turret from the bustle ammo rack.
  • Composite armour is located on the front lower glacis:
Composite armour Front (Slope angle)
Hull Lower glacis:
50 mm (8°) High hardness rolled armour
300 mm NERA
102 mm (8°) RHA
  • Spaced armour is located on the turret front and sides:
Spaced armour Front (Slope angle) Sides
Turret Gun mantlet:
35 mm RHA
140 mm Air
35 mm RHA
Turret front: '
38 mm (cylindrical) RHA
140 mm Air
84 mm (22°) RHA
Gun mantlet - Right side:
25 mm (4°) RHA
50 mm Air
35 mm (4°) RHA
Turret front:
38 mm (23°) RHA
140 mm Air
84 mm (23°) RHA
Turret centre & rear:
16 mm (18-23°) RHA
140 mm Air
29 mm (18-23°) RHA
  • The values in the table above are not to be added to the armour values present in the first table as they only describe the layout of spaced armour.
  • The spaced armour does not cover the MG port.

Mobility

Speedforward / back
AB78 / 31 km/h
RB and SB71 / 28 km/h
Number of gears10 forward
4 back
Weight43.7 t
Engine power
AB2 480 hp
RB and SB1 300 hp
Power-to-weight ratio
AB56.8 hp/t
RB and SB29.7 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 78 31 43.7 2,015 2,480 46.11 56.75
Realistic 71 28 1,150 1,300 26.32 29.75

This tank has very good speed, both forward and reverse with all options.

Modifications and economy

Repair costBasic → Reference
AB4 013 → 6 569 Sl icon.png
RB3 888 → 6 364 Sl icon.png
SB4 745 → 7 767 Sl icon.png
Total cost of modifications209 300 Rp icon.png
348 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training200 000 Sl icon.png
Experts710 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
160 / 200 / 250 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods new tank break.png
Brake System
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods new tank filter.png
Filters
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png
Mods new tank engine.png
Engine
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 300 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
3 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods tank reinforcement fr.png
Crew Replenishment
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods dozer blade.png
Dozer Blade
Research:
10 000 Rp icon.png
Cost:
16 000 Sl icon.png
310 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods tank ammo.png
120mm_NATO_APDS_FS_ammo_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods art support.png
Artillery Support
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png
Mods thermal sight.png
NVD
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
470 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition40 rounds
First-order19 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-8° / 20°
120 mm GIAT CN120-25 G1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 40 -7°/+20° ±180° Two-plane 23.8 32.9 40.0 44.2 47.1 8.71 7.70 7.10 6.70
Realistic 14.9 17.5 21.3 23.5 25.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
OCC 120 G1 HEATFS 480 480 480 480 480 480
OFL 120 G1 APFSDS 394 393 388 382 376 370
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
OCC 120 G1 HEATFS 1,050 14.3 0.05 0.1 2.15 65° 72° 77°
OFL 120 G1 APFSDS 1,650 3.8 - - - 78° 80° 81°

Ammo racks

Ammo racks of the AMX-40
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
40 40 (+0) 20 (+20) 16 (+24) 11 (+29) (+34) (+39) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Racks 3 to 6 are first stage ammo racks. They total 19 shells and get filled first when loading up the tank.


Machine guns

Ammunition1 000 rounds
Belt capacity500 rounds
Reloadbasic crew → aces
13.0 → 10.0 s
Fire rate740 shots/min
Vertical guidance0° / 20°
Ammunition2 200 rounds
Belt capacity100 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate900 shots/min
20 mm 20F2
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,000 (500) 740 0°/+20° N/A

The 20 mm 20F2 coaxial autocannon is not just an anti-aircraft gun: with 57 mm penetration at flat angle, it will shred anything from armoured cars and SPAA to lightly armoured medium tanks' sides. In case a vehicle cannot be penetrated, use the autocannon to disable them before using your 120 mm cannon: target the gun barrel or the tracks. The 20 mm can also deal with low-flying aircraft with the extra 20 degrees of elevation. The only drawback is that the autocannon is coaxial, meaning the turret must rotate to track the targets.

7.62 mm A-A-F1N
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 2,200 (100) 900 -10°/+40° ±120°

The small calibre of the A-A-F1N machine gun makes it largely ineffective against all armoured vehicles but the ones with an open compartment. It still can be used to ping targets as a rangefinding help or to mow down minor obstacles blocking your line of sight.

Usage in battles

AMX-40 should be used as a better AMX-30. It should be used almost the same way since the lack of armour but high speed makes it almost the same.

Urban combat:

Flanking - The AMX-40 is one of the most mobile MBTs at its battle rating and has nice agility when traversing. Speed should be the main feature of combat, "Hit n' Run" should be used, engage to disable or destroy and escape as fast as you can, use smoke if needed.

Front line - Although not recommended due to the low armour, it can withstand some ATGMs and HEATFS as well as autocannons from IFV and SPAA. Stabilizer makes a huge upgrade to the tank as it can poke and shoot from corners without stopping at all, making engagements much quicker than with AMX-30s. Composite armour will sometimes stop powerful rounds, do not expect to stop a round with this as it is not meant to stop high calibre APFSDS or even HEATFS. It will stop low calibre APFSDS (25 mm, 30 mm, 40 mm) at relative close ranges and anti tank grenades and rockets (PG-9).

Support - Despite being an MBT, it can also be somewhat used as an IFV due to the 20 mm autocannon which can penetrate the sides of MBTs and/or destroy modules such as tracks, barrels or set engines on fire, sometimes firing the main gun is not even needed. Be aware that Soviet and Russian MBTs will stop penetration of your 20 mm HVAP-T due to the side armour. When engaging them, focus on firing at tracks and barrels, use your main gun to destroy them.

The OFL 120 G1 has penetration of a 105 mm APFSDS, it is only able to penetrate the frontal plate of the T-72A. Tanks like T-72B, T-72B3, T-80B and T-80U will completely stop your round. Aim for the tank's sides.

Rural combat:

Sniping - The AMX-40 has pretty decent optics and thermal sight, with addition of OFL 120 G1 APFSDS, which make the AMX-40 suitable for sniping. Use your speed to your advantage and move once you destroy a target or two to keep you safe from potential revenge attacks with CAS, use smoke grenades to cover your escape or when you have been hit.

Pros and cons

The AMX-40 is carried by its mobility and is average in most other aspects. It generally has the traits and playstyle of a light tank. Like many light tanks, its mobility means it does not suffer in uptiers as much as most other MBTs, although its firepower does fall off somewhat. As a whole, the AMX-40 is the heart of the France 9.7 lineup, and is the only vehicle in France 9.3/9.7 range that is appreciably above average in capability.

Pros:

  • Amazing mobility. Among MBTs its Power/Weight ratio is only surpassed by the Leopard 2K and the Type 90 family, and matched by the PT-16/T14 mod. This is far and away the most important trait of the AMX-40, allowing a very aggressive playstyle.
  • Good firepower.
    • OFL 120 G1 apfsds has 394mm rha-equivalent penetration at 10m and 0°, 214mm at 2000m and 60°.
    • Coaxial 20mm autocannon can break tracks and penetrate lightly armored vehicles.
      • The autocannon is mounted in a separate slot in the mantlet, giving it an additional +20° of elevation (not technically coaxial), allowing it to engage helicopters in some situations.
  • Decent survivability.
    • Crew is fairly well spaced out, getting one-shot is common but not universal.
    • Trolly frontal armor can bounce main-gun rounds if lucky.
    • Carefully aimed shots will rarely fail to penetrate, but the armor can be effective if you can force an opponent to rush a shot.
    • Spaced armor extends along the whole side of the turret.
    • First-stage ammo stowage is protected by blowout panels. (It is recommended to always take 20 rounds into battle; no meaningful survivability gains are made by taking fewer than 20 rounds)
    • 12 Smoke grenades (3 pops of 4) and access to ESS makes it the only French tank that can perform the thermal fakeout trick.
  • Decent fire control system.
    • Commander override and full Hunter-Killer targeting.
    • First generation thermals (500 x 300) for the gunner's sight. Fixed 10x zoom is problematic.
    • First generation night vision (800 x 600) for the commander's sight and driver's optics.

Cons:

  • Fixed 10x zoom on the gunner's sight. Too much zoom can make aiming at closer ranges very awkward and claustrophobic. 10x can also be too little to aim at weakspots beyond 2000 m, but that is a very common max zoom level around this BR.
  • Mediocre armor; generaly poor protection against both kinetic and chemical threats.
    • Cannot stop any contemporary main-gun kinetic rounds, requiring a ricochet to be effective.
    • Any penetrating hit to the mantlet (which comprises the entire turret face) will destroy the breech.
    • Despite having composite armor in the hull, chemical protection is only 300mm rha-equivalent , less than the 400mm+ of most HEAT rounds at its BR.
    • Larger calibre autocannons (namely the 3UBM22 apfsds used by the 2S38) can penetrate all of its frontal armor.
    • Only 30mm of side hull armor.
    • High-profile cupola, with the commander's head hurtbox extending well above the roof of the tank.
  • Large profile, can be difficult to hide. Coupled with mediocre turret armor, this makes it relatively vulnerable when using hull-down tactics.
  • Lacks the reversible gearbox of most AMX-30 variants. The reverse speed is still good, but moving backwards for extended periods of time to avoid having to turn around is no longer a viable strategy.
  • Mediocre reload time (6.7 seconds max+aced, 7.1 seconds max+experted). Won't out-reload a T-72 type autoloader without an aced crew, and faces lots of (5.0/5.3) and (6.0/6.4) second reloads in an uptier.
  • Mediocre gun handling compared to contemporary NATO-style tanks, significantly reducing the margin for error when brawling.
    • 25°/s horizontal when spaded on an aced crew.
    • 6°/s vertical when spaded on an aced crew.
  • Gun cannot depress over the rear arc due to engine deck.
  • Unlike the other tanks with auxiliary 20mm autocannons around its BR (MBT/KPZ-70 and Leopard 2K), its autocannon is not in a separate roof-mounted turret, significantly reducing its effectiveness against aircraft.
  • Current barrel health values are too high to reliably destroy them with the 20mm. (Time of writing is update 2.39 "Dance of Dragons")
  • Somewhat unfavorable matchmaker, with common uptiers into the 10.3 and 10.7 premiums where its gun begins to face penetration issues.

History

Development of the AMX-40 began as a private venture of the French GIAT company in the early 1980s, with the aim to create a new export vehicle, in anticipation of increased demand for military equipment from middle eastern countries. GIAT engineers decided to base the new vehicle off the AMX-32, which itself was an improved export version of the successful AMX-30 main battle tank. However, compared to his predecessors, the AMX-40 was to feature vastly improved firepower, mobility and protection. As a true first in the French postwar tank development history, the AMX-40 would receive a two-plane stabilizer for its 120 mm smoothbore cannon. Although the tank's turret and cannon were mostly adopted from the AMX-32, increases in weight from new components led to the fact that the hull of the vehicle had to be redesigned from scratch.

The work on the first prototype was nearing completion in 1983 and the vehicle was first shown off at the Eurosatory exhibition in the same year. Following testing in 1984, two further prototypes were constructed, featuring a number of improvements over the first one. By now, the French Ministry of Defense had started to back the promising project and GIAT soon afterwards transferred all three prototypes for comprehensive troop assessments. A final, fourth prototype was constructed in 1985. Each prototype was unique, featuring a number of external and internal differences with the main one usually concerning powerplant options.

In the late 1980s, the vehicle's development stagnated as active development was largely replaced with an active marketing campaign, in an effort to find a potential buyer for the new vehicle. Despite France's best efforts to market the vehicle, even going as far as showing off some of the prototypes in a competition in summer of 1986 in Saudi Arabia, a buyer couldn't be found. Spain was the only country showing some interest in potentially buying the AMX-40, but in the end, nothing came out of it either. By failing to find a buyer, domestic interest in the AMX-40 also faded and eventually resulted in the project being closed in 1990. Ultimately, the four constructed prototypes of the AMX-40 can only be considered as transitional designs, bridging the gap between the old second generation French MBTs, like the AMX-30 and the upcoming modern designs, such as the Leclerc.

- From Devblog

Media

Skins
Videos

See also

Other vehicles of similar configuration and role

External links


Ateliers de construction d'Issy-les-Moulineaux (AMX)
Light tanks 
AMX-13  AMX-13-M24 · AMX-13 (FL11) · AMX-13 · AMX-13 (SS.11) · AMX-13-90 · AMX-13 (HOT)
Armoured cars  AMX-10RC
Medium tanks  AMX M4 · AMX-50 (TOA100)
MBTs 
AMX-30  AMX-30 · AMX-30 ACRA · AMX-30 (1972) · AMX-30B2 · AMX-30B2 BRENUS · AMX-30 Super
AMX-32/40  AMX-32 (105) · AMX-32 · AMX-40
Heavy tanks  AMX-50 Surbaissé · AMX-50 Surblindé
Tank destroyers  ELC bis · AMX-50 Foch
SPAAGs  AMX-13 DCA 40 · AMX-30 S DCA
Export  AMX-13

France medium tanks
M4 Derivatives  M4A1 (FL10) · M4A4 (SA50)
AMX-50  AMX M4 · AMX-50 (TOA100) · AMX-50 (TO90/930)
AMX-30  AMX-30 · AMX-30 (1972) · AMX-30B2 · AMX-30B2 BRENUS · AMX-30 ACRA · AMX-30 Super
AMX-32/40  AMX-32 · AMX-32 (105) · AMX-40
Leclerc  Leclerc · Leclerc S2 · Leclerc SXXI · Leclerc AZUR
Other  D2 · S.35 · Lorraine 40t
Germany  Panther "Dauphiné"
USA  ▄M4A1 · ▄M4A3 (105) · ▄M4A4 · ▄M26