SARC MkVI (6pdr)

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SARC MkVI (6pdr)
uk_marmon_herrington_mk_6_6pdr.png
GarageImage SARC MkVI (6pdr).jpg
SARC MkVI (6pdr)

Description

The SARC MkVI (6pdr) is a rank British light tank with a battle rating of (AB), (RB), and (SB). It was introduced in Update "Ixwa Strike".

With an improvement in firepower and yet very fast, this latter SARC variant covers most of the cons of the earlier 2-pounder version, almost without new disadvantages; perfect for admirers of fast or scouting vehicles such as the Cromwell I and Crusader III.

While externally the SARC MkVI 6-pounder might not seem intimidating to some players, the potential of these light tanks should not be undervalued under any circumstances. The well-known 57 mm QF gun is capable of precisely and quickly dispatching even the heaviest of the tanks at the battle rating, such as the mighty KV-1 series.

The less advantageous aspect remains the sacrifices in the armour of the SARC chassis and the reduced crew inside the fighting compartment. This shortage of armour sends the tank straight to flanking and ambushing tactics, away from prolonged frontal engagements. It only takes a well-aimed shot to the turret to be back on the garage.

General info

Survivability and armour

While it can survive some MG fire from the front, HMGs will penetrate the sides even from a distance, quickly destroying the SARC. Autocannons are even more dangerous as they will shred through the armour regardless of the distance or angle. Armour-piercing shots fired by tanks will sometimes just pass through the vehicle's armour without detonating but knocking out a crew member or more. The SARC is not a vehicle that should be exposed to enemy fire while expecting it to resist or shrug it.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 294 Expression error: Unexpected round operator. __.__
Realistic 168 Expression error: Unexpected round operator. __.__

The SARC has a good power to weight ratio of 17 hp/ton, allowing it to reach a respectable top speed of over 60 km/h fairly quickly on roads. Off road performance, however, is lacking as the vehicle is wheeled, light and without a powerful engine. It will struggle progressing through mud, snow, sand or when going uphill. Furthermore, its light weight means the vehicle can be even stopped by minor obstacles (walls, trees, fences, etc.) that medium Tanks would just run through with next to no loss of speed. Thanks to its good acceleration, any lost speed can be regained fairly quickly. Wheels don't turn on the spot, so manoeuvring in confined spaces can be difficult and time consuming.

Modifications and economy

Armaments

Main armament

57 mm 6pdr OQF Mk.III Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 60 -10°/+20° ±180° Shoulder 34.3 47.4 57.6 63.7 67.8 5.20 4.60 4.24 4.00
Realistic 21.4 25.2 30.6 33.8 36.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Shot Mk.5 AP 101 97 82 66 53 43
Shell Mk.10 HE 9 9 9 9 9 9
Shot Mk.5 HV AP 108 104 87 70 57 46
Shot Mk.8 APC 110 106 89 72 59 48
Shot Mk.9 APCBC 122 118 101 84 70 58
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Shot Mk.5 AP 815 2.8 N/A N/A N/A 47° 60° 65°
Shell Mk.10 HE 655 2.72 0 0.1 590 79° 80° 81°
Shot Mk.5 HV AP 853 2.8 N/A N/A N/A 47° 60° 65°
Shot Mk.8 APC 853 2.87 N/A N/A N/A 48° 63° 71°
Shot Mk.9 APCBC 801 3.23 N/A N/A N/A 48° 63° 71°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
60 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 500 (200) 577 -5°/+40° ±180°
7.92 mm BESA
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (225) 600 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Effective firepower with the 6-pdr gun and 12.7 mm HMG
  • Fast SARC chassis upon optimal terrains (roads, fields, slopes and cities)
  • Frontal turret armour can withstand heavy machine gun with some distance
  • Useful amount of smoke grenades (26)
  • Advantageous rate of fire of the 57 mm gun, amongst the best at the rank

Cons:

  • Unreliable armour on the sides and open-top
  • Just 3 crew members; the vehicle can be easily taken out
  • Tall profile + pintle heavy machine gun can give away tank's location
  • Limited off-road mobility on snow, mud and sand; typical of most wheeled cars
  • Recoil of the 57 mm gun can hinder target acquisition; more notable when firing from the sides

History

Devblog

In 1938, South African engineers began development of a domestic armoured car design. Following the outbreak of WWII, the development of the vehicle was accelerated and a design around a 3 ton Ford truck chassis was created. However, as the South African industry wasn’t developed enough to manufacture all components domestically, many had to be imported from other countries, such as the US, Canada and the UK with final assembly then taking place locally.

The SARC entered service with South African forces in 1940 and gradually found its way into the ranks of many of the allied nations’ units, especially those of the Commonwealth, over the next few years. The vehicle quickly gained a reputation among its crews for its simplicity and reliability, despite it being considered rather light and undergunned.

At the height of WWII, in 1942 - 1943, the engineers behind the SARC sought to improve the vehicle’s capabilities in an effort to match the German Sd.Kfz. 234. To that extent, the engineers developed the heavier, 8-wheeled experimental Mark V variant, followed by the improved Mark VI prototypes.

Only two prototypes of the SARC Mk.VI were built, one being armed by a 2 pdr and the other with a 6 pdr gun. While the former was sent to the UK for testing, the latter remained in South Africa. Despite favorable test results, the increased availability of more suitable American armoured cars in the later stages of the war made the Mark VI somewhat redundant and further development was cancelled.

Media

See also

Related development
Tanks equipped with the same gun

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Marmon-Herrington
Vehicles for US Army 
Light tanks  M22 Locust
Vehicles for export 
Wheeled vehicles  SARC MkVI (2pdr)  · SARC MkVI (6pdr)
Notes:  M22 Locust was designed by America for the US Army and British Army

Britain light tanks
A13  A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939
A15  Crusader II · Crusader "The Saint" · Crusader III
A17  Tetrarch I
IFV  Warrior · Desert Warrior (Kuwait)
Wheeled  Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11
Other  VFM5
South Africa 
SARC  SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr)
Ratel  Ratel 90 · Ratel 20
Rooikat  Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD
Other  Concept 3 · Eland 90 Mk.7
USA  Stuart I · Stuart III