LaGG-3-4
Contents
This page is about the aircraft LaGG-3-4. For other uses, see LaGG-3 (Disambiguation) |
Description
The LaGG-3-4 is a gift Rank I Soviet fighter with a battle rating of 2.3(AB/RB) and 2.0(SB). It was in the game since the start of the Open Beta Test prior to Update 1.29.
The LaGG-3-4 can be flown in one main role: as a fighter. It could potentially be used as a bomber hunter, but it is not feasible for this role due to its average rate of climb and fragile engine.
The LaGG-3-4 is one of the rarest vehicles in game only being give to developers and people who have contributed to the game in a large manner. The LaGG-3-4 is part of second group of the LaGG-3's which include the in game 4,8,11,23 all these planes used the M-105PA engine and had small improvements between then, however the general play style between these aircraft remains the same.
General info
Flight Performance
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 3,300 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
541 | 529 | 9,500 | 22.2 | 22.5 | 11.6 | 11.6 | 403 |
Upgraded | |||||||
Max Speed (km/h at 3,300 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
587 | 566 | 9,500 | 19.8 | 21.0 | 19.1 | 13.8 | 403 |
Details
Features | ||||
---|---|---|---|---|
Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
700 | 450 | 520 | ~18 | ~16 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 380 | < 380 | < 400 | > 270 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
2,300 m | 1,081 hp | 1,210 hp |
Setting 2 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,300 m | 1,030 hp | ?,??? hp |
Survivability and armour
- No armour plating
- No armour glazing
- Critical components located at front of aircraft (fuel, pilot, engine, controls)
- More fuel tanks located in wings near fuselage
Armaments
Offensive armament
The LaGG-3-4 is armed with:
- 1 x 20 mm ShVAK cannon, nose-mounted (150 rpg)
- 2 x 7.62 mm ShKAS machine gun, nose-mounted (800 rpg = 1,600 total)
- 1 x 12.7 mm Berezin UB machine gun, nose-mounted (200 rpg)
Usage in the battles
As a fighter, the LaGG-3-4 packs quite a punch at its low tier. The powerful cannon in the nose of the plane allows it to potentially dish out large amounts of damage to unsuspecting aircraft, biplanes, monoplanes and bombers alike. Its heavy armament makes it the perfect aircraft to pounce on carefully selected enemies that are on their own or engaged in a furball at low altitudes. Due to the average rate of climb, this aircraft is best used in diving attacks, booming and zooming in and out of the fray.
Another feasible tactic in the LaGG-3-4 is to take advantage of the nose centred armament in head-on attacks. Due to the aircraft's fairly robust airframe, it can take some hits in most areas, even from 20 mm cannons. When performing a head-on attack in the LaGG-3-4, take advantage of the central armament to take some shots from more than 750 m out, then pitching down and pulling to the side slightly. If you see that your opponent has committed to the head-on, pull the aircraft back on target and fire in long bursts.
If up against a fighter or single engine aircraft, aim for the main mass of the plane, the fuselage. If up against a heavy fighter or bomber, aim for a single engine or wing. Usually a burst of cannon fire into these areas will do them in. If you happen to come up against an aircraft with similar armament (central cannons), take a few pot shots, roll and dive out of the fight to a safe distance. However, against most other planes, the nose mounted armament of the LaGG-3-4 excels. Another thing to watch out for is the plane's fragile engine, as it can be easily knocked out by aircraft with heavier armament in head-on attacks.
In summary, the main points to take note of when flying this aircraft are:
- Keep your speed and energy up
- Use your dive speed and nose mounted cannon to your advantage
- Go for unsuspecting targets when alone or in furballs
- Perform head-on attacks against weaker targets
- Don't engage in a sustained turn fight
- Try not to get the engine damaged
Specific enemies worth noting
At this low tier there are many planes that can out-turn the LaGG-3-4. Although this aircraft can pull a very fast initial turn, in a sustained turn-fight it will start to show its faults. Its weak engine combined with a heavy airframe means that this aircraft bleeds energy very quickly in tight turns, nosing down during long, low speed turns. Once at this state of low energy, its average climb rate and acceleration worsens, posing it as an easy target for even the slowest of fighters.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Not controllable | Not controllable | Not controllable | Separate | Not ontrollable | Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | |||||
II | |||||
III | |||||
IV |
Pros and cons
Pros:
- Relatively fast
- Good diving speeds
- Average turn time
- Fairly good roll rate
- Strong armament
- Reasonably high cannon ammunition capacity (150 rounds)
- Armament centered in nose
- Easy to fly
- IN RB additional two 7.62 mm ShKAS allow for longer staying power on the battlefield
Cons:
- Rate of climb is average at best due to weight and weak engine
- Can be out-turned easily by biplanes
- Tendency to nose down in sustained low speed turns
- Cannon and machine gun rounds follow different trajectories
- Engine overheats and can be knocked out quite easily (liquid-cooled)
- like all LaGG-3 they tend to require good knowledge of the enemy to use win a 1 vs. 1 dog fight
History
The initial group of LaGG-3's used the M-105P engine second group of the LaGG-3's which include the in game 4,8,11,23 used the M-105PA engine and had small improvements between each version. The second group of planes where also slightly lighter then the first generation with increased horse power.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
Read also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
Sources
Paste links to sources and external resources, such as:
- topic on the official game forum;
- page on aircraft encyclopedia;
- other literature.
USSR fighters | |
---|---|
I-15 | I-15 WR · I-15 M-22 · I-15 M-25 · I-15bis · Krasnolutsky's I-15bis |
I-153 M-62 · Zhukovsky's I-153-M62 · I-153P | |
I-16 | I-16 type 5 · I-16 type 10 · I-16 type 18 · I-16 type 24 · I-16 type 27 · I-16 type 28 · I-180S |
I-29 | I-29 |
I-185 | I-185 (M-71) · I-185 (M-82) |
I-225 | I-225 |
ITP | ITP (M-1) |
MiG-3 | MiG-3-15 · MiG-3-15 (BK) · MiG-3-34 |
LaGG | I-301 · LaGG-3-4 · LaGG-3-8 · LaGG-3-11 · LaGG-3-23 · LaGG-3-34 · LaGG-3-35 · LaGG-3-66 |
La | La-5 · La-5F · La-5FN · La-7 · Dolgushin's La-7 · La-7B-20 · La-9 · La-11 |
Yak-1/7 | Yak-1 · Yak-1B · Yak-7B |
Yak-3 | Yak-3 · Eremin's Yak-3(e) · Yak-3P · Yak-3T · Yak-3U · Yak-3 (VK-107) |
Yak-9 | Yak-9 · Yak-9B · Golovachev's Yak-9M · Yak-9T · Yak-9K · Yak-9U · Yak-9UT · Yak-9P |
Other countries | ▂P-40E-1 · ▂P-47D-27 · ▂Hurricane Mk IIB · ▂Fw 190 D-9 · ▂Spitfire Mk IXc |
P-39 | ▂P-39K-1 · ▂Pokryshkin's P-39N-0 · ▂P-39Q-15 |
P-63 | ▂P-63A-5 · ▂P-63A-10 · ▂P-63C-5 |