F4D-1

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Revision as of 07:28, 24 August 2022 by Sakaban_Sharkigu (talk | contribs) (Adding most part of the jet)

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Introducing Wiki 3.0
F4D-1
f4d_1.png
GarageImage F4D-1.jpg

Description

The F4D-1 Skyray , later known as F-6A after 1962's Tri-Service aircraft designation system, is a gift rank VI American jet fighter with a battle rating of 9.3 (AB/SB) and 9.0 (RB). It was introduced during Update "Danger Zone" as a reward for the 2022 Summer Quest event.

The last subsonic carrier-based jet fighter adapted into USN service by Douglas, Skyray offered a sufficient speed at its tier with a large wing, boosting its overall climb rate and make sure it can fly in transonic speeds without any fatal structural damage; but players do have to beware of its outdated design of putting guns on wings where most jets of the era put them on the centerline instead, as well as severe bleeding of speed in maneuver due to its large wing as well.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m1 145 km/h
Turn time22 s
Max altitude12 500 m
EnginePratt & Whitney J57P8
TypeJet
Cooling systemAir
Take-off weight11 t

At first glance, players will notice its enormous delta wings, while this helps with its climbing speed and overall structural integrity, as well as holding more fuel for longer fights; this also means that with the help of slats and flaps, it can be a fearsome dogfighter as well thanks to its powerful P&W J57-P-8 engine with an afterburner at very high transonic speeds; even supersonic at higher altitude or in a dive. But players of A-4 series (from Douglas as well) will soon find themselves at home- in the way that this delta wing also cause severe bleeding in maneuver, the overall large size also means that it will become an easy target for enemy jets with higher energy. So beware not to dogfight for too long, else it will not gain back enough acceleration to escape from the turmoil and leads straight back to the hanger very quickly.

Characteristics Max speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,138 1,134 12500 22.8 23.5 100.6 92.6 900
Upgraded ___ 1,152 __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,283 407 1,283 N/A 1,283 ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Pratt & Whitney J57P8 1 7,245 kg 190 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 7m fuel 20m fuel 25m fuel
2,122 kg Afterburning axial-flow turbojet 7,811 kg 8,733 kg 9,133 kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 7m fuel 20m fuel 25m fuel MGW
Stationary 4,249 kgf 7,269 kgf 0.93 0.83 0.80 _.__
Optimal 4,475 kgf
(1,000 km/h)
8,104 kgf
(1,200 km/h)
1.04 0.93 0.89 _.__

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear407 km/h

The only protection on this aircraft is a 8 mm steel plate right in front of the pilot; although it is practically useless against autocannons, but chances are that it can save you from head-on .50 strafes. Another bad news is that the tanks are not seal-seal, so there is very high chance that players will not see its fire extinguished itself unless they got set ablaze at very low fuel- but it also means no more fuel for an escape.

Modifications and economy

Repair costBasic → Reference
AB3 195 → 4 316 Sl icon.png
RB9 366 → 12 653 Sl icon.png
SB10 077 → 13 614 Sl icon.png
Total cost of modifications170 000 Rp icon.png
263 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods booster.png
New boosters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods jet engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods g suit.png
G-suit
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
570 Ge icon.png
Mods armor frame.png
Airframe
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mods armor cover.png
Cover
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
570 Ge icon.png
Mods ammo.png
mk_12_mod3_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mod arrow 1.png
Mods pilon block rocket.png
AERO-6
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mod arrow 1.png
Mods weapon.png
mk_12_mod3_new_gun
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods air to air missile.png
AIM-9B
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods pilon block rocket.png
AERO-7
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
570 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png Icon RedXCross.png

Offensive armament

The F4D-1 is armed with:

  • 4 x 20 mm Browning-Colt Mk12 Mod 0 cannons, wing-mounted (65 rpg = 260 total)

Suspended armament

The F4D-1 can be outfitted with the following ordnance presets:

  • Without load
  • 2 x AIM-9B Sidewinder missiles
  • 4 x AIM-9B Sidewinder missiles
  • 42 x FFAR Mighty Mouse rockets
  • 114 x FFAR Mighty Mouse rockets

Custom loadout options

1 2 3 4 5 6
FFAR Mighty Mouse rockets 7, 19 7, 19 7, 19 7, 19 7, 19 7, 19
AIM-9B Sidewinder missiles 1 1 1 1

Usage in battles

Players who own A-4 series will soon find themselves at home, since Douglas adopted a similar design of delta wing and autocannon on F4D-1 as well, some traits are very similar as well- especially its maneuverability and ballistics, while it has 2 pairs of guns on its wings, a concentrated burst on enemy will certainly means his bad day, its overall high maneuverability and AOA also helps to gain slightly more window to take out enemy aircrafts but do beware of being stalled by maneuvers; although it can gain its speed back relative quickly when dived back down, this also leaves enough window for enemies as well to lay their guns on F4D. So either be quick on your target or evac from the battlefield for another attack run.

If ground pounding is your cup of tea, chances are players will find its FFAR useless against ground targets at ground RB and even in air RB due to its explosive content; it could harass enemies of course with ballistic computer, but do not expect a solid kill aside from light vehicles.

Pros and cons

Pros:

  • High speed and acceleration for a transonic jet
  • High AOA thanks to its delta wing, can dogfight if needed
  • Access to a relatively long-range radar
  • Access to four AIM-9B
  • Four devastating 20mm autocannons

Cons:

  • Relatively low velocity and low ammo count for the cannon
  • Large target
  • Bleeds severely after maneuvers
  • Only rockets as alternative ground-attacking weapon

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


USA jet aircraft
  Fighters
F9F  F9F-2 · F9F-5 · F9F-8
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-14  F-14A Early · ▄F-14A IRIAF · F-14B
F-15  F-15A · F-15C MSIP II · F-15E
F-16  F-16A · F-16A ADF · F-16C
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C · AV-8B Plus · AV-8B (NA)
A-10  A-10A · A-10A Late · A-10C
F-111  F-111A · F-111F
Other  A-6E TRAM · F-105D · F-117
  Bombers
B-57  B-57A · B-57B