2S3M

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Revision as of 15:17, 30 January 2022 by DnaGonite (talk | contribs) (Armaments)

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Introducing Wiki 3.0
ussr_2s3m.png
GarageImage 2S3M.jpg
2S3M
AB RB SB
6.3 6.3 6.3
Research:35 000 Specs-Card-Exp.png
Purchase:210 000 Specs-Card-Lion.png

Description

The 2S3M is a rank IV Soviet tank destroyer with a battle rating of 6.3 (AB/RB/SB). It was introduced in Update "Winged Lions".

General info

Survivability and armour

Self-entrenching equipment
Creation of ramparts and trenches in soft ground
Armourfront / side / back
Hull30 / 15 / 15
Turret30 / 15 / 15
Crew4 people
Visibility94 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB66 / 16 km/h
RB and SB60 / 15 km/h
Number of gears6 forward
2 back
Weight27.5 t
Engine power
AB992 hp
RB and SB520 hp
Power-to-weight ratio
AB36.1 hp/t
RB and SB18.9 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 66 16 27.5 739 992 26.87 36.07
Realistic 60 15 460 520 16.73 18.91

Modifications and economy

Repair costBasic → Reference
AB3 524 → 4 827 Sl icon.png
RB3 958 → 5 422 Sl icon.png
SB5 372 → 7 359 Sl icon.png
Total cost of modifications61 800 Rp icon.png
103 500 Sl icon.png
Talisman cost1 800 Ge icon.png
Crew training61 000 Sl icon.png
Experts210 000 Sl icon.png
Aces890 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 200 / 250 % Sl icon.png
178 / 178 / 178 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
2 500 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods new tank break.png
Brake System
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods new tank filter.png
Filters
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
380 Ge icon.png
Mods new tank engine.png
Engine
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
380 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 500 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods tank reinforcement ussr.png
Crew Replenishment
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods dozer blade.png
Dozer Blade
Research:
6 600 Rp icon.png
Cost:
11 000 Sl icon.png
380 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 500 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods tank ammo.png
152mm_ussr_HEAT_ammo_pack
Research:
2 500 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods night vision device.png
NVD
Research:
2 500 Rp icon.png
Cost:
4 200 Sl icon.png
145 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods tank ammo.png
152mm_ussr_APHEBC_ammo_pack
Research:
2 800 Rp icon.png
Cost:
4 700 Sl icon.png
160 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods tank ammo.png
152mm_ussr_HE_3OF25_ammo_pack
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png
Mods tank ammo.png
152mm_ussr_HE_VT_3OF25_ammo_pack
Research:
3 100 Rp icon.png
Cost:
5 200 Sl icon.png
180 Ge icon.png

Armaments

Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

152 mm 2A33 cannon
Ammunition46 rounds
First-order12 rounds
Reloadbasic crew → aces
17.3 → 13.3 s
Vertical guidance-4° / 60°
Main article: 2A33 (152 mm)
152 mm 2A33 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 46 -4°/+60° ±180° N/A 8.8 12.2 14.8 16.4 17.4 17.29 15.30 14.10 13.30
Realistic 6.0 7.0 8.5 9.4 10.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
OF-540 HE 49 49 49 49 49 49
BP-540 HEAT 250 250 250 250 250 250
BR-540B APHEBC 166 164 157 148 140 133
3OF25 HE 62 62 62 62 62 62
3OF25 (PF) HE-VT 62 62 62 62 62 62
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
OF-540 HE 655 43.56 0 0.1 5,900 79° 80° 81°
BP-540 HEAT 680 27.67 0.05 0.1 5,910 62° 69° 73°
BR-540B APHEBC 600 48.96 1.2 19 1,020 48° 63° 71°
3OF25 HE 655 43.56 0 0.1 10,120 79° 80° 81°
3OF25 (PF) HE-VT 655 43.56 0 0 10,120 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
46 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition1 500 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate700 shots/min
Main article: PKT (7.62 mm)
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,500 (250) 700 -6°/+15° -160°/+155°

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Its deadly HE shells can finish anything with overpressure, like Panther II, Tiger II (H), M4A3E2 (76) W, etc.
  • Has a variety of shell types: HE, HEAT, HE-VT, APHEBC
  • Is turreted, allowing more flexible tactics
  • -14 km/h reverse speed is good enough to retreat into cover
  • Has a dozer blade to build a dirt cover
  • Has NVD for night battles

Cons:

  • Thin armour, any weapon larger than a MG is threatening
  • Poor -4° gun depression limits its ability in hilly terrains
  • Long reload time
  • Turret is huge, easy to get spotted and hit

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

External links


USSR tank destroyers
SU-76M  SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A
SU-57B  SU-57B · SU-76D
T-34 Derivatives  SU-122 · SU-85 · SU-85M · SU-100 · SU-122P
Heavy Tank Derivatives  SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268
SU-100P and Derivatives  SU-100P · Object 120
Wheeled  YaG-10 (29-K)
Airborne  ASU-57 · ASU-85
Rocket  BM-8-24 · BM-13N · BM-31-12
ATGM  IT-1 · Shturm-S · Object 775 · Khrizantema-S
Artillery  2S1 · 2S3M
Other  SU-5-1 · ZiS-30 · SU-122-54
USA  SU-57