Chidori

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Introducing Wiki 3.0
Chidori
jp_destroyer_chidori.png
GarageImage Chidori.jpg
Chidori
AB RB SB
3.7 3.7 3.7
Research:280 000 Specs-Card-Exp.png
Purchase:780 000 Specs-Card-Lion.png

Description

GarageImage Chidori.jpg


The Chidori-class, Chidori is a rank V Japanese gunboat with a battle rating of 3.7 (AB/RB/SB). It was introduced in Update "Raining Fire".

General info

Survivability and armour

Armourfront / side / back
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section6
Displacement822 t
Crew120 people

Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.

Mobility

Speedforward / back
AB73 / 25 km/h
RB52 / 18 km/h

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 73 25
RB/SB Stock ___ ___
Upgraded 52 18

Modifications and economy

Repair costBasic → Reference
AB9 892 → 12 671 Sl icon.png
RB14 266 → 18 274 Sl icon.png
Total cost of modifications242 000 Rp icon.png
375 000 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training220 000 Sl icon.png
Experts780 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
250 / 470 / 100 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
350 Ge icon.png
Mods new ship rudder.png
Rudder Replacement
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
260 Ge icon.png
Mods new ship screw.png
Propeller Replacement
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
290 Ge icon.png
Mods new ship engine.png
Engine Maintenance
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
460 Ge icon.png
Mods ship damage control crew.png
Damage Control Division
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
350 Ge icon.png
Mods ship fire control crew.png
Fire Division
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
260 Ge icon.png
Mods engine smoke screen system.png
Smokescreen
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
260 Ge icon.png
Mods ship anti fragmentation protection.png
Shrapnel Protection
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
290 Ge icon.png
Mods ship venting.png
Ventilation
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
290 Ge icon.png
Mods new ship pumps.png
New Pumps
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
460 Ge icon.png
Mods ship ammo wetting.png
Ammo Wetting
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
460 Ge icon.png
Mods tank ammo.png
25mm_type96_naval_ap_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
350 Ge icon.png
Mods he frag dist fuse ship.png
120mm_jp_type1_base_fuse_naval_he_ammo_pack
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
350 Ge icon.png
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
260 Ge icon.png
Mods tank ammo.png
25mm_type96_naval_incendiary_ammo_pack
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
260 Ge icon.png
Mods he frag dist fuse ship.png
120mm_jp_type0_distant_fuse_naval_he_ammo_pack
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
260 Ge icon.png
Mods new main caliber turrets.png
Primary Armament Targeting
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
290 Ge icon.png
Mods ship rangefinder.png
Improved Rangefinder
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
290 Ge icon.png
Mods depth charge.png
Depth Charges
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
290 Ge icon.png
Mod arrow 0.png
Mods torpedo.png
Torpedo Mode
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
460 Ge icon.png
Mods ship mortar.png
Bomb mortar
Research:
16 000 Rp icon.png
Cost:
25 000 Sl icon.png
460 Ge icon.png

Armament

Primary armament

2 х Turret120 mm/45 3rd Year Type cannon
Ammunition240 rounds
Vertical guidance-7° / 33°

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Secondary armament

2 х Turret2 x 25 mm/60 Type 96 automatic cannon
Ammunition3000 rounds
Belt capacity15 rounds
Fire rate261 shots/min
6 х Turret25 mm/60 Type 96 automatic cannon
Ammunition1500 rounds
Belt capacity15 rounds
Fire rate261 shots/min

Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control Select secondary weapon. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.

Torpedo armament

Main article: Type 89 (533 mm)

Torpedo launchers are standard equipment on many ships and boats. Torpedoes are a significant means of defeating an opponent. Evaluate the position of the torpedo launchers, discuss the ammunition available, firing specifics such as dead zones, features of the torpedoes themselves, etc. If there is no torpedo armament, remove this section.

Special armament

Main article: Type 95 depth charge

Depth charges, mines, rocket launchers and missiles are also effective in skilled hands and can take an off-guard opponent by surprise. Evaluate the ammunition of this type of armament and rate its performance in combat. If there are no special armaments, remove this section.

Additional armament

Setup 12 x 533 mm Type 89 torpedo
Setup 212 x Type 95 depth charge
Setup 332 x Type 95 depth charge
Setup 432 x Type 95 depth charge
12 x Type 95 depth charge
Setup 52 x 533 mm Type 89 torpedo
12 x Type 95 depth charge
Setup 62 x 533 mm Type 89 torpedo
8 x Type 95 depth charge
Setup 72 x 533 mm Type 89 torpedo
8 x Type 95 depth charge
12 x Type 95 depth charge

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes.

If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Modules

Tier Seakeeping Unsinkability Firepower
I Dry-Docking Tool Set 25 mm APT belt
II Rudder Replacement Fire Protection System Smokescreen 25 mm HEIT belts Auxiliary Armament Targeting 120 mm Type 0 HE
III Propeller Replacement Shrapnel Protection Ventilation Improved Rangefinder Primary Armament Targeting Depth Charges
IV Engine Maintenance New Pumps Ammo Wetting 120 mm Type 1 SAP Torpedo Mode Bomb mortar

Pros and cons

Pros:

  • Primary cannons can hull break torpedo boats

Cons:

  • Very slow turret rotation
  • Primary cannons have blind spot on back of the ship

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the ship;
  • other literature.


Japan boats
Motor torpedo boats  Type T-1 · Type T-14 · Type T-14 (mod. 1) · Type T-38 · Type T-51a · Type T-51b
  PT-802 · PT-808 · PT-15
Motor gun boats  Ha-Go (mod. 1) · Type 4 (mod. 2) · Type 4 (Mod 4)
  Asagao (YTE-01) · PG 02
Armoured gun boats  Soukou-Tei · Soukou-Tei No.4
Gunboats  Chidori