F-16C

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F-16C
f_16c_block_50.png
GarageImage F-16C.jpg
F-16C
AB RB SB
13.7 13.7 13.7
Research:410 000 Specs-Card-Exp.png
Purchase:1 100 000 Specs-Card-Lion.png

Description

The F-16C Block 50 Fighting Falcon was a major improvement over the previous variants of the F-16. The previous Block 42 aircraft weighed 3,000+ lbs (1,360 kgs) over the early F-16s. To offset the increased weight, General Electric developed the F110-GE-129 which greatly increased thrust at both low and high altitudes. The Block 50 also received the Westinghouse APG-68 radar which was much faster and generally more reliable. One of the biggest additions to the Block 50 was the ability to fire AIM-120 AMRAAMs and new ground attack munitions. It could also utilize the AGM-88 HARM which was a dedicated SEAD weapon. The USAF received the first F-16 Block 50 in late 1991 and many more were sent to foreign countries as well.

Introduced in Update "Sons of Attila", the F-16C Block 50 Fighting Falcon is an excellent top-tier aircraft. The improved General Electric F110 greatly increases the performance of the Block 50 against enemy aircraft. It excels in dogfighting thanks to its relatively light airframe and better engine. The Fighting Falcon has access to AIM-9M Sidewinders which have a smokeless motor as well as improved IRCCM which makes them an incredibly dangerous missile, especially from rear aspect. Players should be more than satisfied with the F-16C Block 50 against both aircraft and ground targets.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 10 973 m2 170 km/h
Turn time19 s
Max altitude15 240 m
EngineGeneral Electric F110-GE-129
Type
Cooling systemAir
Take-off weight17 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at 10,973 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,108 2,073 15240 20.1 20.5 259.5 248.3 850
Upgraded 2,235 2,170 18.9 19.5 344.1 300

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,555 482 - 470 463 ~12 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 680 < 750 < 700 -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
General Electric F110-GE-129 1 9,070 kg 441 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type 12m fuel 20m fuel 30m fuel 42m fuel
1,805 kg Afterburning low-bypass turbofan 10,044 kg 10,606 kg 11,374 kg 12,317 kg 17,874 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 12m fuel 20m fuel 30m fuel 42m fuel MGW
Stationary 6,960 kgf 11,484 kgf 1.14 1.08 1.01 0.93 0.64
Optimal 7,241 kgf
(1,200 - 1,400 km/h)
16,488 kgf
(1,200 km/h)
1.64 1.55 1.45 1.34 0.92

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear482 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 174 → 4 424 Sl icon.png
RB9 162 → 12 771 Sl icon.png
SB10 789 → 15 039 Sl icon.png
Total cost of modifications321 000 Rp icon.png
493 000 Sl icon.png
Talisman cost3 200 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 100 000 Sl icon.png
Aces3 600 Ge icon.png
Research Aces1 350 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 320 / 500 % Sl icon.png
256 / 256 / 256 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mods booster.png
New boosters
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
550 Ge icon.png
Mods jet engine.png
Engine
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
850 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mods armor frame.png
Airframe
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mods armor cover.png
Cover
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
550 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mods ammo.png
M60_belt_pack
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
GBU-39/BLU-27/B
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mods thermal sight.png
LITENING II
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
AIM-9L
Research:
9 000 Rp icon.png
Cost:
14 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods g suit.png
G-suit
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mods weapon.png
M60_new_gun
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mk82/GBU-38
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods laser guided bomb.png
GBU-12
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods laser guided bomb.png
GBU-12
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mods air to air midrange missile.png
AIM-7M
Research:
10 000 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-3/A
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
550 Ge icon.png
Mod arrow 0.png
Mk84/GBU-31
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
550 Ge icon.png
Mods laser guided bomb.png
GBU-24
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
550 Ge icon.png
Mods air to air missile.png
AIM-9M
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
550 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket.png
LAU-68
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
850 Ge icon.png
AGM-65D
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
850 Ge icon.png
Mod arrow right 0.png
AGM-65G
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
850 Ge icon.png
Mods air to air type b midrange missile.png
AIM-120A
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
850 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs) Lead indicator
Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon GreenCheckmark.png

Offensive armament

Main article: M61A1 (20 mm)

The F-16C is armed with:

  • 1 x 20 mm M61A1 cannon, wing root-mounted (512 rpg)
  • 120 x countermeasures

Suspended armament

The F-16C can be outfitted with the following ordnance:

1 2 3 4 5 6 7 8 9 10
Hardpoints F-16C.png
500 lb LDGP Mk 82 bombs 3 3, 6 3, 6 3
500 lb Mk 82 Snakeye bombs 3 3, 6 3, 6 3
2,000 lb LDGP Mk 84 bombs 1 1 1 1
2,000 lb LDGP Mk 84 Air bombs 1 1 1 1
277 kg GBU-12 Paveway II bombs 2* 2*
2,000 lb GBU-24 Paveway III bombs 1* 1* 1* 1*
BLU-27/B incendiary bombs 2 2 2 2
FFAR Mighty Mouse rockets 57 57
Hydra-70 M247 rockets 19 19
AGM-65D missiles 1, 3 1, 3
AIM-7M Sparrow missiles 1 1
AIM-9L Sidewinder missiles 1 1 1 1 1 1
AIM-9M Sidewinder missiles 1 1 1 1 1 1
LITENING II targeting pod 1*
300 gal drop tanks 1
Maximum permissible weight imbalance: 2,000 kg
* The LITENING II pod must be equipped when carrying guided bombs
Default weapon presets
  • 1 x 300 gal drop tank
  • 2 x AIM-9L Sidewinder missiles
  • 6 x AIM-9L Sidewinder missiles
  • 6 x AIM-9M Sidewinder missiles
  • 2 x AIM-7M Sparrow missiles
  • 114 x FFAR Mighty Mouse rockets
  • 38 x Hydra-70 M247 rockets
  • 2 x AGM-65D missiles
  • 6 x AGM-65D missiles
  • 12 x 500 lb LDGP Mk 82 bombs (6,000 lb total)
  • 12 x 500 lb Mk 82 Snakeye bombs (6,000 lb total)
  • 4 x 2,000 lb LDGP Mk 84 bombs (8,000 lb total)
  • 4 x 2,000 lb LDGP Mk 84 Air bombs (8,000 lb total)
  • 4 x 277 kg GBU-12 Paveway II bombs (1,108 kg total)
  • 4 x 2,000 lb GBU-24 Paveway III bombs (8,000 lb total)
  • 8 x BLU-27/B incendiary bombs

Usage in battles

F-16C Playstyle

The F-16C is a purebred squad fighter, performing most efficiently with allied help. A group of 3-4 F-16s is a deadly force to be reckoned with, no matter the enemy. To get the most out of the Block-50, focus on assisting allies and cleaning up baited targets. The F-16 can be a menace by dipping in and out of fights, utilizing its effective HMD to sling AIM-9Ms at slow and distracted opponents. However, due to poor high speed maneuverability, the F-16 should never be found alone, by multiple enemies, especially. Poor high-speed agility can reduce responsiveness times for pilots, giving pursuing enemies crucial space for positioning. The F-16 can be easily overwhelmed when outnumbered, so the best way to combat the weakness is to avoid it altogether. By using careful target prioritization, a Block-50 can kill enemies and free up allies for assistance at the same time. Through practice, you will learn your plane by heart, finally unleashing the full potential of this vicious aircraft.

Pros and cons

Pros:

  • Access to potent AIM-9M missiles with the option of a smokeless motor
  • Access to a LITENING II TGP in contrast to other F-16 variants
  • Large variety of guided ground ordnance
  • Better radar than previous F-16s
  • Has TWS (Track While Scan)
  • Upgraded F110-GE-129 engine with significantly more thrust
  • Advanced AN/ALR-56M RWR that can detect a variety of threats
  • Access to a voice warning system (Betty)
  • Access to a helmet-mounted display (JHMCS)

Cons:

  • Bad top speed manoeuvrability
  • High fuel consumption
  • Internal M61 cannon still has a limited ammo supply
  • Worse flight performance than previous F-16s

History

The Block 42 F-16 was very overweight at an astounding 3,000 lb increase over the F-16A/Bs. This was also compounded by the fact that the Block 42 was intended to carry more ordnance and didn't have any significant thrust increase. As a result, the USAF launched the Increased Performance Engine (IPE) program to increase the thrust of the F-16. The Pratt & Whitney F100 and General Electric F110 engines were both redesigned and were much more powerful compared to their predecessors. The F110, found in the Block 50, featured a thirty-percent increase in thrust at low altitudes and a ten-percent increase at higher altitudes. The Block 50 also received the Westinghouse APG-68 radar which had increased reliability and was much faster. The displays in the cockpit were also replaced and an FOV HUD was added. The Block 50 also has access to a multitude of ordnance, and thanks to the improved engine, it can also carry much more. The Block 50 can use the AGM-88 HARM, AIM-120 AMRAAM, new surface target weaponry, SAPHEI rounds (PGU-28), and bombs.

F-16Cs of the USAF Thunderbirds performing a Diamond Formation, October 2022.

The USAF began receiving the Block 50s in the early 90s and continued receiving them until 2005. After that, F-16 deliveries were exclusively for foreign customers where the F-16 also shined. Further upgrades were done on the Block 50 such as the Block 50 Plus which included more advanced electronics: the radar was improved, a better IFF system was installed, and it could be modified to have conformal fuel tanks (CFT).

In 2001, F-16C and F-16D Block 40/42 and Block 50/52 underwent an upgrade program called CCIP or Common Configuration Implementation Program. Block 50 F-16Cs modernized under this program were identified by the "bird slicer" antennas on the AN/APX-113 IFF interrogators. The CCIP program integrated newer targeting pods such as the Lockheed Martin Sniper XR targeting pod (Phase IB) and the Joint Helmet Mounted Cueing System (Phase II).

Media

Images

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


General Dynamics Corporation
Jet Fighters  F-16A · F-16A ADF · F-16C
Strike Aircraft  F-111A · F-111F
Export  ▄F-16A ADF · ▄F-16A · ▄F-16AM · ␗F-16A MLU · F-16AJ · Netz · F-16D Barak II · F-16C Barak II
  F-111C
See also  SABCA

USA jet aircraft
  Fighters
F9F  F9F-2 · F9F-5 · F9F-8
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-14  F-14A Early · ▄F-14A IRIAF · F-14B
F-15  F-15A · F-15C MSIP II · F-15E
F-16  F-16A · F-16A ADF · F-16C
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C · AV-8B Plus · AV-8B (NA)
A-10  A-10A · A-10A Late · A-10C
F-111  F-111A · F-111F
Other  A-6E TRAM · F-105D · F-117
  Bombers
B-57  B-57A · B-57B