Difference between revisions of "B5N2"
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== Description == | == Description == | ||
− | <!-- | + | <!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--> |
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
{{break}} | {{break}} | ||
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese naval bomber {{Battle-rating}}. This aircraft has been in the game since the start of the Open Beta Test | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} Japanese naval bomber {{Battle-rating}}. This aircraft has been in the game since the start of the Open Beta Test in Update 1.27. |
− | |||
== General info == | == General info == | ||
=== Flight Performance === | === Flight Performance === | ||
− | + | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | |
+ | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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=== Survivability and armour === | === Survivability and armour === | ||
− | + | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' | |
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== Armaments == | == Armaments == | ||
− | === | + | === Suspended armament === |
− | <!-- | + | <!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--> |
− | + | {{main|Navy Type 97 Number 6 (60 kg)|Navy Type Number 25 Model 2 (250 kg)|Navy Type 98 Number 25 (250 kg)|Navy Type Number 80 Model 1 (800 kg)|Navy Type 99 Number 80 AP (800 kg)}} | |
− | + | {{main|Type 91 Mod.2|Type 91 Mod.3}} | |
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The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: | ||
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=== Defensive armament === | === Defensive armament === | ||
− | <!-- | + | <!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.--> |
− | {{main|Type 92 navy (7.7 mm)}} | + | {{main|Type 92 navy (7.7 mm)|l1=Type 92 (7.7 mm)}} |
The '''''{{PAGENAME}}''''' is defended by: | The '''''{{PAGENAME}}''''' is defended by: | ||
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* 1 x 7.7 mm Type 92 machine gun, dorsal gun turret (1,000 rpg) | * 1 x 7.7 mm Type 92 machine gun, dorsal gun turret (1,000 rpg) | ||
− | == Usage in | + | == Usage in battles == |
− | <!-- | + | <!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).--> |
− | |||
− | Using the 250 kg bombs to destroy enemy ships, or the 60 kg bombs to target AAA is the most helpful thing you can do for the team. Try to distract any enemy that comes after you, or lead them into the guns of your allies. Every minute an enemy is focused on you is a minute your allies don't have to deal with it. Use the environment to hide your approach. Hills, mountains, and clouds are all great tools to hide from enemy fighters or shield your approach on enemy AAA. If necessary, use the tail gunner to strafe light targets. Shoot any approaching fighter. They know you will probably fail, but they also know people can get lucky. | + | The most important advantage in arcade is the ability to reload bombs and belts midair. This translates especially well with the B5N2. |
+ | |||
+ | It is advised against the 800 kg bombs because the H6K can carry twice as many in exactly the same games. Instead, focus on the enemy ships or pillboxes. Make quick diving attacks, and retreat to the safety of your team's fighters to reload. Staying as low as possible can be a viable strategy, as it is difficult to safely conduct a diving attack on an enemy hugging the trees. If limited to 60 kg of bombs, focus on enemy AAA. | ||
+ | |||
+ | Using the 250 kg bombs to destroy enemy ships, or the 60 kg bombs to target AAA, is the most helpful thing you can do for the team. Try to distract any enemy that comes after you, or lead them into the guns of your allies. Every minute an enemy is focused on you is a minute your allies don't have to deal with it. Use the environment to hide your approach. Hills, mountains, and clouds are all great tools to hide from enemy fighters or shield your approach on enemy AAA. If necessary, use the tail gunner to strafe light targets. Shoot any approaching fighter. They know you will probably fail, but they also know people can get lucky. | ||
===Manual Engine Control=== | ===Manual Engine Control=== | ||
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! Type | ! Type | ||
|- | |- | ||
− | | Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not | + | | Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable |
|- | |- | ||
|} | |} | ||
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|} | |} | ||
* When upgrading this plane focus on getting the payload especially the torpedo modification. This is due to the high chance Japan has to get naval maps. | * When upgrading this plane focus on getting the payload especially the torpedo modification. This is due to the high chance Japan has to get naval maps. | ||
+ | |||
=== Pros and cons === | === Pros and cons === | ||
− | <!-- | + | <!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--> |
'''Pros:''' | '''Pros:''' | ||
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== History == | == History == | ||
− | <!-- | + | <!--Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).--> |
The Nakajima B5N2 (Allied code name: Kate) was a plane first flown in January 1937 for the Imperial Japanese Navy. About ~1149 Nakajima B5N Torpedo bombers were made for the Japanese Navy. It would see service in World war 2 and was the Japanese Navy's primary torpedo bomber for the early part of World war 2. The Nakajima B5N Torpedo bomber was credited with the sinking of three US Carriers the USS Lexington CV-2, USS Yorktown CV-6 and USS Hornet CV-8. | The Nakajima B5N2 (Allied code name: Kate) was a plane first flown in January 1937 for the Imperial Japanese Navy. About ~1149 Nakajima B5N Torpedo bombers were made for the Japanese Navy. It would see service in World war 2 and was the Japanese Navy's primary torpedo bomber for the early part of World war 2. The Nakajima B5N Torpedo bomber was credited with the sinking of three US Carriers the USS Lexington CV-2, USS Yorktown CV-6 and USS Hornet CV-8. | ||
=== In-game description === | === In-game description === | ||
− | + | Before the advent of the B5N, Japan used the B2M and B4Y as torpedo biplanes. However, the significant limitations of biplanes were obvious, so in 1935, inspired by the monoplane A5M fighter, the Imperial Japanese Navy developed the 10-Shi torpedo bomber specification. | |
− | |||
Nakajima and Mitsubishi participated in the competition. Nakajima decided to incorporate many new ideas in their B5N design. The prototype had a hydraulic wing-folding system so that the plane could be stored on an aircraft carrier, and Fowler flaps were used to improve stability while landing. In addition, the B5N had a hydraulic retractable landing gear system. | Nakajima and Mitsubishi participated in the competition. Nakajima decided to incorporate many new ideas in their B5N design. The prototype had a hydraulic wing-folding system so that the plane could be stored on an aircraft carrier, and Fowler flaps were used to improve stability while landing. In addition, the B5N had a hydraulic retractable landing gear system. | ||
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At the beginning of World War II, the B5N torpedo series had no worthy competitors among Allied aircraft and made a great showing in the attack on Pearl Harbor, as well as in subsequent operations, where B5N forces sank four U.S. aircraft carriers within one year. | At the beginning of World War II, the B5N torpedo series had no worthy competitors among Allied aircraft and made a great showing in the attack on Pearl Harbor, as well as in subsequent operations, where B5N forces sank four U.S. aircraft carriers within one year. | ||
− | A total of 5,928 B5Ns were built. | + | A total of 5,928 B5Ns were built. |
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
− | == | + | == See also == |
− | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example | + | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | |||
− | == | + | == External links == |
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''page on aircraft | + | * ''encyclopedia page on the aircraft;'' |
* ''other literature.'' | * ''other literature.'' | ||
{{Japan bombers}} | {{Japan bombers}} |
Revision as of 15:03, 1 August 2019
Contents
Description
The B5N2 is a rank I Japanese naval bomber
with a battle rating of 1.0 (AB), 1.3 (RB), and 1.7 (SB). This aircraft has been in the game since the start of the Open Beta Test in Update 1.27.
General info
Flight Performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 3,600 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
361 | 348 | 8260 | 20.3 | 20.6 | 2.6 | 4.0 | 270 |
Upgraded | |||||||
Max Speed (km/h at 3,600 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
400 | 378 | 8260 | 18.6 | 19.4 | 12.1 | 6.5 | 270 |
Details
Features | ||||
---|---|---|---|---|
Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
555 | 450 | 420 | ~11 | ~4 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 320 | < 320 | < 350 | > 210 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
2,500 m | 950 hp | 1,081 hp |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Armaments
Suspended armament
The B5N2 can be outfitted with the following ordnance:
- 6 x 60 kg Navy Type 97 Number 6 ground bombs (360 kg total)
- 2 x 250 kg Navy Type Number 25 Model 2 bombs (500 kg total)
- 2 x 250 kg Type 98 bombs (500 kg total)
- 1 x 800 kg Navy Type Number 80 Model 1 bomb (800 kg total)
- 1 x 800 kg Navy Type 99 Number 80 AP bomb (800 kg total)
- 1 x Type 91 Mod.2 torpedo
- 1 x Type 91 Mod.3 torpedo
Defensive armament
The B5N2 is defended by:
- 1 x 7.7 mm Type 92 machine gun, dorsal gun turret (1,000 rpg)
Usage in battles
The most important advantage in arcade is the ability to reload bombs and belts midair. This translates especially well with the B5N2.
It is advised against the 800 kg bombs because the H6K can carry twice as many in exactly the same games. Instead, focus on the enemy ships or pillboxes. Make quick diving attacks, and retreat to the safety of your team's fighters to reload. Staying as low as possible can be a viable strategy, as it is difficult to safely conduct a diving attack on an enemy hugging the trees. If limited to 60 kg of bombs, focus on enemy AAA.
Using the 250 kg bombs to destroy enemy ships, or the 60 kg bombs to target AAA, is the most helpful thing you can do for the team. Try to distract any enemy that comes after you, or lead them into the guns of your allies. Every minute an enemy is focused on you is a minute your allies don't have to deal with it. Use the environment to hide your approach. Hills, mountains, and clouds are all great tools to hide from enemy fighters or shield your approach on enemy AAA. If necessary, use the tail gunner to strafe light targets. Shoot any approaching fighter. They know you will probably fail, but they also know people can get lucky.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Not controllable | Not controllable | Not controllable | Separate | Not controllable | Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage Repair | Radiator | 17 3/4 in (mod45) | ||
II | Compressor | Airframe | Turret 7 mm | Improved Torpedo | |
III | Wings Repair | Engine | 12 in (mod30) | ||
IV | Engine Injection | Cover | New 7 mm MGs (Turret) | 14 in (mod35) |
- When upgrading this plane focus on getting the payload especially the torpedo modification. This is due to the high chance Japan has to get naval maps.
Pros and cons
Pros:
- Fast and manoeuvrable (powered by Nakajima Sakae 11 14 Cylinder Radial, the same engine in the A6M)
- Excellent elevator and rudder authority
- Wide variety of bombs and torpedoes + bombsight for any kind of situation
Cons:
- Poor roll rate
- No offensive armament
- Weak defence armament
- No armour or bulletproof glass to protect the pilot or crew
- Tremendous fuel load means this plane is prone to fuel tank fires especially any hits to the wing roots (where the fuel tanks are located)
History
The Nakajima B5N2 (Allied code name: Kate) was a plane first flown in January 1937 for the Imperial Japanese Navy. About ~1149 Nakajima B5N Torpedo bombers were made for the Japanese Navy. It would see service in World war 2 and was the Japanese Navy's primary torpedo bomber for the early part of World war 2. The Nakajima B5N Torpedo bomber was credited with the sinking of three US Carriers the USS Lexington CV-2, USS Yorktown CV-6 and USS Hornet CV-8.
In-game description
Before the advent of the B5N, Japan used the B2M and B4Y as torpedo biplanes. However, the significant limitations of biplanes were obvious, so in 1935, inspired by the monoplane A5M fighter, the Imperial Japanese Navy developed the 10-Shi torpedo bomber specification.
Nakajima and Mitsubishi participated in the competition. Nakajima decided to incorporate many new ideas in their B5N design. The prototype had a hydraulic wing-folding system so that the plane could be stored on an aircraft carrier, and Fowler flaps were used to improve stability while landing. In addition, the B5N had a hydraulic retractable landing gear system.
Although Mitsubishi also received an order for production of its own B5M torpedo bomber, the Nakajima model won the contest and in 1937 was accepted as a production model carrier-based torpedo bomber.
To create a production model, however, some changes had to be made in the prototype’s design. The wing-folding system was changed to a manual one, and the flaps were replaced with conventional ones.
In 1939, the B5N2 was developed. It differed from its predecessor in its more powerful and reliable Sakae engine, which produced 1000 hp instead of the Hikari 3’s 770.
At the beginning of World War II, the B5N torpedo series had no worthy competitors among Allied aircraft and made a great showing in the attack on Pearl Harbor, as well as in subsequent operations, where B5N forces sank four U.S. aircraft carriers within one year.
A total of 5,928 B5Ns were built.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Japan bombers | |
---|---|
Navy | |
Carrier-based attack bomber | |
B5N | B5N2 |
B6N | B6N1 · B6N2 · B6N2a |
B7A | B7A2 · B7A2 (Homare 23) |
Carrier-based dive bomber | |
D3A | D3A1 |
D4Y | D4Y1 · D4Y2 · D4Y3 Ko |
Shipboard Observation seaplane | |
F1M | F1M2 |
Land-based Attack bomber | |
G4M | G4M1 |
G5N | G5N1 |
G8N | G8N1 |
Flying boat | |
H6K | H6K4 |
H8K | H8K2 · H8K3 |
Land-based Bomber | |
P1Y | P1Y1 |
Army | |
Light | Ki-32 |
Ki-48-II otsu | |
Heavy | Ki-21-Ia · Ki-21-I hei |
Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L | |
Ki-67-I Ko · Ki-67-I otsu | |
Other countries | ▅B-17E |