Difference between revisions of "F4U-4"
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− | The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American naval fighter {{Battle-rating}}. It was introduced in [[Update 1. | + | The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American naval fighter {{Battle-rating}}. It was introduced in [[Update 1.71 "New E.R.A"]]. |
The F4U-4 is excellent at Boom & Zoom fighting. Its high energy-retention and acceleration make it the true pinnacle of the Corsairs. Although you don't get an air spawn, the climb rate of the F4U-4 makes up for that. When engaging an enemy, you should try and maintain an altitude advantage while keeping your speed up; speed is life, altitude is life insurance. Once you have attained an altitude advantage, you will want to roll then dive because the R-2800 P&W Double Wasp doesn't have fuel injection so if you bunt over into a dive you will most likely lose power momentarily. The six .50 caliber (12.7 mm) machine guns, while not as destructive as let's say four 20 mm cannons or the eight .50 caliber (12.7 mm) machine guns on the P-47, they will destroy any lighter aircraft with ease. | The F4U-4 is excellent at Boom & Zoom fighting. Its high energy-retention and acceleration make it the true pinnacle of the Corsairs. Although you don't get an air spawn, the climb rate of the F4U-4 makes up for that. When engaging an enemy, you should try and maintain an altitude advantage while keeping your speed up; speed is life, altitude is life insurance. Once you have attained an altitude advantage, you will want to roll then dive because the R-2800 P&W Double Wasp doesn't have fuel injection so if you bunt over into a dive you will most likely lose power momentarily. The six .50 caliber (12.7 mm) machine guns, while not as destructive as let's say four 20 mm cannons or the eight .50 caliber (12.7 mm) machine guns on the P-47, they will destroy any lighter aircraft with ease. | ||
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=== Pros and cons === | === Pros and cons === | ||
− | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".'' | + | <!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''--> |
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'''Pros:''' | '''Pros:''' |
Revision as of 15:57, 19 March 2019
Contents
This page is about the aircraft F4U-4. For other uses, see F4U (Disambiguation) |
Description
The F4U-4 Corsair is a Rank III American naval fighter
with a battle rating of 4.3 (AB/RB) and 5.3 (SB). It was introduced in Update 1.71 "New E.R.A".
The F4U-4 is excellent at Boom & Zoom fighting. Its high energy-retention and acceleration make it the true pinnacle of the Corsairs. Although you don't get an air spawn, the climb rate of the F4U-4 makes up for that. When engaging an enemy, you should try and maintain an altitude advantage while keeping your speed up; speed is life, altitude is life insurance. Once you have attained an altitude advantage, you will want to roll then dive because the R-2800 P&W Double Wasp doesn't have fuel injection so if you bunt over into a dive you will most likely lose power momentarily. The six .50 caliber (12.7 mm) machine guns, while not as destructive as let's say four 20 mm cannons or the eight .50 caliber (12.7 mm) machine guns on the P-47, they will destroy any lighter aircraft with ease.
General info
Flight Performance
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 9,000 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
681 | 667 | 11,500 | 21.3 | 21.7 | 11.9 | 14.2 | 200 |
Upgraded | |||||||
Max Speed (km/h at 9,000 m) |
Max altitude (meters) | Turn time (seconds) | Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
? | ? | 11,500 | ??.? | ??.? | ?.? | ?.? | 200 |
Details
Features | ||||
---|---|---|---|---|
Combat flap | Take-off flap | Landing flap | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | ✓ |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flap (km/h) |
Max Static G | |
+ | - | |||
??? | ??? | ??? | ~?? | ~? |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< ??? | < ??? | < ??? | > ??? |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
?,??? m | ??? hp | ?,??? hp |
Survivability and armour
- 38 mm Bulletproof glass in front of pilot.
- 3 mm Steel plates on top of fuel tank and in front of cockpit.
- 12.7 mm and 8 mm Steel plates behind pilot.
Armaments
Offensive armament
The F4U-4 is armed with:
- 6 x 12.7 mm Browning M2 machine gun, wing-mounted (400 rpg = 2,400 total)
Suspended armament
The F4U-4 can be outfitted with the following ordinance options:
- Without load
- 2 x 500 lb AN-M64A1 bombs + 8 x 100 lb AN-M30A1 bombs (1,800 lb total)
- 2 x 500 lb AN-M64A1 bombs + 2 x 250 lb AN-M57 bombs + 4 x 100 lb AN-M30A1 bombs (1,900 lb total)
- 2 x 1,000 lb AN-M65A1 bombs (2,000 lb total)
- 8 x HVAR rockets
Usage in battles
Being true for the entire Corsair series the most distinctive features of this plane is its huge R-2800-P&W 18 Cylinder Radial engine and its inverted gull wing.
One Advantage of the Inverted gull wing;
- The Wing is impossible to rip in a dive as long as you don't pull a turn greater than 25 G's, which is almost impossible because the aircraft does suffer from compression above 800 kph.
One disadvantage of the aircraft is its high-speed dive characteristics;
- During the dive the aircraft tends to yaw severely to the right making you roll, possibly making the shot you need miss.
The worst enemies for the F4U are the Ki-84, N1K1, A7M's, and some late mark Zeros. Their extreme turning ability would make any of the F4U-4's attempt at turn fighting worthless. In the worst case scenario when these aircraft managed to get an energy advantage over the F4U-4, escape from the encounter with a dive and try to lose the aircraft through the assistance of allied anti-air fire from friendlies or the airfield.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Not controllable | Not controllable | Not controllable | Separate | Not ontrollable | Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | ||
---|---|---|---|---|---|
I | Fuselage Repair | Radiator | Offensive 12 mm | FMBC mk.1 | |
II | Compressor | Airframe | |||
III | Wings Repair | Engine | New 12 mm MGs | FLBC mk.1 | |
IV | G-Suit | Engine Injection | Cover | FRC mk.2 |
Pros and cons
Pros:
- Fast
- Respectable armament of six .50 Cal machine guns
- Powerful engine, which allows for excellent energy retention
- Decent secondary weapons for destroying ground targets
Cons
- Engine prone to overheating after prolonged usage of WEP (RB)
- Turn-fighting heavy aircraft at low speeds is not advised
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article.
Media
An excellent addition to the article will be video guides, as well as screenshots from the game and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
USA fighters | |
---|---|
P-26 Peashooter | P-26A-33 · P-26A-34 · P-26A-34 M2 · P-26B-35 |
P-36 Hawk | P-36A · Rasmussen's P-36A · P-36C · ○P-36C · P-36G |
P-39 Airacobra | P-400 · P-39N-0 · P-39Q-5 |
P-40 | P-40C · P-40E-1 · P-40E-1 TD · P-40F-10 |
P-43 Lancer | P-43A-1 |
P-47 Thunderbolt | P-47D-22-RE · P-47D-25 · P-47D-28 · P-47M-1-RE · ⋠P-47M-1-RE · P-47N-15 |
P-51 Mustang | P-51 · P-51A (Thunder League) · P-51C-10 · P-51D-5 · P-51D-10 · P-51D-20-NA · P-51D-30 · P-51H-5-NA |
P-63 Kingcobra | P-63A-5 · P-63A-10 · P-63C-5 · ␠Kingcobra |
Prototypes | XP-55 |
F2A Buffalo | F2A-1 · Thach's F2A-1 · F2A-3 |
BF2C | BF2C-1 |
F3F | F3F-2 · Galer's F3F-2 |
F4F Wildcat | F4F-3 · F4F-4 |
F4U Corsair | F4U-1A · F4U-1A (USMC) · F4U-1D · F4U-1C · F4U-4 · F4U-4B · F4U-4B VMF-214 · F2G-1 |
F6F Hellcat | F6F-5 · F6F-5N |
F8F Bearcat | F8F-1 · F8F-1B |
Other countries | ▃Ki-43-II · ▃Ki-61-Ib · ▃A6M2 · ▃Bf 109 F-4 · ▃Fw 190 A-8 · ▃Spitfire LF Mk IXc |