Difference between revisions of "HMS Diamond"

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== Description ==
 
== Description ==
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
 
<!-- ''In the first part of the description, cover the history of the ship's creation and military application. In the second part, tell the reader about using this ship in the game. Add a screenshot: if a beginner player has a hard time remembering vehicles by name, a picture will help them identify the ship in question.'' -->
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British destroyer {{Battle-rating}}. It was introduced in [[Update "Alpha Strike"]].  
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The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} British destroyer {{Battle-rating}}. It was introduced in [[Update "Alpha Strike"]].
  
 
== General info ==
 
== General info ==
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{{Specs-Fleet-Armour}}
 
{{Specs-Fleet-Armour}}
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
 
<!-- ''Talk about the vehicle's armour. Note the most well-defended and most vulnerable zones, e.g. the ammo magazine. Evaluate the composition of components and assemblies responsible for movement and manoeuvrability. Evaluate the survivability of the primary and secondary armaments separately. Don't forget to mention the size of the crew, which plays an important role in fleet mechanics. Save tips on preserving survivability for the "Usage in battles" section. If necessary, use a graphical template to show the most well-protected or most vulnerable points in the armour.'' -->
In terms of survivability, HMS Diamond demonstrates commendable resilience, despite lacking anti-fragmentation armor around its hull. Its sleek design, coupled with ammunition storage largely shielded by being below the waterline, significantly enhance its survivability in combat scenarios. However, with a relatively modest crew complement of 330 personnel, the ship remains vulnerable to sustained fire from rapid-firing cannons, particularly those equipped with the potent Mk.22 cannon mount commonly found on American destroyers. Moreover, the threat posed by Soviet 130mm rounds cannot be underestimated, given their powerful explosive filler and potential to inflict significant damage. Fortunately, mitigating factors exist to improve the ship's survivability. Removal of torpedoes, for instance, can drastically reduce the ship's vulnerability to fire. While the torpedoes onboard offer an advantage, their overall performance may not warrant the associated risk, especially considering their relatively modest capabilities compared to other torpedo systems.
+
In terms of survivability, HMS Diamond demonstrates commendable resilience, despite lacking anti-fragmentation armour around its hull. Its sleek design, coupled with ammunition storage largely shielded by being below the waterline, significantly enhance its survivability in combat scenarios. However, with a relatively modest crew complement of 330 personnel, the ship remains vulnerable to sustained fire from rapid-firing cannons, particularly those equipped with the potent Mk.22 cannon mount commonly found on American destroyers. Moreover, the threat posed by Soviet 130 mm rounds cannot be underestimated, given their powerful explosive filler and potential to inflict significant damage. Fortunately, mitigating factors exist to improve the ship's survivability. Removal of torpedoes, for instance, can drastically reduce the ship's vulnerability to fire. While the torpedoes onboard offer an advantage, their overall performance may not warrant the associated risk, especially considering their relatively modest capabilities compared to other torpedo systems.
  
 
=== Mobility ===
 
=== Mobility ===
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<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
<!-- ''Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: <code><nowiki>{{main|Weapon name (calibre)}}</nowiki></code>. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.'' -->
 
{{main|4.5 inch/45 QF Mark V (114 mm)}}
 
{{main|4.5 inch/45 QF Mark V (114 mm)}}
The 4.5 inch/45 QF Mark V cannons aboard HMS Diamond prove to be formidable armaments, particularly effective against light to medium armored ships and aerial targets. Despite their relatively modest explosive yield compared to other munitions of similar caliber, they deliver a considerable punch, ensuring devastating impacts upon target engagement. With an upgraded crew, HMS Diamond achieves an impressive firing rate of up to 20 rounds per minute, mirroring the capabilities of the USS Moffet. A notable feature of these cannons is their consistent firing rate, as there is no need to pause for reloading due to the absence of a ready rack. However, disruptions such as fires or flooding onboard may temporarily hinder this rapid rate of fire. To optimize ammunition usage and effectiveness, it is recommended to utilize HE-VT projectiles whenever possible. These projectiles offer the same explosive filler as standard HE rounds but with the added advantage of a proximity fuze, maximizing the ship's combat efficiency while conserving valuable ammunition space. In situations requiring engagement of armored targets or encounters at challenging angles, such as front aspect shots, SAP projectiles are advised.
+
 
 +
The 4.5 inch/45 QF Mark V cannons aboard HMS Diamond prove to be formidable armaments, particularly effective against light to medium armoured ships and aerial targets. Despite their relatively modest explosive yield compared to other munitions of similar calibre, they deliver a considerable punch, ensuring devastating impacts upon target engagement. With an upgraded crew, HMS Diamond achieves an impressive firing rate of up to 20 rounds per minute, mirroring the capabilities of the [[USS Moffett]]. A notable feature of these cannons is their consistent firing rate, as there is no need to pause for reloading due to the absence of a ready rack. However, disruptions such as fires or flooding onboard may temporarily hinder this rapid rate of fire. To optimize ammunition usage and effectiveness, it is recommended to utilize HE-VT projectiles whenever possible. These projectiles offer the same explosive filler as standard HE rounds but with the added advantage of a proximity fuze, maximizing the ship's combat efficiency while conserving valuable ammunition space. In situations requiring engagement of armoured targets or encounters at challenging angles, such as front aspect shots, SAP projectiles are advised.
  
 
{{:4.5 inch/45 QF Mark V (114 mm)/Ammunition|4.5 inch HE, 4.5 inch SAP, 4.5 inch HE-TF, 4.5 inch HE-VT}}
 
{{:4.5 inch/45 QF Mark V (114 mm)/Ammunition|4.5 inch HE, 4.5 inch SAP, 4.5 inch HE-TF, 4.5 inch HE-VT}}
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<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
<!-- ''Some ships are fitted with weapons of various calibres. Secondary armaments are defined as weapons chosen with the control <code>Select secondary weapon</code>. Evaluate the secondary armaments and give advice on how to use them. Describe the ammunition available for the secondary armament. Provide recommendations on how to use them and which ammunition to choose. Remember that any anti-air armament, even heavy calibre weapons, belong in the next section. If there is no secondary armament, remove this section.'' -->
 
{{main|QF Mark V (40 mm)|QF STAAG Mark II (40 mm)}}
 
{{main|QF Mark V (40 mm)|QF STAAG Mark II (40 mm)}}
The 40mm autocannons serve as versatile weapons with potent capabilities for both air defense and point-blank defense. In air defense roles, these autocannons excel at engaging low-flying aircraft and as a deterrence for high-flying aircraft. Their high rate of fire and effective range make them formidable tools for intercepting fast-moving targets with precision accuracy. Additionally, their ammunition options include a set of munitions ready for all scenarios, universal clip is advised. In point-blank defense scenarios, 40mm autocannons provide reliable firepower for engaging close-range threats such as small boats. Their rapid rate of fire and substantial caliber make them effective deterrents against targets at short distances.
+
 
 +
The 40 mm autocannons serve as versatile weapons with potent capabilities for both air defense and point-blank defense. In air defense roles, these autocannons excel at engaging low-flying aircraft and as a deterrence for high-flying aircraft. Their high rate of fire and effective range make them formidable tools for intercepting fast-moving targets with precision accuracy. Additionally, their ammunition options include a set of munitions ready for all scenarios, universal clip is advised. In point-blank defense scenarios, 40 mm autocannons provide reliable firepower for engaging close-range threats such as small boats. Their rapid rate of fire and substantial calibre make them effective deterrents against targets at short distances.
  
 
* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
 
* '''Universal:''' {{Annotation|AP-T|Armour-piercing tracer}}{{-}}{{Annotation|HEFI-T|High-explosive fragmentation incendiary tracer}}
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* ''other literature.''
 
* ''other literature.''
  
{{ShipManufacturer John Brown and Company‎}}
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{{ShipManufacturer John Brown and Company}}
 
{{Britain destroyers}}
 
{{Britain destroyers}}
 
{{Britain premium ships}}
 
{{Britain premium ships}}

Revision as of 20:22, 15 May 2024

HMS Diamond
uk_destroyer_daring_class_diamond.png
GarageImage HMS Diamond.jpg
HMS Diamond
AB RB SB
4.7 4.7 4.7
Purchase:2 980 Specs-Card-Eagle.png
Show in game

Description

The Daring-class, HMS Diamond (D35), 1958 is a premium rank III British destroyer with a battle rating of 4.7 (AB/RB/SB). It was introduced in Update "Alpha Strike".

General info

Survivability and armour

Armourfront / side / back
Main fire tower10 / 10 / 10 mm
Hull16 mm (steel)
Superstructure4 mm (steel)
Number of section6
Displacement3 820 t
Crew330 people

In terms of survivability, HMS Diamond demonstrates commendable resilience, despite lacking anti-fragmentation armour around its hull. Its sleek design, coupled with ammunition storage largely shielded by being below the waterline, significantly enhance its survivability in combat scenarios. However, with a relatively modest crew complement of 330 personnel, the ship remains vulnerable to sustained fire from rapid-firing cannons, particularly those equipped with the potent Mk.22 cannon mount commonly found on American destroyers. Moreover, the threat posed by Soviet 130 mm rounds cannot be underestimated, given their powerful explosive filler and potential to inflict significant damage. Fortunately, mitigating factors exist to improve the ship's survivability. Removal of torpedoes, for instance, can drastically reduce the ship's vulnerability to fire. While the torpedoes onboard offer an advantage, their overall performance may not warrant the associated risk, especially considering their relatively modest capabilities compared to other torpedo systems.

Mobility

Speedforward / back
AB79 / 32 km/h
RB64 / 26 km/h

HMS Diamond may have modest mobility, but it stands out as one of the fastest ships within its battle rating, particularly when encountering lower-tier adversaries. Its top speed of 64 km/h allows for swift navigation across maps, offering an advantage in naval engagements. Despite its classification as a destroyer, its relatively compact size grants it agility akin to that of a corvette, affording it a surprisingly tight turn radius.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded 79 32
RB/SB Stock ___ ___
Upgraded 64 26

Modifications and economy

Repair cost
AB2 937 Sl icon.png
RB2 282 Sl icon.png
Crew training10 000 Sl icon.png
Experts360 000 Sl icon.png
Aces820 Ge icon.png
Research Aces870 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 290 / 600 / 50 % Sl icon.png
Talisman.png 2 × 160 / 160 / 160 % Rp icon.png
Modifications
Seakeeping Unsinkability Firepower
Mods new ship hull.png
Dry-Docking
Mods new ship rudder.png
Rudder Replacement
Mods new ship screw.png
Propeller Replacement
Mods new ship engine.png
Engine Maintenance
Mods ship damage control crew.png
Damage Control Division
Mods ship fire control crew.png
Fire Division
Mods engine smoke screen system.png
Smokescreen
Mods ship anti fragmentation protection.png
Shrapnel Protection
Mods ship venting.png
Ventilation
Mods new ship pumps.png
New Pumps
Mods ship ammo wetting.png
Ammo Wetting
Mods tank ammo.png
114mm_uk_sap_ammo_pack
Mods ammo.png
40 mm HE clips
Mods he frag dist fuse ship.png
114mm_uk_aa_distant_fuse_ammo_pack
Mods ammo.png
40 mm AP clips
Mods new aux caliber turrets.png
Auxiliary Armament Targeting
Mods ship rangefinder.png
Improved Rangefinder
Mods ship rangefinder.png
Improved Rangefinder
Mods new main caliber turrets.png
Primary Armament Targeting
Mods he frag proxi fuze ship.png
114mm_uk_aa_radio_fuse_ammo_pack
Mods torpedo.png
Torpedo Mode

Armament

Primary armament

3 х Turret2 x 4.5 inch/45 QF Mark V cannon
Ammunition600 rounds
Vertical guidance-5° / 80°

The 4.5 inch/45 QF Mark V cannons aboard HMS Diamond prove to be formidable armaments, particularly effective against light to medium armoured ships and aerial targets. Despite their relatively modest explosive yield compared to other munitions of similar calibre, they deliver a considerable punch, ensuring devastating impacts upon target engagement. With an upgraded crew, HMS Diamond achieves an impressive firing rate of up to 20 rounds per minute, mirroring the capabilities of the USS Moffett. A notable feature of these cannons is their consistent firing rate, as there is no need to pause for reloading due to the absence of a ready rack. However, disruptions such as fires or flooding onboard may temporarily hinder this rapid rate of fire. To optimize ammunition usage and effectiveness, it is recommended to utilize HE-VT projectiles whenever possible. These projectiles offer the same explosive filler as standard HE rounds but with the added advantage of a proximity fuze, maximizing the ship's combat efficiency while conserving valuable ammunition space. In situations requiring engagement of armoured targets or encounters at challenging angles, such as front aspect shots, SAP projectiles are advised.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
4.5 inch HE HE 28 28 28 28 28 28
4.5 inch SAP SAP 117 100 77 61 50 41
4.5 inch HE-TF HE-TF 28 28 28 28 28 28
4.5 inch HE-VT HE-VT 28 28 28 28 28 28
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
4.5 inch HE HE 746 24.95 0 0.1 2,320 79° 80° 81°
4.5 inch SAP SAP 746 23 0.015 5 910 47° 60° 65°
4.5 inch HE-TF HE-TF 746 24.95 0 0.1 2,320 79° 80° 81°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming
distance (m)
Trigger
radius (m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
4.5 inch HE-VT HE-VT 746 24.95 0 0.1 244 23 2,320 79° 80° 81°

Secondary armament

2 х Turret2 x 40 mm QF STAAG Mark II gun
Ammunition4000 rounds
Belt capacity4 rounds
Fire rate156 shots/min
Turret2 x 40 mm QF Mark V gun
Ammunition4000 rounds
Belt capacity4 rounds
Fire rate156 shots/min

The 40 mm autocannons serve as versatile weapons with potent capabilities for both air defense and point-blank defense. In air defense roles, these autocannons excel at engaging low-flying aircraft and as a deterrence for high-flying aircraft. Their high rate of fire and effective range make them formidable tools for intercepting fast-moving targets with precision accuracy. Additionally, their ammunition options include a set of munitions ready for all scenarios, universal clip is advised. In point-blank defense scenarios, 40 mm autocannons provide reliable firepower for engaging close-range threats such as small boats. Their rapid rate of fire and substantial calibre make them effective deterrents against targets at short distances.

  • Universal: AP-T · HEFI-T
  • 40 mm HE clips: HEFI-T · HEFI-T · HEFI-T · AP-T
  • 40 mm AP clips: AP-T · AP-T · AP-T · HEFI-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T 3 3 3 3 3 3
AP-T 81 78 68 58 49 41
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T 874 0.9 0 0.1 67.13 79° 80° 81°
AP-T 874 0.89 - - - 47° 60° 65°

Additional armament

Setup 110 x 533 mm Mk.IX** torpedo
Main article: Mk.IX** (533 mm)

Describe the available additional armaments of the ship: depth charges, mines, torpedoes. Talk about their positions, available ammunition and launch features such as dead zones of torpedoes. If there is no additional armament, remove this section.

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


John Brown & Company
Destroyers 
Daring-class  HMS Diamond
Light Cruisers 
Emerald-class  HMS Enterprise
Town-class  HMS Southampton
Tiger-class  HMS Tiger
Battlecruisers 
Renown-class  HMS Repulse
Admiral-class  HMS Hood
Battleships 
Queen Elizabeth-class  HMS Barham

Britain destroyers
Town-class  HMS Churchill · HMS Montgomery
V-class  HMS Valhalla · HMS Vega · HMS Verdun
G-class  HMS Grafton · ORP Garland
Hunt-class  HMS Calpe · HMS Brissenden
Tribal-class  HMCS Haida · HMS Eskimo · HMS Mohawk
J-class  HMS Jervis
K-class  HMS Kelvin
N-class  HMAS Nepal
Battle-class  HMS Armada · HMS Cadiz · HMAS Tobruk
Daring-class  HMS Daring · HMS Diamond · HMS Diana

Britain premium ships
Motor torpedo boats  MTB-1(2) · MTB-422 · Fairmile D (5001) · HMS Gay Archer
Motor gun boats  MGB-75 · SGB Grey Goose
Gunboats  HMS Spey
Sub-chasers  LÉ Orla
Frigates  HMS Whitby
Destroyers  HMS Montgomery · HMS Valhalla · HMS Verdun · ORP Garland · HMS Jervis · HMCS Haida · HMS Mohawk · HMS Cadiz · HMS Diamond
Light cruisers  HMS Belfast
Battleships  HMS Iron Duke