Difference between revisions of "Lvkv 42"

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(Usage in battles)
(Undo revision 184392 by U141583682 (talk))
 
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* Low ammo storage, quickly runs out of ammunition when engaging several threats
 
* Low ammo storage, quickly runs out of ammunition when engaging several threats
 
* Along with the poor armour, the turret crew's heads are visible - making them easy targets for enemy machine gun fire
 
* Along with the poor armour, the turret crew's heads are visible - making them easy targets for enemy machine gun fire
 
====== summary ======
 
This type of combat vehicle is a prototype of an anti-aircraft tank opened by Sweden in the mid-to-late 40s of the 20th century, with good burst firepower, ideal mobility, and a good performance of the steering machine and the high and low machine system, but there are defects such as weak armor and scarce ammunition .In terms of appearance, the car generally resembles the AMX 13/40 anti-aircraft tank, with a more angular front of the hull, a softer and more rounded turret, and the radio antenna on the right side of the turret instead of the left. 
 
  
 
== History ==
 
== History ==

Latest revision as of 18:11, 30 March 2024

sw_lvkv_42.png
GarageImage Lvkv 42.jpg
Lvkv 42
AB RB SB
5.0 4.3 4.3
Class:
Research:46 000 Specs-Card-Exp.png
Purchase:155 000 Specs-Card-Lion.png
Show in game

Description

The lvkv 42 was developed by the Swedish arms manufacturer Bofors on request from the Swedish army as a 1950s next generation Swedish SPAA following the 1940s limited production lvkv fm/43 SPAA. Two prototypes based on a new original chassis-design were built and delivered for testing late December 1953 and early January 1954 respectively after various delays. In the end the project was scrapped as SPAAs with integrated radars became more necessary.

It was introduced in Update 1.97 "Viking Fury". In similar fashion to the ZSU-57, the Luftvärnskanonvagn 42 is an SPAA particularly deadly for enemy tanks. It has access to a powerful 40 mm cannon with a good fire rate. It also features SAPHEI shells in some of its belts, which helps against lightly armoured vehicles. Flanking is a good idea, although the speed is not the best, it's still agile enough to get to good positions to ambush other tanks. Like most SPAAs of its tier, it's very fragile, and most HE or HEAT shells would kill you in a single hit, the gun lacks access to APHE shells in all of its belts and using its only cannon against enemy aircraft may be challenging to inexperienced players.

General info

Survivability and armour

Armourfront / side / back
Hull10 / 10 / 10
Turret10 / 10 / 10
Crew5 people
Visibility71 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

 
Controlled suspension
It is possible to adjust the ground clearance or more complex suspension positions
Speedforward / back
AB66 / 8 km/h
RB and SB61 / 7 km/h
Number of gears5 forward
1 back
Weight13.5 t
Engine power
AB382 hp
RB and SB200 hp
Power-to-weight ratio
AB28.3 hp/t
RB and SB14.8 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 66 8 13.5 284 382 21.04 28.3
Realistic 61 7 177 200 13.11 14.81

Modifications and economy

Repair costBasic → Reference
AB2 913 → 3 749 Sl icon.png
RB2 285 → 2 940 Sl icon.png
SB3 295 → 4 240 Sl icon.png
Total cost of modifications40 400 Rp icon.png
78 400 Sl icon.png
Talisman cost1 400 Ge icon.png
Crew training45 000 Sl icon.png
Experts155 000 Sl icon.png
Aces630 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 140 / 210 % Sl icon.png
160 / 160 / 160 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods new tank break.png
Brake System
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods new tank filter.png
Filters
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
210 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png
Mods new tank engine.png
Engine
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
210 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods tank ammo.png
40mm_sw_kan_HE_ammo_pack
Research:
2 000 Rp icon.png
Cost:
3 900 Sl icon.png
120 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods tank ammo.png
40mm_sw_kan_APC_ammo_pack
Research:
1 800 Rp icon.png
Cost:
3 500 Sl icon.png
110 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
3 400 Rp icon.png
Cost:
6 600 Sl icon.png
210 Ge icon.png
Mods art support.png
Artillery Support
Research:
4 400 Rp icon.png
Cost:
8 500 Sl icon.png
270 Ge icon.png

Armaments

Main armament

40 mm lvakan m/48 cannon
Ammunition104 rounds
Belt capacity8 rounds
Reloadbasic crew → aces
0.6 → 0.5 s
Fire rate240 shots/min
Vertical guidance-5° / 90°
Main article: lvakan m/48 (40 mm)
40 mm lvakan m/48 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 104 (8) 240 -5°/+90° ±180° N/A 61.6 85.3 103.6 114.6 121.9 0.65 0.58 0.53 0.50
Realistic 41.6 49.0 59.5 65.8 70.0

Ammunition

  • Default: AP · HEFI-T
  • slsgr m/36C: HEFI-T · HEFI-T · HEFI-T · AP
  • slhpgr m/43: SAPHEI · SAPHEI · SAPHEI · HEFI-T

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T 9 9 8 6 5 4
AP 95 90 72 55 42 32
SAPHEI 68 64 49 35 25 18
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T 850 1 0.1 0.1 44 79° 80° 81°
AP 910 1.2 - - - 47° 60° 65°
SAPHEI 880 1 1.2 9 38 79° 80° 81°

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
13 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Good penetration, excellent Swedish 40 mm performance can make quick work of enemy light tanks as well as medium units if utilized correctly!
  • Very fast turret traverse and elevation rate (can reach 70°/s with an aced crew)
  • Stock belt alternates between AP and HE every other round, making it a very effective all-purpose belt
  • 240 RPM, only the Ostwind and AMX-13 DCA 40 is on par with the fire rate
  • Very nimble, its agility can get you safely around the battlefield

Cons:

  • Paper thin armour, very easy to be disabled or entirely knocked out by incoming HMG fire or strafing aircraft
  • Low ammo storage, quickly runs out of ammunition when engaging several threats
  • Along with the poor armour, the turret crew's heads are visible - making them easy targets for enemy machine gun fire

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Other vehicles of similar configuration and role

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


AB Bofors
MBTs 
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Tank Destroyers  SAV 20.12.48 · Bkan 1C
SPAA  Lvkv 42
Radar  VEAK 40
SAM  ASRAD-R*
See Also  BAE Systems AB
  *Saab Bofors Dynamics

Sweden anti-aircraft vehicles
SPAA  Pvlvv fm/42 · Lvtdgb m/40 · Pbv 301 · Lvkv 42 · U-SH 204 GK
Radar SPAA  VEAK 40 · Lvkv 9040C
SAM  Lvrbv 701 · ASRAD-R
Finland  L-62 ANTI II · ▄ZSU-57-2 · ItO 90M · ItPsV Leopard