Difference between revisions of "Merkava Mk.1B"

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== Description ==
 
== Description ==
 
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The '''Merkava Mark 1B''' is the first and only subvariant of [[Merkava Mk.1 (USA)|Merkava Mark 1]], which is the first variant of the [[Merkava (Family)|Merkava main battle tank family]]. Israel first deployed the Merkava Mark 1 during the Lebanon War in 1982. By removing the palletized ammunition racks from storage during the war, some Merkava Mark 1s were transformed into improvised APCs or armoured ambulances. Through the back entrance, ten troops or walking wounded could enter and leave. Numerous modifications were made and implemented following the battle. Under the back of the turret bustle, there was a shot trap where a well-placed shot might totally jam the turret. Chain netting was added to pre-maturely detonate rocket-propelled grenades (RPGs) before they hit the main armour, increasing survivability. The Merkava Mark 1B and Merkava Mark 1 are essentially distinguished by the addition of a new firing control system, additional side armour for the suspension, and chains with balls on the back of the turret (not implemented in-game). In 1983, manufacturing was stopped in favour of the upgraded Merkava Mark 2 variant.
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The '''Merkava Mk.1B''' was the first and only subvariant of [[Merkava Mk.1 (USA)|Merkava Mk.1]], which was the first variant of the [[Merkava (Family)|Merkava main battle tank family]]. The IDF formerly had to rely on importing foreign weapons to maintain its armoured units since its industry was inadequate to develop domestic vehicles. The British deciding not to sell the Chieftain to the Israelis (because they were already supplying them to Arab countries) led to Israel to begin their own tank development program. Israel first deployed the Merkava Mk.1 during the Lebanon War in 1982; following the battle, numerous modifications were made and implemented. The Merkava Mk.1B and Merkava Mk.1 are essentially distinguished by the addition of a new firing control system, additional side armour for the suspension, and chains with balls on the back of the turret. Under the back of the turret bustle, there was a shot trap where a well-placed shot might totally jam the turret. Chain netting was added to pre-maturely detonate rocket-propelled grenades (RPGs) before they hit the main armour, increasing survivability. In 1983, manufacturing was stopped in favour of the upgraded [[Merkava Mk.2B|Merkava Mk.2]] variant.
  
Introduced in [[Update "Wind of Change"]], the Merkava Mark 1B is the first indigenous ground force vehicle used by the Israel Army. The Israel Army formerly had to rely on importing foreign weapons to maintain its armoured units since its industry was inadequate to develop domestic vehicles. The British deciding not to sell the Chieftain to the Israelis (because they were already supplying them to Arab countries) led to Israel to begin their own tank development program. The positioning of the engine on the front rather than the back, which is the conventional tank configuration, is one of the Merkava main combat tank's extremely distinctive features. The objective of such a design is to increase crew survivability since Israel is a small country with limited resources and manpower, making it essential for them to survive battles. With its much-improved survivability compared to conventional main battle tanks, players will enjoy playing one of the Middle East's most ironic main battle tanks.
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Introduced in [[Update "Wind of Change"]], the Merkava Mk.1B is the first indigenous armoured vehicle in the Israeli ground tree. The positioning of the engine at the front rather than the back, which is the conventional tank configuration, is one of the Merkava main combat tank's extremely distinctive features. The objective of such a design was to increase crew survivability, since Israel is a small country with limited resources and manpower, making it essential for them to survive battles. With its much-improved survivability compared to conventional main battle tanks, players will enjoy playing one of the Middle East's most iconic main battle tanks.
  
 
== General info ==
 
== General info ==

Revision as of 17:47, 3 September 2023

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This page is about the Israeli medium tank Merkava Mk.1B. For other versions, see Merkava (Family).
Merkava Mk.1B
il_merkava_mk_1b.png
GarageImage Merkava Mk.1B.jpg
Merkava Mk.1B

Description

The Merkava Mk.1B was the first and only subvariant of Merkava Mk.1, which was the first variant of the Merkava main battle tank family. The IDF formerly had to rely on importing foreign weapons to maintain its armoured units since its industry was inadequate to develop domestic vehicles. The British deciding not to sell the Chieftain to the Israelis (because they were already supplying them to Arab countries) led to Israel to begin their own tank development program. Israel first deployed the Merkava Mk.1 during the Lebanon War in 1982; following the battle, numerous modifications were made and implemented. The Merkava Mk.1B and Merkava Mk.1 are essentially distinguished by the addition of a new firing control system, additional side armour for the suspension, and chains with balls on the back of the turret. Under the back of the turret bustle, there was a shot trap where a well-placed shot might totally jam the turret. Chain netting was added to pre-maturely detonate rocket-propelled grenades (RPGs) before they hit the main armour, increasing survivability. In 1983, manufacturing was stopped in favour of the upgraded Merkava Mk.2 variant.

Introduced in Update "Wind of Change", the Merkava Mk.1B is the first indigenous armoured vehicle in the Israeli ground tree. The positioning of the engine at the front rather than the back, which is the conventional tank configuration, is one of the Merkava main combat tank's extremely distinctive features. The objective of such a design was to increase crew survivability, since Israel is a small country with limited resources and manpower, making it essential for them to survive battles. With its much-improved survivability compared to conventional main battle tanks, players will enjoy playing one of the Middle East's most iconic main battle tanks.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 1,492 Expression error: Unexpected round operator. __.__
Realistic 852 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: Sharir (105 mm)
105 mm Sharir Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 54 -8°/+20° ±180° Two-plane 38.1 52.7 64.0 70.8 75.3 8.71 7.70 7.10 6.70
Realistic 23.8 28.0 34.0 37.6 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M152 HEATFS 400 400 400 400 400 400
M156 HESH 127 127 127 127 127 127
M111 APFSDS 337 335 330 322 314 306
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M152 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
M156 HESH 731 11.4 0.1 4 3.17 73° 77° 80°
M111 APFSDS 1,455 4.2 - - - 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 20 5 25 50

Ammo racks

Ammo racks of the Merkava Mk.1B
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
54 31 (+23) (+47) (+53) No

Machine guns

12.7 mm M2HB
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,000 (200) 577 N/A N/A
7.62 mm FN MAG 60-40
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle (loader) 1,800 (200) 600 -10°/+50° ±120°
Pintle (commander) 1,800 (200) 600 -10°/+50° ±120°
Coaxial 6,000 (200) 600 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Israeli Ordnance Corps (חיל החימוש)
Medium Tanks  M-51 · M-51 (W)
MBTs 
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · ▃Magach 3 (ERA) · Magach 5
  Magach 6 · Magach 6A · Magach 6B · Magach 6C · Magach 6R · Magach 6M · Gal Batash
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet · ▄Sho't Kal Dalet
Tiran  Tiran 4 · Tiran 4S
Merkava  ▃Merkava Mk.1 · Merkava Mk.1B · Merkava Mk.2B · ▃Merkava Mk.2B · Merkava Mk.2D
  Merkava Mk.3B · Merkava Mk.3C · ▃Merkava Mk.3D · Merkava Mk.4B · Merkava Mk.4M
Tank destroyers  Zachlam Tager
See Also  Chrysler Defense · Department of Tank Design · Morozov Design Bureau

Israel medium tanks
M-51  M-51 · M-51 (W)
Magach  Magach 1 · Magach 2 · Magach 3 · Magach 3 (ERA) · Magach 5 · Magach 6
  Magach 6A · Magach 6B · Magach 6B Gal · Gal Batash · Magach 6C · Magach 6M · Magach 6R · Magach Hydra · Magach 7C
Tiran  Tiran 4 · Tiran 4S · Tiran 6
Sho't  Sho't · Sho't Kal Alef · Sho't Kal Gimel · Sho't Kal Dalet
Merkava  Merkava Mk.1B · Merkava Mk.2B · Merkava Mk.2D · Merkava Mk.3B · Merkava Mk.3C · Ra'am Sagol
  Merkava Mk.4B · Merkava Mk.4M · Merkava Mk.4 LIC