Difference between revisions of "Ki-96"

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(Got my hands on this beast, thought I'd give it a proper article. edit what you need to)
(Edits and rearrangements)
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== Description ==
 
== Description ==
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 
{{break}}
 
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} premium Japanese twin-engine fighter {{Battle-rating|3}}. This aircraft was introduced in Update 1.35. It costs 1,600 GE.
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} premium Japanese twin-engine fighter {{Battle-rating|3}}. This aircraft was introduced in Update 1.35. It costs 1,600 GE.
 +
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
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! RB
 
! RB
 
|-
 
|-
|568|| 553 || {{Specs|ceiling}}10,000 || 25.3 || 25.7 || 14.5 || 14.5 || 380
+
|568|| 553 || {{Specs|ceiling}} || 25.3 || 25.7 || 14.5 || 14.5 || 380
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
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! RB
 
! RB
 
|-
 
|-
| 634 || 600 || {{Specs|ceiling}}10,000 || 23.7 || 24.0 || 30.9 || 19.5 || 380
+
| 634 || 600 || {{Specs|ceiling}} || 23.7 || 24.0 || 30.9 || 19.5 || 380
 
|-
 
|-
 
|}
 
|}
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
{{main|MAC 1934 (7.5 mm)}}
+
{{main|Ho-203 army (37 mm)|Ho-5 army (20 mm)}}
 
 
The '''''{{PAGENAME}}''''' is armed with:
 
  
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
+
The '''{{PAGENAME}}''' is armed with:
-->
 
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
The {{PAGENAME}}is armed with:
 
  
* 1 x 37 mm [[Ho-203 army (37 mm)]] cannon, Nose-mounted (25 rpg)
+
* 1 x 37 mm [[Ho-203 army (37 mm)|Ho-203]] cannon, Nose-mounted (25 rpg)
  
* 2 x 20 mm [[Ho-5 army (20 mm)]] cannons, Chin-mounted (200 rpg = 400 total)
+
* 2 x 20 mm [[Ho-5 army (20 mm)|Ho-5]] cannons, Chin-mounted (200 rpg = 400 total)
  
 
== Usage in the battles ==
 
== Usage in the battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->One should fly the Ki-96 in its stated role: Interceptor. When engaging bombers, be sure to approach from oblique angles and never tail one, as you have no bulletproof glass to protect your pilot from snipes. While bombers with good aim can kill you, you can do the same to their plane in seconds when you land your devastating 37 mm cannon and 20 mm cannon shots. If all you encounter is fighters, it can make for a decent Boom-&-Zoom aircraft with its good speed, climb rate and armament. As a general rule, never turn fight. While the Ki-96 has a good turn rate for a Twin-Engined fighter, it is out turned by most of its opposition, and same goes for its speed. With these in mind, always try to engage fighters with an energy advantage, although be careful as the Ki-96's roll rate heavily stiffens above 400 Mp/h or 643 Kp/h, which makes it hard to control at high speeds.
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
One should fly the Ki-96 in its stated role: interceptor. When engaging bombers, be sure to approach from oblique angles and never tail one, as you have no bulletproof glass to protect your pilot from snipes. While bombers with good aim can snipe you, you can do the same to their plane in seconds when you land your devastating 37 mm cannon and 20 mm cannon shots. If all you encounter are fighters, it can make for a decent Boom-&-Zoom aircraft with its good speed, climb rate and armament. As a general rule, never turn fight. While the Ki-96 has a good turn rate for a twin-engined fighter, it is out-turned by most of its opposition, and same goes for its speed. With these in mind, always try to engage fighters with an energy advantage, although be careful as the Ki-96's roll rate heavily stiffens above 400 Mp/h or 643 Kp/h, which makes it hard to control at high speeds.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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=== Pros and cons ===
 
=== Pros and cons ===
 
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
 
 
'''Pros:'''  
 
'''Pros:'''  
 
 
* Powerful offensive armament all mounted in the centre of the plane
 
* Powerful offensive armament all mounted in the centre of the plane
 +
* Guns have good ammo capacity
 +
* Fast, quicker than most Japanese planes at the same rank
 +
* Turns well for a twin-engined Fighter
 
* High climb rate
 
* High climb rate
* Guns have good ammo capacity
+
* Thin body means smaller profile to be fired at
* Fast, quicker than most Japanese planes at 4.0
+
* Decent roll rate below 640 km/h
* Turns well for a Twin-Engined Fighter
 
* Thin body
 
* Premium rewards
 
* Decent roll rate below 400 mp/h
 
 
* Responsive elevator
 
* Responsive elevator
 
* 360° cockpit view
 
* 360° cockpit view
 +
* Premium rewards
  
 
'''Cons:'''
 
'''Cons:'''
 
 
* Wings are littered with fuel tanks
 
* Wings are littered with fuel tanks
* Still outmaneuvered and outsped by most single engined fighters
+
* Still outmaneuvered and outsped by most single-engined fighters
* No bulletproof glass
+
* No bulletproof glass to protect the pilot from getting knocked out
* Pilot is prone to getting knocked out
+
* Good cockpit visibility is hampered by a large amount of structural bars
* Good cockpit visibility is hampered by a large amount of bars
 
 
* Poor energy retention
 
* Poor energy retention
* Roll rate stiffens above 400 mp/h
+
* Roll rate stiffens above 640 km/h
 
* 37 mm cannon has relatively low muzzle velocity
 
* 37 mm cannon has relatively low muzzle velocity
 
*
 
  
 
== History ==
 
== History ==
The Ki-96 was a twin-engined heavy fighter developed by Kawasaki Aeronautics in 1942 after the success of their [[Ki-45 (Disambiguation)]] line. Like the Ki-45, it was a two-seat, twin engined fighter with larger and more powerful Ha-112 Radials to replace the Ki-45's Ha-104's. It was intended to replace the "Toryu's" for the IJAAS, but the Imperial Japanese Army Aviation Bureau insisted that it be converted to a single-seat fighter. The first prototype made retained the cockpit canopy intended for a two-seat fighter, and the next two prototypes were fitted with smaller canopies.
+
The Ki-96 was a twin-engined heavy fighter developed by Kawasaki Aeronautics in 1942 after the success of their [[Ki-45 (Disambiguation)|Ki-45]] line. Like the Ki-45, it was a two-seat, twin-engined fighter with larger and more powerful Ha-112 radial engines to replace the Ki-45's Ha-104 engines. It was intended to replace the "Toryu's" for the Imperial Japanese Army Air Service, but the Imperial Japanese Army Aviation Bureau insisted that it be converted to a single-seat fighter. The first prototype made retained the cockpit canopy intended for a two-seat fighter, and the next two prototypes were fitted with smaller canopies.
  
 
Despite showing performance exceeding estimates and having excellent handling, the Army's requirements had changed back to two-seat fighters, resulting in production and development on the Ki-96 being halted, with only three prototypes being made. However, the wings and tail unit would later go on to form the Ki-102 wings and tail.
 
Despite showing performance exceeding estimates and having excellent handling, the Army's requirements had changed back to two-seat fighters, resulting in production and development on the Ki-96 being halted, with only three prototypes being made. However, the wings and tail unit would later go on to form the Ki-102 wings and tail.

Revision as of 07:39, 12 February 2019

Introducing Wiki 3.0
Ki-96
ki-96.png

Description

The Ki-96 in the garage


The Ki-96 is a Rank III premium Japanese twin-engine fighter with a battle rating of 4.0 (AB) and 3.7 (RB/SB). This aircraft was introduced in Update 1.35. It costs 1,600 GE.

General info

Flight Performance

The Ki-96 is a generally smooth flyer and is characterized by its powerful armament, high speed, high climb rate, interceptor spawn and relatively good turn rate. All of these traits make for a solid interceptor that can shred through bombers like a hot Katana through wet Bamboo.

Characteristics
Stock
Max Speed
(km/h at 5,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
568 553 10000 25.3 25.7 14.5 14.5 380
Upgraded
Max Speed
(km/h at 5,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
634 600 10000 23.7 24.0 30.9 19.5 380

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 310  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • 12 mm steel plating in the nose
  • 16 mm steel plating behind the pilot
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • Self-sealing fuel tanks in the wings

Armaments

Offensive armament

The Ki-96 is armed with:

  • 1 x 37 mm Ho-203 cannon, Nose-mounted (25 rpg)
  • 2 x 20 mm Ho-5 cannons, Chin-mounted (200 rpg = 400 total)

Usage in the battles

One should fly the Ki-96 in its stated role: interceptor. When engaging bombers, be sure to approach from oblique angles and never tail one, as you have no bulletproof glass to protect your pilot from snipes. While bombers with good aim can snipe you, you can do the same to their plane in seconds when you land your devastating 37 mm cannon and 20 mm cannon shots. If all you encounter are fighters, it can make for a decent Boom-&-Zoom aircraft with its good speed, climb rate and armament. As a general rule, never turn fight. While the Ki-96 has a good turn rate for a twin-engined fighter, it is out-turned by most of its opposition, and same goes for its speed. With these in mind, always try to engage fighters with an energy advantage, although be careful as the Ki-96's roll rate heavily stiffens above 400 Mp/h or 643 Kp/h, which makes it hard to control at high speeds.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 20 mm belts
II Compressor Airframe New 20 mm cannons
III Wings Repair Engine New 37 mm cannons
IV Engine Injection Cover

Pros and cons

Pros:

  • Powerful offensive armament all mounted in the centre of the plane
  • Guns have good ammo capacity
  • Fast, quicker than most Japanese planes at the same rank
  • Turns well for a twin-engined Fighter
  • High climb rate
  • Thin body means smaller profile to be fired at
  • Decent roll rate below 640 km/h
  • Responsive elevator
  • 360° cockpit view
  • Premium rewards

Cons:

  • Wings are littered with fuel tanks
  • Still outmaneuvered and outsped by most single-engined fighters
  • No bulletproof glass to protect the pilot from getting knocked out
  • Good cockpit visibility is hampered by a large amount of structural bars
  • Poor energy retention
  • Roll rate stiffens above 640 km/h
  • 37 mm cannon has relatively low muzzle velocity

History

The Ki-96 was a twin-engined heavy fighter developed by Kawasaki Aeronautics in 1942 after the success of their Ki-45 line. Like the Ki-45, it was a two-seat, twin-engined fighter with larger and more powerful Ha-112 radial engines to replace the Ki-45's Ha-104 engines. It was intended to replace the "Toryu's" for the Imperial Japanese Army Air Service, but the Imperial Japanese Army Aviation Bureau insisted that it be converted to a single-seat fighter. The first prototype made retained the cockpit canopy intended for a two-seat fighter, and the next two prototypes were fitted with smaller canopies.

Despite showing performance exceeding estimates and having excellent handling, the Army's requirements had changed back to two-seat fighters, resulting in production and development on the Ki-96 being halted, with only three prototypes being made. However, the wings and tail unit would later go on to form the Ki-102 wings and tail.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Japan twin-engine fighters and strike aircraft
Navy 
Land-based Fighter 
J1N  J1N1
J5N  J5N1
Army 
Ki-45  Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei
Ki-83  Ki-83
Ki-96  Ki-96
Ki-102  Ki-102 otsu
Ki-108  Ki-108 Kai
Ki-109  Ki-109