Difference between revisions of "USS Fargo"

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The '''{{Specs|name}}''' is a rank {{Specs|rank}} American light cruiser {{Battle-rating}}. It was introduced in [[Update "Fire and Ice"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} American light cruiser {{Battle-rating}}. It was introduced in [[Update "Fire and Ice"]].
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The Fargo-class light cruisers were the final class of light cruisers built for the US Navy in WW2. USS Fargo is the latest light cruiser in the American tree, both in launch date and refit, and is very similar to the preceding [[USS Cleveland]], with similar armour, mobility and firepower. The major difference between the two classes is a simplified funnel and superstructure structure on the Fargo, providing better lines of fire for the secondary and anti-aircraft battery.
  
 
== General info ==
 
== General info ==

Revision as of 06:11, 8 November 2022

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USS Fargo
us_cruiser_fargo_class.png
GarageImage USS Fargo.jpg
USS Fargo

Description

The Fargo-class, USS Fargo (CL-106), 1946 is a rank American light cruiser with a battle rating of (AB), (RB), and (SB). It was introduced in Update "Fire and Ice".

The Fargo-class light cruisers were the final class of light cruisers built for the US Navy in WW2. USS Fargo is the latest light cruiser in the American tree, both in launch date and refit, and is very similar to the preceding USS Cleveland, with similar armour, mobility and firepower. The major difference between the two classes is a simplified funnel and superstructure structure on the Fargo, providing better lines of fire for the secondary and anti-aircraft battery.

General info

Survivability and armour

The Fargo class, as a later evolution of the Cleveland-class light cruiser, has a very similar armour layout to the earlier USS Cleveland. USS Fargo is well armoured for a light cruiser, with a 5-inch plate angled at 7° to increase effectiveness. This plate, though thin, covers the area from the waterline to the top of the machinery spaces and is resistant to 6-inch fire at typical engagement ranges, and is almost immune to 5-inch fire from nearly all ranges. Below the waterline this drops to a 3.25-inch plate, with fuel tanks behind to absorb any shells which manage to pierce the armour below the waterline.

USS Fargo has no access to torpedo protection; this leaves her only torpedo protection as internal bulkheads and the fuel tanks lining the sides of the ship. It is recommended to attempt to avoid torpedoes at all costs, though if a hit is inevitable it is preferable to take the hit amidships, where the fuel tanks have the most coverage.

The armoured deck covering the machinery spaces and citadel has a thickness of 2 inches, as well as the sides of the citadel below the waterline. The turrets are well armoured for a light cruiser, with a face of 6.5 inches angled at 27° making it effective against 6-inch and lower calibre guns, with the possibility of deflecting some 8-inch shells at long ranges. The sides and top of the turrets have 3 inches of armour, and the rear only 1.5 inches. It is recommended to keep the rear of the turrets hidden, as even the 40 mm Bofors can penetrate the rear at close ranges. The turret barbettes have 6 inches of armour, and these lead all the way down to the magazines.

The magazines are placed far down in the ship well below the waterline, above fuel tanks in the bow and between them in the stern. These are very unlikely to be hit by enemy shells in these positions, but captains should be vigilant in preventing a torpedo strike in these two areas, as any torpedo hit will easily be fatal to the ship, especially in the bow with no fuel tanks to cushion the blast on either side.

Mobility

Write about the ship's mobility. Evaluate its power and manoeuvrability, rudder rerouting speed, stopping speed at full tilt, with its maximum forward and reverse speed.

Mobility Characteristics
Game Mode Upgrade Status Maximum Speed (km/h) Turn Time (s) Turn Radius (m)
Forward Reverse
AB Stock ___ ___
Upgraded
RB/SB Stock ___ ___
Upgraded

Modifications and economy

Armament

Primary armament

Provide information about the characteristics of the primary armament. Evaluate their efficacy in battle based on their reload speed, ballistics and the capacity of their shells. Add a link to the main article about the weapon: {{main|Weapon name (calibre)}}. Broadly describe the ammunition available for the primary armament, and provide recommendations on how to use it and which ammunition to choose.

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
Mk.34 HC HE 49 49 49 49 49 49
Mk.35 AP APCBC 266 230 182 146 120 96
Mk.34 HC (base fuse) HE 80 68 53 49 49 49
Mk.34 HC-VT HE-VT 49 49 49 49 49 49
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Mk.34 HC HE 812 47.6 0 0.1 5,880 79° 80° 81°
Mk.35 AP APCBC 762 58.9 0.03 7 866.32 48° 63° 71°
Mk.34 HC (base fuse) HE 812 47.6 0.03 10 5,880 79° 80° 81°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming distance
(m)
Trigger radius
(m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Mk.34 HC-VT HE-VT 812 47.6 0 0.1 874 23 5,880 79° 80° 81°

Secondary armament

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
1,000 m 2,500 m 5,000 m 7,500 m 10,000 m 15,000 m
AAC Mk.34 HE 36 36 36 36 36 36
AAVT Mk.31 HE-VT 36 36 36 36 36 36
SP Common Mk.46 SP Common 150 125 93 71 56 45
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(s)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AAC Mk.34 HE 792 25 0 0.1 3,220 79° 80° 81°
SP Common Mk.46 SP Common 792 25 0.01 6 906.5 48° 63° 71°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming distance
(m)
Trigger radius
(m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
AAVT Mk.31 HE-VT 792 25 0 0.1 457 23 3,220 79° 80° 81°

Anti-aircraft armament

An important part of the ship's armament responsible for air defence. Anti-aircraft armament is defined by the weapon chosen with the control Select anti-aircraft weapons. Talk about the ship's anti-air cannons and machine guns, the number of guns and their positions, their effective range, and about their overall effectiveness – including against surface targets. If there are no anti-aircraft armaments, remove this section.

Scout plane

Main article: OS2U-1

Usage in battles

Describe the technique of using this ship, the characteristics of her use in a team and tips on strategy. Abstain from writing an entire guide – don't try to provide a single point of view, but give the reader food for thought. Talk about the most dangerous opponents for this vehicle and provide recommendations on fighting them. If necessary, note the specifics of playing with this vehicle in various modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ship in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the ship and adding a block "/History" (example: https://wiki.warthunder.com/(Ship-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the ship's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the ship;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USA light cruisers
Omaha-class  USS Detroit · USS Raleigh · USS Trenton
Atlanta-class  USS Atlanta
Brooklyn-class  USS Brooklyn · USS Helena
Cleveland-class  USS Cleveland
Fargo-class  USS Fargo
Worcester-class  USS Roanoke