Difference between revisions of "Ratel 20"

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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Use your excellent mobility on roads to flank and use your autocannon to hit side and rear armor, if you ever come face to face with a heavily armored vehicle, use your ATGM. On rough terrain, support your teammates and use your ATGMs to pick off targets passing by. Help repair teammates and destroy lightly armored targets with your autocannon. Since your 20mil isn't very useful against most tanks from the front, use it to take out tracks and gun barrels. Take note that the ratel is very long and hard to hide so always be careful that you are not exposing sections of your vehicle that the enemy can see.
+
Use your excellent mobility on roads to flank the enemy and use your autocannon to hit side and rear armour. If you ever come face to face with a heavily armoured vehicle, use your ATGM. On rough terrain, support your teammates and use your ATGMs to pick off targets passing by. You can also help repair teammates and destroy lightly-armoured targets with your autocannon. Since your 20 mm isn't very useful against most tanks from the front, use it to take out tracks and gun barrels. The ratel is very long and hard to hide so always be careful that you are not exposing sections of your vehicle that the enemy can see.
  
 
=== Pros and cons ===
 
=== Pros and cons ===

Revision as of 15:47, 7 February 2022

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This page is about the British light tank Ratel 20. For other versions, see Ratel (Family).
Ratel 20
uk_ratel_20.png
GarageImage Ratel 20.jpg
Ratel 20

Description

The Ratel 20 is a rank British light tank with a battle rating of (AB), (RB), and (SB). It was introduced in Update "Ixwa Strike".

The Ratel 20 is the original variant of the versatile Ratel IFV built by South Africa in 1976, to meet their tactics on mobile warfare. It is granted the title of the first wheeled IFV to enter service worldwide.

While the mobile and indirect playstyle of the previous Ratel 90 continues, the variation in weaponry sets ups for a somewhat more defensive and supporting approach during armoured engagements. The fast-firing 20 mm GI-2 automatic cannon and the powerful Milan ATGM are alternative armaments that will require some practice due to their situational unreliability when compared to a classical high-calibre cannon layout.

Aside from the alternative weaponry, the pros and cons of the Ratel chassis remain essentially unchanged, therefore the Ratel 20 still relies on his firepower and mobility; both are effective tools when in the hands of skilled players.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade Expression error: Unexpected * operator. 437 Expression error: Unexpected round operator. __.__
Realistic 249 Expression error: Unexpected round operator. __.__

Modifications and economy

Armaments

Main armament

Main article: GI-2 (20 mm)
20 mm GI-2 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 1,200 (150) 750 -8°/+38° ±180° N/A 22.7 31.4 38.1 42.1 44.8 10.40 9.20 8.48 8.00
Realistic 14.2 16.7 20.2 22.4 23.8

Ammunition

  • Default: HVAP-T · HEF-I
  • M594: HEF-I · HEF-I · HVAP-T
  • M601: HVAP-T · HVAP-T · HEF-I
Penetration statistics
Belt Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Default 57 52 37 24 15 10
M594 57 52 37 24 15 10
M601 57 52 37 24 15 10

Ammo racks

Ammo racks of the Ratel 20
Full
ammo
Ammo
type
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
Visual
discrepancy
10
1,200
Clips
Rounds
(+1)
1,080
(+2)
960
(+3)
840
(+4)
620
(+6)
480
(+7)
360
(+8)
240
(+9)
120
Yes

Notes:

  • Ammunition is modelled as 10 clips of 120 rounds.
  • The visual discrepancy concerns the number of clips: 10 clips can be fired but only 8 are modeled.

Additional armament

Main article: MILAN
MILAN missile
Capacity Vertical Horizontal Stabilizer
7 ±5° N/A N/A

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
MILAN ATGM 530 530 530 530 530 530
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
MILAN ATGM 200 2,000 6.7 0.05 0.1 1,830 80° 82° 90°

Ammo racks

Ammo racks of the Ratel 20
Full
ammo
Visual
discrepancy
7 No

Notes:

  • Missiles are modeled individually and disappear after having been launched.
  • It is not possible to select how many missiles to bring into battle.
  • The missiles deplete from 1 to 7.

Machine guns

7.62 mm Browning MG4
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 3,000 (250) 500 N/A N/A
Pintle 3,000 (250) 500 -10°/+3° ±120°

Usage in battles

Use your excellent mobility on roads to flank the enemy and use your autocannon to hit side and rear armour. If you ever come face to face with a heavily armoured vehicle, use your ATGM. On rough terrain, support your teammates and use your ATGMs to pick off targets passing by. You can also help repair teammates and destroy lightly-armoured targets with your autocannon. Since your 20 mm isn't very useful against most tanks from the front, use it to take out tracks and gun barrels. The ratel is very long and hard to hide so always be careful that you are not exposing sections of your vehicle that the enemy can see.

Pros and cons

Pros:

  • MILAN ATGM has good penetration values and overpressure capabilities
  • Ratel chassis is decently mobile once fully upgraded; also great reverse speed of 17 km/h
  • 20 mm GI-2 gun has a high rate of fire and a useful elevation of +38°; perfect against low flying aircraft

Cons:

  • Large size; difficult to conceal and manoeuvre on urban maps
  • No stabilizer; the vehicle must stop to use the GI-2 cannon effectively
  • Low engine power; the wheels also struggles on snow, sand or mud
  • GI-2 cannon has poor performance against sloped thin armour as those on BMP-1 (Family), R3 T106 FA or AUBL/74
  • Armour is unreliable and poor; only 3 crew members and a large ATGMs rack

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Related service history
Similar Playstyle

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Sandock-Austral
Ratel  Ratel 90 · Ratel 20 · ZT3A2
Eland  Eland 90 Mk.7

Britain light tanks
A13  A13 Mk I · A13 Mk I (3rd R.T.R.) · A13 Mk II · A13 Mk II 1939
A15  Crusader II · Crusader "The Saint" · Crusader III
A17  Tetrarch I
IFV  Warrior · Desert Warrior (Kuwait)
Wheeled  Daimler Mk II · AEC Mk II · Fox · Vickers Mk.11
Other  VFM5
South Africa 
SARC  SARC MkIVa · SARC MkVI (2pdr) · SARC MkVI (6pdr)
Ratel  Ratel 90 · Ratel 20
Rooikat  Rooikat Mk.1D · Rooikat 105 · Rooikat MTTD
Other  Concept 3 · Eland 90 Mk.7
USA  Stuart I · Stuart III