Difference between revisions of "G.55S"

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When the G.55S is not being used as a torpedo fighter, it is best used as a low to medium altitude (2-5 km) fighter. With three MG 151/20 autocannons, it will make short work of all fighters and with careful aiming, can be used to effectively destroy heavy fighters and even the heaviest of bombers.
 
When the G.55S is not being used as a torpedo fighter, it is best used as a low to medium altitude (2-5 km) fighter. With three MG 151/20 autocannons, it will make short work of all fighters and with careful aiming, can be used to effectively destroy heavy fighters and even the heaviest of bombers.
  
When attacking heavily defended targets (ex. [[B-17 (Family)|B-17's]]), approaching from the rear, where the enemy has most defensive turret coverage, is not recommended. Fiat G.55 series aircraft (in general) do not have much armour. The armour is only comprised of a 50 mm bullet proof windshield and an 8 mm armored steel seat. There are no armoured headrests or floor plates to offer increased pilot protection from bullets coming from underneath or behind the plane.
+
When attacking heavily defended targets (ex. [[B-17 (Family)|B-17's]]), approaching from the rear, where the enemy has most defensive turret coverage, is not recommended. Fiat G.55 series aircraft (in general) do not have much armour. The armour is only comprised of a 50 mm bullet proof windshield and an 8 mm armoured steel seat. There are no armoured headrests or floor plates to offer increased pilot protection from bullets coming from underneath or behind the plane.
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
 
! colspan="2" | Max Speed<br>(km/h at 6,500 m)
 
! colspan="2" | Max Speed<br>(km/h at 6,500 m)
! rowspan="2" | Max altitude<br>(meters)
+
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" | Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
 
|-
 
|-
 
! AB !! RB !! AB !! RB !! AB !! RB
 
! AB !! RB !! AB !! RB !! AB !! RB
Line 42: Line 42:
 
|-
 
|-
 
! Upgraded
 
! Upgraded
| 659 || 634 || 18.1 || 19.0 || 22.7 || 18.8
+
| 661 || 634 || 18.1 || 19.0 || 22.8 || 18.8
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="6" | Features
+
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
 
|-
 
|-
| ✓ || ✓ || ✓ || X || X || X    <!-- ✓ -->
+
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
Line 79: Line 79:
 
|-
 
|-
 
| < 400 || < 420 || < 450 || > 715
 
| < 400 || < 420 || < 450 || > 715
|-
 
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! Compressor
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
! Setting 1
 
| 5,700 m || 1,260 hp || 1,399 hp
 
 
|-
 
|-
 
|}
 
|}
Line 110: Line 98:
 
{{Specs-Avia-Offensive}}
 
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|MG 151/20 (20 mm)}}
+
{{main|MG 151 (20 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 1 x 20 mm MG 151/20 cannon, nose-mounted (250 rpg)
+
* 1 x 20 mm MG 151 cannon, nose-mounted (250 rpg)
* 2 x 20 mm MG 151/20 cannons, wing-mounted (200 rpg = 400 total)
+
* 2 x 20 mm MG 151 cannons, wing-mounted (200 rpg = 400 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 
{{Specs-Avia-Suspended}}
 
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|GP 50 (50 kg)|GP 100 (100 kg)|F200/450}}
+
{{main|GP 50 (50 kg)|GP 100T (100 kg)|F200/450 (450 mm)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
 
* Without load
 
* Without load
* 1 x F200/450 torpedo
+
* 1 x 450 mm F200/450 torpedo
 
* 2 x 50 kg GP 50 bombs (100 kg total)
 
* 2 x 50 kg GP 50 bombs (100 kg total)
* 2 x 100 kg GP 100 bombs (200 kg total)
+
* 2 x 100 kg GP 100T bombs (200 kg total)
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
'''''Arcade Battles:''''' Once in the game, climb to a suitable altitude. The G.55S's high climb rate ensures that the plane can quickly gain an altitude advantage over its adversaries. Once altitude superiority has been achieved, practice Boom & Zoom tactics against enemy planes and take them out in high-speed fly-bys. Due to the low armor on the G.55S, it is not recommended to loiter about. Rather, minimize the time being targeted by enemy vehicles.
+
'''''Arcade Battles:''''' Once in the game, climb to a suitable altitude. The G.55S's high climb rate ensures that the plane can quickly gain an altitude advantage over its adversaries. Once altitude superiority has been achieved, practice Boom & Zoom tactics against enemy planes and take them out in high-speed fly-bys. Due to the low armour on the G.55S, it is not recommended to loiter about. Rather, minimize the time being targeted by enemy vehicles.
  
 
With three 20 mm autocannons, a good burst on a target can cripple an enemy aircraft. Due to the minengeschoß rounds, one attack run on a bomber or attacker can easily shred off a wing, and fighters often explode into a fireball once hit.
 
With three 20 mm autocannons, a good burst on a target can cripple an enemy aircraft. Due to the minengeschoß rounds, one attack run on a bomber or attacker can easily shred off a wing, and fighters often explode into a fireball once hit.
Line 149: Line 137:
 
Above ~700 km/h (~430 mph) (IAS), the elevators will stiffen considerably, hence controlling the pitch of the aircraft will be much more difficult. At 840 km/h (~520 mph) (IAS), both wings will rip off.
 
Above ~700 km/h (~430 mph) (IAS), the elevators will stiffen considerably, hence controlling the pitch of the aircraft will be much more difficult. At 840 km/h (~520 mph) (IAS), both wings will rip off.
  
The Fiat G.55S performs optimally between the altitudes of ~1 km to ~4 km. At these altitudes, the high climb rate allows the plane to pull away from pursuing enemies easily, or to have a chance to dive away from an unfavorable engagement. It performs well above ~280 km/h, and it can use combat flaps to make quick turns below ~425 km/h. While it won't hold a turn as well as a Spitfire, it is quite maneuverable and turns better than many American aircraft.
+
The Fiat G.55S performs optimally between the altitudes of ~1 km to ~4 km. At these altitudes, the high climb rate allows the plane to pull away from pursuing enemies easily, or to have a chance to dive away from an unfavourable engagement. It performs well above ~280 km/h, and it can use combat flaps to make quick turns below ~425 km/h. While it won't hold a turn as well as a Spitfire, it is quite manoeuvrable and turns better than many American aircraft.
  
When attacking heavily-turreted targets (such as [[B-17 (Family)|B-17's]]), approach from the sides, front, or from above and below. An approach from the sides presents the enemy with a difficult shot to lead, as makes any approach from above. (However, beware of planes like the [[P-61C-1]], which has powerful upwards-facing turrets.) When approaching from below, beware of airspeed: although the G.55S sports a powerful engine and high rate of climb, its low-speed maneuverability is not exceptional and zoom-climbing to meet an enemy bomber may, therefore, be fatal. By far, the best way to attack an enemy bomber is from the front. It is comfortable from this angle to knock out the enemy with a pilot-snipe or to destroy critical modules such as the engines. Additionally, the vast majority of enemy bombers do not have any forward armament or front-facing turrets with which to defend themselves.
+
When attacking heavily-turreted targets (such as [[B-17 (Family)|B-17's]]), approach from the sides, front, or from above and below. An approach from the sides presents the enemy with a difficult shot to lead, as makes any approach from above. (However, beware of planes like the [[P-61C-1]], which has powerful upwards-facing turrets.) When approaching from below, beware of airspeed: although the G.55S sports a powerful engine and high rate of climb, its low-speed manoeuvrability is not exceptional and zoom-climbing to meet an enemy bomber may, therefore, be fatal. By far, the best way to attack an enemy bomber is from the front. It is comfortable from this angle to knock out the enemy with a pilot-snipe or to destroy critical modules such as the engines. Additionally, the vast majority of enemy bombers do not have any forward armament or front-facing turrets with which to defend themselves.
  
 
The G.55S is slower than many planes at its Battle Rating, especially with American planes such as the [[P-47 (Family)|P-47]]. If such a plane is pursuing the G.55S from behind, it is best to turn towards allied aircraft for assistance or to turn and engage before the enemy draws near. It is usually impossible to outrun a tail.
 
The G.55S is slower than many planes at its Battle Rating, especially with American planes such as the [[P-47 (Family)|P-47]]. If such a plane is pursuing the G.55S from behind, it is best to turn towards allied aircraft for assistance or to turn and engage before the enemy draws near. It is usually impossible to outrun a tail.
Line 157: Line 145:
 
'''''Simulator Battles:''''' For players with little experience with "Full Control" and mouse joystick, it is simple to take off with slow throttle input and reasonably docile. The high ammunition count and strong armament make shooting easier for pilots who are beginning to learn to aim in Sim Battles.
 
'''''Simulator Battles:''''' For players with little experience with "Full Control" and mouse joystick, it is simple to take off with slow throttle input and reasonably docile. The high ammunition count and strong armament make shooting easier for pilots who are beginning to learn to aim in Sim Battles.
  
Visibility in the cockpit leaves much to be desired—the headrest behind the pilot is not given any armor value for pilot protection. Still, it does a beautiful job of blocking rear visibility. There are no mirrors to use, and the canopy has some fairly thick metal sections that prevent portions of view to the left and right.
+
Visibility in the cockpit leaves much to be desired—the headrest behind the pilot is not given any armour value for pilot protection. Still, it does a beautiful job of blocking rear visibility. There are no mirrors to use, and the canopy has some fairly thick metal sections that prevent portions of view to the left and right.
  
 
=== Manual Engine Control ===
 
=== Manual Engine Control ===
Line 213: Line 201:
  
 
== Media ==
 
== Media ==
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
{{Youtube-gallery|iQs0VuHMaFA|'''The Shooting Range #45''' - ''Pages of History'' section at 08:12 discusses the G.55S.|mzFOHUsXu-E|'''Premium Vehicles: G.55 Silurante''' - ''War Thunder Wiki''}}
 
{{Youtube-gallery|iQs0VuHMaFA|'''The Shooting Range #45''' - ''Pages of History'' section at 08:12 discusses the G.55S.|mzFOHUsXu-E|'''Premium Vehicles: G.55 Silurante''' - ''War Thunder Wiki''}}
  
 
== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''-->
+
* ''links to approximate analogues of other nations and research trees.'' -->
 
; Same vehicle family:
 
; Same vehicle family:
 
* [[G.55 sottoserie 0]]
 
* [[G.55 sottoserie 0]]
Line 231: Line 218:
 
* ''other literature.'' -->
 
* ''other literature.'' -->
  
* [[wt:en/news/4681-development-fiat-g-55-centauro-a-dual-personality-en|[Development<nowiki>]</nowiki> Fiat G.55 Centauro - "A Dual Personality"]]
+
* [[wt:en/news/4681-development-fiat-g-55-centauro-a-dual-personality-en|[Development] Fiat G.55 Centauro - "A Dual Personality"]]
 
* [https://forum.warthunder.com/index.php?/topic/364975-fiat-g55s-silurante-centauro/ Official data sheet - more details about the performance]
 
* [https://forum.warthunder.com/index.php?/topic/364975-fiat-g55s-silurante-centauro/ Official data sheet - more details about the performance]
  

Revision as of 11:37, 12 May 2021

Introducing Wiki 3.0
This page is about the gift Italian fighter G.55S. For other versions, see G.55 sottoserie 0 and G.55 serie 1.
G.55S
g_55s.png
GarageImage G.55S.jpg
G.55S
AB RB SB
5.3 5.0 4.7
Purchase:4 300 Specs-Card-Eagle.png

Description

The G.55S is a premium rank IV Italian fighter with a battle rating of 5.3 (AB), 5.0 (RB), and 4.7 (SB). It was introduced in Update 1.69 "Regia Aeronautica" as a pre-order prior to the update that also allowed access into the Italian Closed Beta Test. The G.55S was discontinued from the store after the 2019 Summer Sale, but was later reintroduced for War Thunder's 7th Anniversary as a premium purchasable in-game for 4,300 Golden Eagles Ge icon.png.

A model of the G.55 Centauro converted for a torpedo-bombing role, the G.55S has the ability to engage naval targets while keeping the air attack characteristics of the G.55 model.

The historical purpose of the G.55S was to fulfil the role of a torpedo fighter. In game, the G.55S can easily play this role on maps such as Norway. This is simply a matter of flying to the enemy ships, dropping its payload, and then proceeding to jump in on any nearby fight to engage enemy aircraft.

When the G.55S is not being used as a torpedo fighter, it is best used as a low to medium altitude (2-5 km) fighter. With three MG 151/20 autocannons, it will make short work of all fighters and with careful aiming, can be used to effectively destroy heavy fighters and even the heaviest of bombers.

When attacking heavily defended targets (ex. B-17's), approaching from the rear, where the enemy has most defensive turret coverage, is not recommended. Fiat G.55 series aircraft (in general) do not have much armour. The armour is only comprised of a 50 mm bullet proof windshield and an 8 mm armoured steel seat. There are no armoured headrests or floor plates to offer increased pilot protection from bullets coming from underneath or behind the plane.

General info

Flight performance

Max speed
at 6 500 m634 km/h
Turn time19 s
Max altitude10 000 m
EngineDaimler-Benz DB-605A
TypeInline
Cooling systemWater
Take-off weight4 t
Characteristics Max Speed
(km/h at 6,500 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 611 596 10000 19.9 20.6 15.7 15.7 300
Upgraded 661 634 18.1 19.0 22.8 18.8

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
840 260 437 408 260 ~12 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 400 < 420 < 450 > 715

Survivability and armour

Crew1 person
Speed of destruction
Structural840 km/h
Gear260 km/h
  • 8 mm Steel - Pilot's seat
  • 50 mm Bulletproof glass - Armoured windscreen
  • Self-sealing fuel tanks (1 behind pilot, 1 in front of pilot, 2 in each wing)

Modifications and economy

Repair cost
AB1 695 Sl icon.png
RB4 645 Sl icon.png
SB5 039 Sl icon.png
Crew training10 000 Sl icon.png
Experts290 000 Sl icon.png
Aces940 Ge icon.png
Research Aces960 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 90 / 220 / 450 % Sl icon.png
Talisman.png 2 × 166 / 166 / 166 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods metanol.png
Engine injection
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods pilon bomb.png
GP50
Mod arrow 1.png
Mods ammo.png
mg15120_belt_pack
Mod arrow 0.png
Mods pilon bomb.png
GP100
Mods weapon.png
mg15120_new_gun

Armaments

Offensive armament

Ammunition650 rounds
Fire rate700 shots/min
Main article: MG 151 (20 mm)

The G.55S is armed with:

  • 1 x 20 mm MG 151 cannon, nose-mounted (250 rpg)
  • 2 x 20 mm MG 151 cannons, wing-mounted (200 rpg = 400 total)

Suspended armament

List of setups (3)
Setup 11 x 450 mm F200/450 torpedo
Setup 22 x 50 kg GP 50 bomb
Setup 32 x 100 kg GP 100T bomb

The G.55S can be outfitted with the following ordnance:

  • Without load
  • 1 x 450 mm F200/450 torpedo
  • 2 x 50 kg GP 50 bombs (100 kg total)
  • 2 x 100 kg GP 100T bombs (200 kg total)

Usage in battles

Arcade Battles: Once in the game, climb to a suitable altitude. The G.55S's high climb rate ensures that the plane can quickly gain an altitude advantage over its adversaries. Once altitude superiority has been achieved, practice Boom & Zoom tactics against enemy planes and take them out in high-speed fly-bys. Due to the low armour on the G.55S, it is not recommended to loiter about. Rather, minimize the time being targeted by enemy vehicles.

With three 20 mm autocannons, a good burst on a target can cripple an enemy aircraft. Due to the minengeschoß rounds, one attack run on a bomber or attacker can easily shred off a wing, and fighters often explode into a fireball once hit.

As Arcade Battles provide in-air resupply of suspended armaments and reduce their negative effect on the aircraft's performance, it is entirely possible to enter the battlefield wielding bombs and torpedoes for a fighter-bomber role. Fly towards the enemy ground/naval targets and bomb away, then while the payload reloads, climb up to a sufficient altitude and focus on fighting enemy planes while the reload time ticks down slowly. With the excellent climb rate, it is rather easy to transition between the two tactics while retaining energy for sufficient speed and mobility against the enemy.

With most planes, diving into furballs is not recommended. However, the G.55S performs very well in such dense and fast-paced engagements. A furball battle provides little time-on-target, but the incredible armament of the G.55S can down an enemy in a split-second. The plane's solid turn rate allows it to find firing solutions easily while staying out of enemy planes' firing lines. When turning with elevator, rudder, and flaps, the G.55S can even turn with Spitfires.

Realistic Battles: When used as a fighter, this plane is highly capable, but it has some weaknesses that need to be avoided. This plane does not climb as well as some aircraft (such as theC.202 Folgore), but it still has an exceptional climb rate: expect to be above most enemy fighters in nearly every battle. Climbing to an altitude of 4-5 km is a breeze, and only some Spitfires will be able to outdo the G.55S in this regard consistently. It should be noted that while the G.55S is rated for a maximum speed at 6,500 m, its rate of climb falls significantly at approximately 5,000-5,250 m, from ~21 m/s to ~10 m/s.

Time to climb up to 4,500 m was approximately four and a half minutes; climbing to 5,500 m took approximately 6 minutes. (Tested from a standing start on the runway at 100% throttle).

It should be noted that while the use of WEP will increase the rate of climb, the aircraft's engine does tend to overheat under these circumstances. On cold maps such as Battle of the Bulge, WEP may be used almost continuously, but it should be used with much caution on hotter maps like Tunisia. If the engine does overheat, reducing the throttle to around 90% will quickly cool it down.

Despite the aircraft's excellent climb rate, it is not necessary to climb to high altitudes in this plane. As a turn-fighter, it can compete with the enemy even when it has an altitude disadvantage. If the G.55S is used to climb towards the enemy at low-mid altitude, it can surprise and destroy multiple enemies before it needs to turn back towards its friendly team.

Above ~700 km/h (~430 mph) (IAS), the elevators will stiffen considerably, hence controlling the pitch of the aircraft will be much more difficult. At 840 km/h (~520 mph) (IAS), both wings will rip off.

The Fiat G.55S performs optimally between the altitudes of ~1 km to ~4 km. At these altitudes, the high climb rate allows the plane to pull away from pursuing enemies easily, or to have a chance to dive away from an unfavourable engagement. It performs well above ~280 km/h, and it can use combat flaps to make quick turns below ~425 km/h. While it won't hold a turn as well as a Spitfire, it is quite manoeuvrable and turns better than many American aircraft.

When attacking heavily-turreted targets (such as B-17's), approach from the sides, front, or from above and below. An approach from the sides presents the enemy with a difficult shot to lead, as makes any approach from above. (However, beware of planes like the P-61C-1, which has powerful upwards-facing turrets.) When approaching from below, beware of airspeed: although the G.55S sports a powerful engine and high rate of climb, its low-speed manoeuvrability is not exceptional and zoom-climbing to meet an enemy bomber may, therefore, be fatal. By far, the best way to attack an enemy bomber is from the front. It is comfortable from this angle to knock out the enemy with a pilot-snipe or to destroy critical modules such as the engines. Additionally, the vast majority of enemy bombers do not have any forward armament or front-facing turrets with which to defend themselves.

The G.55S is slower than many planes at its Battle Rating, especially with American planes such as the P-47. If such a plane is pursuing the G.55S from behind, it is best to turn towards allied aircraft for assistance or to turn and engage before the enemy draws near. It is usually impossible to outrun a tail.

Simulator Battles: For players with little experience with "Full Control" and mouse joystick, it is simple to take off with slow throttle input and reasonably docile. The high ammunition count and strong armament make shooting easier for pilots who are beginning to learn to aim in Sim Battles.

Visibility in the cockpit leaves much to be desired—the headrest behind the pilot is not given any armour value for pilot protection. Still, it does a beautiful job of blocking rear visibility. There are no mirrors to use, and the canopy has some fairly thick metal sections that prevent portions of view to the left and right.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Auto control available
Controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • 3 MG151/20 cannons are more than enough for most enemy planes you will meet
  • 1 Nose-mounted 20 mm allows better accuracy compared to planes with only wing-mounted guns
  • 650 ammo capacity is more than enough to take down multiple planes
  • Ability to mount torpedoes, which the regular version lacks
  • Able to climb above most enemies
  • Exceptional low and mid-altitude performance
  • Relatively robust airframe
  • Powerful elevator and rudder

Cons:

  • Lack of armour means the pilot is more prone to being knocked out in a head-on pass
  • Roll and yaw control is limited at high speeds
  • Poor aileron authority at low speeds
  • Engine overheats quickly—constant WEP usage is not possible on most maps
  • Metal beams on canopy window obstruct first person view
  • Slower than most enemy US aircraft

History

Early Italian fighter planes were mainly built over the Italian copy of the DB 601 engine, such as the C.202 Folgore. However, with the appearance of the DB 605 engine and the acquirement by Italy on its licensed production as the Fiat RA. 1050, the Italian aircraft manufacturers moved on to produce a more capable aircraft that could exploit this engine's power.

Giuseppe Gabrielli, an aeronautic engineer working with Fiat and was responsible for the G.50 Freccia, started on an aircraft design around the DB 605, which would eventually be known as the G.55. The first prototype of the G.55, known as the Sottoserie 0, flew on 30 April 1942, piloted by Valentino Cus and showed it had very favourable flight characteristics. The armament arrangement was considered troublesome to reload, so the layout was modified and this later design became known as the serie 1. The prototype flew against the Macchi C.205 and the Reggiane Re.2005 that were also built around the DB 605 and proved the second best performing of the three. It was eventually adopted for mass production alongside the C.205 for the Regia Aeronautica and named the Centauro (Centaur). 1,800 G.55 were commissioned to be built, which was later raised to 2,400 planes. Despite these optimistic production plans, only 274 were produced during the war, with 75 more made after the war. The planes served in both the Regia Aeronautica and then the pro-Axis Aeronautica Nazionale Repubblicana after Italy after their 1943 Armistice.

G.55S

Initially, the Regia Aeronautica used the Sparviero medium bomber as its plane of choice for combating ships with torpedoes. As World War II progressed, Sparviero bombers were met with more advanced allied fighters, and the decision was made to acquire an aircraft capable of carrying a torpedo faster, that could also have some possibility of fighting allied fighters on equal footing. Initially, Fiat considered adapting the G.55 to carry a torpedo, but Fiat decided that a new design - the G.57, would be more suited to the task, and would utilize a radial engine. After the project for the G.57 fell through, Fiat returned to the idea of adapting the G.55 as a torpedo fighter.

Fiat took a production G.55, and the modifications commenced to transform it into a torpedo fighter. Modifications included changing the single radiator for two radiators moved to each side of where the torpedo would be mounted, lengthening the tail wheel as well as giving it a stiffer shock to handle the added weight of a torpedo, as well as a small cowling added to reduce the drag of the rear tail wheel. After modification, the G.55 was capable of mounting a 920 kg torpedo, fulfilling its design role as a torpedo fighter that could engage allied fighters when needed.

Although an order was placed for ten initial aircraft and 100 production aircraft, when World War II came to a halt in Europe, so did the contract. The sole prototype fighter, designated as the G.55S, was converted back to the Serie 1 standard and continued service in the Aeronautica Militare Italiana, the post-war Italian air force.

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Same vehicle family

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Fiat Aviation (Fiat Aviazione)
Fighters  CR.32 · CR.32 bis · CR.32 quater
  CR.42 · Marcolin's C.R.42 CN · ▀Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S
  G.56
Jet fighters  G.91 pre-serie · G.91 R/1 · G.91 Y · G.91 YS
  ▄F-86K*
  ▄F-104G* · F-104S* · F-104S.ASA* · ▄F-104S TAF*
Strike aircraft  F.C.20 Bis
Bombers  B.R.20DR · B.R.20M M1
Export/Captured  J11 · ▀CR.42
  ▀G.50 serie 2 · ▀G.50 AS serie 7
  ◄G.91 R/3 · ◄G.91 R/4 · G.91 R/4
  *Licensed
See also  North American Aviation · Lockheed Martin

Italy fighters
Fiat  CR.32 · CR.32 bis · CR.32 quater · CR.42 · Marcolin's C.R.42 CN
  G.50 serie 2 · G.50 AS serie 7
  G.55 sottoserie 0 · G.55 serie 1 · G.55S · G.56
Reggiane  Re.2000 G.A. · Re.2000 serie 1
  Re.2001 serie 1 · Re.2001 gruppo 22 · Re.2001 CB · Re.2001 CN
  Re.2002 Early
  Re.2005 serie 0
Macchi  C. 200 serie 3 · C. 200 serie 7
  C. 202 · C. 202D · C. 202EC
  C. 205 serie 1 · C. 205 serie 3 · C. 205N2
IMAM  Ro.44
  Foreign:
Germany  ▄Bf 109 G-14/AS
USA  ▄P-47D-30
Britain  ▄Spitfire Mk Vb/trop
Hungary  ◐Bf 109 F-4 · ◐Bf 109 G-2 · ◔Yak-9P
Romania  He 112 B-1/U2 · IAR-81C

Italy premium aircraft
Fighters  CR.32 bis · Marcolin's C.R.42 CN · He 112 B-1/U2 · Re.2001 gruppo 22
  C. 202D · IAR-81C · ▄Spitfire Mk Vb/trop · ◐Bf 109 F-4 · ◐Bf 109 G-2 · G.55S
Jet fighters  Ariete · G.91 R/4 · ▄F-104S TAF
Strike aircraft  ◐Bf 110 G-4 · Hs 129 B-2 (Romania) · Ro.57 Quadriarma
  AMX A-1A